forked from 0ad/0ad
prefect
9f055eddb0
self-shadowing and shadows on models in general. Usage of depth textures can be toggled using ?renderer.useDepthTexture = true/false in the JavaScript console. This was SVN commit r3495. |
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.. | ||
graphics | ||
gui | ||
i18n | ||
lib | ||
maths | ||
ps | ||
renderer | ||
scripting | ||
simulation | ||
sound | ||
tools | ||
main.cpp | ||
ProgrammingSchedule.xls |