Use primeSortAllPlayers in Latium
All maps should now have correct team placement in terms of sortAllPlayers vs primeSortAllPlayers. Differential Revision: https://code.wildfiregames.com/D1392 Reviewed by: elexis This was SVN commit r21574.
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@ -321,7 +321,7 @@ for (var ix = 0; ix < mapSize; ix++)
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Engine.SetProgress(30);
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placePlayerBases({
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"PlayerPlacement": [sortAllPlayers(), playerPosition],
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"PlayerPlacement": [primeSortAllPlayers(), playerPosition],
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"PlayerTileClass": clPlayer,
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"BaseResourceClass": clBaseResource,
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"baseResourceConstraint": avoidClasses(clCliff, 4),
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