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forked from 0ad/0ad

Fix gastaphrete like crossbowmen having their crossbow stand straight.

Reported by: @Langbart
Fixes #6683

This was SVN commit r27476.
This commit is contained in:
Stan 2023-01-21 17:20:52 +00:00
parent e8ec04fd53
commit 9c6dd6b1ca
5 changed files with 15 additions and 6 deletions

View File

@ -63,7 +63,7 @@
<variant file="biped/attack_slaughter.xml"/>
<variant file="biped/attack_capture.xml"/>
<variant file="biped/gather_praise.xml"/>
<variant file="biped/death_infantry.xml"/>
<variant file="biped/death_infantry_gastaphrete.xml"/>
</group>
<material>player_trans_norm_spec.xml</material>
</actor>

View File

@ -40,7 +40,7 @@
<variant file="biped/attack_slaughter.xml"/>
<variant file="biped/attack_capture.xml"/>
<variant file="biped/gather_praise.xml"/>
<variant file="biped/death_infantry.xml"/>
<variant file="biped/death_infantry_gastaphrete.xml"/>
</group>
<group>
<variant>

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@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<variant frequency="0" name="Death">
<props>
<prop actor="props/units/blood_01.xml" attachpoint="root"/>
</props>
</variant>

View File

@ -1,10 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<variant name="Death">
<variant file="biped/base_death_infantry.xml">
<animations>
<animation file="biped/infantry/death_a.dae" name="Death" id="death1" speed="60"/>
<animation file="biped/infantry/death_b.dae" name="Death" id="death2" speed="60"/>
</animations>
<props>
<prop actor="props/units/blood_01.xml" attachpoint="root"/>
</props>
</variant>

View File

@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<variant file="biped/base_death_infantry.xml">
<animations>
<animation file="biped/infantry/death_a.dae" name="Death" id="death1" speed="60"/>
</animations>
</variant>