0ad/source/network
janwas b0a6d6dca8 committing the current status of dacian's new network code on matei's request
also includes sound support.

GameSetup: ensure all ScriptingInit are called; moved simulation
ScriptingInits and init/shutdown to SimulationScriptInit.cpp (reduces
#includes)

This was SVN commit r6028.
2008-06-16 18:19:35 +00:00
..
AllNetMessages.h remove all author/modified by tags. 2007-05-07 16:33:24 +00:00
Client.cpp had to remove uint and ulong from lib/types.h due to conflict with other library. 2008-05-11 18:48:32 +00:00
Client.h [requires workspace rebuild due to added directory] 2008-04-13 14:50:11 +00:00
JSEvents.h remove all author/modified by tags. 2007-05-07 16:33:24 +00:00
NetLog.cpp fixes/improvements to lib code from work 2008-05-13 19:43:02 +00:00
NetLog.h had to remove uint and ulong from lib/types.h due to conflict with other library. 2008-05-11 18:48:32 +00:00
NetMessage.cpp committing the current status of dacian's new network code on matei's request 2008-06-16 18:19:35 +00:00
NetMessage.h committing the current status of dacian's new network code on matei's request 2008-06-16 18:19:35 +00:00
Network.cpp committing the current status of dacian's new network code on matei's request 2008-06-16 18:19:35 +00:00
Network.h committing the current status of dacian's new network code on matei's request 2008-06-16 18:19:35 +00:00
NetworkInternal.h had to remove uint and ulong from lib/types.h due to conflict with other library. 2008-05-11 18:48:32 +00:00
NMTCreator.h committing the current status of dacian's new network code on matei's request 2008-06-16 18:19:35 +00:00
Serialization.h had to remove uint and ulong from lib/types.h due to conflict with other library. 2008-05-11 18:48:32 +00:00
Server.cpp had to remove uint and ulong from lib/types.h due to conflict with other library. 2008-05-11 18:48:32 +00:00
Server.h had to remove uint and ulong from lib/types.h due to conflict with other library. 2008-05-11 18:48:32 +00:00
ServerSession.cpp Initialize CNetServerSession and CNetClient::CServerSession at server and client startup rather than when they are first created, to prevent crashes in SpiderMonkey due to intializing during an event handler or in a different thread. 2008-04-05 18:36:39 +00:00
ServerSession.h cleanup: 2008-04-06 14:03:23 +00:00
ServerSocket.cpp Network logging has been improved with a more flexible set o classes (sinks). Two implementations for a file sink and the game console sink are provided so currently network logging is output using both these sinks. 2007-10-13 15:17:50 +00:00
Session.cpp # move ps/Network into top level project (and static lib). 2006-08-26 20:25:37 +00:00
Session.h remove all author/modified by tags. 2007-05-07 16:33:24 +00:00
SessionManager.cpp fix: CLogger's ELogMethod is now inside the class and does not use names that are vulnerable to macro destruction (fixes a conflict with Windows system header's #define ERROR) 2007-12-29 16:22:23 +00:00
SessionManager.h remove all author/modified by tags. 2007-05-07 16:33:24 +00:00
SocketBase.cpp had to remove uint and ulong from lib/types.h due to conflict with other library. 2008-05-11 18:48:32 +00:00
SocketBase.h had to remove uint and ulong from lib/types.h due to conflict with other library. 2008-05-11 18:48:32 +00:00
StreamSocket.cpp had to remove uint and ulong from lib/types.h due to conflict with other library. 2008-05-11 18:48:32 +00:00
StreamSocket.h had to remove uint and ulong from lib/types.h due to conflict with other library. 2008-05-11 18:48:32 +00:00
StringConverters.h remove all author/modified by tags. 2007-05-07 16:33:24 +00:00