forked from 0ad/0ad
Hele Phrygian Helmet commit
Updated sele_hero_seleucus_nikator helmet texture. Thread: https://wildfiregames.com/forum/index.php?/topic/25179-task-phrygian-helmet/ Reviewed by Stan This was SVN commit r22062.
This commit is contained in:
parent
0d00866c8f
commit
74be5f03c8
@ -0,0 +1,9 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" file="helmets/hele_phrygian_bronze_base.xml" name="bronze-a"/>
|
||||
<variant frequency="100" file="helmets/hele_phrygian_masked_bronze_base.xml" name="bronze-b"/>
|
||||
</group>
|
||||
<material>basic_trans_parallax_spec.xml</material>
|
||||
</actor>
|
@ -0,0 +1,13 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" file="helmets/hele_phrygian_bronze_base.xml" name="bronze-a"/>
|
||||
<variant frequency="100" file="helmets/hele_phrygian_masked_bronze_01.xml" name="bronze-b"/>
|
||||
<variant frequency="100" file="helmets/hele_phrygian_masked_bronze_02.xml" name="bronze-c"/>
|
||||
<variant frequency="100" file="helmets/hele_phrygian_masked_bronze_03.xml" name="bronze-d"/>
|
||||
<variant frequency="100" file="helmets/hele_phrygian_masked_bronze_04.xml" name="bronze-e"/>
|
||||
<variant frequency="100" file="helmets/hele_phrygian_masked_bronze_05.xml" name="bronze-f"/>
|
||||
</group>
|
||||
<material>basic_trans_parallax_spec.xml</material>
|
||||
</actor>
|
@ -0,0 +1,13 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" file="helmets/hele_phrygian_silver_base.xml" name="silver-a"/>
|
||||
<variant frequency="100" file="helmets/hele_phrygian_masked_silver_01.xml" name="silver-b"/>
|
||||
<variant frequency="100" file="helmets/hele_phrygian_masked_silver_02.xml" name="silver-c"/>
|
||||
<variant frequency="100" file="helmets/hele_phrygian_masked_silver_03.xml" name="silver-d"/>
|
||||
<variant frequency="100" file="helmets/hele_phrygian_masked_silver_04.xml" name="silver-e"/>
|
||||
<variant frequency="100" file="helmets/hele_phrygian_masked_silver_05.xml" name="silver-ef"/>
|
||||
</group>
|
||||
<material>basic_trans_parallax_spec.xml</material>
|
||||
</actor>
|
@ -0,0 +1,19 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="1" name="Phrygian Crest-A">
|
||||
<mesh>props/helmet/props/hele_phrygian_crest_a.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_phrygian_crest_bronze.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="Phrygian Crest-B">
|
||||
<mesh>props/helmet/props/hele_phrygian_crest_b.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/helmet/sele_hero_seleucus_nikator_diffuse.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans.xml</material>
|
||||
</actor>
|
@ -0,0 +1,15 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="1" name="Helmet Feathers">
|
||||
<mesh>props/helmet/props//hele_phrygian_feathers.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/helmet/sele_hero_seleucus_nikator_diffuse.png" name="baseTex"/>
|
||||
<texture file="props/helmet/sele_hero_seleucus_nikator_spec.png" name="specTex"/>
|
||||
<texture file="props/helmet/sele_hero_seleucus_nikator_norm.png" name="normTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans_parallax_spec_helmet.xml</material>
|
||||
</actor>
|
@ -0,0 +1,31 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="1" name="Mask Cheeck">
|
||||
<mesh>props/helmet/props//hele_phrygian_mask_c.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_phrygian_mask_b_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_mask_b_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_mask_b_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="Mask Full Face">
|
||||
<mesh>props/helmet/props//hele_phrygian_mask_b.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_phrygian_mask_a_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_mask_a_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_mask_a_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="Mask Partial">
|
||||
<mesh>props/helmet/props//hele_phrygian_mask_a.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_phrygian_bronze.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans_parallax_spec.xml</material>
|
||||
</actor>
|
@ -0,0 +1,31 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="1" name="Mask Cheeck">
|
||||
<mesh>props/helmet/props//hele_phrygian_mask_c.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_phrygian_mask_b_silver.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_mask_b_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_mask_b_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="Mask Full Face">
|
||||
<mesh>props/helmet/props//hele_phrygian_mask_b.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_phrygian_mask_a_silver.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_mask_a_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_mask_a_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="Mask Partial">
|
||||
<mesh>props/helmet/props//hele_phrygian_mask_a.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_phrygian_silver.png" name="baseTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans_parallax_spec.xml</material>
|
||||
</actor>
|
@ -0,0 +1,19 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant name="laurel">
|
||||
<mesh>props/helmet/props/laurel.dae</mesh>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant>
|
||||
<textures>
|
||||
<texture file="props/helmet/laurel_golden.png" name="baseTex"/>
|
||||
<texture file="props/helmet/laurel_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/laurel_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans_parallax_spec.xml</material>
|
||||
</actor>
|
@ -17,6 +17,18 @@
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Old">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/hele_su3.xml" attachpoint="helmet"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="New">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/hele_phrygian_c.xml" attachpoint="helmet"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant file="biped/base_skirmisher.xml"/>
|
||||
<variant file="biped/carry_food.xml"/>
|
||||
|
@ -5,7 +5,7 @@
|
||||
