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forked from 0ad/0ad

Remove Premake3 files. Closes #934.

This was SVN commit r10362.
This commit is contained in:
fcxSanya 2011-10-03 19:09:03 +00:00
parent c53c098fec
commit b0ad0d97be
113 changed files with 16 additions and 27084 deletions

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-- this file provides package_add_extern_libs, which takes care of the
-- dirty details of adding the libraries' include and lib paths.
--
-- TYPICAL TASK: add new library. Instructions:
-- 1) add a new extern_lib_defs entry
-- 2) add library name to extern_libs tables in premake.lua for all 'packages' that want to use it
-- directory in which all library subdirectories reside.
libraries_dir = "../../../libraries/"
local function add_extern_lib_paths(extern_lib)
-- Add '<libraries root>/<libraryname>/lib' and '/include' to the includepaths and libpaths
-- Often, the headers in libraries/ are windows-specific (always, except
-- for cxxtest and fcollada). So don't add the include dir unless on
-- windows or processing one of those libs.
if OS == "windows" or
extern_lib == "cxxtest" or
extern_lib == "fcollada" or
extern_lib == "valgrind" or
(extern_lib == "enet" and not options["with-system-enet"]) or
(extern_lib == "nvtt" and not options["with-system-nvtt"])
then
tinsert(package.includepaths, libraries_dir .. extern_lib .. "/include")
-- Insert libs at pos=1 (i.e. the front of the list) so they take
-- precedence over system libraries
tinsert(package.libpaths, 1, libraries_dir .. extern_lib .. "/lib")
end
end
-- For unixes: add buildflags and linkflags from the given pkg-config module.
local function pkgconfig(lib)
tinsert(package.buildoptions, "`pkg-config "..lib.." --cflags`")
tinsert(package.gnu_external, "`pkg-config "..lib.." --libs`")
end
-- library definitions
-- in a perfect world, libraries would have a common installation template,
-- i.e. location of include directory, naming convention for .lib, etc.
-- this table provides a means of working around each library's differences.
--
-- the default assumptions are:
-- * extern_lib (name of library [string]) is subdirectory of libraries_dir;
-- * this directory contains include and lib subdirectories which hold the
-- appendant files
-- * debug import library and DLL are distinguished with a "d" suffix
-- * the library should be marked for delay-loading.
--
-- the following options can override these:
-- * win_names: table of import library / DLL names (no extension) when
-- running on Windows.
-- * unix_names: as above; shared object names when running on non-Windows.
-- * osx_names: as above; for OS X specificall (overrides unix_names if both are
-- specified)
-- * linux_names: ditto for Linux (overrides unix_names if both given)
--
-- win- and unix-names are 'required'; if not specified, no linking against the
-- library happens on platforms whose *_names are missing.
-- (rationale: this allows for libraries that do not link against anything,
-- e.g. Boost).
--
-- * dbg_suffix: changes the debug suffix from the above default.
-- can be "" to indicate the library doesn't have a debug build;
-- in that case, the same library (without suffix) is used in
-- all build configurations.
-- * no_delayload: indicate the library is not to be delay-loaded.
-- this is necessary for some libraries that do not support it,
-- e.g. Xerces (which is so stupid as to export variables).
-- * add_func: a function that overrides everything else. responsible for
-- setting include and library paths, adding .links (linker input), and
-- arranging for delay-loading. this is necessary e.g. for wxWidgets,
-- which is unfortunately totally incompatible with our
-- library installation rules.
-- * depends: a table of external libraries that this library depends on
-- * defines: a table of symbols to define
extern_lib_defs = {
boost = {
unix_names = { "boost_signals-mt", "boost_filesystem-mt", "boost_system-mt" },
osx_names = { "boost_signals-mt", "boost_filesystem-mt", "boost_system-mt" }
},
cryptopp = {
win_names = { "cryptopp" },
unix_names = { "cryptopp" },
},
cxxtest = {
},
misc = {
},
comsuppw = {
win_names = { "comsuppw" },
dbg_suffix = "d",
no_delayload = 1
},
dl = {
win_names = { },
unix_names = { "dl" },
},
enet = {
win_names = { "enet" },
unix_names = { "enet" },
},
fcollada = {
add_func = function()
tinsert(package.includepaths, libraries_dir.."fcollada/include")
tinsert(package.libpaths, libraries_dir.."fcollada/lib")
if OS == "windows" then
tinsert(package.config["Debug" ].links, "FColladaD")
tinsert(package.config["Testing"].links, "FCollada")
tinsert(package.config["Release"].links, "FCollada")
else
tinsert(package.config["Debug" ].links, "FColladaSD")
tinsert(package.config["Testing"].links, "FColladaSR")
tinsert(package.config["Release"].links, "FColladaSR")
end
end,
},
ffmpeg = {
win_names = { "avcodec-51", "avformat-51", "avutil-49", "swscale-0" },
unix_names = { "avcodec", "avformat", "avutil" },
dbg_suffix = "",
},
libcurl = {
win_names = { "libcurl" },
unix_names = { "curl" },
},
libjpg = {
win_names = { "jpeg-6b" },
unix_names = { "jpeg" },
},
libpng = {
win_names = { "libpng14" },
unix_names = { "png" },
},
libxml2 = {
add_func = function()
if OS == "windows" then
tinsert(package.includepaths, libraries_dir.."libxml2/include")
tinsert(package.libpaths, libraries_dir.."libxml2/lib")
tinsert(package.config["Debug" ].links, "libxml2")
tinsert(package.config["Testing"].links, "libxml2")
tinsert(package.config["Release"].links, "libxml2")
else
pkgconfig("libxml-2.0")
-- libxml2 needs _REENTRANT or __MT__ for thread support;
-- OS X doesn't get either set by default, so do it manually
if OS == "macosx" then
tinsert(package.defines, "_REENTRANT")
end
end
end,
},
nvtt = {
win_names = { "nvtt" },
unix_names = { "nvcore", "nvmath", "nvimage", "nvtt" },
defines = { "NVTT_SHARED=1" },
dbg_suffix = "", -- for performance we always use the Release-mode version
},
openal = {
win_names = { "openal32" },
unix_names = { "openal" },
osx_frameworks = { "OpenAL" },
dbg_suffix = "",
no_delayload = 1, -- delayload seems to cause errors on startup
},
opengl = {
win_names = { "opengl32", "gdi32" },
unix_names = { "GL", "X11" },
osx_frameworks = { "OpenGL" },
dbg_suffix = "",
},
sdl = {
add_func = function()
add_extern_lib_paths("sdl")
if OS ~= "windows" then
-- "pkg-config sdl --libs" appears to include both static and dynamic libs
-- when on MacPorts, which is bad, so use sdl-config instead
tinsert(package.buildoptions, "`sdl-config --cflags`")
tinsert(package.gnu_external, "`sdl-config --libs`")
end
end
},
spidermonkey = {
add_func = function()
if OS == "windows" then
include_dir = "include-win32"
else
include_dir = "include-unix"
end
tinsert(package.config["Debug" ].includepaths, libraries_dir.."spidermonkey/"..include_dir)
tinsert(package.config["Testing"].includepaths, libraries_dir.."spidermonkey/"..include_dir)
tinsert(package.config["Release"].includepaths, libraries_dir.."spidermonkey/"..include_dir)
tinsert(package.libpaths, libraries_dir.."spidermonkey/lib")
tinsert(package.config["Debug" ].links, "mozjs185-ps-debug")
tinsert(package.config["Testing"].links, "mozjs185-ps-release")
tinsert(package.config["Release"].links, "mozjs185-ps-release")
end,
},
valgrind = {
},
vorbis = {
win_names = { "vorbisfile" },
unix_names = { "vorbisfile" },
dbg_suffix = "_d",
},
wxwidgets = {
add_func = function()
if OS == "windows" then
tinsert(package.includepaths, libraries_dir.."wxwidgets/include/msvc")
tinsert(package.includepaths, libraries_dir.."wxwidgets/include")
tinsert(package.libpaths, libraries_dir.."wxwidgets/lib/vc_lib")
tinsert(package.config["Debug" ].links, "wxmsw28ud_gl")
tinsert(package.config["Testing"].links, "wxmsw28ud_gl")
tinsert(package.config["Release"].links, "wxmsw28u_gl")
else
tinsert(package.buildoptions, "`wx-config --unicode=yes --cxxflags`")
tinsert(package.gnu_external, "`wx-config --unicode=yes --libs std,gl`")
end
end,
},
x11 = {
win_names = { },
unix_names = { "X11" },
},
xerces = {
win_names = { "xerces-c_2" },
unix_names = { "xerces-c" },
no_delayload = 1,
},
zlib = {
win_names = { "zlib1" },
unix_names = { "z" },
},
}
local function add_delayload(name, suffix, def)
if def["no_delayload"] then
return
end
-- currently only supported by VC; nothing to do on other platforms.
if OS ~= "windows" then
return
end
-- no extra debug version; use same library in all configs
if suffix == "" then
tinsert(package.linkoptions, "/DELAYLOAD:"..name..".dll")
-- extra debug version available; use in debug/testing config
else
local dbg_cmd = "/DELAYLOAD:" .. name .. suffix .. ".dll"
local cmd = "/DELAYLOAD:" .. name .. ".dll"
tinsert(package.config["Debug" ].linkoptions, dbg_cmd)
-- 'Testing' config uses 'Debug' DLLs
tinsert(package.config["Testing"].linkoptions, dbg_cmd)
tinsert(package.config["Release"].linkoptions, cmd)
end
end
local function add_extern_lib(extern_lib, def)
add_extern_lib_paths(extern_lib)
-- careful: make sure to only use *_names when on the correct platform.
local names = {}
if OS == "windows" then
if def.win_names then
names = def.win_names
end
elseif OS == "linux" and def.linux_names then
names = def.linux_names
elseif OS == "macosx" and def.osx_names then
names = def.osx_names
elseif def.unix_names then
names = def.unix_names
end
local suffix = "d"
-- library is overriding default suffix (typically "" to indicate there is none)
if def["dbg_suffix"] then
suffix = def["dbg_suffix"]
end
-- non-Windows doesn't have the distinction of debug vs. release libraries
-- (to be more specific, they do, but the two are binary compatible;
-- usually only one type - debug or release - is installed at a time).
if OS ~= "windows" then
suffix = ""
end
if def.defines then
tinsert(package.defines, def.defines)
end
-- OS X "Frameworks" need to be added in a special way to the link
-- i.e. by linkoptions += "-framework ..."
if OS == "macosx" and def.osx_frameworks then
for i,name in pairs(def.osx_frameworks) do
tinsert(package.linkoptions, "-framework " .. name)
end
else
for i,name in pairs(names) do
tinsert(package.config["Debug" ].links, name .. suffix)
-- 'Testing' config uses 'Debug' DLLs
tinsert(package.config["Testing"].links, name .. suffix)
tinsert(package.config["Release"].links, name)
add_delayload(name, suffix, def)
end
end
end
-- add a set of external libraries to the package; takes care of
-- include / lib path and linking against the import library.
-- extern_libs: table of library names [string]
function package_add_extern_libs(extern_libs)
local function add_with_deps(libs, lib)
local def = extern_lib_defs[lib]
assert(def, "external library " .. lib .. " not defined")
tinsert(libs, lib)
if def.depends then
for i,dep in pairs(def.depends) do
add_with_deps(libs, dep)
end
end
end
local libs = {}
for i,extern_lib in pairs(extern_libs) do
add_with_deps(libs, extern_lib)
end
for i,extern_lib in pairs(libs) do
local def = extern_lib_defs[extern_lib]
if def.add_func then
def.add_func()
else
add_extern_lib(extern_lib, def)
end
end
if OS == "macosx" then
-- MacPorts uses /opt/local as the prefix for most of its libraries,
-- which isn't on the default compiler's default include path.
-- This needs to come after we add our own external libraries, so that
-- our versions take precedence over the system versions (especially
-- for SpiderMonkey), which means we have to do it per-config
tinsert(package.config["Debug" ].includepaths, "/opt/local/include")
tinsert(package.config["Testing"].includepaths, "/opt/local/include")
tinsert(package.config["Release"].includepaths, "/opt/local/include")
tinsert(package.config["Debug" ].libpaths, "/opt/local/lib")
tinsert(package.config["Testing"].libpaths, "/opt/local/lib")
tinsert(package.config["Release"].libpaths, "/opt/local/lib")
end
end

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function sourcesfromdirs(root, dirs)
local res = {}
for i,v in pairs(dirs) do
local prefix
if v == "" then prefix = root..v else prefix = root..v.."/" end
local files = matchfiles(
prefix.."*.cpp",
prefix.."*.h",
prefix.."*.inl",
prefix.."*.asm",
prefix.."*.js")
listconcat(res, files)
end
return res
end
function trimrootdir(root, dirs)
for i,v in pairs(dirs) do
dirs[i] = strsub(v, strlen(root))
end
end
function listconcat(list, values)
for i,v in pairs(values) do
table.insert(list, v)
end
end

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Premake Changelog
-----------------
3.1
* Added support for Visual Studio 2005
* Added support for Windows resources to GNU make target
* Added path handling functions to Lua environment
* Added matchrecursive() for recursive file searches
* Added os.fileexists() function to Lua environment
* Added os.appendfile() function to Lua environment
* Changed `monoresgen` to `resgen` to keep up with Mono project
* Added `mono2` .NET compiler set for Mono .NET 2.0 support
* Feature 1096677: exclude files from matchfiles (package.excludes)
* Bug 1439463: VS2003 RTTI problem
* Bug 1439446: GNU Makefile problem under Mingw32
* Bug 1422068: package.path="." causes bad makefiles
* Bug 1431530: makefile target fails when project path specified
3.0
* Upgraded Lua interpreter to version 5.0.1
* The options table now stores simple values, rather than tables
* Completed MonoDevelop support
* Improved .NET resource handling for GNU generator
* Added unit test suite
* Merged Scott Graham unicode build flag patch
* Removed package.warninglevel in favor of extra-warnings flag
* Added package.targetprefix
* Overhauled structure of generated GNU makefiles
* Added --os command line option
* Fixed bug 1268588: Use gcc to link C packages
* Fixed bug 1363306: GNU C# should copy referenced DLLs
2.4
* Added chdir() to Lua script environment
* Merged Thomas Harning's patch for .NET resources on GNU
* Fixed bug 1194702: Can't put multiple packages in same directory
* Fixed bug in GNU shared library builds (doh!)
* Added target 'vs2002' to replace 'vs7'
2.3
* Added 'project.config[]' with 'bindir' and 'libdir'
* Merged Scott Graham's "warninglevel" patch.
* Fixed bug 1153484: Import lib in wrong directory.
* Fixed bug 1013352: Stack overflow with large projects.
* Fixed bug 945406: package.files, bad value = crash
2.2
* Worked around VS.NET bug for .NET assemblies > 64K.
* Added --very-verbose flag to GNU generator.
* GNU generator now supports assembly sources.
2.1
* File extension of generated binaries can now be set
with config.targetextension.
* Windows targets now handle .def files for DLLs.
2.0
* Can now specify build actions per file
* Include paths are now passed to VC7 resource compiler
* Removed _WIN32 define from Cygwin makefiles
* Added package.objdir to set intermediates directory
* Added rmdir() to Lua script environment
* A big bag of bug fixes
1.9
* Made verbose mode even more verbose.
* posix.c now builds properly as C.
* Fixed package dependency generation for GNU and VS2003.
* Display Lua version number in usage text.
* Fixed VS link between *.aspx and *.aspx.cs files.
* Fixed VS link between *.resx and *.cs files.
* Fixed *.d file generation for gcc 2.9x.
* Unified various help options under '--help'.
* Bin and Lib paths can now be arbitrarily long.
* linkoptions are now applied in VC6 and VC7 projects.
1.8
* Added support for ASP.NET projects.
* Fixed a bug in VC6 support for static libraries.
* matchfiles() now uses package path instead of script path.
* Added --verbose option.
* No longer apply no-rtti and no-exceptions to *.c files.
1.7
* Location of generated project files can now be specified with
the project.path variable.
* Inter-package dependencies are fixed for GNU makefiles.
* No longer need to execute in same directory as project script.
* Added "c" language specifier.
* Added support for .resx and .config files to C# projects.
* Added support for full assembly names in .NET references.
* Fixed handling of paths in package.target variable.
* Improved support for SharpDevelop.
* Started support for OS X.
* Added support for Digital Mars compiler.
1.6.1
* VS7 generator crashed if a package was built before one of its
dependencies. Now immediately assigns UUID before processing.
1.6
* Added support for Visual Studio 2003 and SharpDevelop.
* Added binaries directory as a reference path for VS7.
1.5
* Added initial support for building static libraries.
* Added "no-main" flag, prevents overriding WinMain() on
Windows builds.
* Added "--no-rtti" and "no-exceptions" build flags to
disable those C++ features.
* Display error message when project has no packages.
* Moved VC7 *.pdb files into intermediates directory.
1.4
* Bug fixes to the path manipulation routines.
* GNU makefiles are regenerated when premake scripts change.
1.3
* Added support for the Cygwin environment.
* Added "static-runtime" build flag to statically link against C/C++
standard runtime libraries.
* Bug fixes to Visual Studio 6 and 7 generators and path reversing
algorithm.
1.2
* Standardized format of command-line options.
* Can now handle custom command-line options in script.
* Added new function findlib().
* Added new C++ build flag "managed" for writing C++ .NET code.
* Can now use open-source C# compilers in VS6 generator.
* Several bug fixes to the VS7 generator.
1.1
* Added support for custom build configurations. Added "optimize",
"optimize-size", "optimize-speed", and "no-symbols" flags to control
build settings.
* Added matchfiles() to select files using wildcards.
* Added "unsafe" flag for C# projects.
* Added newpackage() function for creating new package objects inline,
instead of creating separate scripts.
* Changed include() to dopackage() and option() to addoption(). The old
versions have been kept for compatibility, but will be deprecated
eventually.
* Major cleanup of the source code.
1.0
* Fixed a bug related to the reference paths in VS7 C# projects.
* Display a warning message if a reference path can't be found.
* Automatically create bin and lib directories if they do not exist.
* GNU C# projects will now properly use the configured library paths.
0.9.2
* Added --with-mono and --with-pnet options.
* VS7 C# projects will now properly use the configured library paths.
0.9.1
* Switched to Lua (http://www.lua.org/) for project script parsing.
* Add support for custom project options.
* Changed 'type' to 'kind' to avoid conflict with Lua function of the same name.
* Changed 'conexe' to 'exe' because I liked it better.
* Changed 'library' to 'dll' for C# projects to keep things consistent.
0.9.0
* Initial public release.

