Removes ogl.h from PCH.

Differential Revision: https://code.wildfiregames.com/D4950
This was SVN commit r27556.
This commit is contained in:
Vladislav Belov 2023-02-20 20:06:53 +00:00
parent c05a6e81aa
commit 6adc9446be
2 changed files with 3 additions and 3 deletions

View File

@ -1,4 +1,4 @@
/* Copyright (C) 2021 Wildfire Games.
/* Copyright (C) 2023 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
@ -18,6 +18,7 @@
#ifndef INCLUDED_TEXTURECONVERTER
#define INCLUDED_TEXTURECONVERTER
#include "lib/config2.h"
#include "lib/file/vfs/vfs.h"
#include "TextureManager.h"

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@ -1,4 +1,4 @@
/* Copyright (C) 2021 Wildfire Games.
/* Copyright (C) 2023 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
@ -19,6 +19,5 @@
// "graphics"-specific PCH:
#include "scriptinterface/ScriptTypes.h"
#include "lib/ogl.h"
#include "ps/CStr.h"
#include "maths/Matrix3D.h"