Fix a segfault, due to an infinite loop in an actor.
The kush gate door would make the kush gate struct pop, which in turn would call the door and etc. Reported by: Dunedan This was SVN commit r21558.
This commit is contained in:
parent
6d93be0f58
commit
8f77e88b15
@ -22,7 +22,6 @@
|
||||
<prop actor="particle/destruction_smoke_med.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_med.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_med_gray.xml" attachpoint="root"/>
|
||||
<prop actor="structures/kushites/wall_gate.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
|
Loading…
Reference in New Issue
Block a user