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form) with the major components (compiler, kernel, and so on) of the
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itself accompanies the executable.
If distribution of executable or object code is made by offering
access to copy from a designated place, then offering equivalent
access to copy the source code from the same place counts as
distribution of the source code, even though third parties are not
compelled to copy the source along with the object code.
4. You may not copy, modify, sublicense, or distribute the Program
except as expressly provided under this License. Any attempt
otherwise to copy, modify, sublicense or distribute the Program is
void, and will automatically terminate your rights under this License.
However, parties who have received copies, or rights, from you under
this License will not have their licenses terminated so long as such
parties remain in full compliance.
5. You are not required to accept this License, since you have not
signed it. However, nothing else grants you permission to modify or
distribute the Program or its derivative works. These actions are
prohibited by law if you do not accept this License. Therefore, by
modifying or distributing the Program (or any work based on the
Program), you indicate your acceptance of this License to do so, and
all its terms and conditions for copying, distributing or modifying
the Program or works based on it.
6. Each time you redistribute the Program (or any work based on the
Program), the recipient automatically receives a license from the
original licensor to copy, distribute or modify the Program subject to
these terms and conditions. You may not impose any further
restrictions on the recipients' exercise of the rights granted herein.
You are not responsible for enforcing compliance by third parties to
this License.
7. If, as a consequence of a court judgment or allegation of patent
infringement or for any other reason (not limited to patent issues),
conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot
distribute so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you
may not distribute the Program at all. For example, if a patent
license would not permit royalty-free redistribution of the Program by
all those who receive copies directly or indirectly through you, then
the only way you could satisfy both it and this License would be to
refrain entirely from distribution of the Program.
If any portion of this section is held invalid or unenforceable under
any particular circumstance, the balance of the section is intended to
apply and the section as a whole is intended to apply in other
circumstances.
It is not the purpose of this section to induce you to infringe any
patents or other property right claims or to contest validity of any
such claims; this section has the sole purpose of protecting the
integrity of the free software distribution system, which is
implemented by public license practices. Many people have made
generous contributions to the wide range of software distributed
through that system in reliance on consistent application of that
system; it is up to the author/donor to decide if he or she is willing
to distribute software through any other system and a licensee cannot
impose that choice.
This section is intended to make thoroughly clear what is believed to
be a consequence of the rest of this License.
8. If the distribution and/or use of the Program is restricted in
certain countries either by patents or by copyrighted interfaces, the
original copyright holder who places the Program under this License
may add an explicit geographical distribution limitation excluding
those countries, so that distribution is permitted only in or among
countries not thus excluded. In such case, this License incorporates
the limitation as if written in the body of this License.
9. The Free Software Foundation may publish revised and/or new versions
of the General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the Program
specifies a version number of this License which applies to it and "any
later version", you have the option of following the terms and conditions
either of that version or of any later version published by the Free
Software Foundation. If the Program does not specify a version number of
this License, you may choose any version ever published by the Free Software
Foundation.
10. If you wish to incorporate parts of the Program into other free
programs whose distribution conditions are different, write to the author
to ask for permission. For software which is copyrighted by the Free
Software Foundation, write to the Free Software Foundation; we sometimes
make exceptions for this. Our decision will be guided by the two goals
of preserving the free status of all derivatives of our free software and
of promoting the sharing and reuse of software generally.
NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
REPAIR OR CORRECTION.
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Library General
Public License instead of this License.

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@ -1,21 +0,0 @@
# Makefile autogenerated by premake
# Don't edit this file! Instead edit `premake.lua` then rerun `make`
# Options:
# CONFIG=[Debug|Release]
ifndef CONFIG
CONFIG=Debug
endif
export CONFIG
.PHONY: all clean Premake
all: Premake
Premake:
@echo ==== Building Premake ====
@$(MAKE) --no-print-directory -C Src
clean:
@$(MAKE) --no-print-directory -C Src clean

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@ -1,7 +0,0 @@
<NUnitProject>
<Settings activeconfig="Debug" />
<Config name="Debug" binpathtype="Auto">
<assembly path="bin\Premake.Tests.dll" />
</Config>
<Config name="Release" binpathtype="Auto" />
</NUnitProject>

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@ -1,29 +0,0 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "Premake"=Src/Premake.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################

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@ -1,21 +0,0 @@
Microsoft Visual Studio Solution File, Format Version 8.00
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Premake", "Src\Premake.vcproj", "{B33708C1-1744-52D6-8DCE-385E5CF8C348}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfiguration) = preSolution
Debug = Debug
Release = Release
EndGlobalSection
GlobalSection(ProjectConfiguration) = postSolution
{B33708C1-1744-52D6-8DCE-385E5CF8C348}.Debug.ActiveCfg = Debug|Win32
{B33708C1-1744-52D6-8DCE-385E5CF8C348}.Debug.Build.0 = Debug|Win32
{B33708C1-1744-52D6-8DCE-385E5CF8C348}.Release.ActiveCfg = Release|Win32
{B33708C1-1744-52D6-8DCE-385E5CF8C348}.Release.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
EndGlobalSection
GlobalSection(ExtensibilityAddIns) = postSolution
EndGlobalSection
EndGlobal

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@ -1,20 +0,0 @@
PREMAKE v3.1
Copyright (C) 2002-2006 by Jason Perkins
Distributed under the GNU General Public License, see LICENSE.txt
The Lua language and runtime library is (C) TeCGraf, PUC-Rio.
See their website at http://www.lua.org/
BUILDING PREMAKE
GNU make: type 'make'
MS Visual C++ 6: open Premake.dsw and build.
MS Visual C++ 2002-2005: open Premake.sln and build.
For questions, comments, or more information, visit the project
website at http://premake.sourceforge.net/

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@ -1,54 +0,0 @@
Lua Copyright Notice
--------------------
Lua is free and non-proprietary.
It can be used for both academic and commercial purposes at absolutely no cost.
There are no royalties or GNU-like "copyleft" restrictions.
Lua (probably) qualifies as Open Source software.
Nevertheless, Lua is not in the public domain and TeCGraf keeps its copyright.
If you use Lua, please give us credit (a nice way to do this is to include a
Lua logo in a web page for your product), but we would appreciate *not*
receiving lengthy legal documents to sign.
The legal details are below.
===============================================================================
Copyright (C) 1994-2000 TeCGraf, PUC-Rio. All rights reserved.
Permission is hereby granted, without written agreement and without license
or royalty fees, to use, copy, modify, translate, and distribute
this software and its documentation (hereby called the "package")
for any purpose, including commercial applications, subject to
the following conditions:
* The above copyright notice and this permission notice shall appear in all
copies or substantial portions of this package.
* The origin of this package must not be misrepresented; you must not
claim that you wrote the original package. If you use this package in a
product, an acknowledgment in the product documentation would be greatly
appreciated (but it is not required).
* Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original package.
The authors specifically disclaim any warranties, including, but not limited
to, the implied warranties of merchantability and fitness for a particular
purpose. The package provided hereunder is on an "as is" basis, and the
authors have no obligation to provide maintenance, support, updates,
enhancements, or modifications. In no event shall TeCGraf, PUC-Rio, or the
authors be held liable to any party for direct, indirect, special,
incidental, or consequential damages arising out of the use of this package
and its documentation.
The Lua language and this implementation have been entirely designed and written
by Waldemar Celes, Roberto Ierusalimschy, and Luiz Henrique de Figueiredo
at TeCGraf, PUC-Rio in Brazil.
This implementation contains no third-party code.
===============================================================================
(end of COPYRIGHT)

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@ -1,72 +0,0 @@
This is Lua 4.0.
See HISTORY for a summary of changes since the last version.
* What is Lua?
------------
Lua is a powerful, light-weight programming language designed for extending
applications. Lua is also frequently used as a general-purpose, stand-alone
language.
Lua combines simple procedural syntax (similar to Pascal) with powerful
data description constructs based on associative arrays and extensible
semantics. Lua is dynamically typed, interpreted from bytecodes, and has
automatic memory management, making it ideal for configuration, scripting,
and rapid prototyping.
Lua is a language engine that you can embed into your application.
This means that, besides syntax and semantics, Lua has an API that
allows the application to exchange data with Lua programs and also to
extend Lua with C functions. In this sense, Lua can be regarded as a
language framework for building domain-specific languages.
Lua is implemented as a small library of C functions, written in ANSI C,
and compiles unmodified in all known platforms. The implementation goals
are simplicity, efficiency, portability, and low embedding cost.
The result is a fast language engine with small footprint, making it
ideal in embedded systems too.
Lua was awarded the first prize (technological category) in the
Second Compaq Award for Research and Development in Computer Science in 1997.
This award was a joint venture of Compaq Computer in Brazil, the Brazilian
Ministry of Science and Technology, and the Brazilian Academy of Sciences.
Lua has been used in many different projects around the world.
For a short list, see http://www.tecgraf.puc-rio.br/lua/uses.html .
* Availability
------------
Lua is freely available for both academic and commercial purposes and
can be downloaded from the sites below. See COPYRIGHT for details.
Home page: http://www.tecgraf.puc-rio.br/lua/
http://csg.uwaterloo.ca/~lhf/lua/
In Brazil: ftp://ftp.tecgraf.puc-rio.br/pub/lua/
In Canada: ftp://csg.uwaterloo.ca/pub/lhf/lua/
In the US: ftp://ftp.freesoftware.com/pub/languages/lua/
In Germany: ftp://ftp.uni-trier.de/pub/languages/lua/
In Germany: ftp://ftp.gwdg.de/pub/languages/lua/
In Greece: ftp://ftp.ntua.gr/pub/lang/lua/
In Japan: ftp://ftp.u-aizu.ac.jp/pub/lang/lua/
In Denmark: ftp://ftp.ucore.com/lua/dist
* Installation
------------
See INSTALL.
* Contacting the authors
----------------------
Lua was designed and implemented by Waldemar Celes, Roberto Ierusalimschy
and Luiz Henrique de Figueiredo.
They can be contacted by email at lua@tecgraf.puc-rio.br.
Send your comments, questions, and bug reports to lua@tecgraf.puc-rio.br.
For reporting bugs, try also the mailing list: lua-l@tecgraf.puc-rio.br.
For more information about this list, including instructions on how to
subscribe, see http://www.tecgraf.puc-rio.br/lua/lua-l.html .
Lua is developed at TeCGraf, the Computer Graphics Technology Group
of PUC-Rio (the Pontifical Catholic University of Rio de Janeiro in Brazil).
TeCGraf is a laboratory of the Department of Computer Science.
Dozens of industrial products developed by TeCGraf use Lua.
(end of README)