<variant frequency="1" name="Base">
|
||||
<mesh>skeletal/new/m_armor_tunic_short.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/units/heads/hele_mace_frontranker.xml" attachpoint="helmet"/>
|
||||
<prop actor="props/units/helmets/hele_phrygian_b.xml" attachpoint="helmet"/>
|
||||
<prop actor="props/units/heads/new/head_hele_b.xml" attachpoint="head"/>
|
||||
<prop actor="props/units/shields/mace_pez_elite.xml" attachpoint="shield_arm"/>
|
||||
<prop actor="props/units/weapons/sarissa.xml" attachpoint="weapon_R"/>
|
||||
|
@ -8,9 +8,20 @@
|
||||
<prop actor="props/units/heads/new/head_hele_b.xml" attachpoint="head"/>
|
||||
<prop actor="props/units/weapons/spear_hoplite.xml" attachpoint="weapon_R"/>
|
||||
<prop actor="props/units/shields/mace_hypaspist.xml" attachpoint="shield_arm"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Helmet Hele_Su3">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/hele_su3.xml" attachpoint="helmet"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="Helmet Phrygian Bronze">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/hele_phrygian_c.xml" attachpoint="helmet"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Armour-Linen-Linothorax">
|
||||
|
@ -8,7 +8,7 @@
|
||||
<prop actor="props/units/heads/new/head_hele_b.xml" attachpoint="head"/>
|
||||
<prop actor="props/units/weapons/spear_hoplite.xml" attachpoint="weapon_R"/>
|
||||
<prop actor="props/units/shields/mace_argyraspides.xml" attachpoint="shield_arm"/>
|
||||
<prop actor="props/units/heads/mace_su1.xml" attachpoint="helmet"/>
|
||||
<prop actor="props/units/helmets/hele_phrygian_s.xml" attachpoint="helmet"/>
|
||||
<prop actor="props/units/capes/hoplite.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
|
@ -7,7 +7,7 @@
|
||||
<props>
|
||||
<prop actor="props/units/heads/new/head_hele_b.xml" attachpoint="head"/>
|
||||
<prop actor="props/units/shields/sele_silvershield.xml" attachpoint="shield_arm"/>
|
||||
<prop actor="props/units/heads/mace_su1.xml" attachpoint="helmet"/>
|
||||
<prop actor="props/units/helmets/hele_phrygian_s.xml" attachpoint="helmet"/>
|
||||
<prop actor="props/units/weapons/sarissa.xml" attachpoint="weapon_R"/>
|
||||
<prop actor="props/units/capes/pikeman.xml" attachpoint="root"/>
|
||||
</props>
|
||||
|
@ -5,7 +5,7 @@
|
||||
<variant frequency="1" name="Base">
|
||||
<mesh>skeletal/new/m_tunic_long.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/units/helmets/thracian_helmet.xml" attachpoint="helmet"/>
|
||||
<prop actor="props/units/helmets/hele_phrygian_c.xml" attachpoint="helmet"/>
|
||||
<prop actor="props/units/heads/new/head_thrace.xml" attachpoint="head"/>
|
||||
<prop actor="props/units/weapons/rhomphaia.xml" attachpoint="weapon_R"/>
|
||||
<prop actor="props/units/shields/thracian_oval.xml" attachpoint="shield"/>
|
||||
|
BIN
binaries/data/mods/public/art/meshes/props/helmet/hele_phrygian_a.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/helmet/hele_phrygian_a.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/helmet/props/hele_phrygian_crest_a.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/helmet/props/hele_phrygian_crest_a.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/helmet/props/hele_phrygian_crest_b.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/helmet/props/hele_phrygian_crest_b.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/helmet/props/hele_phrygian_feathers.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/helmet/props/hele_phrygian_feathers.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/helmet/props/hele_phrygian_mask_a.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/helmet/props/hele_phrygian_mask_a.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/helmet/props/hele_phrygian_mask_b.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/helmet/props/hele_phrygian_mask_b.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/helmet/props/hele_phrygian_mask_c.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/helmet/props/hele_phrygian_mask_c.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/helmet/props/laurel.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/helmet/props/laurel.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/helmet/sele_hero_seleucus_nikator_01.dae
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/props/helmet/sele_hero_seleucus_nikator_01.dae
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/props/helmet/hele_phrygian_bronze.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/props/helmet/hele_phrygian_bronze.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/props/helmet/hele_phrygian_crest_bronze.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/props/helmet/hele_phrygian_crest_bronze.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/props/helmet/hele_phrygian_mask_a_bronze.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/props/helmet/hele_phrygian_mask_a_bronze.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/props/helmet/hele_phrygian_mask_a_norm.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/props/helmet/hele_phrygian_mask_a_norm.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/props/helmet/hele_phrygian_mask_a_silver.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/props/helmet/hele_phrygian_mask_a_silver.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/props/helmet/hele_phrygian_mask_a_spec.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/props/helmet/hele_phrygian_mask_a_spec.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/props/helmet/hele_phrygian_mask_b_bronze.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/props/helmet/hele_phrygian_mask_b_bronze.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/props/helmet/hele_phrygian_mask_b_norm.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/props/helmet/hele_phrygian_mask_b_norm.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/props/helmet/hele_phrygian_mask_b_silver.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/props/helmet/hele_phrygian_mask_b_silver.