forked from 0ad/0ad
Some template fixes from qwertz/kosmo.
This was SVN commit r13142.
This commit is contained in:
parent
3cbb403685
commit
e4fcddaf73
@ -28,7 +28,7 @@
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<SpawnEntityOnDeath>rubble/rubble_2x2</SpawnEntityOnDeath>
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</Health>
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<Identity>
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<Civ>celt</Civ>
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<Civ>brit</Civ>
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<GenericName>Special Building</GenericName>
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<SpecificName>Kennel</SpecificName>
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<Tooltip>Train Celtic war dogs.</Tooltip>
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@ -44,7 +44,6 @@
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</Capacities>
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</ResourceGatherer>
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<Selectable>
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<EditorOnly disable=""/>
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<Overlay>
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<Texture>
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<MainTexture>circle/256x256.png</MainTexture>
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@ -1,7 +1,21 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="units/brit_infantry_slinger_b">
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<Armour>
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<Hack>3.0</Hack>
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<Pierce>4.0</Pierce>
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<Crush>4.0</Crush>
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</Armour>
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<Attack>
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<Ranged>
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<Spread>0.9</Spread>
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<MaxRange>44</MaxRange>
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</Ranged>
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</Attack>
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<Health>
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<Max>100</Max>
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</Health>
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<Identity>
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<Rank>Advanced</Rank>
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<Rank>Advanced</Rank>
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</Identity>
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<Promotion>
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<Entity>units/brit_infantry_slinger_e</Entity>
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@ -9,26 +23,12 @@
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<ResourceGatherer>
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<BaseSpeed>0.75</BaseSpeed>
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</ResourceGatherer>
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<Health>
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<Max>100</Max>
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</Health>
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<Armour>
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<Hack>3.0</Hack>
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<Pierce>4.0</Pierce>
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<Crush>4.0</Crush>
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</Armour>
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<UnitMotion>
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<WalkSpeed>7.48</WalkSpeed>
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<Run>
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<Speed>22.44</Speed>
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</Run>
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</UnitMotion>
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<Attack>
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<Ranged>
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<Spread>0.9</Spread>
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<MaxRange>44</MaxRange>
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</Ranged>
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</Attack>
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<VisualActor>
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<Actor>units/celts/infantry_slinger_a.xml</Actor>
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</VisualActor>
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@ -1,13 +1,16 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_unit_infantry_ranged_slinger">
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<Armour>
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<Hack>2.0</Hack>
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</Armour>
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<Builder>
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<Entities datatype="tokens">
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structures/brit_kennel
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</Entities>
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</Entities>
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</Builder>
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<Identity>
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<Civ>brit</Civ>
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<SelectionGroupName>units/brit_infantry_slinger_b</SelectionGroupName>
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<SelectionGroupName>units/brit_infantry_slinger_b</SelectionGroupName>
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<GenericName>Celtic Slinger</GenericName>
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<SpecificName>Iaosae</SpecificName>
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<History>Sling bullets are found in enormous numbers in Celtic sites, made of lead, though clay bullets would also have been used. Slings figure prominently in Celtic myth, and were not associated with any sense of shame. To the contrary, the great skill needed to use a sling well was highly rewarded and favored, so they found much more use in Celtic society for a ranged weapon than bows, outside of specific tribes. The god Lugos, in Irish myth Lug, is associated closely with many weapons, among them his sling. Slings were the primary weapon of Celtic hunters as well.</History>
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@ -16,9 +19,6 @@
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<Promotion>
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<Entity>units/brit_infantry_slinger_a</Entity>
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</Promotion>
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<Armour>
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<Hack>2.0</Hack>
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</Armour>
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<UnitMotion>
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<WalkSpeed>7.92</WalkSpeed>
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<Run>
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@ -1,31 +1,32 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="units/brit_infantry_slinger_a">
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<Identity>
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<Rank>Elite</Rank>
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</Identity>
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<ResourceGatherer>
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<BaseSpeed>0.5</BaseSpeed>
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</ResourceGatherer>
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<Health>
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<Max>110</Max>
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</Health>
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<Armour>
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<Hack>4.0</Hack>
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<Pierce>5.0</Pierce>
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<Crush>4.0</Crush>
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</Armour>
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<UnitMotion>
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<WalkSpeed>6.6</WalkSpeed>
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<Run>
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<Speed>19.8</Speed>
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</Run>
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</UnitMotion>
