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forked from 0ad/0ad

Fix a segfault, due to an infinite loop in an actor.

The kush gate door would make the kush gate struct pop, which in turn
would
call the door and etc.
Reported by: Dunedan
This was SVN commit r21558.
This commit is contained in:
Stan 2018-03-15 21:58:47 +00:00
parent 6d93be0f58
commit 8f77e88b15

View File

@ -22,7 +22,6 @@
<prop actor="particle/destruction_smoke_med.xml" attachpoint="root"/>
<prop actor="particle/destruction_dust_med.xml" attachpoint="root"/>
<prop actor="particle/destruction_dust_med_gray.xml" attachpoint="root"/>
<prop actor="structures/kushites/wall_gate.xml" attachpoint="root"/>
</props>
</variant>
</group>