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forked from 0ad/0ad

Simulation | Tooltip trickle food rate for garrisoned animals

Fixes #6687

This was SVN commit r27443.
This commit is contained in:
wowgetoffyourcellphone 2023-01-14 17:14:20 +00:00
parent 9347192591
commit 901e6fba28
3 changed files with 3 additions and 3 deletions

View File

@ -4,6 +4,6 @@
"modifications": [
{ "value": "ResourceTrickle/Rates/food", "add": 1 }
],
"auraDescription" : "Garrison domesticated animals within the Corral to enable a slow trickle of food per animal.",
"auraDescription" : "Garrison domesticated animals within the Corral to enable a slow trickle of food per animal. Pigs, Sheep, and Goats: 1 food/4 seconds. Cattle: 1 food/2 seconds.",
"auraName": "Ranching and Corralling"
}

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@ -28,7 +28,7 @@
<Identity>
<GenericName>Corral</GenericName>
<SelectionGroupName>template_structure_resource_corral</SelectionGroupName>
<Tooltip>Raise Domestic Animals for immediate slaughter, or garrison them instead to gain a free trickle of food.</Tooltip>
<Tooltip>Raise Domestic Animals for food.</Tooltip>
<VisibleClasses datatype="tokens">Economic Village Corral</VisibleClasses>
<Icon>structures/corral.png</Icon>
<Requirements>

View File

@ -2,7 +2,7 @@
<Entity parent="template_unit_fauna_herd">
<Identity>
<Classes datatype="tokens">Domestic</Classes>
<Tooltip>Kill to gather meat for quick food, or garrison in a Corral for a slow food trickle.</Tooltip>
<Tooltip>Kill to gather meat for quick food or garrison in a Corral for a slow food trickle.</Tooltip>
</Identity>
<ResourceTrickle>
<Rates>