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<Attack>
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<Ranged>
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<Spread>0.8</Spread>
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<MaxRange>48</MaxRange>
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</Ranged>
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</Attack>
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<Health>
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<Max>110</Max>
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</Health>
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<Identity>
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<Rank>Elite</Rank>
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</Identity>
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<Promotion disable=""/>
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<ResourceGatherer>
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<BaseSpeed>0.5</BaseSpeed>
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</ResourceGatherer>
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<UnitMotion>
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<WalkSpeed>6.6</WalkSpeed>
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<Run>
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<Speed>19.8</Speed>
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</Run>
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</UnitMotion>
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<VisualActor>
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<Actor>units/celts/infantry_slinger_e.xml</Actor>
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</VisualActor>
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@ -1,34 +1,34 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="units/celt_infantry_slinger_b">
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<Identity>
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<Rank>Advanced</Rank>
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</Identity>
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<Promotion>
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<Entity>units/celt_infantry_slinger_e</Entity>
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</Promotion>
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<ResourceGatherer>
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<BaseSpeed>0.75</BaseSpeed>
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</ResourceGatherer>
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<Health>
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<Max>100</Max>
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</Health>
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<Armour>
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<Hack>3.0</Hack>
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<Pierce>4.0</Pierce>
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<Crush>4.0</Crush>
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</Armour>
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<UnitMotion>
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<WalkSpeed>7.48</WalkSpeed>
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<Run>
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<Speed>22.44</Speed>
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</Run>
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</UnitMotion>
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<Attack>
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<Ranged>
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<Spread>0.9</Spread>
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<MaxRange>44</MaxRange>
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</Ranged>
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</Attack>
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<Identity>
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<Rank>Advanced</Rank>
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</Identity>
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<Health>
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<Max>100</Max>
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</Health>
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<Promotion>
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<Entity>units/celt_infantry_slinger_e</Entity>
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</Promotion>
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<ResourceGatherer>
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<BaseSpeed>0.75</BaseSpeed>
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</ResourceGatherer>
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<UnitMotion>
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<WalkSpeed>7.48</WalkSpeed>
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<Run>
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<Speed>22.44</Speed>
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</Run>
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</UnitMotion>
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<VisualActor>
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<Actor>units/celts/infantry_slinger_a.xml</Actor>
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</VisualActor>
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@ -1,8 +1,20 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_unit_infantry_ranged_slinger">
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<Armour>
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<Hack>2.0</Hack>
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</Armour>
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<Builder>
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<Entities datatype="tokens">
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-structures/{civ}_fortress
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structures/celt_kennel
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structures/celt_sb1
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structures/celt_fortress_b
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structures/celt_fortress_g
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</Entities>
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</Builder>
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<Identity>
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<Civ>celt</Civ>
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<SelectionGroupName>units/celt_infantry_slinger_b</SelectionGroupName>
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<SelectionGroupName>units/celt_infantry_slinger_b</SelectionGroupName>
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<GenericName>Celtic Slinger</GenericName>
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<SpecificName>Iaosae</SpecificName>
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<History>Sling bullets are found in enormous numbers in Celtic sites, made of lead, though clay bullets would also have been used. Slings figure prominently in Celtic myth, and were not associated with any sense of shame. To the contrary, the great skill needed to use a sling well was highly rewarded and favored, so they found much more use in Celtic society for a ranged weapon than bows, outside of specific tribes. The god Lugos, in Irish myth Lug, is associated closely with many weapons, among them his sling. Slings were the primary weapon of Celtic hunters as well.</History>
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@ -11,9 +23,6 @@
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<Promotion>
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<Entity>units/celt_infantry_slinger_a</Entity>
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</Promotion>
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<Armour>
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<Hack>2.0</Hack>
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</Armour>
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<UnitMotion>
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<WalkSpeed>7.92</WalkSpeed>
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<Run>
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@ -23,13 +32,4 @@
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<VisualActor>
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<Actor>units/celts/infantry_slinger_b.xml</Actor>
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</VisualActor>
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<Builder>
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<Entities datatype="tokens">
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-structures/{civ}_fortress
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structures/celt_kennel
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structures/celt_sb1
