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forked from 0ad/0ad

[Alpha 26] Make the Han spear cavalry into two-handed and remove the shield as requested by @AIEND

Refs:
https://wildfiregames.com/forum/topic/82754-alpha-26-pre-releaserelease-candidate-build-testing/?do=findComment&comment=503346

This was SVN commit r26945.
This commit is contained in:
wowgetoffyourcellphone 2022-06-13 20:28:31 +00:00
parent 106bc68120
commit 91aee3db59
3 changed files with 5 additions and 41 deletions

View File

@ -8,25 +8,13 @@
<prop actor="props/units/heads/head_china.xml" attachpoint="head"/>
<prop actor="props/units/helmets/han_cap.xml" attachpoint="helmet"/>
<prop actor="props/units/weapons/sheath/han_jian_sheath_left_d.xml" attachpoint="sheath_L"/>
<prop actor="props/units/shields/han_shield_03.xml" attachpoint="shield_arm"/>
<prop actor="props/units/weapons/spear/han_ji.xml" attachpoint="weapon_R"/>
</props>
<textures>
<texture file="skeletal/han/lamellar_01_spec.png" name="specTex"/>
</textures>
</variant>
</group>
<group>
<variant frequency="1" name="han_standard_spear">
<props>
<prop actor="props/units/weapons/spear/han_standard_spear.xml" attachpoint="weapon_R"/>
</props>
</variant>
<variant frequency="1" name="han_ji">
<props>
<prop actor="props/units/weapons/spear/han_ji.xml" attachpoint="weapon_R"/>
</props>
</variant>
</group>
<group>
<variant name="Han-Armor-Lamellar-01-Lacqurered-01">
<textures>
@ -45,7 +33,7 @@
</variant>
</group>
<group>
<variant file="biped/rider/cavalry/base_spearman_fast_shield_01.xml" frequency="1" name="Spearman-Fast-Shield-01"/>
<variant file="biped/rider/cavalry/base_spearman_2h_fast_relax.xml" name="Spearman-2h-Fast-Relax" frequency="1"/>
<variant file="biped/rider/carry_meat.xml"/>
</group>
<group>

View File

@ -8,19 +8,7 @@
<prop actor="props/units/heads/head_china.xml" attachpoint="head"/>
<prop actor="props/units/helmets/han_hairbun.xml" attachpoint="helmet"/>
<prop actor="props/units/helmets/headband_generic.xml" attachpoint="helmet"/>
<prop actor="props/units/shields/han_shield_03.xml" attachpoint="shield_arm"/>
<prop actor="props/units/weapons/sheath/han_jian_sheath_left_d.xml" attachpoint="sheath_L"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" name="han_standard_spear">
<props>
<prop actor="props/units/weapons/spear/han_standard_spear.xml" attachpoint="weapon_R"/>
</props>
</variant>
<variant frequency="1" name="han_ji">
<props>
<prop actor="props/units/weapons/spear/han_ji.xml" attachpoint="weapon_R"/>
</props>
</variant>
@ -43,7 +31,7 @@
</variant>
</group>
<group>
<variant file="biped/rider/cavalry/base_spearman_fast_shield_01.xml" frequency="1" name="Spearman-Fast-Shield-01"/>
<variant file="biped/rider/cavalry/base_spearman_2h_fast_relax.xml" name="Spearman-2h-Fast-Relax" frequency="1"/>
<variant file="biped/rider/carry_meat.xml"/>
</group>
<group>

View File

@ -8,25 +8,13 @@
<prop actor="props/units/heads/head_china.xml" attachpoint="head"/>
<prop actor="props/units/helmets/han_cavalry_swordsman_helmet.xml" attachpoint="helmet"/>
<prop actor="props/units/weapons/sheath/han_jian_sheath_left_d.xml" attachpoint="sheath_L"/>
<prop actor="props/units/shields/han_shield_03.xml" attachpoint="shield_arm"/>
<prop actor="props/units/weapons/spear/han_ji.xml" attachpoint="weapon_R"/>
</props>
<textures>
<texture file="skeletal/han/lamellar_02_spec.png" name="specTex"/>
</textures>
</variant>
</group>
<group>
<variant frequency="1" name="han_standard_spear">
<props>
<prop actor="props/units/weapons/spear/han_standard_spear.xml" attachpoint="weapon_R"/>
</props>
</variant>
<variant frequency="1" name="han_ji">
<props>
<prop actor="props/units/weapons/spear/han_ji.xml" attachpoint="weapon_R"/>
</props>
</variant>
</group>
<group>
<variant name="Han-Armor-Lamellar-02-Lacqurered-01">
<textures>
@ -45,7 +33,7 @@
</variant>
</group>
<group>
<variant file="biped/rider/cavalry/base_spearman_fast_shield_01.xml" frequency="1" name="Spearman-Fast-Shield-01"/>
<variant file="biped/rider/cavalry/base_spearman_2h_fast_relax.xml" name="Spearman-2h-Fast-Relax" frequency="1"/>
<variant file="biped/rider/carry_meat.xml"/>
</group>
<group>