#Lots of new Spartan stuff. Also, previously committed new Iberian shield, Unit animation tweaks, new Alpine grass terrains, etc.

This was SVN commit r6730.
This commit is contained in:
Michael D. Hafer 2009-03-07 19:42:14 +00:00
parent 2ac3378467
commit 2f2e5ee096
8 changed files with 31 additions and 26 deletions

View File

@ -4,7 +4,7 @@
<castshadow/>
<group>
<variant frequency="6" name="helmet-spartan-homoios-1">
<variant frequency="8" name="helmet-spartan-homoios-1">
<mesh>props/helmet/hele_helmet_o.pmd</mesh>
<texture>props/helmet/hele_d1.dds</texture>
</variant>
@ -12,13 +12,21 @@
<mesh>props/helmet/hele_helmet_n.pmd</mesh>
<texture>props/helmet/hele_leonidas.dds</texture>
</variant>
<variant frequency="1" name="helmet-spartan-officer">
<variant frequency="2" name="helmet-spartan-homoios-3">
<mesh>props/helmet/hele_helmet_o.pmd</mesh>
<texture>props/helmet/hele_su1.dds</texture>
</variant>
<variant frequency="2" name="helmet-spartan-officer">
<mesh>props/helmet/hele_highcrest_spartan.dae</mesh>
<texture>props/helmet/hele_d2.dds</texture>
</variant>
<variant frequency="1" name="helmet-spartan-commander">
<variant frequency="1" name="helmet-spartan-commander-1">
<mesh>props/helmet/hele_helmet_v.dae</mesh>
<texture>props/helmet/hele_leonidas.dds</texture>
<texture>props/helmet/hele_su1.dds</texture>
</variant>
<variant frequency="1" name="helmet-spartan-commander-2">
<mesh>props/helmet/hele_helmet_v.dae</mesh>
<texture>props/helmet/hele_d2.dds</texture>
</variant>
</group>

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@ -13,25 +13,22 @@
</group>
<group>
<variant frequency="1" name="shield-mora-a">
<variant frequency="1" name="shield-mora-geronthrae">
<texture>props/shield/hele_spartan_a.dds</texture>
</variant>
<variant frequency="1" name="shield-mora-b">
<texture>props/shield/hele_spartan_b.dds</texture>
</variant>
<variant frequency="1" name="shield-mora-c">
<variant frequency="1" name="shield-mora-elos">
<texture>props/shield/hele_spartan_c.dds</texture>
</variant>
<variant frequency="1" name="shield-mora-d">
<variant frequency="1" name="shield-mora-steniklaros">
<texture>props/shield/hele_spartan_d.dds</texture>
</variant>
<variant frequency="1" name="shield-mora-e">
<variant frequency="1" name="shield-mora-amyklae">
<texture>props/shield/hele_spartan_e.dds</texture>
</variant>
<variant frequency="1" name="shield-mora-g">
<variant frequency="1" name="shield-mora-pylos">
<texture>props/shield/hele_spartan_g.dds</texture>
</variant>
<variant frequency="1" name="shield-mora-h">
<variant frequency="1" name="shield-mora-limnatos/limnatis">
<texture>props/shield/hele_spartan_h.dds</texture>
</variant>
<variant frequency="1" name="shield-mora-skiritai">
@ -40,11 +37,8 @@
<variant frequency="1" name="shield-mora-gorgon">
<texture>props/shield/hele_spartan_f.dds</texture>
</variant>
<variant frequency="1" name="shield-dokana">
<texture>props/shield/hele_spartan_dokana.dds</texture>
</variant>
</group>
<material>basic_trans.xml</material>
<material>player_trans.xml</material>
</actor>

View File

@ -31,7 +31,7 @@
<variant frequency="8" name="homoioi">
<props>
<prop actor="props/units/heads/hele_su1.xml" attachpoint="helmet"/>
<prop actor="props/units/shields/hele_round_spartiate_mp.xml" attachpoint="shield"/>
<prop actor="props/units/shields/hele_round_spartiate_sp.xml" attachpoint="shield"/>
</props>
</variant>
<variant frequency="1" name="champion">

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