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structures/celt_fortress_b
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structures/celt_fortress_g
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</Entities>
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</Builder>
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</Entity>
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@ -1,31 +1,32 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="units/celt_infantry_slinger_a">
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<Identity>
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<Rank>Elite</Rank>
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</Identity>
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<ResourceGatherer>
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<BaseSpeed>0.5</BaseSpeed>
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</ResourceGatherer>
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<Health>
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<Max>110</Max>
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</Health>
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<Armour>
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<Hack>4.0</Hack>
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<Pierce>5.0</Pierce>
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<Crush>4.0</Crush>
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</Armour>
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<UnitMotion>
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<WalkSpeed>6.6</WalkSpeed>
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<Run>
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<Speed>19.8</Speed>
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</Run>
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</UnitMotion>
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<Attack>
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<Ranged>
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<Spread>0.8</Spread>
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<MaxRange>48</MaxRange>
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</Ranged>
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</Attack>
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<Identity>
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<Rank>Elite</Rank>
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</Identity>
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<Health>
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<Max>110</Max>
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</Health>
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<Promotion disable=""/>
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<ResourceGatherer>
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<BaseSpeed>0.5</BaseSpeed>
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</ResourceGatherer>
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<UnitMotion>
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<WalkSpeed>6.6</WalkSpeed>
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<Run>
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<Speed>19.8</Speed>
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</Run>
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</UnitMotion>
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<VisualActor>
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<Actor>units/celts/infantry_slinger_e.xml</Actor>
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</VisualActor>
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@ -1,34 +1,34 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="units/gaul_infantry_slinger_b">
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<Identity>
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<Rank>Advanced</Rank>
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</Identity>
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<Promotion>
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<Entity>units/gaul_infantry_slinger_e</Entity>
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</Promotion>
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<ResourceGatherer>
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<BaseSpeed>0.75</BaseSpeed>
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</ResourceGatherer>
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<Health>
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<Max>100</Max>
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</Health>
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<Armour>
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<Hack>3.0</Hack>
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<Pierce>4.0</Pierce>
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<Crush>4.0</Crush>
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</Armour>
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<UnitMotion>
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<WalkSpeed>7.48</WalkSpeed>
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<Run>
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<Speed>22.44</Speed>
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</Run>
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</UnitMotion>
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<Attack>
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<Ranged>
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<Spread>0.9</Spread>
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<MaxRange>44</MaxRange>
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</Ranged>
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</Attack>
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<Identity>
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<Rank>Advanced</Rank>
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</Identity>
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<Health>
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<Max>100</Max>
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</Health>
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<Promotion>
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<Entity>units/gaul_infantry_slinger_e</Entity>
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</Promotion>
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<ResourceGatherer>
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<BaseSpeed>0.75</BaseSpeed>
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</ResourceGatherer>
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<UnitMotion>
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<WalkSpeed>7.48</WalkSpeed>
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<Run>
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<Speed>22.44</Speed>
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</Run>
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</UnitMotion>
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<VisualActor>
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<Actor>units/celts/infantry_slinger_a.xml</Actor>
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</VisualActor>
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@ -1,13 +1,16 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_unit_infantry_ranged_slinger">
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<Armour>
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<Hack>2.0</Hack>
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</Armour>
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<Builder>
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<Entities datatype="tokens">
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structures/gaul_rotarymill
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</Entities>
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</Entities>
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</Builder>
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<Identity>
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<Civ>gaul</Civ>
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<SelectionGroupName>units/gaul_infantry_slinger_b</SelectionGroupName>
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<SelectionGroupName>units/gaul_infantry_slinger_b</SelectionGroupName>
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<GenericName>Celtic Slinger</GenericName>
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<SpecificName>Iaosae</SpecificName>
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<History>Sling bullets are found in enormous numbers in Celtic sites, made of lead, though clay bullets would also have been used. Slings figure prominently in Celtic myth, and were not associated with any sense of shame. To the contrary, the great skill needed to use a sling well was highly rewarded and favored, so they found much more use in Celtic society for a ranged weapon than bows, outside of specific tribes. The god Lugos, in Irish myth Lug, is associated closely with many weapons, among them his sling. Slings were the primary weapon of Celtic hunters as well.</History>
