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forked from 0ad/0ad

Standardise armour technology tooltips.

Makes the tooltips of technologies that modify armour consise.

Patch by: @Nescio.
Differential Revision: D2579
Reviewed by: @Gallaecio.
This was SVN commit r23937.
This commit is contained in:
Freagarach 2020-08-06 06:05:28 +00:00
parent bbeeaae768
commit 3fbc3f2cd5
9 changed files with 9 additions and 9 deletions

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@ -13,7 +13,7 @@
"requirementsTooltip": "Unlocked in Town Phase.",
"icon": "armor_plates_cavalry.png",
"researchTime": 40,
"tooltip": "Equip your cavalry mounts with armor. All Cavalry +1 Hack and Pierce armor level.",
"tooltip": "Cavalry +1 hack and pierce armor.",
"modifications": [
{ "value": "Armour/Hack", "add": 1 },
{ "value": "Armour/Pierce", "add": 1 }

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@ -7,7 +7,7 @@
"requirementsTooltip": "Unlocked in City Phase.",
"icon": "armor_plates_cavalry.png",
"researchTime": 40,
"tooltip": "Equip your cavalry mounts with armor. All Cavalry +1 Hack and Pierce armor level.",
"tooltip": "Cavalry +1 hack and pierce armor.",
"modifications": [
{ "value": "Armour/Hack", "add": 1 },
{ "value": "Armour/Pierce", "add": 1 }

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@ -14,7 +14,7 @@
"requirementsTooltip": "Unlocked in City Phase.",
"icon": "armor_cuirass_empire.png",
"researchTime": 40,
"tooltip": "All heroes +2 Hack Armor Levels and +2 Pierce Armor Levels, but also +50 Metal Cost.",
"tooltip": "Heroes +50 metal cost, +2 hack and pierce armor.",
"modifications": [
{ "value": "Armour/Hack", "add": 2 },
{ "value": "Armour/Pierce", "add": 2 },

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@ -19,7 +19,7 @@
"requirementsTooltip": "Unlocked in Town Phase.",
"icon": "armor_leather.png",
"researchTime": 40,
"tooltip": "All Infantry +1 Hack and Pierce Armor Level.",
"tooltip": "Infantry +1 hack and pierce armor.",
"modifications": [
{ "value": "Armour/Hack", "add": 1 },
{ "value": "Armour/Pierce", "add": 1 }

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@ -17,7 +17,7 @@
"requirementsTooltip": "Unlocked in City Phase.",
"icon": "armor_pteruges.png",
"researchTime": 40,
"tooltip": "All Infantry +1 Hack and Pierce Armor Level.",
"tooltip": "Infantry +1 hack and pierce armor.",
"modifications": [
{ "value": "Armour/Hack", "add": 1 },
{ "value": "Armour/Pierce", "add": 1 }

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@ -7,7 +7,7 @@
"supersedes": "armor_ship_hypozomata",
"icon": "armor_ship_gold.png",
"researchTime": 40,
"tooltip": "Lead sheathing protects ship hulls. +2 levels to all ship armor types.",
"tooltip": "Ships +2 armor.",
"modifications": [
{ "value": "Armour/Hack", "add": 2 },
{ "value": "Armour/Pierce", "add": 2 },

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@ -7,7 +7,7 @@
"supersedes": "armor_ship_reinforcedhull",
"icon": "armor_ship_silver.png",
"researchTime": 40,
"tooltip": "The hypozomata braces the ship's structure. +2 levels to all ship armor types.",
"tooltip": "Ships +2 armor.",
"modifications": [
{ "value": "Armour/Hack", "add": 2 },
{ "value": "Armour/Pierce", "add": 2 },

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@ -6,7 +6,7 @@
"requirementsTooltip": "Unlocked in Village Phase.",
"icon": "armor_ship_bronze.png",
"researchTime": 40,
"tooltip": "Wooden reinforcement beams for hulls. +2 levels to all ship armor types.",
"tooltip": "Ships +2 armor.",
"modifications": [
{ "value": "Armour/Hack", "add": 2 },
{ "value": "Armour/Pierce", "add": 2 },

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@ -7,7 +7,7 @@
"supersedes": "trade_convoys_speed",
"icon": "wheel.png",
"researchTime": 40,
"tooltip": "Traders +2 Hack and Pierce armor levels.",
"tooltip": "Traders +2 hack and pierce armor.",
"modifications": [
{ "value": "Armour/Hack", "add": 2 },
{ "value": "Armour/Pierce", "add": 2 }