0ad/source/renderer/backend/dummy
2023-01-12 06:32:52 +00:00
..
Buffer.cpp Adds renderer backend interface and dummy backend. 2022-05-08 22:02:46 +00:00
Buffer.h Adds renderer backend interface and dummy backend. 2022-05-08 22:02:46 +00:00
Device.cpp Ands new depth stencil format to support all combinations on Vulkan. 2023-01-12 06:32:52 +00:00
Device.h Adds preferred depth stencil format to renderer backend. 2023-01-06 23:07:50 +00:00
DeviceCommandContext.cpp Switches from per draw vertex attribute format to precompiled vertex input layout. 2023-01-06 00:39:25 +00:00
DeviceCommandContext.h Switches from per draw vertex attribute format to precompiled vertex input layout. 2023-01-06 00:39:25 +00:00
DeviceForward.h Moves Backend enum from CVideoMode to backends. 2022-10-25 22:45:54 +00:00
Framebuffer.cpp Adds renderer backend interface and dummy backend. 2022-05-08 22:02:46 +00:00
Framebuffer.h Removes SetViewport from CRenderer. 2022-12-29 06:53:06 +00:00
PipelineState.cpp Switches from pipeline state descriptions to pipeline states. 2022-12-31 18:29:44 +00:00
PipelineState.h Switches from pipeline state descriptions to pipeline states. 2022-12-31 18:29:44 +00:00
ShaderProgram.cpp Adds renderer backend interface and dummy backend. 2022-05-08 22:02:46 +00:00
ShaderProgram.h Adds renderer backend interface and dummy backend. 2022-05-08 22:02:46 +00:00
Texture.cpp Adds usage flags to backend textures. 2022-10-12 23:19:27 +00:00
Texture.h Adds usage flags to backend textures. 2022-10-12 23:19:27 +00:00