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@ -16,9 +19,6 @@
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<Promotion>
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<Entity>units/gaul_infantry_slinger_a</Entity>
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</Promotion>
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<Armour>
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<Hack>2.0</Hack>
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</Armour>
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<UnitMotion>
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<WalkSpeed>7.92</WalkSpeed>
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<Run>
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@ -1,31 +1,32 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="units/gaul_infantry_slinger_a">
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<Identity>
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<Rank>Elite</Rank>
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</Identity>
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<ResourceGatherer>
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<BaseSpeed>0.5</BaseSpeed>
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</ResourceGatherer>
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<Health>
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<Max>110</Max>
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</Health>
|
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<Armour>
|
||||
<Hack>4.0</Hack>
|
||||
<Pierce>5.0</Pierce>
|
||||
<Crush>4.0</Crush>
|
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</Armour>
|
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<UnitMotion>
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<WalkSpeed>6.6</WalkSpeed>
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<Run>
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<Speed>19.8</Speed>
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</Run>
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</UnitMotion>
|
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<Attack>
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<Ranged>
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<Spread>0.8</Spread>
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<MaxRange>48</MaxRange>
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</Ranged>
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</Attack>
|
||||
<Identity>
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<Rank>Elite</Rank>
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</Identity>
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||||
<Health>
|
||||
<Max>110</Max>
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||||
</Health>
|
||||
<Promotion disable=""/>
|
||||
<ResourceGatherer>
|
||||
<BaseSpeed>0.5</BaseSpeed>
|
||||
</ResourceGatherer>
|
||||
<UnitMotion>
|
||||
<WalkSpeed>6.6</WalkSpeed>
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||||
<Run>
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||||
<Speed>19.8</Speed>
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||||
</Run>
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</UnitMotion>
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<VisualActor>
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<Actor>units/celts/infantry_slinger_e.xml</Actor>
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</VisualActor>
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||||
|
@ -22,8 +22,8 @@
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<Identity>
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<Civ>maur</Civ>
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<Classes datatype="tokens">Elephant -Cavalry</Classes>
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<SelectionGroupName>units/maur_cavalry_archer_b</SelectionGroupName>
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<GenericName>Elephant Archer</GenericName>
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<SelectionGroupName>units/maur_cavalry_archer_b</SelectionGroupName>
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||||
<GenericName>Elephant Archer</GenericName>
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<SpecificName>Vachii Gaja</SpecificName>
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<Icon>units/cart_champion_cavalry.png</Icon>
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<History>Elephant Archer.</History>
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@ -59,13 +59,13 @@
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<Max>400</Max>
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</Health>
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<Identity>
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<Civ>cart</Civ>
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<Civ>maur</Civ>
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<Classes datatype="tokens">Elephant -Cavalry</Classes>
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<GenericName>Indian War Elephant</GenericName>
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<GenericName>Indian War Elephant</GenericName>
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<SpecificName>Gajendra</SpecificName>
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<Icon>units/maur_champion_elephant.png</Icon>
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<History>Painted Indian war elephant with driver and bow rider. Has some armor on its chest and forehead, and swords on its tusks.</History>
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<Tooltip>Champion War Elephant.
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<Tooltip>Champion War Elephant.
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Good sieging capability. "Stench" Aura vs. Horses. Can run amok. Countered by Swordsmen and Skirmishers.</Tooltip>
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</Identity>
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<Selectable>
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|
@ -2,18 +2,18 @@
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<Entity parent="template_unit_infantry_melee_spearman">
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<Builder>
|
||||
<Entities datatype="tokens">
|
||||
-other/wallset_palisade
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||||
-other/wallset_palisade
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structures/rome_army_camp
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structures/rome_wallset_siege
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</Entities>
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||||
</Builder>
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<Identity>
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<Civ>rome</Civ>
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<SelectionGroupName>units/rome_infantry_spearman_b</SelectionGroupName>
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<GenericName>Veteran Spearman</GenericName>
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||||
<SelectionGroupName>units/rome_infantry_spearman_b</SelectionGroupName>
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<GenericName>Veteran Spearman</GenericName>
|
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<SpecificName>Triarus</SpecificName>
|
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<Icon>units/rome_infantry_spearman.png</Icon>
|
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<History>The Triarii were the third line of heavy infantry in the Republican Roman army. Made up of the veterans from previous campaigns, they often possessed the most fashionable arms and armor. Armed with a spear and gladius, the Triarii usually did not fight unless the battle was going poorly or enemy forces required the use of a spear to fend them off. In many cases the Tirarii were left at the camp instead of marching out with the rest of the army.</History>
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<History>The Triarii were the third line of heavy infantry in the Republican Roman army. Made up of the veterans from previous campaigns, they often possessed the most fashionable arms and armor. Armed with a spear and gladius, the Triarii usually did not fight unless the battle was going poorly or enemy forces required the use of a spear to fend them off. In many cases the Triarii were left at the camp instead of marching out with the rest of the army.</History>
|
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</Identity>
|
||||
<Promotion>
|
||||
<Entity>units/rome_infantry_spearman_a</Entity>
|
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Reference in New Issue
Block a user