0ad/source/network/NetStats.h
wraitii 369c2e8801 Further header & precompiled cleanup, fix no-PCH builds.
GUIObjectBase is made a IGUIObject* to avoid including those headers
un-necessarily. Subsequent diffs ought to clean up the various of
pointers for that with a similar type with reference semantics.

Also:
- Add standard C and C++ headers (mostly cstring for memcpy, string and
vector) where needed.
- Swap out some includes for forward declarations
- Clean up un-necessary boost includes in precompiled and other headers.
- Clean up precompiled headers, including fewer things.
- Move ACPI to the windows-specific folder as it's included there only
and mostly specific to that platform.

Thanks Stan for the testing.

Differential Revision: https://code.wildfiregames.com/D3129
This was SVN commit r24352.
2020-12-09 14:39:14 +00:00

63 lines
1.8 KiB
C++

/* Copyright (C) 2020 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef INCLUDED_NETSTATS
#define INCLUDED_NETSTATS
#include "ps/ProfileViewer.h"
#include <mutex>
#include <vector>
typedef struct _ENetPeer ENetPeer;
typedef struct _ENetHost ENetHost;
/**
* ENet connection statistics profiler table.
*
* Thread-safety:
* - Must be constructed in the main thread (to match the profiler).
* - In host mode, the host can be running in a separate thread;
* call LatchHostState from that thread periodically to safely
* update our displayed copy of the data.
*/
class CNetStatsTable : public AbstractProfileTable
{
NONCOPYABLE(CNetStatsTable);
public:
CNetStatsTable();
CNetStatsTable(const ENetPeer* peer);
virtual CStr GetName();
virtual CStr GetTitle();
virtual size_t GetNumberRows();
virtual const std::vector<ProfileColumn>& GetColumns();
virtual CStr GetCellText(size_t row, size_t col);
virtual AbstractProfileTable* GetChild(size_t row);
void LatchHostState(const ENetHost* host);
private:
const ENetPeer* m_Peer;
std::vector<ProfileColumn> m_ColumnDescriptions;
std::mutex m_Mutex;
std::vector<std::vector<CStr>> m_LatchedData; // protected by m_Mutex
};
#endif // INCLUDED_NETSTATS