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forked from 0ad/0ad

Fix tests.

This was SVN commit r13709.
This commit is contained in:
leper 2013-08-19 10:55:35 +00:00
parent 03bf727d9a
commit 0c16980408
2 changed files with 5 additions and 4 deletions

View File

@ -271,7 +271,8 @@ GarrisonHolder.prototype.OrderWalkToRallyPoint = function(entities)
GarrisonHolder.prototype.PerformEject = function(entities, forced)
{
if (!this.IsGarrisoningAllowed() && !forced)
return false
return false;
var ejectedEntities = [];
var success = true;
for each (var entity in entities)

View File

@ -86,7 +86,7 @@ public:
TS_ASSERT_WSTR_EQUALS(preview->ToXML(),
L"<Position><Altitude>0</Altitude><Anchor>upright</Anchor><Floating>false</Floating><TurnRate>6.0</TurnRate></Position>"
L"<Vision><AlwaysVisible>true</AlwaysVisible><Range>0</Range><RetainInFog>false</RetainInFog></Vision>"
L"<VisualActor><Actor>example</Actor><SilhouetteDisplay>false</SilhouetteDisplay><SilhouetteOccluder>false</SilhouetteOccluder><VisibleInAtlasOnly>false</VisibleInAtlasOnly></VisualActor>");
L"<VisualActor><Actor>example</Actor><DisableShadows></DisableShadows><SilhouetteDisplay>false</SilhouetteDisplay><SilhouetteOccluder>false</SilhouetteOccluder><VisibleInAtlasOnly>false</VisibleInAtlasOnly></VisualActor>");
const CParamNode* previewobstruct = tempMan->LoadTemplate(ent2, "preview|unitobstruct", -1);
TS_ASSERT(previewobstruct != NULL);
@ -100,14 +100,14 @@ public:
L"</Obstruction>"
L"<Position><Altitude>0</Altitude><Anchor>upright</Anchor><Floating>false</Floating><TurnRate>6.0</TurnRate></Position>"
L"<Vision><AlwaysVisible>true</AlwaysVisible><Range>0</Range><RetainInFog>false</RetainInFog></Vision>"
L"<VisualActor><Actor>example</Actor><SilhouetteDisplay>false</SilhouetteDisplay><SilhouetteOccluder>false</SilhouetteOccluder><VisibleInAtlasOnly>false</VisibleInAtlasOnly></VisualActor>");
L"<VisualActor><Actor>example</Actor><DisableShadows></DisableShadows><SilhouetteDisplay>false</SilhouetteDisplay><SilhouetteOccluder>false</SilhouetteOccluder><VisibleInAtlasOnly>false</VisibleInAtlasOnly></VisualActor>");
const CParamNode* previewactor = tempMan->LoadTemplate(ent2, "preview|actor|example2", -1);
TS_ASSERT(previewactor != NULL);
TS_ASSERT_WSTR_EQUALS(previewactor->ToXML(),
// the actor's <Selectable> element is not part of the preview element subset, hence not included
L"<Footprint><Circle radius=\"2.0\"></Circle><Height>1.0</Height></Footprint><Vision><AlwaysVisible>true</AlwaysVisible><Range>0</Range><RetainInFog>false</RetainInFog></Vision>"
L"<VisualActor><Actor>example2</Actor><SilhouetteDisplay>false</SilhouetteDisplay><SilhouetteOccluder>false</SilhouetteOccluder><VisibleInAtlasOnly>false</VisibleInAtlasOnly></VisualActor>");
L"<VisualActor><Actor>example2</Actor><DisableShadows></DisableShadows><SilhouetteDisplay>false</SilhouetteDisplay><SilhouetteOccluder>false</SilhouetteOccluder><VisibleInAtlasOnly>false</VisibleInAtlasOnly></VisualActor>");
}
void test_LoadTemplate_scriptcache()