[art][actors] Use the "normal" material instead of "parallax" for these 2 Kushite actors. The normal maps don't have an alpha anyway.
This was SVN commit r26751.
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@ -21,5 +21,5 @@
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<variant file="biped/rider/cavalry/base_spearman_relax_shield_01.xml" name="Spearman-Relax-Shield-01" frequency="1"/>
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<variant file="biped/rider/death_shield.xml"/>
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</group>
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<material>player_trans_parallax_spec.xml</material>
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<material>player_trans_norm_spec.xml</material>
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</actor>
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@ -21,5 +21,5 @@
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<variant file="biped/rider/cavalry/base_spearman_relax_shield_01.xml" name="Spearman-Relax-Shield-01" frequency="1"/>
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<variant file="biped/rider/death_shield.xml"/>
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</group>
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<material>player_trans_parallax_spec.xml</material>
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<material>player_trans_norm_spec.xml</material>
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</actor>
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