Fix Spartan destruction variants not having smoke use the variant.
This was SVN commit r24879.
This commit is contained in:
parent
34da01301c
commit
037f2b71c4
@ -31,14 +31,7 @@
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="alive"/>
|
||||
<variant name="death">
|
||||
<props>
|
||||
<prop attachpoint="garrisoned"/>
|
||||
<prop actor="particle/destruction_smoke_small.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_large.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_large_gray.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant file="structures/destruction_small.xml"/>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
||||
|
@ -43,18 +43,12 @@
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="alive"/>
|
||||
<variant name="death">
|
||||
<variant file="structures/destruction_medium.xml">
|
||||
<props>
|
||||
<prop attachpoint="garrisoned"/>
|
||||
<prop actor="particle/destruction_smoke_med.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_med.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_med_gray.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/barracks_struct_b.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/barracks_props_a.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/barracks_props_shields.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/barracks_tile_c.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/decals/dirt_4x4.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/decals/dirt_4x4.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
|
@ -27,20 +27,7 @@
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="alive"/>
|
||||
<variant name="death">
|
||||
<props>
|
||||
<prop attachpoint="garrisoned"/>
|
||||
<prop actor="particle/destruction_smoke_med.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_med.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_med_gray.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/barracks_struct_b.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/barracks_props_a.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/barracks_props_shields.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/barracks_tile_c.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/decals/dirt_4x4.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/decals/dirt_4x4.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant file="structures/destruction_medium.xml"/>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
||||
|
@ -35,12 +35,9 @@
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="alive"/>
|
||||
<variant name="death">
|
||||
<variant file="structures/destruction_large.xml">
|
||||
<props>
|
||||
<prop attachpoint="garrisoned"/>
|
||||
<prop actor="particle/destruction_smoke_small.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_large.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_large_gray.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/civic_center_nature.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
|
@ -1,55 +1,52 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="1" name="Hellenes_Civic_Centre">
|
||||
<animations>
|
||||
<animation event="0.5" load="0.0" name="attack_ranged" speed="100"/>
|
||||
</animations>
|
||||
<mesh>structural/spart_cc_struct.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/structures/spartans/civic_centre_decor.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/civic_centre_nature.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/civic_centre_trees.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/civic_centre_props_a.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/civic_centre_struct_b.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/civic_centre_shields.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/civic_centre_tiles.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="loaded-projectile"/>
|
||||
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
|
||||
</props>
|
||||
<textures>
|
||||
<texture file="structural/hele_struct.dds" name="baseTex"/>
|
||||
<texture file="structural/hele_struct_norm.png" name="normTex"/>
|
||||
<texture file="structural/hele_struct_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/spart_civic_centre.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant name="ungarrisoned" frequency="1"/>
|
||||
<variant name="garrisoned">
|
||||
<props>
|
||||
<prop actor="props/special/common/garrison_flag_hele.xml" attachpoint="garrisoned"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant name="alive" frequency="1"/>
|
||||
<variant name="death">
|
||||
<props>
|
||||
<prop attachpoint="garrisoned"/>
|
||||
<prop actor="particle/destruction_smoke_large.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_large.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_large_gray.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/civic_centre_decor.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/civic_centre_props_a.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/civic_centre_trees.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/civic_centre_struct_b.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/civic_centre_tiles.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/civic_centre_shields.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="1" name="Hellenes_Civic_Centre">
|
||||
<animations>
|
||||
<animation event="0.5" load="0.0" name="attack_ranged" speed="100"/>
|
||||
</animations>
|
||||
<mesh>structural/spart_cc_struct.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/structures/spartans/civic_centre_decor.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/civic_centre_nature.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/civic_centre_trees.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/civic_centre_props_a.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/civic_centre_struct_b.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/civic_centre_shields.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/civic_centre_tiles.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="loaded-projectile"/>
|
||||
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
