Some template fixes from qwertz/kosmo.

This was SVN commit r13142.
This commit is contained in:
leper 2013-02-02 22:44:51 +00:00
parent 3cbb403685
commit e4fcddaf73
14 changed files with 132 additions and 130 deletions

View File

@ -28,7 +28,7 @@
<SpawnEntityOnDeath>rubble/rubble_2x2</SpawnEntityOnDeath>
</Health>
<Identity>
<Civ>celt</Civ>
<Civ>brit</Civ>
<GenericName>Special Building</GenericName>
<SpecificName>Kennel</SpecificName>
<Tooltip>Train Celtic war dogs.</Tooltip>

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@ -44,7 +44,6 @@
</Capacities>
</ResourceGatherer>
<Selectable>
<EditorOnly disable=""/>
<Overlay>
<Texture>
<MainTexture>circle/256x256.png</MainTexture>

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@ -1,7 +1,21 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="units/brit_infantry_slinger_b">
<Armour>
<Hack>3.0</Hack>
<Pierce>4.0</Pierce>
<Crush>4.0</Crush>
</Armour>
<Attack>
<Ranged>
<Spread>0.9</Spread>
<MaxRange>44</MaxRange>
</Ranged>
</Attack>
<Health>
<Max>100</Max>
</Health>
<Identity>
<Rank>Advanced</Rank>
<Rank>Advanced</Rank>
</Identity>
<Promotion>
<Entity>units/brit_infantry_slinger_e</Entity>
@ -9,26 +23,12 @@
<ResourceGatherer>
<BaseSpeed>0.75</BaseSpeed>
</ResourceGatherer>
<Health>
<Max>100</Max>
</Health>
<Armour>
<Hack>3.0</Hack>
<Pierce>4.0</Pierce>
<Crush>4.0</Crush>
</Armour>
<UnitMotion>
<WalkSpeed>7.48</WalkSpeed>
<Run>
<Speed>22.44</Speed>
</Run>
</UnitMotion>
<Attack>
<Ranged>
<Spread>0.9</Spread>
<MaxRange>44</MaxRange>
</Ranged>
</Attack>
<VisualActor>
<Actor>units/celts/infantry_slinger_a.xml</Actor>
</VisualActor>

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@ -1,13 +1,16 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_infantry_ranged_slinger">
<Armour>
<Hack>2.0</Hack>
</Armour>
<Builder>
<Entities datatype="tokens">
structures/brit_kennel
</Entities>
</Entities>
</Builder>
<Identity>
<Civ>brit</Civ>
<SelectionGroupName>units/brit_infantry_slinger_b</SelectionGroupName>
<SelectionGroupName>units/brit_infantry_slinger_b</SelectionGroupName>
<GenericName>Celtic Slinger</GenericName>
<SpecificName>Iaosae</SpecificName>
<History>Sling bullets are found in enormous numbers in Celtic sites, made of lead, though clay bullets would also have been used. Slings figure prominently in Celtic myth, and were not associated with any sense of shame. To the contrary, the great skill needed to use a sling well was highly rewarded and favored, so they found much more use in Celtic society for a ranged weapon than bows, outside of specific tribes. The god Lugos, in Irish myth Lug, is associated closely with many weapons, among them his sling. Slings were the primary weapon of Celtic hunters as well.</History>
@ -16,9 +19,6 @@
<Promotion>
<Entity>units/brit_infantry_slinger_a</Entity>
</Promotion>
<Armour>
<Hack>2.0</Hack>
</Armour>
<UnitMotion>
<WalkSpeed>7.92</WalkSpeed>
<Run>

