0ad/build
Itms 18b2906a9c Refactor the cxxtest premake module.
Properly fix the current issues with pre-build commands, improve the
documentation of known issues and re-design the module so it is easy to
extend it into a fully-fledged CxxTest module supporting all features of
the tool.

Reviewed By: wraitii
Tested By: elexis, bb, Imarok
Differential Revision: https://code.wildfiregames.com/D1092
This was SVN commit r20633.
2017-12-10 11:17:43 +00:00
..
android Actually remove trailing whitespace for non-header files as well. 2016-11-23 13:02:58 +00:00
bin Cleanup of NASM. It has been unused for ages (153357f640) and we still have legacy code lines in our premake scripts. We also carry an unused binary for Windows. 2017-01-30 09:19:59 +00:00
coverage Small updates to build scripts, refs #4419. 2016-12-27 09:49:41 +00:00
dehydra Detect and fix printf signedness errors. Fixes #1086, #1087. 2012-01-01 16:43:10 +00:00
errorlist # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
jenkins Silence build output with third-party libs on Unix during Jenkins builds. 2017-11-11 16:21:30 +00:00
premake Refactor the cxxtest premake module. 2017-12-10 11:17:43 +00:00
resources Remove the URL entry of the desktop file, because that can only be used to create a desktop link to that URL (as of Desktop Entry Specification 1.1), refs #3734. 2016-11-14 09:50:36 +00:00
svn_revision Clean up of the last commit. 2014-07-01 16:15:03 +00:00
workspaces Support Visual Studio 2015 (MSVC 14.0), fixes #3439. 2017-11-29 21:16:10 +00:00