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forked from 0ad/0ad

Fix the walk/feeding animation of the gazelle.

Assign the basic_trans material.
Reported by: @Freagarach
This was SVN commit r22883.
This commit is contained in:
Stan 2019-09-10 07:54:16 +00:00
parent d59472fd42
commit 68705aa4b2

View File

@ -2,38 +2,43 @@
<actor version="1">
<castshadow/>
<group>
<variant frequency="2" name="male">
<variant frequency="100" name="base">
<animations>
<animation file="quadraped/deer_idle_01.dae" name="idle" speed="20"/>
<animation file="quadraped/deer_idle_02.dae" name="idle" speed="20"/>
<animation file="quadraped/deer_idle_03.dae" name="idle" speed="20"/>
<animation file="quadraped/deer_idle_04.dae" name="idle" speed="20"/>
<animation file="quadraped/deer_death_01.dae" name="death" speed="40"/>
<animation file="quadraped/deer_walk_01.dae" name="walk" speed="20"/>
<animation file="quadraped/deer_walk_02.dae" name="walk" speed="20"/>
<animation file="quadraped/deer_walk_01.dae" name="walk" speed="35"/>
<animation file="quadraped/deer_run_01.dae" name="run" speed="15"/>
<animation file="quadraped/deer_attack_01.dae" name="attack_melee" speed="20"/>
</animations>
<mesh>skeletal/deer_mesh.dae</mesh>
<textures>
<texture file="skeletal/animal_gazelle_02.dds" name="baseTex"/>
</textures>
</variant>
</group>
<group>
<variant frequency="2" name="male">
<animations>
<animation file="quadraped/deer_death_01.dae" name="death" speed="40"/>
</animations>
<props>
<prop actor="props/fauna/gazelle_horns.xml" attachpoint="antler"/>
</props>
<textures><texture file="skeletal/animal_gazelle_02.dds" name="baseTex"/></textures>
</variant>
<variant frequency="5" name="female">
<animations>
<animation file="quadraped/deer_idle_01.dae" name="idle" speed="5"/>
<animation file="quadraped/deer_idle_02.dae" name="idle" speed="5"/>
<animation file="quadraped/deer_idle_03.dae" name="idle" speed="5"/>
<animation file="quadraped/deer_idle_04.dae" name="idle" speed="5"/>
<animation file="quadraped/deer_death_02.dae" name="death" speed="40"/>
<animation file="quadraped/deer_walk_01.dae" name="walk" speed="20"/>
<animation file="quadraped/deer_walk_02.dae" name="walk" speed="20"/>
<animation file="quadraped/deer_run_01.dae" name="run" speed="15"/>
<animation file="quadraped/deer_attack_01.dae" name="attack_melee" speed="20"/>
</animations>
<mesh>skeletal/deer_mesh.dae</mesh>
<textures><texture file="skeletal/animal_gazelle_02.dds" name="baseTex"/></textures>
</variant>
</group>
<group>
<variant frequency="100" name="normal"/>
<variant frequency="0" name="feeding">
<animations>
<animation file="quadraped/deer_idle_04.dae" name="idle" speed="20"/>
<animation file="quadraped/deer_walk_02.dae" name="walk" speed="20"/>
</animations>
</variant>
</group>
<group>
@ -44,4 +49,5 @@
</props>
</variant>
</group>
<material>basic_trans.xml</material>
</actor>