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@ -1,31 +1,32 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="units/brit_infantry_slinger_a">
<Identity>
<Rank>Elite</Rank>
</Identity>
<ResourceGatherer>
<BaseSpeed>0.5</BaseSpeed>
</ResourceGatherer>
<Health>
<Max>110</Max>
</Health>
<Armour>
<Hack>4.0</Hack>
<Pierce>5.0</Pierce>
<Crush>4.0</Crush>
</Armour>
<UnitMotion>
<WalkSpeed>6.6</WalkSpeed>
<Run>
<Speed>19.8</Speed>
</Run>
</UnitMotion>
<Attack>
<Ranged>
<Spread>0.8</Spread>
<MaxRange>48</MaxRange>
</Ranged>
</Attack>
<Health>
<Max>110</Max>
</Health>
<Identity>
<Rank>Elite</Rank>
</Identity>
<Promotion disable=""/>
<ResourceGatherer>
<BaseSpeed>0.5</BaseSpeed>
</ResourceGatherer>
<UnitMotion>
<WalkSpeed>6.6</WalkSpeed>
<Run>
<Speed>19.8</Speed>
</Run>
</UnitMotion>
<VisualActor>
<Actor>units/celts/infantry_slinger_e.xml</Actor>
</VisualActor>

View File

@ -1,34 +1,34 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="units/celt_infantry_slinger_b">
<Identity>
<Rank>Advanced</Rank>
</Identity>
<Promotion>
<Entity>units/celt_infantry_slinger_e</Entity>
</Promotion>
<ResourceGatherer>
<BaseSpeed>0.75</BaseSpeed>
</ResourceGatherer>
<Health>
<Max>100</Max>
</Health>
<Armour>
<Hack>3.0</Hack>
<Pierce>4.0</Pierce>
<Crush>4.0</Crush>
</Armour>
<UnitMotion>
<WalkSpeed>7.48</WalkSpeed>
<Run>
<Speed>22.44</Speed>
</Run>
</UnitMotion>
<Attack>
<Ranged>
<Spread>0.9</Spread>
<MaxRange>44</MaxRange>
</Ranged>
</Attack>
<Identity>
<Rank>Advanced</Rank>
</Identity>
<Health>
<Max>100</Max>
</Health>
<Promotion>
<Entity>units/celt_infantry_slinger_e</Entity>
</Promotion>
<ResourceGatherer>
<BaseSpeed>0.75</BaseSpeed>
</ResourceGatherer>
<UnitMotion>
<WalkSpeed>7.48</WalkSpeed>
<Run>
<Speed>22.44</Speed>
</Run>
</UnitMotion>
<VisualActor>
<Actor>units/celts/infantry_slinger_a.xml</Actor>
</VisualActor>

View File

@ -1,8 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_infantry_ranged_slinger">
<Armour>
<Hack>2.0</Hack>
</Armour>
<Builder>
<Entities datatype="tokens">
-structures/{civ}_fortress
structures/celt_kennel
structures/celt_sb1
structures/celt_fortress_b
structures/celt_fortress_g
</Entities>
</Builder>
<Identity>
<Civ>celt</Civ>
<SelectionGroupName>units/celt_infantry_slinger_b</SelectionGroupName>
<SelectionGroupName>units/celt_infantry_slinger_b</SelectionGroupName>
<GenericName>Celtic Slinger</GenericName>
<SpecificName>Iaosae</SpecificName>
<History>Sling bullets are found in enormous numbers in Celtic sites, made of lead, though clay bullets would also have been used. Slings figure prominently in Celtic myth, and were not associated with any sense of shame. To the contrary, the great skill needed to use a sling well was highly rewarded and favored, so they found much more use in Celtic society for a ranged weapon than bows, outside of specific tribes. The god Lugos, in Irish myth Lug, is associated closely with many weapons, among them his sling. Slings were the primary weapon of Celtic hunters as well.</History>
@ -11,9 +23,6 @@
<Promotion>
<Entity>units/celt_infantry_slinger_a</Entity>
</Promotion>
<Armour>
<Hack>2.0</Hack>
</Armour>
<UnitMotion>
<WalkSpeed>7.92</WalkSpeed>
<Run>
@ -23,13 +32,4 @@
<VisualActor>
<Actor>units/celts/infantry_slinger_b.xml</Actor>
</VisualActor>
<Builder>
<Entities datatype="tokens">
-structures/{civ}_fortress
structures/celt_kennel
structures/celt_sb1
structures/celt_fortress_b
structures/celt_fortress_g
</Entities>
</Builder>
</Entity>

