Fix use of uninitialised variable.

This was SVN commit r8861.
This commit is contained in:
Ykkrosh 2011-01-12 12:11:31 +00:00
parent 0e02272fb5
commit 19548a7379

View File

@ -57,7 +57,8 @@ static std::string Hexify(const std::string& s)
CNetTurnManager::CNetTurnManager(CSimulation2& simulation, u32 defaultTurnLength, int clientId, IReplayLogger& replay) :
m_Simulation2(simulation), m_CurrentTurn(0), m_ReadyTurn(1), m_TurnLength(defaultTurnLength), m_DeltaTime(0),
m_PlayerId(-1), m_ClientId(clientId), m_HasSyncError(false), m_Replay(replay)
m_PlayerId(-1), m_ClientId(clientId), m_HasSyncError(false), m_Replay(replay),
m_TimeWarpNumTurns(0)
{
// When we are on turn n, we schedule new commands for n+2.
// We know that all other clients have finished scheduling commands for n (else we couldn't have got here).