1
0
forked from 0ad/0ad

Floor turn rates to 4

The pathfinders are not aware about turn time, and pathing becomes quite
poor with such low turn rates, leading to units that take much longer to
move than they used to.

Until the pathfinders are updated, we should refrain from using very low
turn rates on actual units.

Refs #6142

Differential Revision: https://code.wildfiregames.com/D4163
This was SVN commit r25784.
This commit is contained in:
wraitii 2021-06-13 08:11:48 +00:00
parent dd779872c4
commit a5399d34b8
9 changed files with 9 additions and 9 deletions

View File

@ -25,7 +25,7 @@
<metal>20</metal> <metal>20</metal>
</Loot> </Loot>
<Position> <Position>
<TurnRate>3</TurnRate> <TurnRate>4</TurnRate>
</Position> </Position>
<Resistance> <Resistance>
<Entity> <Entity>

View File

@ -14,7 +14,7 @@
<xp>260</xp> <xp>260</xp>
</Loot> </Loot>
<Position> <Position>
<TurnRate>3</TurnRate> <TurnRate>4</TurnRate>
</Position> </Position>
<Promotion> <Promotion>
<RequiredXp>150</RequiredXp> <RequiredXp>150</RequiredXp>

View File

@ -7,7 +7,7 @@
<xp>50</xp> <xp>50</xp>
</Loot> </Loot>
<Position> <Position>
<TurnRate>3</TurnRate> <TurnRate>4</TurnRate>
</Position> </Position>
<Sound> <Sound>
<SoundGroups> <SoundGroups>

View File

@ -36,7 +36,7 @@
<metal>40</metal> <metal>40</metal>
</Loot> </Loot>
<Position> <Position>
<TurnRate>3</TurnRate> <TurnRate>4</TurnRate>
</Position> </Position>
<Resistance> <Resistance>
<Entity> <Entity>

View File

@ -33,7 +33,7 @@
<Anchor>upright</Anchor> <Anchor>upright</Anchor>
<Floating>true</Floating> <Floating>true</Floating>
<FloatDepth>0</FloatDepth> <FloatDepth>0</FloatDepth>
<TurnRate>3</TurnRate> <TurnRate>4</TurnRate>
</Position> </Position>
<Repairable> <Repairable>
<RepairTimeRatio>4.0</RepairTimeRatio> <RepairTimeRatio>4.0</RepairTimeRatio>

View File

@ -58,7 +58,7 @@
<metal>60</metal> <metal>60</metal>
</Loot> </Loot>
<Position> <Position>
<TurnRate>2</TurnRate> <TurnRate>4</TurnRate>
</Position> </Position>
<Sound> <Sound>
<SoundGroups> <SoundGroups>

View File

@ -52,7 +52,7 @@
<metal>20</metal> <metal>20</metal>
</Loot> </Loot>
<Position> <Position>
<TurnRate>2</TurnRate> <TurnRate>4</TurnRate>
</Position> </Position>
<Sound> <Sound>
<SoundGroups> <SoundGroups>

View File

@ -19,7 +19,7 @@
</Identity> </Identity>
<Position> <Position>
<Anchor>pitch-roll</Anchor> <Anchor>pitch-roll</Anchor>
<TurnRate>2</TurnRate> <TurnRate>4</TurnRate>
</Position> </Position>
<Repairable> <Repairable>
<RepairTimeRatio>4.0</RepairTimeRatio> <RepairTimeRatio>4.0</RepairTimeRatio>

View File

@ -26,7 +26,7 @@
</Loot> </Loot>
<Position> <Position>
<Anchor>pitch</Anchor> <Anchor>pitch</Anchor>
<TurnRate>3</TurnRate> <TurnRate>4</TurnRate>
</Position> </Position>
<Resistance> <Resistance>
<Entity> <Entity>