View File

@ -1,31 +1,32 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="units/celt_infantry_slinger_a">
<Identity>
<Rank>Elite</Rank>
</Identity>
<ResourceGatherer>
<BaseSpeed>0.5</BaseSpeed>
</ResourceGatherer>
<Health>
<Max>110</Max>
</Health>
<Armour>
<Hack>4.0</Hack>
<Pierce>5.0</Pierce>
<Crush>4.0</Crush>
</Armour>
<UnitMotion>
<WalkSpeed>6.6</WalkSpeed>
<Run>
<Speed>19.8</Speed>
</Run>
</UnitMotion>
<Attack>
<Ranged>
<Spread>0.8</Spread>
<MaxRange>48</MaxRange>
</Ranged>
</Attack>
<Identity>
<Rank>Elite</Rank>
</Identity>
<Health>
<Max>110</Max>
</Health>
<Promotion disable=""/>
<ResourceGatherer>
<BaseSpeed>0.5</BaseSpeed>
</ResourceGatherer>
<UnitMotion>
<WalkSpeed>6.6</WalkSpeed>
<Run>
<Speed>19.8</Speed>
</Run>
</UnitMotion>
<VisualActor>
<Actor>units/celts/infantry_slinger_e.xml</Actor>
</VisualActor>

View File

@ -1,34 +1,34 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="units/gaul_infantry_slinger_b">
<Identity>
<Rank>Advanced</Rank>
</Identity>
<Promotion>
<Entity>units/gaul_infantry_slinger_e</Entity>
</Promotion>
<ResourceGatherer>
<BaseSpeed>0.75</BaseSpeed>
</ResourceGatherer>
<Health>
<Max>100</Max>
</Health>
<Armour>
<Hack>3.0</Hack>
<Pierce>4.0</Pierce>
<Crush>4.0</Crush>
</Armour>
<UnitMotion>
<WalkSpeed>7.48</WalkSpeed>
<Run>
<Speed>22.44</Speed>
</Run>
</UnitMotion>
<Attack>
<Ranged>
<Spread>0.9</Spread>
<MaxRange>44</MaxRange>
</Ranged>
</Attack>
<Identity>
<Rank>Advanced</Rank>
</Identity>
<Health>
<Max>100</Max>
</Health>
<Promotion>
<Entity>units/gaul_infantry_slinger_e</Entity>
</Promotion>
<ResourceGatherer>
<BaseSpeed>0.75</BaseSpeed>
</ResourceGatherer>
<UnitMotion>
<WalkSpeed>7.48</WalkSpeed>
<Run>
<Speed>22.44</Speed>
</Run>
</UnitMotion>
<VisualActor>
<Actor>units/celts/infantry_slinger_a.xml</Actor>
</VisualActor>

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@ -1,13 +1,16 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_infantry_ranged_slinger">
<Armour>
<Hack>2.0</Hack>
</Armour>
<Builder>
<Entities datatype="tokens">
structures/gaul_rotarymill
</Entities>
</Entities>
</Builder>
<Identity>
<Civ>gaul</Civ>
<SelectionGroupName>units/gaul_infantry_slinger_b</SelectionGroupName>
<SelectionGroupName>units/gaul_infantry_slinger_b</SelectionGroupName>
<GenericName>Celtic Slinger</GenericName>
<SpecificName>Iaosae</SpecificName>
<History>Sling bullets are found in enormous numbers in Celtic sites, made of lead, though clay bullets would also have been used. Slings figure prominently in Celtic myth, and were not associated with any sense of shame. To the contrary, the great skill needed to use a sling well was highly rewarded and favored, so they found much more use in Celtic society for a ranged weapon than bows, outside of specific tribes. The god Lugos, in Irish myth Lug, is associated closely with many weapons, among them his sling. Slings were the primary weapon of Celtic hunters as well.</History>
@ -16,9 +19,6 @@
<Promotion>
<Entity>units/gaul_infantry_slinger_a</Entity>
</Promotion>
<Armour>
<Hack>2.0</Hack>
</Armour>
<UnitMotion>
<WalkSpeed>7.92</WalkSpeed>
<Run>