|
||||
</props>
|
||||
<textures>
|
||||
<texture file="structural/hele_struct.dds" name="baseTex"/>
|
||||
<texture file="structural/hele_struct_norm.png" name="normTex"/>
|
||||
<texture file="structural/hele_struct_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/spart_civic_centre.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant name="ungarrisoned" frequency="1"/>
|
||||
<variant name="garrisoned">
|
||||
<props>
|
||||
<prop actor="props/special/common/garrison_flag_hele.xml" attachpoint="garrisoned"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="alive"/>
|
||||
<variant file="structures/destruction_large.xml">
|
||||
<props>
|
||||
<prop actor="props/structures/spartans/civic_centre_decor.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/civic_centre_nature.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/civic_centre_trees.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/civic_centre_props_a.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/civic_centre_struct_b.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/civic_centre_shields.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/civic_centre_tiles.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
||||
|
@ -25,13 +25,7 @@
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="alive"/>
|
||||
<variant name="death">
|
||||
<props>
|
||||
<prop actor="particle/destruction_smoke_med.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_med.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_med_gray.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant file="structures/destruction_small.xml"/>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
||||
|
@ -12,7 +12,6 @@
|
||||
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="loaded-projectile"/>
|
||||
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
|
||||
<prop actor="props/structures/spartans/defense_tower_nature.xml" attachpoint="root"/>
|
||||
<prop attachpoint=""/>
|
||||
</props>
|
||||
<textures>
|
||||
<texture file="structural/sparta_struct.png" name="baseTex"/>
|
||||
@ -27,6 +26,7 @@
|
||||
<variant name="upgrading">
|
||||
<props>
|
||||
<prop actor="props/structures/decals/spart_1x1.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/defense_tower_nature.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/construction/scaf_3x3_tower.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_small.xml" attachpoint="root"/>
|
||||
</props>
|
||||
@ -42,14 +42,7 @@
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="alive"/>
|
||||
<variant name="death">
|
||||
<props>
|
||||
<prop attachpoint="garrisoned"/>
|
||||
<prop actor="particle/destruction_smoke_small.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_large.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_large_gray.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant file="structures/destruction_small.xml"/>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
||||
|
@ -32,5 +32,9 @@
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="alive"/>
|
||||
<variant file="structures/destruction_medium.xml"/>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
||||
|
@ -25,13 +25,7 @@
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="alive"/>
|
||||
<variant name="death">
|
||||
<props>
|
||||
<prop actor="particle/destruction_smoke_med.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_med.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_med_gray.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant file="structures/destruction_small.xml"/>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
||||
|
@ -30,14 +30,7 @@
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="alive"/>
|
||||
<variant name="death">
|
||||
<props>
|
||||
<prop attachpoint="garrisoned"/>
|
||||
<prop actor="particle/destruction_smoke_small.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_large.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_large_gray.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant file="structures/destruction_large.xml"/>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
||||
|
@ -1,48 +1,43 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="Hellenes Fortress">
|
||||
<mesh>structural/hele_fortress_up.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/structures/spartans/fortress_shields.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/hellenes/fortress_gate_up.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/hellenes/fortress_tile_b.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/hellenes/fortress_props_up.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/decals/dirt_5x5.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
|
||||
</props>
|
||||
<textures>
|
||||
<texture file="structural/hele_struct_b.dds" name="baseTex"/>
|
||||
<texture file="structural/hele_struct_b_norm.png" name="normTex"/>
|
||||
<texture file="structural/hele_struct_b_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/hele_fortress.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant name="ungarrisoned" frequency="1"/>
|
||||
<variant name="garrisoned">
|
||||
<props>
|
||||
<prop actor="props/special/common/garrison_flag_hele.xml" attachpoint="garrisoned"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant name="alive" frequency="1"/>
|
||||
<variant name="death">
|
||||
<props>
|
||||
<prop attachpoint="garrisoned"/>
|
||||
<prop actor="particle/destruction_smoke_large.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_large.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_large_gray.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/hellenes/fortress_shields.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/hellenes/fortress_gate.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/hellenes/fortress_props_up.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/hellenes/fortress_tile_b.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/decals/dirt_5x5.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="Hellenes Fortress">
|
||||
