1
0
forked from 0ad/0ad

Remove the floating property from shipwrecks.

Patch by: @wowgetoffyourcellphone
EOL native.

This was SVN commit r25491.
This commit is contained in:
Stan 2021-05-21 09:49:32 +00:00
parent db829373cb
commit 19f7db1681
6 changed files with 0 additions and 6 deletions

View File

@ -1,7 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<float/>
<group>
<variant frequency="1" name="shipwreck hull 1">
<mesh>props/special/shipwreck_hull.dae</mesh>

View File

@ -1,7 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<float/>
<group>
<variant frequency="1" name="shipwreck ram bow">
<mesh>props/special/shipwreck_ram_bow.dae</mesh>

View File

@ -1,7 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<float/>
<group>
<variant frequency="1" name="shipwreck ram side">
<mesh>props/special/shipwreck_ram_side.dae</mesh>

View File

@ -1,7 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<float/>
<group>
<variant frequency="1" name="shipwreck sail 1">
<mesh>props/special/shipwreck_sail.dae</mesh>

View File

@ -1,7 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<float/>
<group>
<variant frequency="1" name="shipwreck sail boat">
<mesh>props/special/shipwreck_sail_boat.dae</mesh>

View File

@ -1,7 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<float/>
<group>
<variant frequency="1" name="shipwreck sail boat cut">
<mesh>props/special/shipwreck_sail_boat_cut.dae</mesh>