Actor file cleanup: celt/cavalry_sworsman_e_r.xml

Reported and reviewed by Stanislas69

This was SVN commit r21996.
This commit is contained in:
wackyserious 2018-12-31 16:54:18 +00:00
parent 6d88146d87
commit 7ec4978eb5

View File

@ -9,6 +9,9 @@
<prop actor="props/units/weapons/csword.xml" attachpoint="weapon_R"/>
<prop actor="props/units/shields/celt_hex.xml" attachpoint="shield"/>
</props>
<textures>
<texture file="skeletal/celt_leather_01_spec.png" name="specTex"/>
</textures>
</variant>
</group>
<group>
@ -30,17 +33,13 @@
</group>
<group>
<variant frequency="1" name="leather-1">
<mesh>skeletal/new/m_armor_pants_tunic_long.dae</mesh>
<textures>
<texture file="skeletal/celt_leather_01.png" name="baseTex"/>
<texture file="skeletal/celt_leather_01_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="1" name="leather-2">
<mesh>skeletal/new/m_armor_pants_tunic_long.dae</mesh>
<textures>
<texture file="skeletal/celt_leather_02.png" name="baseTex"/>
<texture file="skeletal/celt_leather_01_spec.png" name="specTex"/>
</textures>
</variant>
</group>