0ad/source/simulation2
wraitii 87063a94ff Pass ScriptRequest instead of ScriptInterface in simulation messages.
The previous code was constructing un-necessary ScriptRequest objects.
Minor optimisation from not entering/leaving realms.

Differential Revision: https://code.wildfiregames.com/D5026
This was SVN commit r27728.
2023-06-21 07:50:00 +00:00
..
components Delay a distance computation in UnitMotion. 2023-06-14 07:48:45 +00:00
docs Migrate DEFINE_INTERFACE_METHOD_* to the ScriptFunction wrappers. 2021-05-01 08:01:30 +00:00
helpers Optimisations to vertex pathfinder - relax optimality, sort unaligned edges 2023-06-20 07:14:11 +00:00
scripting Pass ScriptRequest instead of ScriptInterface in simulation messages. 2023-06-21 07:50:00 +00:00
serialization Fix the removal of implicit conversions in libfmt 10 by using explicit casts. 2023-05-31 12:03:04 +00:00
system Pass ScriptRequest instead of ScriptInterface in simulation messages. 2023-06-21 07:50:00 +00:00
tests Allow other root XML than entity. 2022-12-30 07:34:23 +00:00
MessageTypes.h Pass ScriptRequest instead of ScriptInterface in simulation messages. 2023-06-21 07:50:00 +00:00
Simulation2.cpp Move GenericName, History and Icon from the civ-JSON to cmpIdentity. 2022-02-05 06:24:45 +00:00
Simulation2.h Move GenericName, History and Icon from the civ-JSON to cmpIdentity. 2022-02-05 06:24:45 +00:00
TypeList.h Don't poll territory in Position component 2023-06-13 15:48:03 +00:00