View File

@ -1,922 +0,0 @@
/*
** $Id: lapi.c,v 1.235 2003/04/07 14:36:08 roberto Exp $
** Lua API
** See Copyright Notice in lua.h
*/
#include <assert.h>
#include <string.h>
#define lapi_c
#include "lua.h"
#include "lapi.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
#include "lundump.h"
#include "lvm.h"
const char lua_ident[] =
"$Lua: " LUA_VERSION " " LUA_COPYRIGHT " $\n"
"$Authors: " LUA_AUTHORS " $\n"
"$URL: www.lua.org $\n";
#ifndef api_check
#define api_check(L, o) /*{ assert(o); }*/
#endif
#define api_checknelems(L, n) api_check(L, (n) <= (L->top - L->base))
#define api_incr_top(L) {api_check(L, L->top < L->ci->top); L->top++;}
static TObject *negindex (lua_State *L, int idx) {
if (idx > LUA_REGISTRYINDEX) {
api_check(L, idx != 0 && -idx <= L->top - L->base);
return L->top+idx;
}
else switch (idx) { /* pseudo-indices */
case LUA_REGISTRYINDEX: return registry(L);
case LUA_GLOBALSINDEX: return gt(L);
default: {
TObject *func = (L->base - 1);
idx = LUA_GLOBALSINDEX - idx;
lua_assert(iscfunction(func));
return (idx <= clvalue(func)->c.nupvalues)
? &clvalue(func)->c.upvalue[idx-1]
: NULL;
}
}
}
static TObject *luaA_index (lua_State *L, int idx) {
if (idx > 0) {
api_check(L, idx <= L->top - L->base);
return L->base + idx - 1;
}
else {
TObject *o = negindex(L, idx);
api_check(L, o != NULL);
return o;
}
}
static TObject *luaA_indexAcceptable (lua_State *L, int idx) {
if (idx > 0) {
TObject *o = L->base+(idx-1);
api_check(L, idx <= L->stack_last - L->base);
if (o >= L->top) return NULL;
else return o;
}
else
return negindex(L, idx);
}
void luaA_pushobject (lua_State *L, const TObject *o) {
setobj2s(L->top, o);
incr_top(L);
}
LUA_API int lua_checkstack (lua_State *L, int size) {
int res;
lua_lock(L);
if ((L->top - L->base + size) > LUA_MAXCSTACK)
res = 0; /* stack overflow */
else {
luaD_checkstack(L, size);
if (L->ci->top < L->top + size)
L->ci->top = L->top + size;
res = 1;
}
lua_unlock(L);
return res;
}
LUA_API void lua_xmove (lua_State *from, lua_State *to, int n) {
int i;
lua_lock(to);
api_checknelems(from, n);
from->top -= n;
for (i = 0; i < n; i++) {
setobj2s(to->top, from->top + i);
api_incr_top(to);
}
lua_unlock(to);
}
LUA_API lua_CFunction lua_atpanic (lua_State *L, lua_CFunction panicf) {
lua_CFunction old;
lua_lock(L);
old = G(L)->panic;
G(L)->panic = panicf;
lua_unlock(L);
return old;
}
LUA_API lua_State *lua_newthread (lua_State *L) {
lua_State *L1;
lua_lock(L);
luaC_checkGC(L);
L1 = luaE_newthread(L);
setthvalue(L->top, L1);
api_incr_top(L);
lua_unlock(L);
lua_userstateopen(L1);
return L1;
}
/*
** basic stack manipulation
*/
LUA_API int lua_gettop (lua_State *L) {
return (L->top - L->base);
}
LUA_API void lua_settop (lua_State *L, int idx) {
lua_lock(L);
if (idx >= 0) {
api_check(L, idx <= L->stack_last - L->base);
while (L->top < L->base + idx)
setnilvalue(L->top++);
L->top = L->base + idx;
}
else {
api_check(L, -(idx+1) <= (L->top - L->base));
L->top += idx+1; /* `subtract' index (index is negative) */
}
lua_unlock(L);
}
LUA_API void lua_remove (lua_State *L, int idx) {
StkId p;
lua_lock(L);
p = luaA_index(L, idx);
while (++p < L->top) setobjs2s(p-1, p);
L->top--;
lua_unlock(L);
}
LUA_API void lua_insert (lua_State *L, int idx) {
StkId p;
StkId q;
lua_lock(L);
p = luaA_index(L, idx);
for (q = L->top; q>p; q--) setobjs2s(q, q-1);
setobjs2s(p, L->top);
lua_unlock(L);
}
LUA_API void lua_replace (lua_State *L, int idx) {
lua_lock(L);
api_checknelems(L, 1);
setobj(luaA_index(L, idx), L->top - 1); /* write barrier */
L->top--;
lua_unlock(L);
}
LUA_API void lua_pushvalue (lua_State *L, int idx) {
lua_lock(L);
setobj2s(L->top, luaA_index(L, idx));
api_incr_top(L);
lua_unlock(L);
}
/*
** access functions (stack -> C)
*/
LUA_API int lua_type (lua_State *L, int idx) {
StkId o = luaA_indexAcceptable(L, idx);
return (o == NULL) ? LUA_TNONE : ttype(o);
}
LUA_API const char *lua_typename (lua_State *L, int t) {
UNUSED(L);
return (t == LUA_TNONE) ? "no value" : luaT_typenames[t];
}
LUA_API int lua_iscfunction (lua_State *L, int idx) {
StkId o = luaA_indexAcceptable(L, idx);
return (o == NULL) ? 0 : iscfunction(o);
}
LUA_API int lua_isnumber (lua_State *L, int idx) {
TObject n;
const TObject *o = luaA_indexAcceptable(L, idx);
return (o != NULL && tonumber(o, &n));
}
LUA_API int lua_isstring (lua_State *L, int idx) {
int t = lua_type(L, idx);
return (t == LUA_TSTRING || t == LUA_TNUMBER);
}
LUA_API int lua_isuserdata (lua_State *L, int idx) {
const TObject *o = luaA_indexAcceptable(L, idx);
return (o != NULL && (ttisuserdata(o) || ttislightuserdata(o)));
}
LUA_API int lua_rawequal (lua_State *L, int index1, int index2) {
StkId o1 = luaA_indexAcceptable(L, index1);
StkId o2 = luaA_indexAcceptable(L, index2);
return (o1 == NULL || o2 == NULL) ? 0 /* index out of range */
: luaO_rawequalObj(o1, o2);
}
LUA_API int lua_equal (lua_State *L, int index1, int index2) {
StkId o1, o2;
int i;
lua_lock(L); /* may call tag method */
o1 = luaA_indexAcceptable(L, index1);
o2 = luaA_indexAcceptable(L, index2);
i = (o1 == NULL || o2 == NULL) ? 0 /* index out of range */
: equalobj(L, o1, o2);
lua_unlock(L);
return i;
}
LUA_API int lua_lessthan (lua_State *L, int index1, int index2) {
StkId o1, o2;
int i;
lua_lock(L); /* may call tag method */
o1 = luaA_indexAcceptable(L, index1);
o2 = luaA_indexAcceptable(L, index2);
i = (o1 == NULL || o2 == NULL) ? 0 /* index out-of-range */
: luaV_lessthan(L, o1, o2);
lua_unlock(L);
return i;
}
LUA_API lua_Number lua_tonumber (lua_State *L, int idx) {
TObject n;
const TObject *o = luaA_indexAcceptable(L, idx);
if (o != NULL && tonumber(o, &n))
return nvalue(o);
else
return 0;
}
LUA_API int lua_toboolean (lua_State *L, int idx) {
const TObject *o = luaA_indexAcceptable(L, idx);
return (o != NULL) && !l_isfalse(o);
}
LUA_API const char *lua_tostring (lua_State *L, int idx) {
StkId o = luaA_indexAcceptable(L, idx);
if (o == NULL)
return NULL;
else if (ttisstring(o))
return svalue(o);
else {
const char *s;
lua_lock(L); /* `luaV_tostring' may create a new string */
s = (luaV_tostring(L, o) ? svalue(o) : NULL);
luaC_checkGC(L);
lua_unlock(L);
return s;
}
}
LUA_API size_t lua_strlen (lua_State *L, int idx) {
StkId o = luaA_indexAcceptable(L, idx);
if (o == NULL)
return 0;
else if (ttisstring(o))
return tsvalue(o)->tsv.len;
else {
size_t l;
lua_lock(L); /* `luaV_tostring' may create a new string */
l = (luaV_tostring(L, o) ? tsvalue(o)->tsv.len : 0);
lua_unlock(L);
return l;
}
}
LUA_API lua_CFunction lua_tocfunction (lua_State *L, int idx) {
StkId o = luaA_indexAcceptable(L, idx);
return (o == NULL || !iscfunction(o)) ? NULL : clvalue(o)->c.f;
}
LUA_API void *lua_touserdata (lua_State *L, int idx) {
StkId o = luaA_indexAcceptable(L, idx);
if (o == NULL) return NULL;
switch (ttype(o)) {
case LUA_TUSERDATA: return (uvalue(o) + 1);
case LUA_TLIGHTUSERDATA: return pvalue(o);
default: return NULL;
}
}
LUA_API lua_State *lua_tothread (lua_State *L, int idx) {
StkId o = luaA_indexAcceptable(L, idx);
return (o == NULL || !ttisthread(o)) ? NULL : thvalue(o);
}
LUA_API const void *lua_topointer (lua_State *L, int idx) {
StkId o = luaA_indexAcceptable(L, idx);
if (o == NULL) return NULL;
else {
switch (ttype(o)) {
case LUA_TTABLE: return hvalue(o);
case LUA_TFUNCTION: return clvalue(o);
case LUA_TTHREAD: return thvalue(o);
case LUA_TUSERDATA:
case LUA_TLIGHTUSERDATA:
return lua_touserdata(L, idx);
default: return NULL;
}
}
}
/*
** push functions (C -> stack)
*/
LUA_API void lua_pushnil (lua_State *L) {
lua_lock(L);
setnilvalue(L->top);
api_incr_top(L);
lua_unlock(L);
}
LUA_API void lua_pushnumber (lua_State *L, lua_Number n) {
lua_lock(L);
setnvalue(L->top, n);
api_incr_top(L);
lua_unlock(L);
}
LUA_API void lua_pushlstring (lua_State *L, const char *s, size_t len) {
lua_lock(L);
luaC_checkGC(L);
setsvalue2s(L->top, luaS_newlstr(L, s, len));
api_incr_top(L);
lua_unlock(L);
}
LUA_API void lua_pushstring (lua_State *L, const char *s) {
if (s == NULL)
lua_pushnil(L);
else
lua_pushlstring(L, s, strlen(s));
}
LUA_API const char *lua_pushvfstring (lua_State *L, const char *fmt,
va_list argp) {
const char *ret;
lua_lock(L);
luaC_checkGC(L);
ret = luaO_pushvfstring(L, fmt, argp);
lua_unlock(L);
return ret;
}
LUA_API const char *lua_pushfstring (lua_State *L, const char *fmt, ...) {
const char *ret;
va_list argp;
lua_lock(L);
luaC_checkGC(L);
va_start(argp, fmt);
ret = luaO_pushvfstring(L, fmt, argp);
va_end(argp);
lua_unlock(L);
return ret;
}
LUA_API void lua_pushcclosure (lua_State *L, lua_CFunction fn, int n) {
Closure *cl;
lua_lock(L);
luaC_checkGC(L);
api_checknelems(L, n);
cl = luaF_newCclosure(L, n);
cl->c.f = fn;
L->top -= n;
while (n--)
setobj2n(&cl->c.upvalue[n], L->top+n);
setclvalue(L->top, cl);
api_incr_top(L);
lua_unlock(L);
}
LUA_API void lua_pushboolean (lua_State *L, int b) {
lua_lock(L);
setbvalue(L->top, (b != 0)); /* ensure that true is 1 */
api_incr_top(L);
lua_unlock(L);
}
LUA_API void lua_pushlightuserdata (lua_State *L, void *p) {
lua_lock(L);
setpvalue(L->top, p);
api_incr_top(L);
lua_unlock(L);
}
/*
** get functions (Lua -> stack)
*/
LUA_API void lua_gettable (lua_State *L, int idx) {
StkId t;
lua_lock(L);
t = luaA_index(L, idx);
setobj2s(L->top - 1, luaV_gettable(L, t, L->top - 1, 0));
lua_unlock(L);
}
LUA_API void lua_rawget (lua_State *L, int idx) {
StkId t;
lua_lock(L);
t = luaA_index(L, idx);
api_check(L, ttistable(t));
setobj2s(L->top - 1, luaH_get(hvalue(t), L->top - 1));
lua_unlock(L);
}
LUA_API void lua_rawgeti (lua_State *L, int idx, int n) {
StkId o;
lua_lock(L);
o = luaA_index(L, idx);
api_check(L, ttistable(o));
setobj2s(L->top, luaH_getnum(hvalue(o), n));
api_incr_top(L);
lua_unlock(L);
}
LUA_API void lua_newtable (lua_State *L) {
lua_lock(L);
luaC_checkGC(L);
sethvalue(L->top, luaH_new(L, 0, 0));
api_incr_top(L);
lua_unlock(L);
}
LUA_API int lua_getmetatable (lua_State *L, int objindex) {
const TObject *obj;
Table *mt = NULL;
int res;
lua_lock(L);
obj = luaA_indexAcceptable(L, objindex);
if (obj != NULL) {
switch (ttype(obj)) {
case LUA_TTABLE:
mt = hvalue(obj)->metatable;
break;
case LUA_TUSERDATA:
mt = uvalue(obj)->uv.metatable;
break;
}
}
if (mt == NULL || mt == hvalue(defaultmeta(L)))
res = 0;
else {
sethvalue(L->top, mt);
api_incr_top(L);
res = 1;
}
lua_unlock(L);
return res;
}
LUA_API void lua_getfenv (lua_State *L, int idx) {
StkId o;
lua_lock(L);
o = luaA_index(L, idx);
setobj2s(L->top, isLfunction(o) ? &clvalue(o)->l.g : gt(L));
api_incr_top(L);
lua_unlock(L);
}
/*
** set functions (stack -> Lua)
*/
LUA_API void lua_settable (lua_State *L, int idx) {
StkId t;
lua_lock(L);
api_checknelems(L, 2);
t = luaA_index(L, idx);
luaV_settable(L, t, L->top - 2, L->top - 1);
L->top -= 2; /* pop index and value */
lua_unlock(L);
}
LUA_API void lua_rawset (lua_State *L, int idx) {
StkId t;
lua_lock(L);
api_checknelems(L, 2);
t = luaA_index(L, idx);
api_check(L, ttistable(t));
setobj2t(luaH_set(L, hvalue(t), L->top-2), L->top-1); /* write barrier */
L->top -= 2;
lua_unlock(L);
}
LUA_API void lua_rawseti (lua_State *L, int idx, int n) {
StkId o;
lua_lock(L);
api_checknelems(L, 1);
o = luaA_index(L, idx);
api_check(L, ttistable(o));
setobj2t(luaH_setnum(L, hvalue(o), n), L->top-1); /* write barrier */
L->top--;
lua_unlock(L);
}
LUA_API int lua_setmetatable (lua_State *L, int objindex) {
TObject *obj, *mt;
int res = 1;
lua_lock(L);
api_checknelems(L, 1);
obj = luaA_index(L, objindex);
mt = (!ttisnil(L->top - 1)) ? L->top - 1 : defaultmeta(L);
api_check(L, ttistable(mt));
switch (ttype(obj)) {
case LUA_TTABLE: {
hvalue(obj)->metatable = hvalue(mt); /* write barrier */
break;
}
case LUA_TUSERDATA: {
uvalue(obj)->uv.metatable = hvalue(mt); /* write barrier */
break;
}
default: {
res = 0; /* cannot set */
break;
}
}
L->top--;
lua_unlock(L);
return res;
}
LUA_API int lua_setfenv (lua_State *L, int idx) {
StkId o;
int res = 0;
lua_lock(L);
api_checknelems(L, 1);
o = luaA_index(L, idx);
L->top--;
api_check(L, ttistable(L->top));
if (isLfunction(o)) {
res = 1;
clvalue(o)->l.g = *(L->top);
}
lua_unlock(L);
return res;
}
/*
** `load' and `call' functions (run Lua code)
*/
LUA_API void lua_call (lua_State *L, int nargs, int nresults) {
StkId func;
lua_lock(L);
api_checknelems(L, nargs+1);
func = L->top - (nargs+1);
luaD_call(L, func, nresults);
lua_unlock(L);
}
/*
** Execute a protected call.
*/
struct CallS { /* data to `f_call' */
StkId func;
int nresults;
};
static void f_call (lua_State *L, void *ud) {
struct CallS *c = cast(struct CallS *, ud);
luaD_call(L, c->func, c->nresults);
}
LUA_API int lua_pcall (lua_State *L, int nargs, int nresults, int errfunc) {
struct CallS c;
int status;
ptrdiff_t func;
lua_lock(L);
func = (errfunc == 0) ? 0 : savestack(L, luaA_index(L, errfunc));
c.func = L->top - (nargs+1); /* function to be called */
c.nresults = nresults;
status = luaD_pcall(L, f_call, &c, savestack(L, c.func), func);
lua_unlock(L);
return status;
}
/*
** Execute a protected C call.
*/
struct CCallS { /* data to `f_Ccall' */
lua_CFunction func;
void *ud;
};
static void f_Ccall (lua_State *L, void *ud) {
struct CCallS *c = cast(struct CCallS *, ud);
Closure *cl;
cl = luaF_newCclosure(L, 0);
cl->c.f = c->func;
setclvalue(L->top, cl); /* push function */
incr_top(L);
setpvalue(L->top, c->ud); /* push only argument */
incr_top(L);
luaD_call(L, L->top - 2, 0);
}
LUA_API int lua_cpcall (lua_State *L, lua_CFunction func, void *ud) {
struct CCallS c;
int status;
lua_lock(L);
c.func = func;
c.ud = ud;
status = luaD_pcall(L, f_Ccall, &c, savestack(L, L->top), 0);
lua_unlock(L);
return status;
}
LUA_API int lua_load (lua_State *L, lua_Chunkreader reader, void *data,
const char *chunkname) {
ZIO z;
int status;
int c;
lua_lock(L);
if (!chunkname) chunkname = "?";
luaZ_init(&z, reader, data, chunkname);
c = luaZ_lookahead(&z);
status = luaD_protectedparser(L, &z, (c == LUA_SIGNATURE[0]));
lua_unlock(L);
return status;
}
LUA_API int lua_dump (lua_State *L, lua_Chunkwriter writer, void *data) {
int status;
TObject *o;
lua_lock(L);
api_checknelems(L, 1);
o = L->top - 1;
if (isLfunction(o) && clvalue(o)->l.nupvalues == 0) {
luaU_dump(L, clvalue(o)->l.p, writer, data);
status = 1;
}
else
status = 0;
lua_unlock(L);
return status;
}
/*
** Garbage-collection functions
*/
/* GC values are expressed in Kbytes: #bytes/2^10 */
#define GCscalel(x) ((x)>>10)
#define GCscale(x) (cast(int, GCscalel(x)))
#define GCunscale(x) (cast(lu_mem, x)<<10)
LUA_API int lua_getgcthreshold (lua_State *L) {
int threshold;
lua_lock(L);
threshold = GCscale(G(L)->GCthreshold);
lua_unlock(L);
return threshold;
}
LUA_API int lua_getgccount (lua_State *L) {
int count;
lua_lock(L);
count = GCscale(G(L)->nblocks);
lua_unlock(L);
return count;
}
LUA_API void lua_setgcthreshold (lua_State *L, int newthreshold) {
lua_lock(L);
if (cast(lu_mem, newthreshold) > GCscalel(MAX_LUMEM))
G(L)->GCthreshold = MAX_LUMEM;
else
G(L)->GCthreshold = GCunscale(newthreshold);
luaC_checkGC(L);
lua_unlock(L);
}
/*
** miscellaneous functions
*/
LUA_API const char *lua_version (void) {
return LUA_VERSION;
}
LUA_API int lua_error (lua_State *L) {
lua_lock(L);
api_checknelems(L, 1);
luaG_errormsg(L);
lua_unlock(L);
return 0; /* to avoid warnings */
}
LUA_API int lua_next (lua_State *L, int idx) {
StkId t;
int more;
lua_lock(L);
t = luaA_index(L, idx);
api_check(L, ttistable(t));
more = luaH_next(L, hvalue(t), L->top - 1);
if (more) {
api_incr_top(L);
}
else /* no more elements */
L->top -= 1; /* remove key */
lua_unlock(L);
return more;
}
LUA_API void lua_concat (lua_State *L, int n) {
lua_lock(L);
luaC_checkGC(L);
api_checknelems(L, n);
if (n >= 2) {
luaV_concat(L, n, L->top - L->base - 1);
L->top -= (n-1);
}
else if (n == 0) { /* push empty string */
setsvalue2s(L->top, luaS_newlstr(L, NULL, 0));
api_incr_top(L);
}
/* else n == 1; nothing to do */
lua_unlock(L);
}
LUA_API void *lua_newuserdata (lua_State *L, size_t size) {
Udata *u;
lua_lock(L);
luaC_checkGC(L);
u = luaS_newudata(L, size);
setuvalue(L->top, u);
api_incr_top(L);
lua_unlock(L);
return u + 1;
}
LUA_API int lua_pushupvalues (lua_State *L) {
Closure *func;
int n, i;
lua_lock(L);
api_check(L, iscfunction(L->base - 1));
func = clvalue(L->base - 1);
n = func->c.nupvalues;
luaD_checkstack(L, n + LUA_MINSTACK);
for (i=0; i<n; i++) {
setobj2s(L->top, &func->c.upvalue[i]);
L->top++;
}
lua_unlock(L);
return n;
}
static const char *aux_upvalue (lua_State *L, int funcindex, int n,
TObject **val) {
Closure *f;
StkId fi = luaA_index(L, funcindex);
if (!ttisfunction(fi)) return NULL;
f = clvalue(fi);
if (f->c.isC) {
if (n > f->c.nupvalues) return NULL;
*val = &f->c.upvalue[n-1];
return "";
}
else {
Proto *p = f->l.p;
if (n > p->sizeupvalues) return NULL;
*val = f->l.upvals[n-1]->v;
return getstr(p->upvalues[n-1]);
}
}
LUA_API const char *lua_getupvalue (lua_State *L, int funcindex, int n) {
const char *name;
TObject *val;
lua_lock(L);
name = aux_upvalue(L, funcindex, n, &val);
if (name) {
setobj2s(L->top, val);
api_incr_top(L);
}
lua_unlock(L);
return name;
}
LUA_API const char *lua_setupvalue (lua_State *L, int funcindex, int n) {
const char *name;
TObject *val;
lua_lock(L);
api_checknelems(L, 1);
name = aux_upvalue(L, funcindex, n, &val);
if (name) {
L->top--;
setobj(val, L->top); /* write barrier */
}
lua_unlock(L);
return name;
}

