Fix failure in TestNetComms::test_basic_DISABLED. Patch by Echelon9. Fixes #2426.
This was SVN commit r15672.
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@ -1,4 +1,4 @@
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/* Copyright (C) 2012 Wildfire Games.
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/* Copyright (C) 2014 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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@ -149,7 +149,7 @@ public:
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CNetServer server;
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JS::RootedValue attrs(cx);
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scriptInterface.Eval("({mapType:'scenario',map:'_default',thing:'example'})", &attrs);
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scriptInterface.Eval("({mapType:'scenario',map:'maps/scenarios/Saharan Oases',mapPath:'maps/scenarios/',thing:'example'})", &attrs);
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server.UpdateGameAttributes(&attrs, scriptInterface);
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CNetClient client1(&client1Game);
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@ -214,7 +214,7 @@ public:
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CNetServer server;
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JS::RootedValue attrs(cx);
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scriptInterface.Eval("({mapType:'scenario',map:'_default',thing:'example'})", &attrs);
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scriptInterface.Eval("({mapType:'scenario',map:'maps/scenarios/Saharan Oases',mapPath:'maps/scenarios/',thing:'example'})", &attrs);
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server.UpdateGameAttributes(&attrs, scriptInterface);
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CNetClient client1(&client1Game);
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