forked from 0ad/0ad
vladislavbelov
ffc4a56b9f
Fixes #6846 Differential Revision: https://code.wildfiregames.com/D5185 This was SVN commit r27965.
208 lines
8.0 KiB
C++
208 lines
8.0 KiB
C++
/* Copyright (C) 2021 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef XXXMPPCLIENT_H
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#define XXXMPPCLIENT_H
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#include "IXmppClient.h"
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#include "glooxwrapper/glooxwrapper.h"
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#include <ctime>
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#include <deque>
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#include <string>
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#include <vector>
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class ScriptRequest;
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namespace glooxwrapper
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{
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class Client;
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struct CertInfo;
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}
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class XmppClient : public IXmppClient, public glooxwrapper::ConnectionListener, public glooxwrapper::MUCRoomHandler, public glooxwrapper::IqHandler, public glooxwrapper::RegistrationHandler, public glooxwrapper::MessageHandler, public glooxwrapper::Jingle::SessionHandler
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{
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NONCOPYABLE(XmppClient);
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private:
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// Components
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glooxwrapper::Client* m_client;
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glooxwrapper::MUCRoom* m_mucRoom;
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glooxwrapper::Registration* m_registration;
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glooxwrapper::SessionManager* m_sessionManager;
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// Account infos
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std::string m_username;
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std::string m_password;
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std::string m_server;
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std::string m_room;
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std::string m_nick;
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std::string m_xpartamuppId;
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std::string m_echelonId;
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// Security
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std::string m_connectionDataJid;
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std::string m_connectionDataIqId;
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// State
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gloox::CertStatus m_certStatus;
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bool m_initialLoadComplete;
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bool m_isConnected;
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public:
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// Basic
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XmppClient(const ScriptInterface* scriptInterface, const std::string& sUsername, const std::string& sPassword, const std::string& sRoom, const std::string& sNick, const int historyRequestSize = 0, const bool regOpt = false);
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virtual ~XmppClient();
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// JS::Heap is better for GC performance than JS::PersistentRooted
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static void Trace(JSTracer *trc, void *data)
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{
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static_cast<XmppClient*>(data)->TraceMember(trc);
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}
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void TraceMember(JSTracer *trc);
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// Network
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void connect();
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void disconnect();
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bool isConnected();
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void recv();
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void SendIqGetBoardList();
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void SendIqGetProfile(const std::string& player);
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void SendIqGameReport(const ScriptRequest& rq, JS::HandleValue data);
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void SendIqRegisterGame(const ScriptRequest& rq, JS::HandleValue data);
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void SendIqGetConnectionData(const std::string& jid, const std::string& password, const std::string& clientSalt, bool localIP);
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void SendIqUnregisterGame();
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void SendIqChangeStateGame(const std::string& nbp, const std::string& players);
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void SendIqLobbyAuth(const std::string& to, const std::string& token);
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void SetNick(const std::string& nick);
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std::string GetNick() const;
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std::string GetJID() const;
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void kick(const std::string& nick, const std::string& reason);
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void ban(const std::string& nick, const std::string& reason);
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void SetPresence(const std::string& presence);
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const char* GetPresence(const std::string& nickname);
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const char* GetRole(const std::string& nickname);
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std::wstring GetRating(const std::string& nickname);
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const std::wstring& GetSubject();
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JS::Value GUIGetPlayerList(const ScriptRequest& rq);
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JS::Value GUIGetGameList(const ScriptRequest& rq);
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JS::Value GUIGetBoardList(const ScriptRequest& rq);
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JS::Value GUIGetProfile(const ScriptRequest& rq);
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void SendStunEndpointToHost(const std::string& ip, u16 port, const std::string& hostJID);
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/**
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* Convert gloox values to string or time.
