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forked from 0ad/0ad

Remove some obsolete backref logic from the deserializer. It was introduced in earlier versions of the SpiderMonkey API.

Name some variables more logically in one test.

Fixes #4244

This was SVN commit r18993.
This commit is contained in:
Nicolas Auvray 2016-11-24 14:47:49 +00:00
parent 808dd347b6
commit a27dc31b0e
3 changed files with 17 additions and 41 deletions

View File

@ -44,7 +44,6 @@ CStdDeserializer::CStdDeserializer(ScriptInterface& scriptInterface, std::istrea
CStdDeserializer::~CStdDeserializer()
{
FreeScriptBackrefs();
JS_RemoveExtraGCRootsTracer(m_ScriptInterface.GetJSRuntime(), CStdDeserializer::Trace, this);
}
@ -121,23 +120,6 @@ void CStdDeserializer::GetScriptBackref(u32 tag, JS::MutableHandleObject ret)
ret.set(m_ScriptBackrefs[tag]);
}
u32 CStdDeserializer::ReserveScriptBackref()
{
m_ScriptBackrefs.push_back(JS::Heap<JSObject*>(m_dummyObject));
return m_ScriptBackrefs.size()-1;
}
void CStdDeserializer::SetReservedScriptBackref(u32 tag, JS::HandleObject obj)
{
ENSURE(m_ScriptBackrefs[tag] == m_dummyObject);
m_ScriptBackrefs[tag] = JS::Heap<JSObject*>(obj);
}
void CStdDeserializer::FreeScriptBackrefs()
{
m_ScriptBackrefs.clear();
}
////////////////////////////////////////////////////////////////
jsval CStdDeserializer::ReadScriptVal(const char* UNUSED(name), JS::HandleObject appendParent)
@ -202,6 +184,8 @@ jsval CStdDeserializer::ReadScriptVal(const char* UNUSED(name), JS::HandleObject
if (hasCustomDeserialize)
{
AddScriptBackref(obj);
JS::RootedValue serialize(cx);
if (!JS_GetProperty(cx, obj, "Serialize", &serialize))
throw PSERROR_Serialize_ScriptError("JS_GetProperty failed");
@ -215,8 +199,6 @@ jsval CStdDeserializer::ReadScriptVal(const char* UNUSED(name), JS::HandleObject
JS::RootedValue objVal(cx, JS::ObjectValue(*obj));
m_ScriptInterface.CallFunctionVoid(objVal, "Deserialize", data);
AddScriptBackref(obj);
return JS::ObjectValue(*obj);
}
}
@ -352,7 +334,8 @@ jsval CStdDeserializer::ReadScriptVal(const char* UNUSED(name), JS::HandleObject
NumberU32_Unbounded("length", length);
// To match the serializer order, we reserve the typed array's backref tag here
u32 arrayTag = ReserveScriptBackref();
JS::RootedObject arrayObj(cx);
AddScriptBackref(arrayObj);
// Get buffer object
JS::RootedValue bufferVal(cx, ReadScriptVal("buffer", JS::NullPtr()));
@ -364,7 +347,6 @@ jsval CStdDeserializer::ReadScriptVal(const char* UNUSED(name), JS::HandleObject
if (!JS_IsArrayBufferObject(bufferObj))
throw PSERROR_Deserialize_ScriptError("js_IsArrayBuffer failed");
JS::RootedObject arrayObj(cx);
switch(arrayType)
{
case SCRIPT_TYPED_ARRAY_INT8:
@ -400,8 +382,6 @@ jsval CStdDeserializer::ReadScriptVal(const char* UNUSED(name), JS::HandleObject
if (!arrayObj)
throw PSERROR_Deserialize_ScriptError("js_CreateTypedArrayWithBuffer failed");
SetReservedScriptBackref(arrayTag, arrayObj);
return JS::ObjectValue(*arrayObj);
}
case SCRIPT_TYPE_ARRAY_BUFFER:
@ -423,38 +403,37 @@ jsval CStdDeserializer::ReadScriptVal(const char* UNUSED(name), JS::HandleObject
case SCRIPT_TYPE_OBJECT_MAP:
{
JS::RootedObject obj(cx, JS::NewMapObject(cx));
AddScriptBackref(obj);
u32 mapSize;
NumberU32_Unbounded("map size", mapSize);
// To match the serializer order, we reserve the map's backref tag here
u32 mapTag = ReserveScriptBackref();
for (u32 i=0; i<mapSize; ++i)
{
JS::RootedValue key(cx, ReadScriptVal("map key", JS::NullPtr()));
JS::RootedValue value(cx, ReadScriptVal("map value", JS::NullPtr()));
JS::MapSet(cx, obj, key, value);
}
SetReservedScriptBackref(mapTag, obj);
return JS::ObjectValue(*obj);
}
case SCRIPT_TYPE_OBJECT_SET:
{
u32 setSize;
NumberU32_Unbounded("set size", setSize);
JS::RootedValue setVal(cx);
m_ScriptInterface.Eval("(new Set())", &setVal);
// To match the serializer order, we reserve the set's backref tag here
u32 setTag = ReserveScriptBackref();
JS::RootedObject setObj(cx, &setVal.toObject());
AddScriptBackref(setObj);
u32 setSize;
NumberU32_Unbounded("set size", setSize);
for (u32 i=0; i<setSize; ++i)
{
JS::RootedValue value(cx, ReadScriptVal("set value", JS::NullPtr()));
m_ScriptInterface.CallFunctionVoid(setVal, "add", value);
}
JS::RootedObject setObj(cx, &setVal.toObject());
SetReservedScriptBackref(setTag, setObj);
return setVal;
}
default:

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@ -1,4 +1,4 @@
/* Copyright (C) 2013 Wildfire Games.
/* Copyright (C) 2016 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
@ -54,9 +54,6 @@ private:
virtual void AddScriptBackref(JS::HandleObject obj);
virtual void GetScriptBackref(u32 tag, JS::MutableHandleObject ret);
virtual u32 ReserveScriptBackref();
virtual void SetReservedScriptBackref(u32 tag, JS::HandleObject obj);
void FreeScriptBackrefs();
std::vector<JS::Heap<JSObject*> > m_ScriptBackrefs;
JS::PersistentRooted<JSObject*> m_dummyObject;

View File

@ -1,4 +1,4 @@
/* Copyright (C) 2015 Wildfire Games.
/* Copyright (C) 2016 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
@ -673,7 +673,7 @@ public:
);
helper_script_roundtrip("Nested maps using backrefs",
"var a = new Map(); var b = new Map(); b.set(1, a); b.set(2, a); b",
"var a = new Map(); var b = new Map(); a.set(1, b); a.set(2, b); a",
/* expected: */
"({})",
/* expected stream: */
@ -689,7 +689,7 @@ public:
"\x05" // SCRIPT_TYPE_INT
"\x02\0\0\0" // 2
"\x08" // SCRIPT_TYPE_BACKREF
"\x02\0\0\0" // ref. to object #2, i.e. "a", with #1 being "b"
"\x02\0\0\0" // ref. to object #2, i.e. "b", with #1 being "a"
);
}