View File

@ -1,16 +0,0 @@
/*
** $Id: lapi.h,v 1.21 2002/03/04 21:29:41 roberto Exp $
** Auxiliary functions from Lua API
** See Copyright Notice in lua.h
*/
#ifndef lapi_h
#define lapi_h
#include "lobject.h"
void luaA_pushobject (lua_State *L, const TObject *o);
#endif

View File

@ -1,591 +0,0 @@
/*
** $Id: lauxlib.c,v 1.100 2003/04/07 14:35:00 roberto Exp $
** Auxiliary functions for building Lua libraries
** See Copyright Notice in lua.h
*/
#include <ctype.h>
#include <errno.h>
#include <stdarg.h>
#include <stdio.h>
#include <string.h>
/* This file uses only the official API of Lua.
** Any function declared here could be written as an application function.
*/
#define lauxlib_c
#include "lua.h"
#include "lauxlib.h"
/* number of prereserved references (for internal use) */
#define RESERVED_REFS 2
/* reserved references */
#define FREELIST_REF 1 /* free list of references */
#define ARRAYSIZE_REF 2 /* array sizes */
/* convert a stack index to positive */
#define abs_index(L, i) ((i) > 0 || (i) <= LUA_REGISTRYINDEX ? (i) : \
lua_gettop(L) + (i) + 1)
/*
** {======================================================
** Error-report functions
** =======================================================
*/
LUALIB_API int luaL_argerror (lua_State *L, int narg, const char *extramsg) {
lua_Debug ar;
lua_getstack(L, 0, &ar);
lua_getinfo(L, "n", &ar);
if (strcmp(ar.namewhat, "method") == 0) {
narg--; /* do not count `self' */
if (narg == 0) /* error is in the self argument itself? */
return luaL_error(L, "calling `%s' on bad self (%s)", ar.name, extramsg);
}
if (ar.name == NULL)
ar.name = "?";
return luaL_error(L, "bad argument #%d to `%s' (%s)",
narg, ar.name, extramsg);
}
LUALIB_API int luaL_typerror (lua_State *L, int narg, const char *tname) {
const char *msg = lua_pushfstring(L, "%s expected, got %s",
tname, lua_typename(L, lua_type(L,narg)));
return luaL_argerror(L, narg, msg);
}
static void tag_error (lua_State *L, int narg, int tag) {
luaL_typerror(L, narg, lua_typename(L, tag));
}
LUALIB_API void luaL_where (lua_State *L, int level) {
lua_Debug ar;
if (lua_getstack(L, level, &ar)) { /* check function at level */
lua_getinfo(L, "Snl", &ar); /* get info about it */
if (ar.currentline > 0) { /* is there info? */
lua_pushfstring(L, "%s:%d: ", ar.short_src, ar.currentline);
return;
}
}
lua_pushliteral(L, ""); /* else, no information available... */
}
LUALIB_API int luaL_error (lua_State *L, const char *fmt, ...) {
va_list argp;
va_start(argp, fmt);
luaL_where(L, 1);
lua_pushvfstring(L, fmt, argp);
va_end(argp);
lua_concat(L, 2);
return lua_error(L);
}
/* }====================================================== */
LUALIB_API int luaL_findstring (const char *name, const char *const list[]) {
int i;
for (i=0; list[i]; i++)
if (strcmp(list[i], name) == 0)
return i;
return -1; /* name not found */
}
LUALIB_API int luaL_newmetatable (lua_State *L, const char *tname) {
lua_pushstring(L, tname);
lua_rawget(L, LUA_REGISTRYINDEX); /* get registry.name */
if (!lua_isnil(L, -1)) /* name already in use? */
return 0; /* leave previous value on top, but return 0 */
lua_pop(L, 1);
lua_newtable(L); /* create metatable */
lua_pushstring(L, tname);
lua_pushvalue(L, -2);
lua_rawset(L, LUA_REGISTRYINDEX); /* registry.name = metatable */
lua_pushvalue(L, -1);
lua_pushstring(L, tname);
lua_rawset(L, LUA_REGISTRYINDEX); /* registry[metatable] = name */
return 1;
}
LUALIB_API void luaL_getmetatable (lua_State *L, const char *tname) {
lua_pushstring(L, tname);
lua_rawget(L, LUA_REGISTRYINDEX);
}
LUALIB_API void *luaL_checkudata (lua_State *L, int ud, const char *tname) {
const char *tn;
if (!lua_getmetatable(L, ud)) return NULL; /* no metatable? */
lua_rawget(L, LUA_REGISTRYINDEX); /* get registry[metatable] */
tn = lua_tostring(L, -1);
if (tn && (strcmp(tn, tname) == 0)) {
lua_pop(L, 1);
return lua_touserdata(L, ud);
}
else {
lua_pop(L, 1);
return NULL;
}
}
LUALIB_API void luaL_checkstack (lua_State *L, int space, const char *mes) {
if (!lua_checkstack(L, space))
luaL_error(L, "stack overflow (%s)", mes);
}
LUALIB_API void luaL_checktype (lua_State *L, int narg, int t) {
if (lua_type(L, narg) != t)
tag_error(L, narg, t);
}
LUALIB_API void luaL_checkany (lua_State *L, int narg) {
if (lua_type(L, narg) == LUA_TNONE)
luaL_argerror(L, narg, "value expected");
}
LUALIB_API const char *luaL_checklstring (lua_State *L, int narg, size_t *len) {
const char *s = lua_tostring(L, narg);
if (!s) tag_error(L, narg, LUA_TSTRING);
if (len) *len = lua_strlen(L, narg);
return s;
}
LUALIB_API const char *luaL_optlstring (lua_State *L, int narg,
const char *def, size_t *len) {
if (lua_isnoneornil(L, narg)) {
if (len)
*len = (def ? strlen(def) : 0);
return def;
}
else return luaL_checklstring(L, narg, len);
}
LUALIB_API lua_Number luaL_checknumber (lua_State *L, int narg) {
lua_Number d = lua_tonumber(L, narg);
if (d == 0 && !lua_isnumber(L, narg)) /* avoid extra test when d is not 0 */
tag_error(L, narg, LUA_TNUMBER);
return d;
}
LUALIB_API lua_Number luaL_optnumber (lua_State *L, int narg, lua_Number def) {
if (lua_isnoneornil(L, narg)) return def;
else return luaL_checknumber(L, narg);
}
LUALIB_API int luaL_getmetafield (lua_State *L, int obj, const char *event) {
if (!lua_getmetatable(L, obj)) /* no metatable? */
return 0;
lua_pushstring(L, event);
lua_rawget(L, -2);
if (lua_isnil(L, -1)) {
lua_pop(L, 2); /* remove metatable and metafield */
return 0;
}
else {
lua_remove(L, -2); /* remove only metatable */
return 1;
}
}
LUALIB_API int luaL_callmeta (lua_State *L, int obj, const char *event) {
obj = abs_index(L, obj);
if (!luaL_getmetafield(L, obj, event)) /* no metafield? */
return 0;
lua_pushvalue(L, obj);
lua_call(L, 1, 1);
return 1;
}
LUALIB_API void luaL_openlib (lua_State *L, const char *libname,
const luaL_reg *l, int nup) {
if (libname) {
lua_pushstring(L, libname);
lua_gettable(L, LUA_GLOBALSINDEX); /* check whether lib already exists */
if (lua_isnil(L, -1)) { /* no? */
lua_pop(L, 1);
lua_newtable(L); /* create it */
lua_pushstring(L, libname);
lua_pushvalue(L, -2);
lua_settable(L, LUA_GLOBALSINDEX); /* register it with given name */
}
lua_insert(L, -(nup+1)); /* move library table to below upvalues */
}
for (; l->name; l++) {
int i;
lua_pushstring(L, l->name);
for (i=0; i<nup; i++) /* copy upvalues to the top */
lua_pushvalue(L, -(nup+1));
lua_pushcclosure(L, l->func, nup);
lua_settable(L, -(nup+3));
}
lua_pop(L, nup); /* remove upvalues */
}
/*
** {======================================================
** getn-setn: size for arrays
** =======================================================
*/
static int checkint (lua_State *L, int topop) {
int n = (int)lua_tonumber(L, -1);
if (n == 0 && !lua_isnumber(L, -1)) n = -1;
lua_pop(L, topop);
return n;
}
static void getsizes (lua_State *L) {
lua_rawgeti(L, LUA_REGISTRYINDEX, ARRAYSIZE_REF);
if (lua_isnil(L, -1)) { /* no `size' table? */
lua_pop(L, 1); /* remove nil */
lua_newtable(L); /* create it */
lua_pushvalue(L, -1); /* `size' will be its own metatable */
lua_setmetatable(L, -2);
lua_pushliteral(L, "__mode");
lua_pushliteral(L, "k");
lua_rawset(L, -3); /* metatable(N).__mode = "k" */
lua_pushvalue(L, -1);
lua_rawseti(L, LUA_REGISTRYINDEX, ARRAYSIZE_REF); /* store in register */
}
}
void luaL_setn (lua_State *L, int t, int n) {
t = abs_index(L, t);
lua_pushliteral(L, "n");
lua_rawget(L, t);
if (checkint(L, 1) >= 0) { /* is there a numeric field `n'? */
lua_pushliteral(L, "n"); /* use it */
lua_pushnumber(L, (lua_Number)n);
lua_rawset(L, t);
}
else { /* use `sizes' */
getsizes(L);
lua_pushvalue(L, t);
lua_pushnumber(L, (lua_Number)n);
lua_rawset(L, -3); /* sizes[t] = n */
lua_pop(L, 1); /* remove `sizes' */
}
}
int luaL_getn (lua_State *L, int t) {
int n;
t = abs_index(L, t);
lua_pushliteral(L, "n"); /* try t.n */
lua_rawget(L, t);
if ((n = checkint(L, 1)) >= 0) return n;
getsizes(L); /* else try sizes[t] */
lua_pushvalue(L, t);
lua_rawget(L, -2);
if ((n = checkint(L, 2)) >= 0) return n;
for (n = 1; ; n++) { /* else must count elements */
lua_rawgeti(L, t, n);
if (lua_isnil(L, -1)) break;
lua_pop(L, 1);
}
lua_pop(L, 1);
return n - 1;
}
/* }====================================================== */
/*
** {======================================================
** Generic Buffer manipulation
** =======================================================
*/
#define bufflen(B) ((B)->p - (B)->buffer)
#define bufffree(B) ((size_t)(LUAL_BUFFERSIZE - bufflen(B)))
#define LIMIT (LUA_MINSTACK/2)
static int emptybuffer (luaL_Buffer *B) {
size_t l = bufflen(B);
if (l == 0) return 0; /* put nothing on stack */
else {
lua_pushlstring(B->L, B->buffer, l);
B->p = B->buffer;
B->lvl++;
return 1;
}
}
static void adjuststack (luaL_Buffer *B) {
if (B->lvl > 1) {
lua_State *L = B->L;
int toget = 1; /* number of levels to concat */
size_t toplen = lua_strlen(L, -1);
do {
size_t l = lua_strlen(L, -(toget+1));
if (B->lvl - toget + 1 >= LIMIT || toplen > l) {
toplen += l;
toget++;
}
else break;
} while (toget < B->lvl);
lua_concat(L, toget);
B->lvl = B->lvl - toget + 1;
}
}
LUALIB_API char *luaL_prepbuffer (luaL_Buffer *B) {
if (emptybuffer(B))
adjuststack(B);
return B->buffer;
}
LUALIB_API void luaL_addlstring (luaL_Buffer *B, const char *s, size_t l) {
while (l--)
luaL_putchar(B, *s++);
}
LUALIB_API void luaL_addstring (luaL_Buffer *B, const char *s) {
luaL_addlstring(B, s, strlen(s));
}
LUALIB_API void luaL_pushresult (luaL_Buffer *B) {
emptybuffer(B);
lua_concat(B->L, B->lvl);
B->lvl = 1;
}
LUALIB_API void luaL_addvalue (luaL_Buffer *B) {
lua_State *L = B->L;
size_t vl = lua_strlen(L, -1);
if (vl <= bufffree(B)) { /* fit into buffer? */
memcpy(B->p, lua_tostring(L, -1), vl); /* put it there */
B->p += vl;
lua_pop(L, 1); /* remove from stack */
}
else {
if (emptybuffer(B))
lua_insert(L, -2); /* put buffer before new value */
B->lvl++; /* add new value into B stack */
adjuststack(B);
}
}
LUALIB_API void luaL_buffinit (lua_State *L, luaL_Buffer *B) {
B->L = L;
B->p = B->buffer;
B->lvl = 0;
}
/* }====================================================== */
LUALIB_API int luaL_ref (lua_State *L, int t) {
int ref;
t = abs_index(L, t);
if (lua_isnil(L, -1)) {
lua_pop(L, 1); /* remove from stack */
return LUA_REFNIL; /* `nil' has a unique fixed reference */
}
lua_rawgeti(L, t, FREELIST_REF); /* get first free element */
ref = (int)lua_tonumber(L, -1); /* ref = t[FREELIST_REF] */
lua_pop(L, 1); /* remove it from stack */
if (ref != 0) { /* any free element? */
lua_rawgeti(L, t, ref); /* remove it from list */
lua_rawseti(L, t, FREELIST_REF); /* (t[FREELIST_REF] = t[ref]) */
}
else { /* no free elements */
ref = luaL_getn(L, t);
if (ref < RESERVED_REFS)
ref = RESERVED_REFS; /* skip reserved references */
ref++; /* create new reference */
luaL_setn(L, t, ref);
}
lua_rawseti(L, t, ref);
return ref;
}
LUALIB_API void luaL_unref (lua_State *L, int t, int ref) {
if (ref >= 0) {
t = abs_index(L, t);
lua_rawgeti(L, t, FREELIST_REF);
lua_rawseti(L, t, ref); /* t[ref] = t[FREELIST_REF] */
lua_pushnumber(L, (lua_Number)ref);
lua_rawseti(L, t, FREELIST_REF); /* t[FREELIST_REF] = ref */
}
}
/*
** {======================================================
** Load functions
** =======================================================
*/
typedef struct LoadF {
FILE *f;
char buff[LUAL_BUFFERSIZE];
} LoadF;
static const char *getF (lua_State *L, void *ud, size_t *size) {
LoadF *lf = (LoadF *)ud;
(void)L;
if (feof(lf->f)) return NULL;
*size = fread(lf->buff, 1, LUAL_BUFFERSIZE, lf->f);
return (*size > 0) ? lf->buff : NULL;
}
static int errfile (lua_State *L, int fnameindex) {
const char *filename = lua_tostring(L, fnameindex) + 1;
lua_pushfstring(L, "cannot read %s: %s", filename, strerror(errno));
lua_remove(L, fnameindex);
return LUA_ERRFILE;
}
LUALIB_API int luaL_loadfile (lua_State *L, const char *filename) {
LoadF lf;
int status, readstatus;
int c;
int fnameindex = lua_gettop(L) + 1; /* index of filename on the stack */
if (filename == NULL) {
lua_pushliteral(L, "=stdin");
lf.f = stdin;
}
else {
lua_pushfstring(L, "@%s", filename);
lf.f = fopen(filename, "r");
}
if (lf.f == NULL) return errfile(L, fnameindex); /* unable to open file */
c = ungetc(getc(lf.f), lf.f);
if (!(isspace(c) || isprint(c)) && lf.f != stdin) { /* binary file? */
fclose(lf.f);
lf.f = fopen(filename, "rb"); /* reopen in binary mode */
if (lf.f == NULL) return errfile(L, fnameindex); /* unable to reopen file */
}
status = lua_load(L, getF, &lf, lua_tostring(L, -1));
readstatus = ferror(lf.f);
if (lf.f != stdin) fclose(lf.f); /* close file (even in case of errors) */
if (readstatus) {
lua_settop(L, fnameindex); /* ignore results from `lua_load' */
return errfile(L, fnameindex);
}
lua_remove(L, fnameindex);
return status;
}
typedef struct LoadS {
const char *s;
size_t size;
} LoadS;
static const char *getS (lua_State *L, void *ud, size_t *size) {
LoadS *ls = (LoadS *)ud;
(void)L;
if (ls->size == 0) return NULL;
*size = ls->size;
ls->size = 0;
return ls->s;
}
LUALIB_API int luaL_loadbuffer (lua_State *L, const char *buff, size_t size,
const char *name) {
LoadS ls;
ls.s = buff;
ls.size = size;
return lua_load(L, getS, &ls, name);
}
/* }====================================================== */
/*
** {======================================================
** compatibility code
** =======================================================
*/
static void callalert (lua_State *L, int status) {
if (status != 0) {
lua_getglobal(L, "_ALERT");
if (lua_isfunction(L, -1)) {
lua_insert(L, -2);
lua_call(L, 1, 0);
}
else { /* no _ALERT function; print it on stderr */
fprintf(stderr, "%s\n", lua_tostring(L, -2));
lua_pop(L, 2); /* remove error message and _ALERT */
}
}
}
static int aux_do (lua_State *L, int status) {
if (status == 0) { /* parse OK? */
status = lua_pcall(L, 0, LUA_MULTRET, 0); /* call main */
}
callalert(L, status);
return status;
}
LUALIB_API int lua_dofile (lua_State *L, const char *filename) {
return aux_do(L, luaL_loadfile(L, filename));
}
LUALIB_API int lua_dobuffer (lua_State *L, const char *buff, size_t size,
const char *name) {
return aux_do(L, luaL_loadbuffer(L, buff, size, name));
}
LUALIB_API int lua_dostring (lua_State *L, const char *str) {
return lua_dobuffer(L, str, strlen(str), str);
}
/* }====================================================== */

