Fix gastaphrete like crossbowmen having their crossbow stand straight.
Reported by: @Langbart Fixes #6683 This was SVN commit r27476.
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@ -63,7 +63,7 @@
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<variant file="biped/attack_slaughter.xml"/>
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<variant file="biped/attack_slaughter.xml"/>
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<variant file="biped/attack_capture.xml"/>
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<variant file="biped/attack_capture.xml"/>
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<variant file="biped/gather_praise.xml"/>
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<variant file="biped/gather_praise.xml"/>
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<variant file="biped/death_infantry.xml"/>
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<variant file="biped/death_infantry_gastaphrete.xml"/>
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</group>
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</group>
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<material>player_trans_norm_spec.xml</material>
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<material>player_trans_norm_spec.xml</material>
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</actor>
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</actor>
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@ -40,7 +40,7 @@
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<variant file="biped/attack_slaughter.xml"/>
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<variant file="biped/attack_slaughter.xml"/>
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<variant file="biped/attack_capture.xml"/>
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<variant file="biped/attack_capture.xml"/>
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<variant file="biped/gather_praise.xml"/>
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<variant file="biped/gather_praise.xml"/>
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<variant file="biped/death_infantry.xml"/>
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<variant file="biped/death_infantry_gastaphrete.xml"/>
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</group>
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</group>
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<group>
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<group>
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<variant>
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<variant>
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@ -0,0 +1,6 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<variant frequency="0" name="Death">
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<props>
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<prop actor="props/units/blood_01.xml" attachpoint="root"/>
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</props>
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</variant>
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@ -1,10 +1,7 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="UTF-8"?>
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<variant name="Death">
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<variant file="biped/base_death_infantry.xml">
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<animations>
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<animations>
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<animation file="biped/infantry/death_a.dae" name="Death" id="death1" speed="60"/>
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<animation file="biped/infantry/death_a.dae" name="Death" id="death1" speed="60"/>
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<animation file="biped/infantry/death_b.dae" name="Death" id="death2" speed="60"/>
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<animation file="biped/infantry/death_b.dae" name="Death" id="death2" speed="60"/>
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</animations>
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</animations>
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<props>
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<prop actor="props/units/blood_01.xml" attachpoint="root"/>
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</props>
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</variant>
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</variant>
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@ -0,0 +1,6 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<variant file="biped/base_death_infantry.xml">
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<animations>
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<animation file="biped/infantry/death_a.dae" name="Death" id="death1" speed="60"/>
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</animations>
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</variant>
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