1
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forked from 0ad/0ad

Rename Athen lambda to Athen Alpha Following @wowgetoffyourcellphone suggestion for consistency.

Replace temporary quinquereme shields with carthage aspis while a shield
texture package is done for better performance.

This was SVN commit r23650.
This commit is contained in:
Alexandermb 2020-05-09 20:50:13 +00:00
parent 839af11abc
commit 70dfac10ff
16 changed files with 199 additions and 196 deletions

View File

@ -10,9 +10,9 @@
</variant>
</group>
<group>
<variant frequency="1" file="shields/athen_aspis_lambda_01.xml" name="Athen-ISP-C-01"/>
<variant frequency="1" file="shields/athen_aspis_lambda_02.xml" name="Athen-ISP-C-02"/>
<variant frequency="1" file="shields/athen_aspis_lambda_03.xml" name="Athen-ISP-C-03"/>
<variant frequency="1" file="shields/athen_aspis_alpha_01.xml" name="Athen-ISP-C-01"/>
<variant frequency="1" file="shields/athen_aspis_alpha_02.xml" name="Athen-ISP-C-02"/>
<variant frequency="1" file="shields/athen_aspis_alpha_03.xml" name="Athen-ISP-C-03"/>
</group>
<material>player_trans_parallax_spec.xml</material>
</actor>

View File

@ -3,7 +3,7 @@
<castshadow/>
<group>
<variant>
<mesh>props/shield/aspis_02_front.dae</mesh>
<mesh>props/shield/aspis_01_front.dae</mesh>
<props>
<prop actor="props/units/shields/props/aspis_back_bronze_02.xml" attachpoint="root"/>
<prop actor="props/units/shields/props/aspis_handgrip_bronze_01.xml" attachpoint="handgrip"/>

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@ -1,61 +1,61 @@
<?xml version="1.0" encoding="UTF-8"?>
<variant name="Base">
<props>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_R_001"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_R_002"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_R_003"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_R_004"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_R_005"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_R_006"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_R_007"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_R_008"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_R_009"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_R_010"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_R_011"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_R_012"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_R_013"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_R_014"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_R_015"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_R_016"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_R_017"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_R_018"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_R_019"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_R_020"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_R_021"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_R_022"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_R_023"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_R_024"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_R_025"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_R_026"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_R_027"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_R_028"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_L_001"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_L_002"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_L_003"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_L_004"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_L_005"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_L_006"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_L_007"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_L_008"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_L_009"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_L_010"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_L_011"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_L_012"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_L_013"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_L_014"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_L_015"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_L_016"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_L_017"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_L_018"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_L_019"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_L_020"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_L_021"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_L_022"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_L_023"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_L_024"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_L_025"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_L_026"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_L_027"/>
<prop actor="props/units/shields/kart_round_spearman.xml" attachpoint="shield_L_028"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_R_001"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_R_002"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_R_003"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_R_004"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_R_005"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_R_006"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_R_007"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_R_008"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_R_009"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_R_010"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_R_011"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_R_012"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_R_013"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_R_014"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_R_015"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_R_016"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_R_017"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_R_018"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_R_019"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_R_020"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_R_021"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_R_022"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_R_023"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_R_024"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_R_025"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_R_026"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_R_027"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_R_028"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_L_001"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_L_002"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_L_003"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_L_004"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_L_005"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_L_006"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_L_007"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_L_008"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_L_009"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_L_010"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_L_011"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_L_012"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_L_013"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_L_014"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_L_015"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_L_016"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_L_017"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_L_018"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_L_019"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_L_020"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_L_021"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_L_022"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_L_023"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_L_024"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_L_025"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_L_026"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_L_027"/>
<prop actor="props/units/shields/aspis_kart_e.xml" attachpoint="shield_L_028"/>
</props>
</variant>