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*/
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static const char* GetPresenceString(const gloox::Presence::PresenceType presenceType);
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static const char* GetRoleString(const gloox::MUCRoomRole role);
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static std::string StanzaErrorToString(gloox::StanzaError err);
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static std::string RegistrationResultToString(gloox::RegistrationResult res);
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static std::string ConnectionErrorToString(gloox::ConnectionError err);
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static std::string CertificateErrorToString(gloox::CertStatus status);
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static std::time_t ComputeTimestamp(const glooxwrapper::Message& msg);
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protected:
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/* Xmpp handlers */
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/* MUC handlers */
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virtual void handleMUCParticipantPresence(glooxwrapper::MUCRoom& room, const glooxwrapper::MUCRoomParticipant, const glooxwrapper::Presence&);
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virtual void handleMUCError(glooxwrapper::MUCRoom& room, gloox::StanzaError);
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virtual void handleMUCMessage(glooxwrapper::MUCRoom& room, const glooxwrapper::Message& msg, bool priv);
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virtual void handleMUCSubject(glooxwrapper::MUCRoom& room, const glooxwrapper::string& nick, const glooxwrapper::string& subject);
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/* MUC handlers not supported by glooxwrapper */
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// virtual bool handleMUCRoomCreation(glooxwrapper::MUCRoom*) {return false;}
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// virtual void handleMUCInviteDecline(glooxwrapper::MUCRoom*, const glooxwrapper::JID&, const std::string&) {}
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// virtual void handleMUCInfo(glooxwrapper::MUCRoom*, int, const std::string&, const glooxwrapper::DataForm*) {}
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// virtual void handleMUCItems(glooxwrapper::MUCRoom*, const std::list<gloox::Disco::Item*, std::allocator<gloox::Disco::Item*> >&) {}
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/* Log handler */
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virtual void handleLog(gloox::LogLevel level, gloox::LogArea area, const std::string& message);
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/* ConnectionListener handlers*/
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virtual void onConnect();
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virtual void onDisconnect(gloox::ConnectionError e);
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virtual bool onTLSConnect(const glooxwrapper::CertInfo& info);
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/* Iq Handlers */
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virtual bool handleIq(const glooxwrapper::IQ& iq);
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virtual void handleIqID(const glooxwrapper::IQ&, int) {}
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/* Registration Handlers */
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virtual void handleRegistrationFields(const glooxwrapper::JID& /*from*/, int fields, glooxwrapper::string instructions );
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virtual void handleRegistrationResult(const glooxwrapper::JID& /*from*/, gloox::RegistrationResult result);
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virtual void handleAlreadyRegistered(const glooxwrapper::JID& /*from*/);
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virtual void handleDataForm(const glooxwrapper::JID& /*from*/, const glooxwrapper::DataForm& /*form*/);
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virtual void handleOOB(const glooxwrapper::JID& /*from*/, const glooxwrapper::OOB& oob);
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/* Message Handler */
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virtual void handleMessage(const glooxwrapper::Message& msg, glooxwrapper::MessageSession* session);
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/* Session Handler */
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virtual void handleSessionAction(gloox::Jingle::Action action, glooxwrapper::Jingle::Session& session, const glooxwrapper::Jingle::Session::Jingle& jingle);
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virtual void handleSessionInitiation(glooxwrapper::Jingle::Session& session, const glooxwrapper::Jingle::Session::Jingle& jingle);
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public:
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JS::Value GuiPollNewMessages(const ScriptInterface& guiInterface);
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JS::Value GuiPollHistoricMessages(const ScriptInterface& guiInterface);
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bool GuiPollHasPlayerListUpdate();
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void SendMUCMessage(const std::string& message);
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protected:
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template<typename... Args>
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void CreateGUIMessage(
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const std::string& type,
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const std::string& level,
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const std::time_t time,
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Args const&... args);
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private:
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struct SPlayer {
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SPlayer(const gloox::Presence::PresenceType presence, const gloox::MUCRoomRole role, const glooxwrapper::string& rating)
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: m_Presence(presence), m_Role(role), m_Rating(rating)
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{
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}
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gloox::Presence::PresenceType m_Presence;
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gloox::MUCRoomRole m_Role;
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glooxwrapper::string m_Rating;
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};
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using PlayerMap = std::map<glooxwrapper::string, SPlayer>;
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/// Map of players
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PlayerMap m_PlayerMap;
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/// Whether or not the playermap has changed since the last time the GUI checked.
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bool m_PlayerMapUpdate;
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/// List of games
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std::vector<const glooxwrapper::Tag*> m_GameList;
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/// List of rankings
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std::vector<const glooxwrapper::Tag*> m_BoardList;
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/// Profile data
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std::vector<const glooxwrapper::Tag*> m_Profile;
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/// ScriptInterface to root the values
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const ScriptInterface* m_ScriptInterface;
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/// Queue of messages for the GUI
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std::deque<JS::Heap<JS::Value> > m_GuiMessageQueue;
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/// Cache of all GUI messages received since the login
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std::vector<JS::Heap<JS::Value> > m_HistoricGuiMessages;
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/// Current room subject/topic.
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std::wstring m_Subject;
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};
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#endif // XMPPCLIENT_H
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