forked from 0ad/0ad
Allow using system premake5 (with the flag --with-system-premake5) when running update-workspaces.sh, refs #1518.
Differential Revision: https://code.wildfiregames.com/D2519 This was SVN commit r23675.
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@ -38,6 +38,7 @@ esac
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premake_args=""
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with_system_premake5=false
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without_nvtt=false
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with_system_nvtt=false
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with_system_mozjs45=false
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@ -46,6 +47,7 @@ enable_atlas=true
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for i in "$@"
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do
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case $i in
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--with-system-premake5 ) with_system_premake5=true ;;
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--without-nvtt ) without_nvtt=true; premake_args="${premake_args} --without-nvtt" ;;
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--with-system-nvtt ) with_system_nvtt=true; premake_args="${premake_args} --with-system-nvtt" ;;
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--with-system-mozjs45 ) with_system_mozjs45=true; premake_args="${premake_args} --with-system-mozjs45" ;;
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@ -95,22 +97,29 @@ if [ "`uname -s`" != "Darwin" ]; then
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echo
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fi
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# Now build premake and run it to create the makefiles
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cd ../premake/premake5
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PREMAKE_BUILD_DIR=build/gmake.unix
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# BSD and OS X need different Makefiles
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case "`uname -s`" in
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"GNU/kFreeBSD" )
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# use default gmake.unix (needs -ldl as we have a GNU userland and libc)
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;;
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*"BSD" )
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PREMAKE_BUILD_DIR=build/gmake.bsd
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;;
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"Darwin" )
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PREMAKE_BUILD_DIR=build/gmake.macosx
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;;
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esac
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${MAKE} -C $PREMAKE_BUILD_DIR ${JOBS} || die "Premake build failed"
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# Now run premake to create the makefiles
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premake_command="premake5"
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if [ "$with_system_premake5" = "false" ]; then
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# Build bundled premake
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cd ../premake/premake5
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PREMAKE_BUILD_DIR=build/gmake.unix
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# BSD and OS X need different Makefiles
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case "`uname -s`" in
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"GNU/kFreeBSD" )
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# use default gmake.unix (needs -ldl as we have a GNU userland and libc)
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;;
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*"BSD" )
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PREMAKE_BUILD_DIR=build/gmake.bsd
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;;
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"Darwin" )
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PREMAKE_BUILD_DIR=build/gmake.macosx
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;;
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esac
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${MAKE} -C $PREMAKE_BUILD_DIR ${JOBS} || die "Premake build failed"
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premake_command="premake5/bin/release/premake5"
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fi
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echo
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@ -121,11 +130,11 @@ export HOSTTYPE="$HOSTTYPE"
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echo "Premake args: ${premake_args}"
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if [ "`uname -s`" != "Darwin" ]; then
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premake5/bin/release/premake5 --file="premake5.lua" --outpath="../workspaces/gcc/" ${premake_args} gmake || die "Premake failed"
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${premake_command} --file="premake5.lua" --outpath="../workspaces/gcc/" ${premake_args} gmake || die "Premake failed"
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else
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premake5/bin/release/premake5 --file="premake5.lua" --outpath="../workspaces/gcc/" --macosx-version-min="${MIN_OSX_VERSION}" ${premake_args} gmake || die "Premake failed"
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${premake_command} --file="premake5.lua" --outpath="../workspaces/gcc/" --macosx-version-min="${MIN_OSX_VERSION}" ${premake_args} gmake || die "Premake failed"
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# Also generate xcode workspaces if on OS X
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premake5/bin/release/premake5 --file="premake5.lua" --outpath="../workspaces/xcode4" --macosx-version-min="${MIN_OSX_VERSION}" ${premake_args} xcode4 || die "Premake failed"
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${premake_command} --file="premake5.lua" --outpath="../workspaces/xcode4" --macosx-version-min="${MIN_OSX_VERSION}" ${premake_args} xcode4 || die "Premake failed"
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fi
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# test_root.cpp gets generated by cxxtestgen and passing different arguments to premake could require a regeneration of this file.
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