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@ -1,145 +0,0 @@
/*
** $Id: lauxlib.h,v 1.60 2003/04/03 13:35:34 roberto Exp $
** Auxiliary functions for building Lua libraries
** See Copyright Notice in lua.h
*/
#ifndef lauxlib_h
#define lauxlib_h
#include <stddef.h>
#include <stdio.h>
#include "lua.h"
#ifndef LUALIB_API
#define LUALIB_API LUA_API
#endif
typedef struct luaL_reg {
const char *name;
lua_CFunction func;
} luaL_reg;
LUALIB_API void luaL_openlib (lua_State *L, const char *libname,
const luaL_reg *l, int nup);
LUALIB_API int luaL_getmetafield (lua_State *L, int obj, const char *e);
LUALIB_API int luaL_callmeta (lua_State *L, int obj, const char *e);
LUALIB_API int luaL_typerror (lua_State *L, int narg, const char *tname);
LUALIB_API int luaL_argerror (lua_State *L, int numarg, const char *extramsg);
LUALIB_API const char *luaL_checklstring (lua_State *L, int numArg, size_t *l);
LUALIB_API const char *luaL_optlstring (lua_State *L, int numArg,
const char *def, size_t *l);
LUALIB_API lua_Number luaL_checknumber (lua_State *L, int numArg);
LUALIB_API lua_Number luaL_optnumber (lua_State *L, int nArg, lua_Number def);
LUALIB_API void luaL_checkstack (lua_State *L, int sz, const char *msg);
LUALIB_API void luaL_checktype (lua_State *L, int narg, int t);
LUALIB_API void luaL_checkany (lua_State *L, int narg);
LUALIB_API int luaL_newmetatable (lua_State *L, const char *tname);
LUALIB_API void luaL_getmetatable (lua_State *L, const char *tname);
LUALIB_API void *luaL_checkudata (lua_State *L, int ud, const char *tname);
LUALIB_API void luaL_where (lua_State *L, int lvl);
LUALIB_API int luaL_error (lua_State *L, const char *fmt, ...);
LUALIB_API int luaL_findstring (const char *st, const char *const lst[]);
LUALIB_API int luaL_ref (lua_State *L, int t);
LUALIB_API void luaL_unref (lua_State *L, int t, int ref);
LUALIB_API int luaL_getn (lua_State *L, int t);
LUALIB_API void luaL_setn (lua_State *L, int t, int n);
LUALIB_API int luaL_loadfile (lua_State *L, const char *filename);
LUALIB_API int luaL_loadbuffer (lua_State *L, const char *buff, size_t sz,
const char *name);
/*
** ===============================================================
** some useful macros
** ===============================================================
*/
#define luaL_argcheck(L, cond,numarg,extramsg) if (!(cond)) \
luaL_argerror(L, numarg,extramsg)
#define luaL_checkstring(L,n) (luaL_checklstring(L, (n), NULL))
#define luaL_optstring(L,n,d) (luaL_optlstring(L, (n), (d), NULL))
#define luaL_checkint(L,n) ((int)luaL_checknumber(L, n))
#define luaL_checklong(L,n) ((long)luaL_checknumber(L, n))
#define luaL_optint(L,n,d) ((int)luaL_optnumber(L, n,(lua_Number)(d)))
#define luaL_optlong(L,n,d) ((long)luaL_optnumber(L, n,(lua_Number)(d)))
/*
** {======================================================
** Generic Buffer manipulation
** =======================================================
*/
#ifndef LUAL_BUFFERSIZE
#define LUAL_BUFFERSIZE BUFSIZ
#endif
typedef struct luaL_Buffer {
char *p; /* current position in buffer */
int lvl; /* number of strings in the stack (level) */
lua_State *L;
char buffer[LUAL_BUFFERSIZE];
} luaL_Buffer;
#define luaL_putchar(B,c) \
((void)((B)->p < ((B)->buffer+LUAL_BUFFERSIZE) || luaL_prepbuffer(B)), \
(*(B)->p++ = (char)(c)))
#define luaL_addsize(B,n) ((B)->p += (n))
LUALIB_API void luaL_buffinit (lua_State *L, luaL_Buffer *B);
LUALIB_API char *luaL_prepbuffer (luaL_Buffer *B);
LUALIB_API void luaL_addlstring (luaL_Buffer *B, const char *s, size_t l);
LUALIB_API void luaL_addstring (luaL_Buffer *B, const char *s);
LUALIB_API void luaL_addvalue (luaL_Buffer *B);
LUALIB_API void luaL_pushresult (luaL_Buffer *B);
/* }====================================================== */
/*
** Compatibility macros and functions
*/
LUALIB_API int lua_dofile (lua_State *L, const char *filename);
LUALIB_API int lua_dostring (lua_State *L, const char *str);
LUALIB_API int lua_dobuffer (lua_State *L, const char *buff, size_t sz,
const char *n);
#define luaL_check_lstr luaL_checklstring
#define luaL_opt_lstr luaL_optlstring
#define luaL_check_number luaL_checknumber
#define luaL_opt_number luaL_optnumber
#define luaL_arg_check luaL_argcheck
#define luaL_check_string luaL_checkstring
#define luaL_opt_string luaL_optstring
#define luaL_check_int luaL_checkint
#define luaL_check_long luaL_checklong
#define luaL_opt_int luaL_optint
#define luaL_opt_long luaL_optlong
#endif

