Persian blacksmith building
This was SVN commit r13570.
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="Props_a">
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<mesh>structural/pers_blacksmith_props.dae</mesh>
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</variant>
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</group>
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<group>
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<variant>
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<textures><texture file="props/palisade_main.png" name="baseTex"/></textures>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@ -3,15 +3,25 @@
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<castshadow/>
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<group>
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<variant frequency="1" name="Blacksmith">
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<mesh>structural/temp_blacksmith.dae</mesh>
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<mesh>structural/pers_blacksmith.dae</mesh>
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<props>
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<prop actor="props/structures/persians/blacksmith.xml" attachpoint="root"/>
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<prop actor="particle/smoke_blacksmith.xml" attachpoint="smoke"/>
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<prop actor="particle/flame.xml" attachpoint="fire"/>
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<prop actor="props/units/shields/pers_taka_a.xml" attachpoint="shielda"/>
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<prop actor="props/units/shields/pers_round_kardakes.xml" attachpoint="shieldb"/>
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<prop actor="props/units/shields/pers_round_kardakes.xml" attachpoint="shieldc"/>
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<prop actor="props/units/heads/pers_conical_plume.xml" attachpoint="helmeta"/>
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<prop actor="props/units/heads/pers_conical_plume.xml" attachpoint="helmetb"/>
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<prop actor="props/units/heads/pers_conical_plume.xml" attachpoint="helmetc"/>
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<prop actor="props/units/heads/pers_conical_plume.xml" attachpoint="helmetd"/>
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<prop actor="props/structures/decals/dirt_4x4.xml" attachpoint="root"/>
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</props>
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<textures>
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<texture file="structural/pers_struct.dds" name="baseTex"/>
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<texture file="structural/ao/pers_blacksmith.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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<material>player_trans.xml</material>
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<material>player_trans_ao.xml</material>
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</actor>
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BIN
binaries/data/mods/public/art/meshes/structural/pers_blacksmith.dae
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binaries/data/mods/public/art/meshes/structural/pers_blacksmith.dae
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binaries/data/mods/public/art/meshes/structural/pers_blacksmith_props.dae
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binaries/data/mods/public/art/meshes/structural/pers_blacksmith_props.dae
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binaries/data/mods/public/art/textures/skins/structural/ao/pers_blacksmith.png
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/skins/structural/ao/pers_blacksmith.png
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binaries/data/mods/public/maps/scenarios/Sandbox - Persians.xml
(Stored with Git LFS)
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binaries/data/mods/public/maps/scenarios/Sandbox - Persians.xml
(Stored with Git LFS)
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