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forked from 0ad/0ad

Art | Further improvements to ships

This was SVN commit r27382.
This commit is contained in:
wowgetoffyourcellphone 2023-01-07 01:38:13 +00:00
parent ead5d68a66
commit 2ad469cd6e
12 changed files with 47 additions and 12 deletions

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@ -13,7 +13,7 @@
<props>
<prop actor="props/units/weapons/rock.xml" attachpoint="projectile"/>
<prop actor="props/structures/seleucids/quinq_sail.xml" attachpoint="root"/>
<prop actor="props/structures/ptolemies/quinq_shields.xml" attachpoint="root"/>
<prop actor="props/structures/seleucids/quinq_shields.xml" attachpoint="root"/>
<prop actor="props/structures/ptolemies/quinq_tent.xml" attachpoint="root"/>
</props>
<textures>

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@ -0,0 +1,23 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<float/>
<group>
<variant frequency="1" file="others/ships/mace_trireme_oars.xml" name="Macedonian Trireme">
<mesh>structural/mace_ship_trireme.dae</mesh>
<props>
<prop actor="props/structures/seleucids/trireme_shields.xml" attachpoint="root"/>
<prop actor="props/structures/seleucids/trireme_main_sail.xml" attachpoint="sail"/>
<prop actor="props/structures/hellenes/trireme_fore_sail.xml" attachpoint="fore_sail"/>
<prop actor="props/units/siege_artillery/bolt_projectile_med.xml" attachpoint="projectile"/>
</props>
<textures>
<texture file="structural/mace_trireme.png" name="baseTex"/>
<texture file="structural/mace_trireme_spec.png" name="specTex"/>
<texture file="structural/mace_trireme_norm.png" name="normTex"/>
<texture file="structural/ao/mace_trireme.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

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@ -11,6 +11,6 @@
<Icon>units/hele/ship_trireme.png</Icon>
</Identity>
<VisualActor>
<Actor>structures/macedonians/trireme.xml</Actor>
<Actor>structures/seleucids/trireme.xml</Actor>
</VisualActor>
</Entity>

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@ -6,8 +6,8 @@
</Footprint>
<Identity>
<Civ>spart</Civ>
<SpecificName>Triḗrēs Athēnaía</SpecificName>
<GenericName>Spartan Trireme</GenericName>
<SpecificName>Triḗrēs</SpecificName>
<GenericName>Trireme</GenericName>
<Icon>units/hele/ship_trireme.png</Icon>
</Identity>
<VisualActor>