0ad/source/network/NetSession.cpp
wraitii 4f972bc623 Split off JSON-related function from ScriptInterface, clean up headers.
Follows 34b1920e7b.

JSON functions and ToString are movec to their own headers.
Also clean out a few PersistentRooted usage to use the 2-phase init to
clean up scriptInterface usage.

With these functions split off, we can finally clean out headers and
remove ScriptInterface.h from most of them, in favour of smaller and
more precise headers.


Take the opportunity to clarify some comments regarding Mutability.

Differential Revision: https://code.wildfiregames.com/D3961
This was SVN commit r25434.
2021-05-14 10:18:03 +00:00

284 lines
6.7 KiB
C++

/* Copyright (C) 2021 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#include "precompiled.h"
#include "NetSession.h"
#include "NetClient.h"
#include "NetMessage.h"
#include "NetServer.h"
#include "NetStats.h"
#include "ps/CLogger.h"
#include "ps/Profile.h"
constexpr int NETCLIENT_POLL_TIMEOUT = 50;
constexpr int CHANNEL_COUNT = 1;
CNetClientSession::CNetClientSession(CNetClient& client) :
m_Client(client), m_FileTransferer(this), m_Host(nullptr), m_Server(nullptr),
m_Stats(nullptr), m_IncomingMessages(16), m_OutgoingMessages(16),
m_LoopRunning(false), m_ShouldShutdown(false), m_MeanRTT(0), m_LastReceivedTime(0)
{
}
CNetClientSession::~CNetClientSession()
{
ENSURE(!m_LoopRunning);
delete m_Stats;
if (m_Host && m_Server)
{
// Disconnect immediately (we can't wait for acks)
enet_peer_disconnect_now(m_Server, NDR_SERVER_SHUTDOWN);
enet_host_destroy(m_Host);
m_Host = NULL;
m_Server = NULL;
}
}
bool CNetClientSession::Connect(const CStr& server, const u16 port, ENetHost* enetClient)
{
ENSURE(!m_LoopRunning);
ENSURE(!m_Host);
ENSURE(!m_Server);
// Create ENet host
ENetHost* host;
if (enetClient != nullptr)
host = enetClient;
else
host = enet_host_create(NULL, 1, CHANNEL_COUNT, 0, 0);
if (!host)
return false;
// Bind to specified host
ENetAddress addr;
addr.port = port;
if (enet_address_set_host(&addr, server.c_str()) < 0)
return false;
// Initiate connection to server
ENetPeer* peer = enet_host_connect(host, &addr, CHANNEL_COUNT, 0);
if (!peer)
return false;
m_Host = host;
m_Server = peer;
m_Stats = new CNetStatsTable(m_Server);
if (CProfileViewer::IsInitialised())
g_ProfileViewer.AddRootTable(m_Stats);
return true;
}
void CNetClientSession::RunNetLoop(CNetClientSession* session)
{
ENSURE(!session->m_LoopRunning);
session->m_LoopRunning = true;
debug_SetThreadName("NetClientSession loop");
while (!session->m_ShouldShutdown)
{
ENSURE(session->m_Host && session->m_Server);
session->m_FileTransferer.Poll();
session->Poll();
session->Flush();
session->m_LastReceivedTime = enet_time_get() - session->m_Server->lastReceiveTime;
session->m_MeanRTT = session->m_Server->roundTripTime;
}
session->m_LoopRunning = false;
// Deleting the session is handled in this thread as it might outlive the CNetClient.
SAFE_DELETE(session);
}
void CNetClientSession::Shutdown()
{
m_ShouldShutdown = true;
}
void CNetClientSession::Poll()
{
ENetEvent event;
// Use the timeout to make the thread wait and save CPU time.
if (enet_host_service(m_Host, &event, NETCLIENT_POLL_TIMEOUT) <= 0)
return;
if (event.type == ENET_EVENT_TYPE_CONNECT)
{
ENSURE(event.peer == m_Server);
// Report the server address immediately.
