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forked from 0ad/0ad

minor error reporting / wording changes while cruising through.

This was SVN commit r2691.
This commit is contained in:
janwas 2005-09-08 01:48:57 +00:00
parent 494d27bdd4
commit 3c9ad073bc
4 changed files with 9 additions and 13 deletions

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@ -682,7 +682,7 @@ int sys_cursor_free(void* cursor)
typedef int(*_PIFV)(void);
// pointers to start and end of function tables.
// note: COFF throws out empty segments, so we have to put in one value
// note: COFF tosses out empty segments, so we have to put in one value
// (zero, because call_func_tbl has to ignore NULL entries anyway).
#pragma data_seg(WIN_CALLBACK_PRE_LIBC(a))
_PIFV pre_libc_begin[] = { 0 };

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@ -445,15 +445,13 @@ static void InitVfs(const char* argv0)
// allowed to overwrite critical game (or worse, OS) files.
// the VFS prevents any accesses to files above this directory.
int err = file_rel_chdir(argv0, "../data");
if(err < 0)
throw err;
WARN_ERR(err);
vfs_init();
vfs_mount("", "mods/official", VFS_MOUNT_RECURSIVE|VFS_MOUNT_ARCHIVES|VFS_MOUNT_WATCH);
vfs_mount("screenshots/", "screenshots");
vfs_mount("profiles/", "profiles", VFS_MOUNT_RECURSIVE);
{
vfs_init();
vfs_mount("", "mods/official", VFS_MOUNT_RECURSIVE|VFS_MOUNT_ARCHIVES|VFS_MOUNT_WATCH);
vfs_mount("screenshots/", "screenshots");
vfs_mount("profiles/", "profiles", VFS_MOUNT_RECURSIVE);
}
extern void vfs_dump_stats();
vfs_dump_stats();
// don't try vfs_display yet: SDL_Init hasn't yet redirected stdout

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@ -26,8 +26,7 @@ void CPlayList::load(const char* file)
void* p;
size_t size;
Handle hm = vfs_load(file, p, size);
if(hm <= 0)
throw "CPlaylist::Load failed";
WARN_ERR_RETURN(hm);
const char* playlist = (const char*)p;
const char* track;

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@ -24,9 +24,8 @@ JSI_Sound::JSI_Sound( const CStr& Filename )
// open failed. raising an exception is the only way to report errors,
// since we're in the ctor and don't want to move the open call elsewhere
// (by requiring an explicit open() call).
// will be caught by JSI_Sound::Construct.
if(m_Handle <= 0)
throw (int)m_Handle;
throw (int)m_Handle; // caught by JSI_Sound::Construct.
snd_set_pos( m_Handle, 0,0,0, true);
}