Fix the walk/feeding animation of the gazelle.
Assign the basic_trans material. Reported by: @Freagarach This was SVN commit r22883.
This commit is contained in:
parent
d59472fd42
commit
68705aa4b2
@ -2,38 +2,43 @@
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="2" name="male">
|
||||
<variant frequency="100" name="base">
|
||||
<animations>
|
||||
<animation file="quadraped/deer_idle_01.dae" name="idle" speed="20"/>
|
||||
<animation file="quadraped/deer_idle_02.dae" name="idle" speed="20"/>
|
||||
<animation file="quadraped/deer_idle_03.dae" name="idle" speed="20"/>
|
||||
<animation file="quadraped/deer_idle_04.dae" name="idle" speed="20"/>
|
||||
<animation file="quadraped/deer_death_01.dae" name="death" speed="40"/>
|
||||
<animation file="quadraped/deer_walk_01.dae" name="walk" speed="20"/>
|
||||
<animation file="quadraped/deer_walk_02.dae" name="walk" speed="20"/>
|
||||
<animation file="quadraped/deer_walk_01.dae" name="walk" speed="35"/>
|
||||
<animation file="quadraped/deer_run_01.dae" name="run" speed="15"/>
|
||||
<animation file="quadraped/deer_attack_01.dae" name="attack_melee" speed="20"/>
|
||||
</animations>
|
||||
<mesh>skeletal/deer_mesh.dae</mesh>
|
||||
<textures>
|
||||
<texture file="skeletal/animal_gazelle_02.dds" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="2" name="male">
|
||||
<animations>
|
||||
<animation file="quadraped/deer_death_01.dae" name="death" speed="40"/>
|
||||
</animations>
|
||||
<props>
|
||||
<prop actor="props/fauna/gazelle_horns.xml" attachpoint="antler"/>
|
||||
</props>
|
||||
<textures><texture file="skeletal/animal_gazelle_02.dds" name="baseTex"/></textures>
|
||||
</variant>
|
||||
<variant frequency="5" name="female">
|
||||
<animations>
|
||||
<animation file="quadraped/deer_idle_01.dae" name="idle" speed="5"/>
|
||||
<animation file="quadraped/deer_idle_02.dae" name="idle" speed="5"/>
|
||||
<animation file="quadraped/deer_idle_03.dae" name="idle" speed="5"/>
|
||||
<animation file="quadraped/deer_idle_04.dae" name="idle" speed="5"/>
|
||||
<animation file="quadraped/deer_death_02.dae" name="death" speed="40"/>
|
||||
<animation file="quadraped/deer_walk_01.dae" name="walk" speed="20"/>
|
||||
<animation file="quadraped/deer_walk_02.dae" name="walk" speed="20"/>
|
||||
<animation file="quadraped/deer_run_01.dae" name="run" speed="15"/>
|
||||
<animation file="quadraped/deer_attack_01.dae" name="attack_melee" speed="20"/>
|
||||
</animations>
|
||||
<mesh>skeletal/deer_mesh.dae</mesh>
|
||||
<textures><texture file="skeletal/animal_gazelle_02.dds" name="baseTex"/></textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="100" name="normal"/>
|
||||
<variant frequency="0" name="feeding">
|
||||
<animations>
|
||||
<animation file="quadraped/deer_idle_04.dae" name="idle" speed="20"/>
|
||||
<animation file="quadraped/deer_walk_02.dae" name="walk" speed="20"/>
|
||||
</animations>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
@ -44,4 +49,5 @@
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans.xml</material>
|
||||
</actor>
|
||||
|
Loading…
Reference in New Issue
Block a user