This was SVN commit r6222.
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d5fedc7c76
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@ -4,10 +4,28 @@
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<castshadow/>
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<castshadow/>
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<group>
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<group>
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<variant frequency="1" name="helmet-roman-coolus">
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<variant frequency="1" name="helmet-coolus-simple">
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<mesh>props/helmet/rome_coolus_a.dae</mesh>
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<mesh>props/helmet/rome_coolus_a.dae</mesh>
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<texture>props/helmet/rome-e-coolus.dds</texture>
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<texture>props/helmet/rome-e-coolus.dds</texture>
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</variant>
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</variant>
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<variant frequency="1" name="helmet-coolus-spike">
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<mesh>props/helmet/rome_coolus_b.dae</mesh>
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<texture>props/helmet/rome-e-coolus.dds</texture>
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</variant>
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<variant frequency="1" name="helmet-coolus-feathers">
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<mesh>props/helmet/rome_coolus_c.dae</mesh>
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<texture>props/helmet/rome-e-coolus.dds</texture>
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</variant>
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<variant frequency="1" name="helmet-coolus-plume">
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<mesh>props/helmet/rome_coolus_d.dae</mesh>
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<texture>props/helmet/rome-e-coolus.dds</texture>
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</variant>
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<variant frequency="1" name="helmet-coolus-crest">
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<mesh>props/helmet/rome_coolus_e.dae</mesh>
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<texture>props/helmet/rome-e-coolus-centurion.dds</texture>
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</variant>
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</group>
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</group>
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<material>player_trans.xml</material>
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</actor>
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</actor>
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@ -6,7 +6,7 @@
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<group>
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<group>
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<variant frequency="100" name="Base">
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<variant frequency="100" name="Base">
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<mesh>props/m_staff.dae</mesh>
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<mesh>props/m_staff.dae</mesh>
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<texture>props/celt_prop_1.dds</texture>
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<texture>structural/celt_struct_1.dds</texture>
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</variant>
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</variant>
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</group>
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</group>
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BIN
binaries/data/mods/official/art/meshes/props/helmet/rome_coolus_b.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/official/art/meshes/props/helmet/rome_coolus_b.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/official/art/meshes/props/helmet/rome_coolus_c.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/official/art/meshes/props/helmet/rome_coolus_c.dae
(Stored with Git LFS)
Normal file
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BIN
binaries/data/mods/official/art/meshes/props/helmet/rome_coolus_d.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/official/art/meshes/props/helmet/rome_coolus_d.dae
(Stored with Git LFS)
Normal file
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BIN
binaries/data/mods/official/art/meshes/props/helmet/rome_coolus_e.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/official/art/meshes/props/helmet/rome_coolus_e.dae
(Stored with Git LFS)
Normal file
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BIN
binaries/data/mods/official/art/textures/skins/props/helmet/rome-e-coolus-centurion.dds
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/official/art/textures/skins/props/helmet/rome-e-coolus-centurion.dds
(Stored with Git LFS)
Normal file
Binary file not shown.
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