Actually use variable added in 80d9a44ab5
. Refs #5501.
This was SVN commit r22468.
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80d9a44ab5
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@ -996,14 +996,14 @@ void ScenarioEditor::OnHelp(wxCommandEvent& event)
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void ScenarioEditor::OnMenuOpen(wxMenuEvent& event)
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{
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// This could be done far more elegantly if wxMenuItem had changeable id.
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// Ignore wxMSW system menu events, see https://trac.wildfiregames.com/ticket/5501
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wxMenu* menu = event.GetMenu();
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const wxMenu* menu = event.GetMenu();
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if (!menu)
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return;
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// This could be done far more elegantly if wxMenuItem had changeable id.
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wxMenu* pasteMenuItem = NULL;
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event.GetMenu()->FindItem(ID_Paste, &pasteMenuItem);
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menu->FindItem(ID_Paste, &pasteMenuItem);
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GetMenuBar()->Enable(ID_Paste, false);
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