<mesh>structural/hele_fortress_up.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/structures/spartans/fortress_shields.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/hellenes/fortress_gate_up.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/hellenes/fortress_tile_b.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/hellenes/fortress_props_up.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/decals/dirt_5x5.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
|
||||
</props>
|
||||
<textures>
|
||||
<texture file="structural/hele_struct_b.dds" name="baseTex"/>
|
||||
<texture file="structural/hele_struct_b_norm.png" name="normTex"/>
|
||||
<texture file="structural/hele_struct_b_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/hele_fortress.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant name="ungarrisoned" frequency="1"/>
|
||||
<variant name="garrisoned">
|
||||
<props>
|
||||
<prop actor="props/special/common/garrison_flag_hele.xml" attachpoint="garrisoned"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant name="alive" frequency="1"/>
|
||||
<variant file="structures/destruction_large.xml">
|
||||
<props>
|
||||
<prop actor="props/structures/spartans/fortress_shields.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/hellenes/fortress_gate_up.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/hellenes/fortress_tile_b.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/hellenes/fortress_props_up.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
||||
|
@ -29,14 +29,7 @@
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="alive"/>
|
||||
<variant name="death">
|
||||
<props>
|
||||
<prop attachpoint="garrisoned"/>
|
||||
<prop actor="particle/destruction_smoke_small.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_large.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_large_gray.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant file="structures/destruction_medium.xml"/>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
||||
|
@ -50,13 +50,7 @@
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="alive"/>
|
||||
<variant name="death">
|
||||
<props>
|
||||
<prop actor="particle/destruction_smoke_med.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_med.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_med_gray.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant file="structures/destruction_small.xml"/>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
||||
|
@ -24,13 +24,7 @@
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="alive"/>
|
||||
<variant name="death">
|
||||
<props>
|
||||
<prop actor="particle/destruction_smoke_med.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_med.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_med_gray.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant file="structures/destruction_medium.xml"/>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
||||
|
@ -27,20 +27,7 @@
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="alive"/>
|
||||
<variant name="death">
|
||||
<props>
|
||||
<prop attachpoint="garrisoned"/>
|
||||
<prop actor="particle/destruction_smoke_med.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_med.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_med_gray.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/barracks_struct_b.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/barracks_props_a.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/barracks_props_shields.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/barracks_tile_c.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/decals/dirt_4x4.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/decals/dirt_4x4.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant file="structures/destruction_medium.xml"/>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
||||
|
@ -40,14 +40,7 @@
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="alive"/>
|
||||
<variant name="death">
|
||||
<props>
|
||||
<prop attachpoint="garrisoned"/>
|
||||
<prop actor="particle/destruction_smoke_small.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_large.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_large_gray.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant file="structures/destruction_small.xml"/>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
||||
|
@ -37,10 +37,6 @@
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="100" name="Idle"/>
|
||||
<variant name="death">
|
||||
<props>
|
||||
<prop actor="particle/destruction_dust_small.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant file="structures/destruction_small.xml"/>
|
||||
</group>
|
||||
</actor>
|
||||
|
@ -30,18 +30,9 @@
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="alive"/>
|
||||
<variant name="death">
|
||||
<variant file="structures/destruction_medium.xml">
|
||||
<props>
|
||||
<prop attachpoint="garrisoned"/>
|
||||
<prop actor="particle/destruction_smoke_med.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_med.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_med_gray.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/barracks_struct_b.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/barracks_props_a.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/barracks_props_shields.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/barracks_tile_c.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/decals/dirt_4x4.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/decals/dirt_4x4.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/stable_nature.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
|
@ -26,12 +26,9 @@
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="alive"/>
|
||||
<variant name="death">
|
||||
<variant file="structures/destruction_medium.xml">
|
||||
<props>
|
||||
<prop attachpoint="garrisoned"/>
|
||||
<prop actor="particle/destruction_smoke_small.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_large.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_large_gray.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/stoa_nature.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
|
@ -3,6 +3,7 @@
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant name="base">