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/props/helmet/hele_phrygian_mask_b_spec.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/props/helmet/hele_phrygian_mask_b_spec.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/props/helmet/hele_phrygian_norm.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/props/helmet/hele_phrygian_norm.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/props/helmet/hele_phrygian_silver.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/props/helmet/hele_phrygian_silver.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/props/helmet/hele_phrygian_spec.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/props/helmet/hele_phrygian_spec.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/props/helmet/laurel_golden.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/props/helmet/laurel_golden.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/props/helmet/laurel_norm.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/props/helmet/laurel_norm.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/props/helmet/laurel_spec.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/props/helmet/laurel_spec.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/props/helmet/sele_hero_seleucus_nikator_diffuse.png
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/textures/skins/props/helmet/sele_hero_seleucus_nikator_diffuse.png
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/props/helmet/sele_hero_seleucus_nikator_norm.png
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/textures/skins/props/helmet/sele_hero_seleucus_nikator_norm.png
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/props/helmet/sele_hero_seleucus_nikator_spec.png
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/textures/skins/props/helmet/sele_hero_seleucus_nikator_spec.png
(Stored with Git LFS)
Binary file not shown.
@ -0,0 +1,8 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<variant frequency="1" name="Phrygian">
|
||||
<mesh>props/helmet/hele_phrygian_a.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_phrygian_norm.png" name="normTex"/>
|
||||
<texture file="props/helmet/hele_phrygian_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<variant file="helmets/hele_phrygian_base.xml" name="Phrygian-Bronze">
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_phrygian_bronze.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<variant file="helmets/hele_phrygian_masked_bronze_base.xml" name="Phrygian-bronze-feathers">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_phrygian_feathers.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<variant file="helmets/hele_phrygian_masked_bronze_base.xml" name="Phrygian-bronze-Crested">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_phrygian_crest.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<variant file="helmets/hele_phrygian_masked_bronze_base.xml" name="Phrygian-bronze-Laurel">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/laurel.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
@ -0,0 +1,7 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<variant file="helmets/hele_phrygian_masked_bronze_base.xml" name="Phrygian-bronze-Crested-feathers">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_phrygian_crest.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/helmets/props/hele_phrygian_feathers.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
@ -0,0 +1,8 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<variant file="helmets/hele_phrygian_masked_bronze_base.xml" name="Phrygian-bronze-Crested-feathers-laurel">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_phrygian_crest.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/helmets/props/hele_phrygian_feathers.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/helmets/props/laurel.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<variant file="helmets/hele_phrygian_bronze_base.xml" name="Phrygian-bronze-Masked">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_phrygian_mask_bronze.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<variant file="helmets/hele_phrygian_masked_silver_base.xml" name="Phrygian-Silver-feathers">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_phrygian_feathers.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<variant file="helmets/hele_phrygian_masked_silver_base.xml" name="Phrygian-Silver-Crested">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_phrygian_crest.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<variant file="helmets/hele_phrygian_masked_silver_base.xml" name="Phrygian-Silver-Laurel">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/laurel.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
@ -0,0 +1,7 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<variant file="helmets/hele_phrygian_masked_silver_base.xml" name="Phrygian-Silver-Crested-feathers">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_phrygian_crest.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/helmets/props/hele_phrygian_feathers.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
@ -0,0 +1,8 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<variant file="helmets/hele_phrygian_masked_silver_base.xml" name="Phrygian-Silver-Crested-feathers-laurel">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_phrygian_crest.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/helmets/props/hele_phrygian_feathers.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/helmets/props/laurel.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<variant file="helmets/hele_phrygian_silver_base.xml" name="Phrygian-Silver-Masked">
|
||||
<props>
|
||||
<prop actor="props/units/helmets/props/hele_phrygian_mask_silver.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<variant file="helmets/hele_phrygian_base.xml" name="Phrygian-Silver">
|
||||
<textures>
|
||||
<texture file="props/helmet/hele_phrygian_silver.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
Loading…
Reference in New Issue
Block a user