0ad/docs
2024-09-17 23:27:45 +02:00
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doxygen docs: Add a custom style to the doxygen website based on the docs webpage 2024-09-17 23:27:45 +02:00
io_thesis.pdf # final version of thesis 2006-04-07 16:46:40 +00:00
pathfinder.pdf Update the pathfinder docs. 2015-06-27 15:16:21 +00:00
pathfinder.tex Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
ray_intersect.bib A more detailed explanation of how the slab method for OBB/ray intersection from Real-Time Rendering, Third Edition works. 2012-07-01 01:02:26 +00:00
ray_intersect.pdf A more detailed explanation of how the slab method for OBB/ray intersection from Real-Time Rendering, Third Edition works. 2012-07-01 01:02:26 +00:00
ray_intersect.tex Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00
README.txt docs: Improve Doxygen Visuals and Build process. 2024-09-17 23:27:45 +02:00
timing_pitfalls.pdf updated version with fixed bibliography 2007-09-08 16:05:52 +00:00
timing_pitfalls.tex add timing docs 2007-06-24 00:19:03 +00:00

Lots of general documentation is on Trac: http://trac.wildfiregames.com/

Doxygen documentation is at http://svn.wildfiregames.com/docs/

To generate the Doxygen documentation: run "cmake -S . -B build-docs && cmake --build build-docs".

If you build the documentation with cmake, the output is located in the folder html inside your specific build Directory.