View File

@ -1,61 +1,61 @@
<?xml version="1.0" encoding="UTF-8"?>
<variant name="Base">
<props>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_R_001"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_R_002"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_R_003"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_R_004"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_R_005"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_R_006"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_R_007"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_R_008"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_R_009"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_R_010"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_R_011"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_R_012"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_R_013"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_R_014"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_R_015"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_R_016"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_R_017"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_R_018"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_R_019"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_R_020"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_R_021"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_R_022"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_R_023"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_R_024"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_R_025"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_R_026"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_R_027"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_R_028"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_L_001"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_L_002"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_L_003"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_L_004"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_L_005"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_L_006"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_L_007"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_L_008"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_L_009"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_L_010"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_L_011"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_L_012"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_L_013"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_L_014"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_L_015"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_L_016"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_L_017"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_L_018"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_L_019"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_L_020"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_L_021"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_L_022"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_L_023"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_L_024"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_L_025"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_L_026"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_L_027"/>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield_L_028"/>
<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_R_001"/>
<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_R_002"/>
<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_R_003"/>
<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_R_004"/>
<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_R_005"/>
<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_R_006"/>
<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_R_007"/>
<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_R_008"/>
<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_R_009"/>
<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_R_010"/>
<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_R_011"/>
<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_R_012"/>
<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_R_013"/>
<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_R_014"/>
<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_R_015"/>
<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_R_016"/>
<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_R_017"/>
<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_R_018"/>
<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_R_019"/>
<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_R_020"/>
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<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_R_025"/>
<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_R_026"/>
<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_R_027"/>
<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_R_028"/>
<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_L_001"/>
<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_L_002"/>
<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_L_003"/>
<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_L_004"/>
<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_L_005"/>
<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_L_006"/>
<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_L_007"/>
<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_L_008"/>
<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_L_009"/>
<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_L_010"/>
<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_L_011"/>
<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_L_012"/>
<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_L_013"/>
<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_L_014"/>
<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_L_015"/>
<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_L_016"/>
<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_L_017"/>
<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_L_018"/>
<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_L_019"/>
<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_L_020"/>
<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_L_021"/>
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<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_L_023"/>
<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_L_024"/>
<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_L_025"/>
<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_L_026"/>
<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_L_027"/>
<prop actor="props/units/shields/aspis_kart_a.xml" attachpoint="shield_L_028"/>
</props>
</variant>

View File

@ -1,61 +1,61 @@
<?xml version="1.0" encoding="UTF-8"?>
<variant name="Base">
<props>
<prop actor="props/units/shields/kart_round_isp_e.xml" attachpoint="shield_R_001"/>
<prop actor="props/units/shields/kart_round_isp_e.xml" attachpoint="shield_R_002"/>
<prop actor="props/units/shields/kart_round_isp_e.xml" attachpoint="shield_R_003"/>
<prop actor="props/units/shields/kart_round_isp_e.xml" attachpoint="shield_R_004"/>
<prop actor="props/units/shields/kart_round_isp_e.xml" attachpoint="shield_R_005"/>
<prop actor="props/units/shields/kart_round_isp_e.xml" attachpoint="shield_R_006"/>
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</props>
</variant>

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@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<variant file="shields/aspis_base_01.xml" name="Athen-Alpha-01">
<textures>
<texture file="props/shield/aspis_athen_alpha_01.png" name="baseTex"/>
</textures>
</variant>

View File

@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<variant file="shields/aspis_base_01.xml" name="Athen-Alpha-02">
<textures>
<texture file="props/shield/aspis_athen_alpha_02.png" name="baseTex"/>
</textures>
</variant>

View File

@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<variant file="shields/aspis_base_01.xml" name="Athen-Alpha-03">
<textures>
<texture file="props/shield/aspis_athen_alpha_03.png" name="baseTex"/>
</textures>
</variant>

View File

@ -1,6 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<variant file="shields/aspis_base_01.xml" name="Athen-Lambda-01">
<textures>
<texture file="props/shield/aspis_athen_lambda_01.png" name="baseTex"/>
</textures>
</variant>

View File

@ -1,6 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<variant file="shields/aspis_base_01.xml" name="Athen-Lambda-02">
<textures>
<texture file="props/shield/aspis_athen_lambda_02.png" name="baseTex"/>
</textures>
</variant>

View File

@ -1,6 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<variant file="shields/aspis_base_01.xml" name="Athen-Lambda-03">
<textures>
<texture file="props/shield/aspis_athen_lambda_03.png" name="baseTex"/>
</textures>
</variant>