Commit Graph

5 Commits

Author SHA1 Message Date
bcbf25bfbd Fix line endings of all files in source/ except source/third_party/.
This was SVN commit r18558.
2016-07-25 09:07:45 +00:00
5e3e78ca78 # Fixed some graphical and scenario editor issues.
Atlas: Changed video format to 640x480 and losslessly compressed. Added
most-recently-used files list. Stopped switching sidebar when selecting
tools, since it was getting annoying. Added Slow playback mode. Fixed
crash when resetting sim while projectiles exist.
Renderer: Added JS-accessible renderer.shadowMapSize to override the
size of shadow maps.
ShadowMap: Changed default depth texture bits to 24, since that seems to
go faster (see #180).
PolygonSortModelRenderer: Made more similar to other renderers, so that
the renderer.sortAllTransparent=true mode works better.
Projectile: Fixed update, so it interpolates smoothly.
Entgraph: Fixed promotion detection.

This was SVN commit r4876.
2007-02-09 17:04:55 +00:00
0fc17f7305 Uninteresting things that I've had hanging around for a while.
This was SVN commit r2190.
2005-04-28 20:50:19 +00:00
58f0ce296e Wondering whether automated builds work again...
This was SVN commit r2154.
2005-04-20 19:54:29 +00:00
31fb8c37c4 Entity XML inheritance graph generator. (Basically just Graphviz.)
This was SVN commit r2091.
2005-03-30 18:03:47 +00:00