0ad/build
Itms 32a105d6f8 Update cppformat from v0.11.0 to v1.1.0, fixes #5646, refs #3190.
Use the opportunity to rename the lib from cppformat to fmt, refs #4148.

Patch By: adrian
Rebased By: s0600204
Differential Revision: https://code.wildfiregames.com/D2613
This was SVN commit r23562.
2020-04-01 07:29:33 +00:00
..
android Actually remove trailing whitespace for non-header files as well. 2016-11-23 13:02:58 +00:00
bin Cleanup of NASM. It has been unused for ages (153357f640) and we still have legacy code lines in our premake scripts. We also carry an unused binary for Windows. 2017-01-30 09:19:59 +00:00
coala Add Coala Bear for the license header check. 2019-01-02 23:12:51 +00:00
coverage Small updates to build scripts, refs #4419. 2016-12-27 09:49:41 +00:00
dehydra Detect and fix printf signedness errors. Fixes #1086, #1087. 2012-01-01 16:43:10 +00:00
errorlist # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
jenkins Linting: Remove "no-lone-blocks" rule for ESLint 2019-12-19 16:38:30 +00:00
premake Update cppformat from v0.11.0 to v1.1.0, fixes #5646, refs #3190. 2020-04-01 07:29:33 +00:00
resources Update AppData, fixes #5006, refs #3734. 2018-04-29 20:49:52 +00:00
svn_revision Fix lineendings. 2019-07-12 17:40:40 +00:00
workspaces Officially drop support for Visual Studio 2013, which stopped working after 3a839517ce, fixes #5379. 2020-01-12 20:04:22 +00:00