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0ad/source/graphics/TerrainProperties.cpp

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#include "precompiled.h"
#include <string>
#include "TerrainProperties.h"
#include "TextureManager.h"
#include "Overlay.h"
#include "Parser.h"
#include "ps/XML/XeroXMB.h"
#include "XML/Xeromyces.h"
#include "CLogger.h"
#define LOG_CATEGORY "graphics"
using namespace std;
CTerrainProperties::CTerrainProperties(CTerrainPropertiesPtr parent):
m_pParent(parent),
m_BaseColor(0),
m_HasBaseColor(false)
{
if (m_pParent)
m_Groups = m_pParent->m_Groups;
}
CTerrainPropertiesPtr CTerrainProperties::FromXML(CTerrainPropertiesPtr parent, const char* path)
{
CXeromyces XeroFile;
if (XeroFile.Load(path) != PSRETURN_OK)
return CTerrainPropertiesPtr();
XMBElement root = XeroFile.getRoot();
CStr rootName = XeroFile.getElementString(root.getNodeName());
// Check that we've got the right kind of xml document
if (rootName != "terrains")
{
LOG(ERROR,
LOG_CATEGORY,
"TextureManager: Loading %s: Root node is not terrains (found \"%s\")",
path,
rootName.c_str());
return CTerrainPropertiesPtr();
}
#define ELMT(x) int el_##x = XeroFile.getElementID(#x)
#define ATTR(x) int at_##x = XeroFile.getAttributeID(#x)
ELMT(terrain);
#undef ELMT
#undef ATTR
// Ignore all non-terrain nodes, loading the first terrain node and
// returning it.
// Really, we only expect there to be one child and it to be of the right
// type, though.
XMBElementList children = root.getChildNodes();
for (int i=0; i<children.Count; ++i)
{
//debug_printf("Object %d\n", i);
XMBElement child = children.item(i);
if (child.getNodeName() == el_terrain)
{
CTerrainPropertiesPtr ret (new CTerrainProperties(parent));
ret->LoadXML(child, &XeroFile);
return ret;
}
else
{
LOG(WARNING, LOG_CATEGORY,
"TerrainProperties: Loading %s: Unexpected node %s\n",
path,
XeroFile.getElementString(child.getNodeName()).c_str());
// Keep reading - typos shouldn't be showstoppers
}
}
return CTerrainPropertiesPtr();
}
void CTerrainProperties::LoadXML(XMBElement node, CXeromyces *pFile)
{
#define ELMT(x) int elmt_##x = pFile->getElementID(#x)
#define ATTR(x) int attr_##x = pFile->getAttributeID(#x)
ELMT(doodad);
ELMT(passable);
ELMT(event);
// Terrain Attribs
ATTR(mmap);
ATTR(groups);
ATTR(properties);
// Passable Attribs
ATTR(type);
ATTR(speed);
ATTR(effect);
// Doodad Attribs
ATTR(name);
ATTR(max);
// Event attribs
ATTR(on);
#undef ELMT
#undef ATTR
XMBAttributeList attribs = node.getAttributes();
for (int i=0;i<attribs.Count;i++)
{
XMBAttribute attr = attribs.item(i);
if (attr.Name == attr_groups)
{
// Parse a comma-separated list of groups, add the new entry to
// each of them
CParser parser;
CParserLine parserLine;
parser.InputTaskType("GroupList", "<_$value_,>_$value_");
if (!parserLine.ParseString(parser, (CStr)attr.Value))
continue;
m_Groups.clear();
for (size_t i=0;i<parserLine.GetArgCount();i++)
{
string value;
if (!parserLine.GetArgString(i, value))
continue;
CTerrainGroup *pType = g_TexMan.FindGroup(value);
m_Groups.push_back(pType);
}
}
else if (attr.Name == attr_mmap)
{
CColor col;
if (!col.ParseString((CStr)attr.Value, 255))
continue;
// m_BaseColor is BGRA
u8 *baseColor = (u8*)&m_BaseColor;
baseColor[0] = (u8)(col.b*255);
baseColor[1] = (u8)(col.g*255);
baseColor[2] = (u8)(col.r*255);
baseColor[3] = (u8)(col.a*255);
m_HasBaseColor = true;
}
else if (attr.Name == attr_properties)
{
// TODO Parse a list of properties and store them somewhere
}
}
// TODO Parse information in child nodes (doodads, passable, events) and
// store them somewhere
}
bool CTerrainProperties::HasBaseColor()
{
return m_HasBaseColor || (m_pParent && m_pParent->HasBaseColor());
}
u32 CTerrainProperties::GetBaseColor()
{
if (m_HasBaseColor || !m_pParent)
return m_BaseColor;
else if (m_pParent)
return m_pParent->GetBaseColor();
else
// White, full opacity.. but this value shouldn't ever be used
return 0xffffffff;
}