Actually use variable added in 80d9a44ab5. Refs #5501.

This was SVN commit r22468.
This commit is contained in:
historic_bruno 2019-07-14 05:15:51 +00:00
parent 80d9a44ab5
commit 5fe08f1471

View File

@ -996,14 +996,14 @@ void ScenarioEditor::OnHelp(wxCommandEvent& event)
void ScenarioEditor::OnMenuOpen(wxMenuEvent& event)
{
// This could be done far more elegantly if wxMenuItem had changeable id.
// Ignore wxMSW system menu events, see https://trac.wildfiregames.com/ticket/5501
wxMenu* menu = event.GetMenu();
const wxMenu* menu = event.GetMenu();
if (!menu)
return;
// This could be done far more elegantly if wxMenuItem had changeable id.
wxMenu* pasteMenuItem = NULL;
event.GetMenu()->FindItem(ID_Paste, &pasteMenuItem);
menu->FindItem(ID_Paste, &pasteMenuItem);
GetMenuBar()->Enable(ID_Paste, false);