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forked from 0ad/0ad

Use different default hotkey for capturing.

Conflicted with garrisoning, which is used more often.
Reported by @minohaka at D4697, after 82e2619ece.

Differential revision: https://code.wildfiregames.com/D4908
Accepted by: @real_tabasco_sauce
This was SVN commit r27506.
This commit is contained in:
Freagarach 2023-01-30 08:17:05 +00:00
parent 83b786dcf5
commit 34765a4664

View File

@ -336,7 +336,7 @@ unload = "U" ; Unload garrisoned units when a building/mechanica
unloadturrets = "U" ; Unload turreted units.
leaveturret = "U" ; Leave turret point.
move = "" ; Modifier to move to a point instead of another action (e.g. gather)
capture = Ctrl ; Modifier to capture instead of another action (e.g. attack)
capture = "C" ; Modifier to capture instead of another action (e.g. attack)
attack = "" ; Modifier to attack instead of another action (e.g. capture)
attackmove = Ctrl ; Modifier to attackmove when clicking on a point
attackmoveUnit = "Ctrl+Q" ; Modifier to attackmove targeting only units when clicking on a point