|
||||
<mesh>structural/spart_storehouse.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/structures/decals/spart_3x3.xml" attachpoint="root"/>
|
||||
</props>
|
||||
@ -10,27 +11,13 @@
|
||||
<texture file="structural/sparta_struct.png" name="baseTex"/>
|
||||
<texture file="structural/sparta_struct_spec.png" name="specTex"/>
|
||||
<texture file="structural/sparta_struct_norm.png" name="normTex"/>
|
||||
<texture file="structural/ao/spart_temple_AO.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="a">
|
||||
<mesh>structural/spart_storehouse.dae</mesh>
|
||||
<textures>
|
||||
<texture file="structural/ao/spart_storehouse_AO.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="alive"/>
|
||||
<variant name="death">
|
||||
<props>
|
||||
<prop actor="particle/destruction_smoke_med.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_med.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_med_gray.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant file="structures/destruction_small.xml"/>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
||||
|
@ -8,8 +8,8 @@
|
||||
<prop actor="props/structures/spartans/sissyton_decor.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/sissyton_props_a.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/sissyton_shields.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/decals/dirt_5x5.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/sissyton_tile_b.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/decals/dirt_5x5.xml" attachpoint="root"/>
|
||||
</props>
|
||||
<textures>
|
||||
<texture file="structural/hele_struct.dds" name="baseTex"/>
|
||||
@ -41,15 +41,11 @@
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="alive"/>
|
||||
<variant name="death">
|
||||
<variant file="structures/destruction_medium.xml">
|
||||
<props>
|
||||
<prop actor="particle/destruction_smoke_large.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_large.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_large_gray.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/sissyton_decor.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/sissyton_props_a.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/sissyton_shields.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/decals/dirt_5x5.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/sissyton_tile_b.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
|
@ -46,11 +46,8 @@
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="alive"/>
|
||||
<variant name="death">
|
||||
<variant file="structures/destruction_medium.xml">
|
||||
<props>
|
||||
<prop actor="particle/destruction_smoke_med.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_med.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_med_gray.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/temple_props_a.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/temple_tile_c.xml" attachpoint="root"/>
|
||||
</props>
|
||||
|
@ -34,14 +34,7 @@
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="alive"/>
|
||||
<variant name="death">
|
||||
<props>
|
||||
<prop attachpoint="garrisoned"/>
|
||||
<prop actor="particle/destruction_smoke_small.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_large.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_large_gray.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant file="structures/destruction_large.xml"/>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
||||
|
@ -31,14 +31,7 @@
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="alive"/>
|
||||
<variant name="death">
|
||||
<props>
|
||||
<prop attachpoint="garrisoned"/>
|
||||
<prop actor="particle/destruction_smoke_small.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_large.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_large_gray.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant file="structures/destruction_small.xml"/>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
||||
|
@ -43,12 +43,9 @@
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="alive"/>
|
||||
<variant name="death">
|
||||
<variant file="structures/destruction_large.xml">
|
||||
<props>
|
||||
<prop attachpoint="garrisoned"/>
|
||||
<prop actor="particle/destruction_smoke_small.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_large.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_large_gray.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/wonder_nature.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
|
@ -6,7 +6,6 @@
|
||||
<mesh>structural/spart_workshop.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/structures/decals/spart_5x5.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/decals/celt_barracks.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/decals/iber_corral_mud.xml" attachpoint="root"/>
|
||||
<prop attachpoint=""/>
|
||||
</props>
|
||||
@ -28,20 +27,7 @@
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="alive"/>
|
||||
<variant name="death">
|
||||
<props>
|
||||
<prop attachpoint="garrisoned"/>
|
||||
<prop actor="particle/destruction_smoke_med.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_med.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_med_gray.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/barracks_struct_b.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/barracks_props_a.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/barracks_props_shields.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/spartans/barracks_tile_c.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/decals/dirt_4x4.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/decals/dirt_4x4.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant file="structures/destruction_medium.xml"/>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
||||
|
@ -6,6 +6,8 @@
|
||||
<prop attachpoint="smoke_01"/>
|
||||
<prop attachpoint="smoke_02"/>
|
||||
<prop attachpoint="fire"/>
|
||||
<prop attachpoint="flame01"/>
|
||||
<prop attachpoint="flame02"/>
|
||||
<prop attachpoint="flame_01"/>
|
||||
<prop attachpoint="flame_02"/>
|
||||
<prop attachpoint="flame_03"/>
|
||||
|
Loading…
Reference in New Issue
Block a user