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@ -1,675 +0,0 @@
/*
** $Id: lbaselib.c,v 1.130b 2003/04/03 13:35:34 roberto Exp $
** Basic library
** See Copyright Notice in lua.h
*/
#include <ctype.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define lbaselib_c
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
/*
** If your system does not support `stdout', you can just remove this function.
** If you need, you can define your own `print' function, following this
** model but changing `fputs' to put the strings at a proper place
** (a console window or a log file, for instance).
*/
static int luaB_print (lua_State *L) {
int n = lua_gettop(L); /* number of arguments */
int i;
lua_getglobal(L, "tostring");
for (i=1; i<=n; i++) {
const char *s;
lua_pushvalue(L, -1); /* function to be called */
lua_pushvalue(L, i); /* value to print */
lua_call(L, 1, 1);
s = lua_tostring(L, -1); /* get result */
if (s == NULL)
return luaL_error(L, "`tostring' must return a string to `print'");
if (i>1) fputs("\t", stdout);
fputs(s, stdout);
lua_pop(L, 1); /* pop result */
}
fputs("\n", stdout);
return 0;
}
static int luaB_tonumber (lua_State *L) {
int base = luaL_optint(L, 2, 10);
if (base == 10) { /* standard conversion */
luaL_checkany(L, 1);
if (lua_isnumber(L, 1)) {
lua_pushnumber(L, lua_tonumber(L, 1));
return 1;
}
}
else {
const char *s1 = luaL_checkstring(L, 1);
char *s2;
unsigned long n;
luaL_argcheck(L, 2 <= base && base <= 36, 2, "base out of range");
n = strtoul(s1, &s2, base);
if (s1 != s2) { /* at least one valid digit? */
while (isspace((unsigned char)(*s2))) s2++; /* skip trailing spaces */
if (*s2 == '\0') { /* no invalid trailing characters? */
lua_pushnumber(L, (lua_Number)n);
return 1;
}
}
}
lua_pushnil(L); /* else not a number */
return 1;
}
static int luaB_error (lua_State *L) {
int level = luaL_optint(L, 2, 1);
luaL_checkany(L, 1);
if (!lua_isstring(L, 1) || level == 0)
lua_pushvalue(L, 1); /* propagate error message without changes */
else { /* add extra information */
luaL_where(L, level);
lua_pushvalue(L, 1);
lua_concat(L, 2);
}
return lua_error(L);
}
static int luaB_getmetatable (lua_State *L) {
luaL_checkany(L, 1);
if (!lua_getmetatable(L, 1)) {
lua_pushnil(L);
return 1; /* no metatable */
}
luaL_getmetafield(L, 1, "__metatable");
return 1; /* returns either __metatable field (if present) or metatable */
}
static int luaB_setmetatable (lua_State *L) {
int t = lua_type(L, 2);
luaL_checktype(L, 1, LUA_TTABLE);
luaL_argcheck(L, t == LUA_TNIL || t == LUA_TTABLE, 2,
"nil or table expected");
if (luaL_getmetafield(L, 1, "__metatable"))
luaL_error(L, "cannot change a protected metatable");
lua_settop(L, 2);
lua_setmetatable(L, 1);
return 1;
}
static void getfunc (lua_State *L) {
if (lua_isfunction(L, 1)) lua_pushvalue(L, 1);
else {
lua_Debug ar;
int level = luaL_optint(L, 1, 1);
luaL_argcheck(L, level >= 0, 1, "level must be non-negative");
if (lua_getstack(L, level, &ar) == 0)
luaL_argerror(L, 1, "invalid level");
lua_getinfo(L, "f", &ar);
if (lua_isnil(L, -1))
luaL_error(L, "no function environment for tail call at level %d",
level);
}
}
static int aux_getfenv (lua_State *L) {
lua_getfenv(L, -1);
lua_pushliteral(L, "__fenv");
lua_rawget(L, -2);
return !lua_isnil(L, -1);
}
static int luaB_getfenv (lua_State *L) {
getfunc(L);
if (!aux_getfenv(L)) /* __fenv not defined? */
lua_pop(L, 1); /* remove it, to return real environment */
return 1;
}
static int luaB_setfenv (lua_State *L) {
luaL_checktype(L, 2, LUA_TTABLE);
getfunc(L);
if (aux_getfenv(L)) /* __fenv defined? */
luaL_error(L, "`setfenv' cannot change a protected environment");
else
lua_pop(L, 2); /* remove __fenv and real environment table */
lua_pushvalue(L, 2);
if (lua_isnumber(L, 1) && lua_tonumber(L, 1) == 0)
lua_replace(L, LUA_GLOBALSINDEX);
else if (lua_setfenv(L, -2) == 0)
luaL_error(L, "`setfenv' cannot change environment of given function");
return 0;
}
static int luaB_rawequal (lua_State *L) {
luaL_checkany(L, 1);
luaL_checkany(L, 2);
lua_pushboolean(L, lua_rawequal(L, 1, 2));
return 1;
}
static int luaB_rawget (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
luaL_checkany(L, 2);
lua_rawget(L, 1);
return 1;
}
static int luaB_rawset (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
luaL_checkany(L, 2);
luaL_checkany(L, 3);
lua_rawset(L, 1);
return 1;
}
static int luaB_gcinfo (lua_State *L) {
lua_pushnumber(L, (lua_Number)lua_getgccount(L));
lua_pushnumber(L, (lua_Number)lua_getgcthreshold(L));
return 2;
}
static int luaB_collectgarbage (lua_State *L) {
lua_setgcthreshold(L, luaL_optint(L, 1, 0));
return 0;
}
static int luaB_type (lua_State *L) {
luaL_checkany(L, 1);
lua_pushstring(L, lua_typename(L, lua_type(L, 1)));
return 1;
}
static int luaB_next (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
lua_settop(L, 2); /* create a 2nd argument if there isn't one */
if (lua_next(L, 1))
return 2;
else {
lua_pushnil(L);
return 1;
}
}
static int luaB_pairs (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
lua_pushliteral(L, "next");
lua_rawget(L, LUA_GLOBALSINDEX); /* return generator, */
lua_pushvalue(L, 1); /* state, */
lua_pushnil(L); /* and initial value */
return 3;
}
static int luaB_ipairs (lua_State *L) {
lua_Number i = lua_tonumber(L, 2);
luaL_checktype(L, 1, LUA_TTABLE);
if (i == 0 && lua_isnone(L, 2)) { /* `for' start? */
lua_pushliteral(L, "ipairs");
lua_rawget(L, LUA_GLOBALSINDEX); /* return generator, */
lua_pushvalue(L, 1); /* state, */
lua_pushnumber(L, 0); /* and initial value */
return 3;
}
else { /* `for' step */
i++; /* next value */
lua_pushnumber(L, i);
lua_rawgeti(L, 1, (int)i);
return (lua_isnil(L, -1)) ? 0 : 2;
}
}
static int load_aux (lua_State *L, int status) {
if (status == 0) /* OK? */
return 1;
else {
lua_pushnil(L);
lua_insert(L, -2); /* put before error message */
return 2; /* return nil plus error message */
}
}
static int luaB_loadstring (lua_State *L) {
size_t l;
const char *s = luaL_checklstring(L, 1, &l);
const char *chunkname = luaL_optstring(L, 2, s);
return load_aux(L, luaL_loadbuffer(L, s, l, chunkname));
}
static int luaB_loadfile (lua_State *L) {
const char *fname = luaL_optstring(L, 1, NULL);
return load_aux(L, luaL_loadfile(L, fname));
}
static int luaB_dofile (lua_State *L) {
const char *fname = luaL_optstring(L, 1, NULL);
int n = lua_gettop(L);
int status = luaL_loadfile(L, fname);
if (status != 0) lua_error(L);
lua_call(L, 0, LUA_MULTRET);
return lua_gettop(L) - n;
}
static int luaB_assert (lua_State *L) {
luaL_checkany(L, 1);
if (!lua_toboolean(L, 1))
return luaL_error(L, "%s", luaL_optstring(L, 2, "assertion failed!"));
lua_settop(L, 1);
return 1;
}
static int luaB_unpack (lua_State *L) {
int n, i;
luaL_checktype(L, 1, LUA_TTABLE);
n = luaL_getn(L, 1);
luaL_checkstack(L, n, "table too big to unpack");
for (i=1; i<=n; i++) /* push arg[1...n] */
lua_rawgeti(L, 1, i);
return n;
}
static int luaB_pcall (lua_State *L) {
int status;
luaL_checkany(L, 1);
status = lua_pcall(L, lua_gettop(L) - 1, LUA_MULTRET, 0);
lua_pushboolean(L, (status == 0));
lua_insert(L, 1);
return lua_gettop(L); /* return status + all results */
}
static int luaB_xpcall (lua_State *L) {
int status;
luaL_checkany(L, 2);
lua_settop(L, 2);
lua_insert(L, 1); /* put error function under function to be called */
status = lua_pcall(L, 0, LUA_MULTRET, 1);
lua_pushboolean(L, (status == 0));
lua_replace(L, 1);
return lua_gettop(L); /* return status + all results */
}
static int luaB_tostring (lua_State *L) {
char buff[128];
luaL_checkany(L, 1);
if (luaL_callmeta(L, 1, "__tostring")) /* is there a metafield? */
return 1; /* use its value */
switch (lua_type(L, 1)) {
case LUA_TNUMBER:
lua_pushstring(L, lua_tostring(L, 1));
return 1;
case LUA_TSTRING:
lua_pushvalue(L, 1);
return 1;
case LUA_TBOOLEAN:
lua_pushstring(L, (lua_toboolean(L, 1) ? "true" : "false"));
return 1;
case LUA_TTABLE:
sprintf(buff, "table: %p", lua_topointer(L, 1));
break;
case LUA_TFUNCTION:
sprintf(buff, "function: %p", lua_topointer(L, 1));
break;
case LUA_TUSERDATA:
case LUA_TLIGHTUSERDATA:
sprintf(buff, "userdata: %p", lua_touserdata(L, 1));
break;
case LUA_TTHREAD:
sprintf(buff, "thread: %p", (void *)lua_tothread(L, 1));
break;
case LUA_TNIL:
lua_pushliteral(L, "nil");
return 1;
}
lua_pushstring(L, buff);
return 1;
}
static int luaB_newproxy (lua_State *L) {
lua_settop(L, 1);
lua_newuserdata(L, 0); /* create proxy */
if (lua_toboolean(L, 1) == 0)
return 1; /* no metatable */
else if (lua_isboolean(L, 1)) {
lua_newtable(L); /* create a new metatable `m' ... */
lua_pushvalue(L, -1); /* ... and mark `m' as a valid metatable */
lua_pushboolean(L, 1);
lua_rawset(L, lua_upvalueindex(1)); /* weaktable[m] = true */
}
else {
int validproxy = 0; /* to check if weaktable[metatable(u)] == true */
if (lua_getmetatable(L, 1)) {
lua_rawget(L, lua_upvalueindex(1));
validproxy = lua_toboolean(L, -1);
lua_pop(L, 1); /* remove value */
}
luaL_argcheck(L, validproxy, 1, "boolean or proxy expected");
lua_getmetatable(L, 1); /* metatable is valid; get it */
}
lua_setmetatable(L, 2);
return 1;
}
/*
** {======================================================
** `require' function
** =======================================================
*/
/* name of global that holds table with loaded packages */
#define REQTAB "_LOADED"
/* name of global that holds the search path for packages */
#define LUA_PATH "LUA_PATH"
#ifndef LUA_PATH_SEP
#define LUA_PATH_SEP ';'
#endif
#ifndef LUA_PATH_MARK
#define LUA_PATH_MARK '?'
#endif
#ifndef LUA_PATH_DEFAULT
#define LUA_PATH_DEFAULT "?;?.lua"
#endif
static const char *getpath (lua_State *L) {
const char *path;
lua_getglobal(L, LUA_PATH); /* try global variable */
path = lua_tostring(L, -1);
lua_pop(L, 1);
if (path) return path;
path = getenv(LUA_PATH); /* else try environment variable */
if (path) return path;
return LUA_PATH_DEFAULT; /* else use default */
}
static const char *pushnextpath (lua_State *L, const char *path) {
const char *l;
if (*path == '\0') return NULL; /* no more paths */
if (*path == LUA_PATH_SEP) path++; /* skip separator */
l = strchr(path, LUA_PATH_SEP); /* find next separator */
if (l == NULL) l = path+strlen(path);
lua_pushlstring(L, path, l - path); /* directory name */
return l;
}
static void pushcomposename (lua_State *L) {
const char *path = lua_tostring(L, -1);
const char *wild;
int n = 1;
while ((wild = strchr(path, LUA_PATH_MARK)) != NULL) {
/* is there stack space for prefix, name, and eventual last sufix? */
luaL_checkstack(L, 3, "too many marks in a path component");
lua_pushlstring(L, path, wild - path); /* push prefix */
lua_pushvalue(L, 1); /* push package name (in place of MARK) */
path = wild + 1; /* continue after MARK */
n += 2;
}
lua_pushstring(L, path); /* push last sufix (`n' already includes this) */
lua_concat(L, n);
}
static int luaB_require (lua_State *L) {
const char *path;
int status = LUA_ERRFILE; /* not found (yet) */
luaL_checkstring(L, 1);
lua_settop(L, 1);
lua_getglobal(L, REQTAB);
if (!lua_istable(L, 2)) return luaL_error(L, "`" REQTAB "' is not a table");
path = getpath(L);
lua_pushvalue(L, 1); /* check package's name in book-keeping table */
lua_rawget(L, 2);
if (lua_toboolean(L, -1)) /* is it there? */
return 1; /* package is already loaded; return its result */
else { /* must load it */
while (status == LUA_ERRFILE) {
lua_settop(L, 3); /* reset stack position */
if ((path = pushnextpath(L, path)) == NULL) break;
pushcomposename(L);
status = luaL_loadfile(L, lua_tostring(L, -1)); /* try to load it */
}
}
switch (status) {
case 0: {
lua_getglobal(L, "_REQUIREDNAME"); /* save previous name */
lua_insert(L, -2); /* put it below function */
lua_pushvalue(L, 1);
lua_setglobal(L, "_REQUIREDNAME"); /* set new name */
lua_call(L, 0, 1); /* run loaded module */
lua_insert(L, -2); /* put result below previous name */
lua_setglobal(L, "_REQUIREDNAME"); /* reset to previous name */
if (lua_isnil(L, -1)) { /* no/nil return? */
lua_pushboolean(L, 1);
lua_replace(L, -2); /* replace to true */
}
lua_pushvalue(L, 1);
lua_pushvalue(L, -2);
lua_rawset(L, 2); /* mark it as loaded */
return 1; /* return value */
}
case LUA_ERRFILE: { /* file not found */
return luaL_error(L, "could not load package `%s' from path `%s'",
lua_tostring(L, 1), getpath(L));
}
default: {
return luaL_error(L, "error loading package `%s' (%s)",
lua_tostring(L, 1), lua_tostring(L, -1));
}
}
}
/* }====================================================== */
static const luaL_reg base_funcs[] = {
{"error", luaB_error},
{"getmetatable", luaB_getmetatable},
{"setmetatable", luaB_setmetatable},
{"getfenv", luaB_getfenv},
{"setfenv", luaB_setfenv},
{"next", luaB_next},
{"ipairs", luaB_ipairs},
{"pairs", luaB_pairs},
{"print", luaB_print},
{"tonumber", luaB_tonumber},
{"tostring", luaB_tostring},
{"type", luaB_type},
{"assert", luaB_assert},
{"unpack", luaB_unpack},
{"rawequal", luaB_rawequal},
{"rawget", luaB_rawget},
{"rawset", luaB_rawset},
{"pcall", luaB_pcall},
{"xpcall", luaB_xpcall},
{"collectgarbage", luaB_collectgarbage},
{"gcinfo", luaB_gcinfo},
{"loadfile", luaB_loadfile},
{"dofile", luaB_dofile},
{"loadstring", luaB_loadstring},
{"require", luaB_require},
{NULL, NULL}
};
/*
** {======================================================
** Coroutine library
** =======================================================
*/
static int auxresume (lua_State *L, lua_State *co, int narg) {
int status;
if (!lua_checkstack(co, narg))
luaL_error(L, "too many arguments to resume");
lua_xmove(L, co, narg);
status = lua_resume(co, narg);
if (status == 0) {
int nres = lua_gettop(co);
if (!lua_checkstack(L, nres))
luaL_error(L, "too many results to resume");
lua_xmove(co, L, nres); /* move yielded values */
return nres;
}
else {
lua_xmove(co, L, 1); /* move error message */
return -1; /* error flag */
}
}
static int luaB_coresume (lua_State *L) {
lua_State *co = lua_tothread(L, 1);
int r;
luaL_argcheck(L, co, 1, "coroutine expected");
r = auxresume(L, co, lua_gettop(L) - 1);
if (r < 0) {
lua_pushboolean(L, 0);
lua_insert(L, -2);
return 2; /* return false + error message */
}
else {
lua_pushboolean(L, 1);
lua_insert(L, -(r + 1));
return r + 1; /* return true + `resume' returns */
}
}
static int luaB_auxwrap (lua_State *L) {
lua_State *co = lua_tothread(L, lua_upvalueindex(1));
int r = auxresume(L, co, lua_gettop(L));
if (r < 0) {
if (lua_isstring(L, -1)) { /* error object is a string? */
luaL_where(L, 1); /* add extra info */
lua_insert(L, -2);
lua_concat(L, 2);
}
lua_error(L); /* propagate error */
}
return r;
}
static int luaB_cocreate (lua_State *L) {
lua_State *NL = lua_newthread(L);
luaL_argcheck(L, lua_isfunction(L, 1) && !lua_iscfunction(L, 1), 1,
"Lua function expected");
lua_pushvalue(L, 1); /* move function to top */
lua_xmove(L, NL, 1); /* move function from L to NL */
return 1;
}
static int luaB_cowrap (lua_State *L) {
luaB_cocreate(L);
lua_pushcclosure(L, luaB_auxwrap, 1);
return 1;
}
static int luaB_yield (lua_State *L) {
return lua_yield(L, lua_gettop(L));
}
static int luaB_costatus (lua_State *L) {
lua_State *co = lua_tothread(L, 1);
luaL_argcheck(L, co, 1, "coroutine expected");
if (L == co) lua_pushliteral(L, "running");
else {
lua_Debug ar;
if (lua_getstack(co, 0, &ar) == 0 && lua_gettop(co) == 0)
lua_pushliteral(L, "dead");
else
lua_pushliteral(L, "suspended");
}
return 1;
}
static const luaL_reg co_funcs[] = {
{"create", luaB_cocreate},
{"wrap", luaB_cowrap},
{"resume", luaB_coresume},
{"yield", luaB_yield},
{"status", luaB_costatus},
{NULL, NULL}
};
/* }====================================================== */
static void base_open (lua_State *L) {
lua_pushliteral(L, "_G");
lua_pushvalue(L, LUA_GLOBALSINDEX);
luaL_openlib(L, NULL, base_funcs, 0); /* open lib into global table */
lua_pushliteral(L, "_VERSION");
lua_pushliteral(L, LUA_VERSION);
lua_rawset(L, -3); /* set global _VERSION */
/* `newproxy' needs a weaktable as upvalue */
lua_pushliteral(L, "newproxy");
lua_newtable(L); /* new table `w' */
lua_pushvalue(L, -1); /* `w' will be its own metatable */
lua_setmetatable(L, -2);
lua_pushliteral(L, "__mode");
lua_pushliteral(L, "k");
lua_rawset(L, -3); /* metatable(w).__mode = "k" */
lua_pushcclosure(L, luaB_newproxy, 1);
lua_rawset(L, -3); /* set global `newproxy' */
lua_rawset(L, -1); /* set global _G */
}
LUALIB_API int luaopen_base (lua_State *L) {
base_open(L);
luaL_openlib(L, LUA_COLIBNAME, co_funcs, 0);
lua_newtable(L);
lua_setglobal(L, REQTAB);
return 0;
}