char hostname[256] = "(error)";
enet_address_get_host_ip(&event.peer->address, hostname, ARRAY_SIZE(hostname));
LOGMESSAGE("Net client: Connected to %s:%u", hostname, (unsigned int)event.peer->address.port);
m_Connected = true;
m_IncomingMessages.push(event);
}
else if (event.type == ENET_EVENT_TYPE_DISCONNECT)
{
ENSURE(event.peer == m_Server);
// Report immediately.
LOGMESSAGE("Net client: Disconnected");
m_Connected = false;
m_IncomingMessages.push(event);
}
else if (event.type == ENET_EVENT_TYPE_RECEIVE)
m_IncomingMessages.push(event);
}
void CNetClientSession::Flush()
{
ENetPacket* packet;
while (m_OutgoingMessages.pop(packet))
if (enet_peer_send(m_Server, CNetHost::DEFAULT_CHANNEL, packet) < 0)
{
// Report the error, but do so silently if we know we are disconnected.
if (m_Connected)
LOGERROR("NetClient: Failed to send packet to server");
else
LOGMESSAGE("NetClient: Failed to send packet to server");
}
enet_host_flush(m_Host);
}
void CNetClientSession::ProcessPolledMessages()
{
ENetEvent event;
while(m_IncomingMessages.pop(event))
{
if (event.type == ENET_EVENT_TYPE_CONNECT)
m_Client.HandleConnect();
else if (event.type == ENET_EVENT_TYPE_DISCONNECT)
{
// This deletes the session, so we must break;
m_Client.HandleDisconnect(event.data);
break;
}
else if (event.type == ENET_EVENT_TYPE_RECEIVE)
{
CNetMessage* msg = CNetMessageFactory::CreateMessage(event.packet->data, event.packet->dataLength, m_Client.GetScriptInterface());
if (msg)
{
LOGMESSAGE("Net client: Received message %s of size %lu from server", msg->ToString().c_str(), (unsigned long)msg->GetSerializedLength());
m_Client.HandleMessage(msg);
}
// Thread-safe
enet_packet_destroy(event.packet);
}
}
}
bool CNetClientSession::SendMessage(const CNetMessage* message)
{
ENSURE(m_Host && m_Server);
// Thread-safe.
ENetPacket* packet = CNetHost::CreatePacket(message);
if (!packet)
return false;
if (!m_OutgoingMessages.push(packet))
{
LOGERROR("NetClient: Failed to push message on the outgoing queue.");
return false;
}
return true;
}
u32 CNetClientSession::GetLastReceivedTime() const
{
if (!m_Server)
return 0;
return m_LastReceivedTime;
}
u32 CNetClientSession::GetMeanRTT() const
{
if (!m_Server)
return 0;
return m_MeanRTT;
}
CNetServerSession::CNetServerSession(CNetServerWorker& server, ENetPeer* peer) :
m_Server(server), m_FileTransferer(this), m_Peer(peer), m_HostID(0), m_GUID(), m_UserName()
{
}
u32 CNetServerSession::GetIPAddress() const
{
return m_Peer->address.host;
}
u32 CNetServerSession::GetLastReceivedTime() const
{
if (!m_Peer)
return 0;
return enet_time_get() - m_Peer->lastReceiveTime;
}
u32 CNetServerSession::GetMeanRTT() const
{
if (!m_Peer)
return 0;
return m_Peer->roundTripTime;
}
void CNetServerSession::Disconnect(NetDisconnectReason reason)
{
if (reason == NDR_UNKNOWN)
LOGWARNING("Disconnecting client without communicating the disconnect reason!");
Update((uint)NMT_CONNECTION_LOST, NULL);
enet_peer_disconnect(m_Peer, static_cast<enet_uint32>(reason));
}
void CNetServerSession::DisconnectNow(NetDisconnectReason reason)
{
if (reason == NDR_UNKNOWN)
LOGWARNING("Disconnecting client without communicating the disconnect reason!");
enet_peer_disconnect_now(m_Peer, static_cast<enet_uint32>(reason));
}
bool CNetServerSession::SendMessage(const CNetMessage* message)
{
return m_Server.SendMessage(m_Peer, message);
}