View File

@ -1,31 +1,32 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="units/gaul_infantry_slinger_a">
<Identity>
<Rank>Elite</Rank>
</Identity>
<ResourceGatherer>
<BaseSpeed>0.5</BaseSpeed>
</ResourceGatherer>
<Health>
<Max>110</Max>
</Health>
<Armour>
<Hack>4.0</Hack>
<Pierce>5.0</Pierce>
<Crush>4.0</Crush>
</Armour>
<UnitMotion>
<WalkSpeed>6.6</WalkSpeed>
<Run>
<Speed>19.8</Speed>
</Run>
</UnitMotion>
<Attack>
<Ranged>
<Spread>0.8</Spread>
<MaxRange>48</MaxRange>
</Ranged>
</Attack>
<Identity>
<Rank>Elite</Rank>
</Identity>
<Health>
<Max>110</Max>
</Health>
<Promotion disable=""/>
<ResourceGatherer>
<BaseSpeed>0.5</BaseSpeed>
</ResourceGatherer>
<UnitMotion>
<WalkSpeed>6.6</WalkSpeed>
<Run>
<Speed>19.8</Speed>
</Run>
</UnitMotion>
<VisualActor>
<Actor>units/celts/infantry_slinger_e.xml</Actor>
</VisualActor>

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@ -22,8 +22,8 @@
<Identity>
<Civ>maur</Civ>
<Classes datatype="tokens">Elephant -Cavalry</Classes>
<SelectionGroupName>units/maur_cavalry_archer_b</SelectionGroupName>
<GenericName>Elephant Archer</GenericName>
<SelectionGroupName>units/maur_cavalry_archer_b</SelectionGroupName>
<GenericName>Elephant Archer</GenericName>
<SpecificName>Vachii Gaja</SpecificName>
<Icon>units/cart_champion_cavalry.png</Icon>
<History>Elephant Archer.</History>

View File

@ -59,13 +59,13 @@
<Max>400</Max>
</Health>
<Identity>
<Civ>cart</Civ>
<Civ>maur</Civ>
<Classes datatype="tokens">Elephant -Cavalry</Classes>
<GenericName>Indian War Elephant</GenericName>
<GenericName>Indian War Elephant</GenericName>
<SpecificName>Gajendra</SpecificName>
<Icon>units/maur_champion_elephant.png</Icon>
<History>Painted Indian war elephant with driver and bow rider. Has some armor on its chest and forehead, and swords on its tusks.</History>
<Tooltip>Champion War Elephant.
<Tooltip>Champion War Elephant.
Good sieging capability. "Stench" Aura vs. Horses. Can run amok. Countered by Swordsmen and Skirmishers.</Tooltip>
</Identity>
<Selectable>

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@ -2,18 +2,18 @@
<Entity parent="template_unit_infantry_melee_spearman">
<Builder>
<Entities datatype="tokens">
-other/wallset_palisade
-other/wallset_palisade
structures/rome_army_camp
structures/rome_wallset_siege
</Entities>
</Builder>
<Identity>
<Civ>rome</Civ>
<SelectionGroupName>units/rome_infantry_spearman_b</SelectionGroupName>
<GenericName>Veteran Spearman</GenericName>
<SelectionGroupName>units/rome_infantry_spearman_b</SelectionGroupName>
<GenericName>Veteran Spearman</GenericName>
<SpecificName>Triarus</SpecificName>
<Icon>units/rome_infantry_spearman.png</Icon>
<History>The Triarii were the third line of heavy infantry in the Republican Roman army. Made up of the veterans from previous campaigns, they often possessed the most fashionable arms and armor. Armed with a spear and gladius, the Triarii usually did not fight unless the battle was going poorly or enemy forces required the use of a spear to fend them off. In many cases the Tirarii were left at the camp instead of marching out with the rest of the army.</History>
<History>The Triarii were the third line of heavy infantry in the Republican Roman army. Made up of the veterans from previous campaigns, they often possessed the most fashionable arms and armor. Armed with a spear and gladius, the Triarii usually did not fight unless the battle was going poorly or enemy forces required the use of a spear to fend them off. In many cases the Triarii were left at the camp instead of marching out with the rest of the army.</History>
</Identity>
<Promotion>
<Entity>units/rome_infantry_spearman_a</Entity>