View File

@ -1,714 +0,0 @@
/*
** $Id: lcode.c,v 1.117 2003/04/03 13:35:34 roberto Exp $
** Code generator for Lua
** See Copyright Notice in lua.h
*/
#include <stdlib.h>
#define lcode_c
#include "lua.h"
#include "lcode.h"
#include "ldebug.h"
#include "ldo.h"
#include "llex.h"
#include "lmem.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lparser.h"
#include "ltable.h"
#define hasjumps(e) ((e)->t != (e)->f)
void luaK_nil (FuncState *fs, int from, int n) {
Instruction *previous;
if (fs->pc > fs->lasttarget && /* no jumps to current position? */
GET_OPCODE(*(previous = &fs->f->code[fs->pc-1])) == OP_LOADNIL) {
int pfrom = GETARG_A(*previous);
int pto = GETARG_B(*previous);
if (pfrom <= from && from <= pto+1) { /* can connect both? */
if (from+n-1 > pto)
SETARG_B(*previous, from+n-1);
return;
}
}
luaK_codeABC(fs, OP_LOADNIL, from, from+n-1, 0); /* else no optimization */
}
int luaK_jump (FuncState *fs) {
int jpc = fs->jpc; /* save list of jumps to here */
int j;
fs->jpc = NO_JUMP;
j = luaK_codeAsBx(fs, OP_JMP, 0, NO_JUMP);
luaK_concat(fs, &j, jpc); /* keep them on hold */
return j;
}
static int luaK_condjump (FuncState *fs, OpCode op, int A, int B, int C) {
luaK_codeABC(fs, op, A, B, C);
return luaK_jump(fs);
}
static void luaK_fixjump (FuncState *fs, int pc, int dest) {
Instruction *jmp = &fs->f->code[pc];
int offset = dest-(pc+1);
lua_assert(dest != NO_JUMP);
if (abs(offset) > MAXARG_sBx)
luaX_syntaxerror(fs->ls, "control structure too long");
SETARG_sBx(*jmp, offset);
}
/*
** returns current `pc' and marks it as a jump target (to avoid wrong
** optimizations with consecutive instructions not in the same basic block).
*/
int luaK_getlabel (FuncState *fs) {
fs->lasttarget = fs->pc;
return fs->pc;
}
static int luaK_getjump (FuncState *fs, int pc) {
int offset = GETARG_sBx(fs->f->code[pc]);
if (offset == NO_JUMP) /* point to itself represents end of list */
return NO_JUMP; /* end of list */
else
return (pc+1)+offset; /* turn offset into absolute position */
}
static Instruction *getjumpcontrol (FuncState *fs, int pc) {
Instruction *pi = &fs->f->code[pc];
if (pc >= 1 && testOpMode(GET_OPCODE(*(pi-1)), OpModeT))
return pi-1;
else
return pi;
}
/*
** check whether list has any jump that do not produce a value
** (or produce an inverted value)
*/
static int need_value (FuncState *fs, int list, int cond) {
for (; list != NO_JUMP; list = luaK_getjump(fs, list)) {
Instruction i = *getjumpcontrol(fs, list);
if (GET_OPCODE(i) != OP_TEST || GETARG_C(i) != cond) return 1;
}
return 0; /* not found */
}
static void patchtestreg (Instruction *i, int reg) {
if (reg == NO_REG) reg = GETARG_B(*i);
SETARG_A(*i, reg);
}
static void luaK_patchlistaux (FuncState *fs, int list,
int ttarget, int treg, int ftarget, int freg, int dtarget) {
while (list != NO_JUMP) {
int next = luaK_getjump(fs, list);
Instruction *i = getjumpcontrol(fs, list);
if (GET_OPCODE(*i) != OP_TEST) {
lua_assert(dtarget != NO_JUMP);
luaK_fixjump(fs, list, dtarget); /* jump to default target */
}
else {
if (GETARG_C(*i)) {
lua_assert(ttarget != NO_JUMP);
patchtestreg(i, treg);
luaK_fixjump(fs, list, ttarget);
}
else {
lua_assert(ftarget != NO_JUMP);
patchtestreg(i, freg);
luaK_fixjump(fs, list, ftarget);
}
}
list = next;
}
}
static void luaK_dischargejpc (FuncState *fs) {
luaK_patchlistaux(fs, fs->jpc, fs->pc, NO_REG, fs->pc, NO_REG, fs->pc);
fs->jpc = NO_JUMP;
}
void luaK_patchlist (FuncState *fs, int list, int target) {
if (target == fs->pc)
luaK_patchtohere(fs, list);
else {
lua_assert(target < fs->pc);
luaK_patchlistaux(fs, list, target, NO_REG, target, NO_REG, target);
}
}
void luaK_patchtohere (FuncState *fs, int list) {
luaK_getlabel(fs);
luaK_concat(fs, &fs->jpc, list);
}
void luaK_concat (FuncState *fs, int *l1, int l2) {
if (l2 == NO_JUMP) return;
else if (*l1 == NO_JUMP)
*l1 = l2;
else {
int list = *l1;
int next;
while ((next = luaK_getjump(fs, list)) != NO_JUMP) /* find last element */
list = next;
luaK_fixjump(fs, list, l2);
}
}
void luaK_checkstack (FuncState *fs, int n) {
int newstack = fs->freereg + n;
if (newstack > fs->f->maxstacksize) {
if (newstack >= MAXSTACK)
luaX_syntaxerror(fs->ls, "function or expression too complex");
fs->f->maxstacksize = cast(lu_byte, newstack);
}
}
void luaK_reserveregs (FuncState *fs, int n) {
luaK_checkstack(fs, n);
fs->freereg += n;
}
static void freereg (FuncState *fs, int reg) {
if (reg >= fs->nactvar && reg < MAXSTACK) {
fs->freereg--;
lua_assert(reg == fs->freereg);
}
}
static void freeexp (FuncState *fs, expdesc *e) {
if (e->k == VNONRELOC)
freereg(fs, e->info);
}
static int addk (FuncState *fs, TObject *k, TObject *v) {
const TObject *idx = luaH_get(fs->h, k);
if (ttisnumber(idx)) {
lua_assert(luaO_rawequalObj(&fs->f->k[cast(int, nvalue(idx))], v));
return cast(int, nvalue(idx));
}
else { /* constant not found; create a new entry */
Proto *f = fs->f;
luaM_growvector(fs->L, f->k, fs->nk, f->sizek, TObject,
MAXARG_Bx, "constant table overflow");
setobj2n(&f->k[fs->nk], v);
setnvalue(luaH_set(fs->L, fs->h, k), cast(lua_Number, fs->nk));
return fs->nk++;
}
}
int luaK_stringK (FuncState *fs, TString *s) {
TObject o;
setsvalue(&o, s);
return addk(fs, &o, &o);
}
int luaK_numberK (FuncState *fs, lua_Number r) {
TObject o;
setnvalue(&o, r);
return addk(fs, &o, &o);
}
static int nil_constant (FuncState *fs) {
TObject k, v;
setnilvalue(&v);
sethvalue(&k, fs->h); /* cannot use nil as key; instead use table itself */
return addk(fs, &k, &v);
}
void luaK_setcallreturns (FuncState *fs, expdesc *e, int nresults) {
if (e->k == VCALL) { /* expression is an open function call? */
SETARG_C(getcode(fs, e), nresults+1);
if (nresults == 1) { /* `regular' expression? */
e->k = VNONRELOC;
e->info = GETARG_A(getcode(fs, e));
}
}
}
void luaK_dischargevars (FuncState *fs, expdesc *e) {
switch (e->k) {
case VLOCAL: {
e->k = VNONRELOC;
break;
}
case VUPVAL: {
e->info = luaK_codeABC(fs, OP_GETUPVAL, 0, e->info, 0);
e->k = VRELOCABLE;
break;
}
case VGLOBAL: {
e->info = luaK_codeABx(fs, OP_GETGLOBAL, 0, e->info);
e->k = VRELOCABLE;
break;
}
case VINDEXED: {
freereg(fs, e->aux);
freereg(fs, e->info);
e->info = luaK_codeABC(fs, OP_GETTABLE, 0, e->info, e->aux);
e->k = VRELOCABLE;
break;
}
case VCALL: {
luaK_setcallreturns(fs, e, 1);
break;
}
default: break; /* there is one value available (somewhere) */
}
}
static int code_label (FuncState *fs, int A, int b, int jump) {
luaK_getlabel(fs); /* those instructions may be jump targets */
return luaK_codeABC(fs, OP_LOADBOOL, A, b, jump);
}
static void discharge2reg (FuncState *fs, expdesc *e, int reg) {
luaK_dischargevars(fs, e);
switch (e->k) {
case VNIL: {
luaK_nil(fs, reg, 1);
break;
}
case VFALSE: case VTRUE: {
luaK_codeABC(fs, OP_LOADBOOL, reg, e->k == VTRUE, 0);
break;
}
case VK: {
luaK_codeABx(fs, OP_LOADK, reg, e->info);
break;
}
case VRELOCABLE: {
Instruction *pc = &getcode(fs, e);
SETARG_A(*pc, reg);
break;
}
case VNONRELOC: {
if (reg != e->info)
luaK_codeABC(fs, OP_MOVE, reg, e->info, 0);
break;
}
default: {
lua_assert(e->k == VVOID || e->k == VJMP);
return; /* nothing to do... */
}
}
e->info = reg;
e->k = VNONRELOC;
}
static void discharge2anyreg (FuncState *fs, expdesc *e) {
if (e->k != VNONRELOC) {
luaK_reserveregs(fs, 1);
discharge2reg(fs, e, fs->freereg-1);
}
}
static void luaK_exp2reg (FuncState *fs, expdesc *e, int reg) {
discharge2reg(fs, e, reg);
if (e->k == VJMP)
luaK_concat(fs, &e->t, e->info); /* put this jump in `t' list */
if (hasjumps(e)) {
int final; /* position after whole expression */
int p_f = NO_JUMP; /* position of an eventual LOAD false */
int p_t = NO_JUMP; /* position of an eventual LOAD true */
if (need_value(fs, e->t, 1) || need_value(fs, e->f, 0)) {
int fj = NO_JUMP; /* first jump (over LOAD ops.) */
if (e->k != VJMP)
fj = luaK_jump(fs);
p_f = code_label(fs, reg, 0, 1);
p_t = code_label(fs, reg, 1, 0);
luaK_patchtohere(fs, fj);
}
final = luaK_getlabel(fs);
luaK_patchlistaux(fs, e->f, p_f, NO_REG, final, reg, p_f);
luaK_patchlistaux(fs, e->t, final, reg, p_t, NO_REG, p_t);
}
e->f = e->t = NO_JUMP;
e->info = reg;
e->k = VNONRELOC;
}
void luaK_exp2nextreg (FuncState *fs, expdesc *e) {
luaK_dischargevars(fs, e);
freeexp(fs, e);
luaK_reserveregs(fs, 1);
luaK_exp2reg(fs, e, fs->freereg - 1);
}
int luaK_exp2anyreg (FuncState *fs, expdesc *e) {
luaK_dischargevars(fs, e);
if (e->k == VNONRELOC) {
if (!hasjumps(e)) return e->info; /* exp is already in a register */
if (e->info >= fs->nactvar) { /* reg. is not a local? */
luaK_exp2reg(fs, e, e->info); /* put value on it */
return e->info;
}
}
luaK_exp2nextreg(fs, e); /* default */
return e->info;
}
void luaK_exp2val (FuncState *fs, expdesc *e) {
if (hasjumps(e))
luaK_exp2anyreg(fs, e);
else
luaK_dischargevars(fs, e);
}
int luaK_exp2RK (FuncState *fs, expdesc *e) {
luaK_exp2val(fs, e);
switch (e->k) {
case VNIL: {
if (fs->nk + MAXSTACK <= MAXARG_C) { /* constant fit in argC? */
e->info = nil_constant(fs);
e->k = VK;
return e->info + MAXSTACK;
}
else break;
}
case VK: {
if (e->info + MAXSTACK <= MAXARG_C) /* constant fit in argC? */
return e->info + MAXSTACK;
else break;
}
default: break;
}
/* not a constant in the right range: put it in a register */
return luaK_exp2anyreg(fs, e);
}
void luaK_storevar (FuncState *fs, expdesc *var, expdesc *exp) {
switch (var->k) {
case VLOCAL: {
freeexp(fs, exp);
luaK_exp2reg(fs, exp, var->info);
return;
}
case VUPVAL: {
int e = luaK_exp2anyreg(fs, exp);
luaK_codeABC(fs, OP_SETUPVAL, e, var->info, 0);
break;
}
case VGLOBAL: {
int e = luaK_exp2anyreg(fs, exp);
luaK_codeABx(fs, OP_SETGLOBAL, e, var->info);
break;
}
case VINDEXED: {
int e = luaK_exp2RK(fs, exp);
luaK_codeABC(fs, OP_SETTABLE, var->info, var->aux, e);
break;
}
default: {
lua_assert(0); /* invalid var kind to store */
break;
}
}
freeexp(fs, exp);
}
void luaK_self (FuncState *fs, expdesc *e, expdesc *key) {
int func;
luaK_exp2anyreg(fs, e);
freeexp(fs, e);
func = fs->freereg;
luaK_reserveregs(fs, 2);
luaK_codeABC(fs, OP_SELF, func, e->info, luaK_exp2RK(fs, key));
freeexp(fs, key);
e->info = func;
e->k = VNONRELOC;
}
static void invertjump (FuncState *fs, expdesc *e) {
Instruction *pc = getjumpcontrol(fs, e->info);
lua_assert(testOpMode(GET_OPCODE(*pc), OpModeT) &&
GET_OPCODE(*pc) != OP_TEST);
SETARG_A(*pc, !(GETARG_A(*pc)));
}
static int jumponcond (FuncState *fs, expdesc *e, int cond) {
if (e->k == VRELOCABLE) {
Instruction ie = getcode(fs, e);
if (GET_OPCODE(ie) == OP_NOT) {
fs->pc--; /* remove previous OP_NOT */
return luaK_condjump(fs, OP_TEST, NO_REG, GETARG_B(ie), !cond);
}
/* else go through */
}
discharge2anyreg(fs, e);
freeexp(fs, e);
return luaK_condjump(fs, OP_TEST, NO_REG, e->info, cond);
}
void luaK_goiftrue (FuncState *fs, expdesc *e) {
int pc; /* pc of last jump */
luaK_dischargevars(fs, e);
switch (e->k) {
case VK: case VTRUE: {
pc = NO_JUMP; /* always true; do nothing */
break;
}
case VFALSE: {
pc = luaK_jump(fs); /* always jump */
break;
}
case VJMP: {
invertjump(fs, e);
pc = e->info;
break;
}
default: {
pc = jumponcond(fs, e, 0);
break;
}
}
luaK_concat(fs, &e->f, pc); /* insert last jump in `f' list */
}
void luaK_goiffalse (FuncState *fs, expdesc *e) {
int pc; /* pc of last jump */
luaK_dischargevars(fs, e);
switch (e->k) {
case VNIL: case VFALSE: {
pc = NO_JUMP; /* always false; do nothing */
break;
}
case VTRUE: {
pc = luaK_jump(fs); /* always jump */
break;
}
case VJMP: {
pc = e->info;
break;
}
default: {
pc = jumponcond(fs, e, 1);
break;
}
}
luaK_concat(fs, &e->t, pc); /* insert last jump in `t' list */
}
static void codenot (FuncState *fs, expdesc *e) {
luaK_dischargevars(fs, e);
switch (e->k) {
case VNIL: case VFALSE: {
e->k = VTRUE;
break;
}
case VK: case VTRUE: {
e->k = VFALSE;
break;
}
case VJMP: {
invertjump(fs, e);
break;
}
case VRELOCABLE:
case VNONRELOC: {
discharge2anyreg(fs, e);
freeexp(fs, e);
e->info = luaK_codeABC(fs, OP_NOT, 0, e->info, 0);
e->k = VRELOCABLE;
break;
}
default: {
lua_assert(0); /* cannot happen */
break;
}
}
/* interchange true and false lists */
{ int temp = e->f; e->f = e->t; e->t = temp; }
}
void luaK_indexed (FuncState *fs, expdesc *t, expdesc *k) {
t->aux = luaK_exp2RK(fs, k);
t->k = VINDEXED;
}
void luaK_prefix (FuncState *fs, UnOpr op, expdesc *e) {
if (op == OPR_MINUS) {
luaK_exp2val(fs, e);
if (e->k == VK && ttisnumber(&fs->f->k[e->info]))
e->info = luaK_numberK(fs, -nvalue(&fs->f->k[e->info]));
else {
luaK_exp2anyreg(fs, e);
freeexp(fs, e);
e->info = luaK_codeABC(fs, OP_UNM, 0, e->info, 0);
e->k = VRELOCABLE;
}
}
else /* op == NOT */
codenot(fs, e);
}
void luaK_infix (FuncState *fs, BinOpr op, expdesc *v) {
switch (op) {
case OPR_AND: {
luaK_goiftrue(fs, v);
luaK_patchtohere(fs, v->t);
v->t = NO_JUMP;
break;
}
case OPR_OR: {
luaK_goiffalse(fs, v);
luaK_patchtohere(fs, v->f);
v->f = NO_JUMP;
break;
}
case OPR_CONCAT: {
luaK_exp2nextreg(fs, v); /* operand must be on the `stack' */
break;
}
default: {
luaK_exp2RK(fs, v);
break;
}
}
}
static void codebinop (FuncState *fs, expdesc *res, BinOpr op,
int o1, int o2) {
if (op <= OPR_POW) { /* arithmetic operator? */
OpCode opc = cast(OpCode, (op - OPR_ADD) + OP_ADD); /* ORDER OP */
res->info = luaK_codeABC(fs, opc, 0, o1, o2);
res->k = VRELOCABLE;
}
else { /* test operator */
static const OpCode ops[] = {OP_EQ, OP_EQ, OP_LT, OP_LE, OP_LT, OP_LE};
int cond = 1;
if (op >= OPR_GT) { /* `>' or `>='? */
int temp; /* exchange args and replace by `<' or `<=' */
temp = o1; o1 = o2; o2 = temp; /* o1 <==> o2 */
}
else if (op == OPR_NE) cond = 0;
res->info = luaK_condjump(fs, ops[op - OPR_NE], cond, o1, o2);
res->k = VJMP;
}
}
void luaK_posfix (FuncState *fs, BinOpr op, expdesc *e1, expdesc *e2) {
switch (op) {
case OPR_AND: {
lua_assert(e1->t == NO_JUMP); /* list must be closed */
luaK_dischargevars(fs, e2);
luaK_concat(fs, &e1->f, e2->f);
e1->k = e2->k; e1->info = e2->info; e1->aux = e2->aux; e1->t = e2->t;
break;
}
case OPR_OR: {
lua_assert(e1->f == NO_JUMP); /* list must be closed */
luaK_dischargevars(fs, e2);
luaK_concat(fs, &e1->t, e2->t);
e1->k = e2->k; e1->info = e2->info; e1->aux = e2->aux; e1->f = e2->f;
break;
}
case OPR_CONCAT: {
luaK_exp2val(fs, e2);
if (e2->k == VRELOCABLE && GET_OPCODE(getcode(fs, e2)) == OP_CONCAT) {
lua_assert(e1->info == GETARG_B(getcode(fs, e2))-1);
freeexp(fs, e1);
SETARG_B(getcode(fs, e2), e1->info);
e1->k = e2->k; e1->info = e2->info;
}
else {
luaK_exp2nextreg(fs, e2);
freeexp(fs, e2);
freeexp(fs, e1);
e1->info = luaK_codeABC(fs, OP_CONCAT, 0, e1->info, e2->info);
e1->k = VRELOCABLE;
}
break;
}
default: {
int o1 = luaK_exp2RK(fs, e1);
int o2 = luaK_exp2RK(fs, e2);
freeexp(fs, e2);
freeexp(fs, e1);
codebinop(fs, e1, op, o1, o2);
}
}
}
void luaK_fixline (FuncState *fs, int line) {
fs->f->lineinfo[fs->pc - 1] = line;
}
int luaK_code (FuncState *fs, Instruction i, int line) {
Proto *f = fs->f;
luaK_dischargejpc(fs); /* `pc' will change */
/* put new instruction in code array */
luaM_growvector(fs->L, f->code, fs->pc, f->sizecode, Instruction,
MAX_INT, "code size overflow");
f->code[fs->pc] = i;
/* save corresponding line information */
luaM_growvector(fs->L, f->lineinfo, fs->pc, f->sizelineinfo, int,
MAX_INT, "code size overflow");
f->lineinfo[fs->pc] = line;
return fs->pc++;
}
int luaK_codeABC (FuncState *fs, OpCode o, int a, int b, int c) {
lua_assert(getOpMode(o) == iABC);
return luaK_code(fs, CREATE_ABC(o, a, b, c), fs->ls->lastline);
}
int luaK_codeABx (FuncState *fs, OpCode o, int a, unsigned int bc) {
lua_assert(getOpMode(o) == iABx || getOpMode(o) == iAsBx);
return luaK_code(fs, CREATE_ABx(o, a, bc), fs->ls->lastline);
}

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@ -1,74 +0,0 @@
/*
** $Id: lcode.h,v 1.38 2002/12/11 12:34:22 roberto Exp $
** Code generator for Lua
** See Copyright Notice in lua.h
*/
#ifndef lcode_h
#define lcode_h
#include "llex.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lparser.h"
/*
** Marks the end of a patch list. It is an invalid value both as an absolute
** address, and as a list link (would link an element to itself).
*/
#define NO_JUMP (-1)
/*
** grep "ORDER OPR" if you change these enums
*/
typedef enum BinOpr {
OPR_ADD, OPR_SUB, OPR_MULT, OPR_DIV, OPR_POW,
OPR_CONCAT,
OPR_NE, OPR_EQ,
OPR_LT, OPR_LE, OPR_GT, OPR_GE,
OPR_AND, OPR_OR,
OPR_NOBINOPR
} BinOpr;
#define binopistest(op) ((op) >= OPR_NE)
typedef enum UnOpr { OPR_MINUS, OPR_NOT, OPR_NOUNOPR } UnOpr;
#define getcode(fs,e) ((fs)->f->code[(e)->info])
#define luaK_codeAsBx(fs,o,A,sBx) luaK_codeABx(fs,o,A,(sBx)+MAXARG_sBx)
int luaK_code (FuncState *fs, Instruction i, int line);
int luaK_codeABx (FuncState *fs, OpCode o, int A, unsigned int Bx);
int luaK_codeABC (FuncState *fs, OpCode o, int A, int B, int C);
void luaK_fixline (FuncState *fs, int line);
void luaK_nil (FuncState *fs, int from, int n);
void luaK_reserveregs (FuncState *fs, int n);
void luaK_checkstack (FuncState *fs, int n);
int luaK_stringK (FuncState *fs, TString *s);
int luaK_numberK (FuncState *fs, lua_Number r);
void luaK_dischargevars (FuncState *fs, expdesc *e);
int luaK_exp2anyreg (FuncState *fs, expdesc *e);
void luaK_exp2nextreg (FuncState *fs, expdesc *e);
void luaK_exp2val (FuncState *fs, expdesc *e);
int luaK_exp2RK (FuncState *fs, expdesc *e);
void luaK_self (FuncState *fs, expdesc *e, expdesc *key);
void luaK_indexed (FuncState *fs, expdesc *t, expdesc *k);
void luaK_goiftrue (FuncState *fs, expdesc *e);
void luaK_goiffalse (FuncState *fs, expdesc *e);
void luaK_storevar (FuncState *fs, expdesc *var, expdesc *e);
void luaK_setcallreturns (FuncState *fs, expdesc *var, int nresults);
int luaK_jump (FuncState *fs);
void luaK_patchlist (FuncState *fs, int list, int target);
void luaK_patchtohere (FuncState *fs, int list);
void luaK_concat (FuncState *fs, int *l1, int l2);
int luaK_getlabel (FuncState *fs);
void luaK_prefix (FuncState *fs, UnOpr op, expdesc *v);
void luaK_infix (FuncState *fs, BinOpr op, expdesc *v);
void luaK_posfix (FuncState *fs, BinOpr op, expdesc *v1, expdesc *v2);
#endif

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@ -1,299 +0,0 @@
/*
** $Id: ldblib.c,v 1.80 2003/04/03 13:35:34 roberto Exp $
** Interface from Lua to its debug API
** See Copyright Notice in lua.h
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define ldblib_c
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
static void settabss (lua_State *L, const char *i, const char *v) {
lua_pushstring(L, i);
lua_pushstring(L, v);
lua_rawset(L, -3);
}
static void settabsi (lua_State *L, const char *i, int v) {
lua_pushstring(L, i);
lua_pushnumber(L, (lua_Number)v);
lua_rawset(L, -3);
}
static int getinfo (lua_State *L) {
lua_Debug ar;
const char *options = luaL_optstring(L, 2, "flnSu");
if (lua_isnumber(L, 1)) {
if (!lua_getstack(L, (int)(lua_tonumber(L, 1)), &ar)) {
lua_pushnil(L); /* level out of range */
return 1;
}
}
else if (lua_isfunction(L, 1)) {
lua_pushfstring(L, ">%s", options);
options = lua_tostring(L, -1);
lua_pushvalue(L, 1);
}
else
return luaL_argerror(L, 1, "function or level expected");
if (!lua_getinfo(L, options, &ar))
return luaL_argerror(L, 2, "invalid option");
lua_newtable(L);
for (; *options; options++) {
switch (*options) {
case 'S':
settabss(L, "source", ar.source);
settabss(L, "short_src", ar.short_src);
settabsi(L, "linedefined", ar.linedefined);
settabss(L, "what", ar.what);
break;
case 'l':
settabsi(L, "currentline", ar.currentline);
break;
case 'u':
settabsi(L, "nups", ar.nups);
break;
case 'n':
settabss(L, "name", ar.name);
settabss(L, "namewhat", ar.namewhat);
break;
case 'f':
lua_pushliteral(L, "func");
lua_pushvalue(L, -3);
lua_rawset(L, -3);
break;
}
}
return 1; /* return table */
}
static int getlocal (lua_State *L) {
lua_Debug ar;
const char *name;
if (!lua_getstack(L, luaL_checkint(L, 1), &ar)) /* level out of range? */
return luaL_argerror(L, 1, "level out of range");
name = lua_getlocal(L, &ar, luaL_checkint(L, 2));
if (name) {
lua_pushstring(L, name);
lua_pushvalue(L, -2);
return 2;
}
else {
lua_pushnil(L);
return 1;
}
}
static int setlocal (lua_State *L) {
lua_Debug ar;
if (!lua_getstack(L, luaL_checkint(L, 1), &ar)) /* level out of range? */
return luaL_argerror(L, 1, "level out of range");
luaL_checkany(L, 3);
lua_pushstring(L, lua_setlocal(L, &ar, luaL_checkint(L, 2)));
return 1;
}
static int auxupvalue (lua_State *L, int get) {
const char *name;
int n = luaL_checkint(L, 2);
luaL_checktype(L, 1, LUA_TFUNCTION);
if (lua_iscfunction(L, 1)) return 0; /* cannot touch C upvalues from Lua */
name = get ? lua_getupvalue(L, 1, n) : lua_setupvalue(L, 1, n);
if (name == NULL) return 0;
lua_pushstring(L, name);
lua_insert(L, -(get+1));
return get + 1;
}
static int getupvalue (lua_State *L) {
return auxupvalue(L, 1);
}
static int setupvalue (lua_State *L) {
luaL_checkany(L, 3);
return auxupvalue(L, 0);
}
static const char KEY_HOOK = 'h';
static void hookf (lua_State *L, lua_Debug *ar) {
static const char *const hooknames[] =
{"call", "return", "line", "count", "tail return"};
lua_pushlightuserdata(L, (void *)&KEY_HOOK);
lua_rawget(L, LUA_REGISTRYINDEX);
if (lua_isfunction(L, -1)) {
lua_pushstring(L, hooknames[(int)ar->event]);
if (ar->currentline >= 0)
lua_pushnumber(L, (lua_Number)ar->currentline);
else lua_pushnil(L);
lua_assert(lua_getinfo(L, "lS", ar));
lua_call(L, 2, 0);
}
else
lua_pop(L, 1); /* pop result from gettable */
}
static int makemask (const char *smask, int count) {
int mask = 0;
if (strchr(smask, 'c')) mask |= LUA_MASKCALL;
if (strchr(smask, 'r')) mask |= LUA_MASKRET;
if (strchr(smask, 'l')) mask |= LUA_MASKLINE;
if (count > 0) mask |= LUA_MASKCOUNT;
return mask;
}
static char *unmakemask (int mask, char *smask) {
int i = 0;
if (mask & LUA_MASKCALL) smask[i++] = 'c';
if (mask & LUA_MASKRET) smask[i++] = 'r';
if (mask & LUA_MASKLINE) smask[i++] = 'l';
smask[i] = '\0';
return smask;
}
static int sethook (lua_State *L) {
if (lua_isnoneornil(L, 1)) {
lua_settop(L, 1);
lua_sethook(L, NULL, 0, 0); /* turn off hooks */
}
else {
const char *smask = luaL_checkstring(L, 2);
int count = luaL_optint(L, 3, 0);
luaL_checktype(L, 1, LUA_TFUNCTION);
lua_sethook(L, hookf, makemask(smask, count), count);
}
lua_pushlightuserdata(L, (void *)&KEY_HOOK);
lua_pushvalue(L, 1);
lua_rawset(L, LUA_REGISTRYINDEX); /* set new hook */
return 0;
}
static int gethook (lua_State *L) {
char buff[5];
int mask = lua_gethookmask(L);
lua_Hook hook = lua_gethook(L);
if (hook != NULL && hook != hookf) /* external hook? */
lua_pushliteral(L, "external hook");
else {
lua_pushlightuserdata(L, (void *)&KEY_HOOK);
lua_rawget(L, LUA_REGISTRYINDEX); /* get hook */
}
lua_pushstring(L, unmakemask(mask, buff));
lua_pushnumber(L, (lua_Number)lua_gethookcount(L));
return 3;
}
static int debug (lua_State *L) {
for (;;) {
char buffer[250];
fputs("lua_debug> ", stderr);
if (fgets(buffer, sizeof(buffer), stdin) == 0 ||
strcmp(buffer, "cont\n") == 0)
return 0;
lua_dostring(L, buffer);
lua_settop(L, 0); /* remove eventual returns */
}
}
#define LEVELS1 12 /* size of the first part of the stack */
#define LEVELS2 10 /* size of the second part of the stack */
static int errorfb (lua_State *L) {
int level = 1; /* skip level 0 (it's this function) */
int firstpart = 1; /* still before eventual `...' */
lua_Debug ar;
if (lua_gettop(L) == 0)
lua_pushliteral(L, "");
else if (!lua_isstring(L, 1)) return 1; /* no string message */
else lua_pushliteral(L, "\n");
lua_pushliteral(L, "stack traceback:");
while (lua_getstack(L, level++, &ar)) {
if (level > LEVELS1 && firstpart) {
/* no more than `LEVELS2' more levels? */
if (!lua_getstack(L, level+LEVELS2, &ar))
level--; /* keep going */
else {
lua_pushliteral(L, "\n\t..."); /* too many levels */
while (lua_getstack(L, level+LEVELS2, &ar)) /* find last levels */
level++;
}
firstpart = 0;
continue;
}
lua_pushliteral(L, "\n\t");
lua_getinfo(L, "Snl", &ar);
lua_pushfstring(L, "%s:", ar.short_src);
if (ar.currentline > 0)
lua_pushfstring(L, "%d:", ar.currentline);
switch (*ar.namewhat) {
case 'g': /* global */
case 'l': /* local */
case 'f': /* field */
case 'm': /* method */
lua_pushfstring(L, " in function `%s'", ar.name);
break;
default: {
if (*ar.what == 'm') /* main? */
lua_pushfstring(L, " in main chunk");
else if (*ar.what == 'C' || *ar.what == 't')
lua_pushliteral(L, " ?"); /* C function or tail call */
else
lua_pushfstring(L, " in function <%s:%d>",
ar.short_src, ar.linedefined);
}
}
lua_concat(L, lua_gettop(L));
}
lua_concat(L, lua_gettop(L));
return 1;
}
static const luaL_reg dblib[] = {
{"getlocal", getlocal},
{"getinfo", getinfo},
{"gethook", gethook},
{"getupvalue", getupvalue},
{"sethook", sethook},
{"setlocal", setlocal},
{"setupvalue", setupvalue},
{"debug", debug},
{"traceback", errorfb},
{NULL, NULL}
};
LUALIB_API int luaopen_debug (lua_State *L) {
luaL_openlib(L, LUA_DBLIBNAME, dblib, 0);
lua_pushliteral(L, "_TRACEBACK");
lua_pushcfunction(L, errorfb);
lua_settable(L, LUA_GLOBALSINDEX);
return 1;
}

View File

@ -1,585 +0,0 @@
/*
** $Id: ldebug.c,v 1.150 2003/03/19 21:24:04 roberto Exp $
** Debug Interface
** See Copyright Notice in lua.h
*/
#include <stdlib.h>
#include <string.h>
#define ldebug_c
#include "lua.h"
#include "lapi.h"
#include "lcode.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
#include "lvm.h"
static const char *getfuncname (CallInfo *ci, const char **name);
#define isLua(ci) (!((ci)->state & CI_C))
static int currentpc (CallInfo *ci) {
if (!isLua(ci)) return -1; /* function is not a Lua function? */
if (ci->state & CI_HASFRAME) /* function has a frame? */
ci->u.l.savedpc = *ci->u.l.pc; /* use `pc' from there */
/* function's pc is saved */
return pcRel(ci->u.l.savedpc, ci_func(ci)->l.p);
}
static int currentline (CallInfo *ci) {
int pc = currentpc(ci);
if (pc < 0)
return -1; /* only active lua functions have current-line information */
else
return getline(ci_func(ci)->l.p, pc);
}
void luaG_inithooks (lua_State *L) {
CallInfo *ci;
for (ci = L->ci; ci != L->base_ci; ci--) /* update all `savedpc's */
currentpc(ci);
L->hookinit = 1;
}
/*
** this function can be called asynchronous (e.g. during a signal)
*/
LUA_API int lua_sethook (lua_State *L, lua_Hook func, int mask, int count) {
if (func == NULL || mask == 0) { /* turn off hooks? */
mask = 0;
func = NULL;
}
L->hook = func;
L->basehookcount = count;
resethookcount(L);
L->hookmask = cast(lu_byte, mask);
L->hookinit = 0;
return 1;
}
LUA_API lua_Hook lua_gethook (lua_State *L) {
return L->hook;
}
LUA_API int lua_gethookmask (lua_State *L) {
return L->hookmask;
}
LUA_API int lua_gethookcount (lua_State *L) {
return L->basehookcount;
}
LUA_API int lua_getstack (lua_State *L, int level, lua_Debug *ar) {
int status;
CallInfo *ci;
lua_lock(L);
for (ci = L->ci; level > 0 && ci > L->base_ci; ci--) {
level--;
if (!(ci->state & CI_C)) /* Lua function? */
level -= ci->u.l.tailcalls; /* skip lost tail calls */
}
if (level > 0 || ci == L->base_ci) status = 0; /* there is no such level */
else if (level < 0) { /* level is of a lost tail call */
status = 1;
ar->i_ci = 0;
}
else {
status = 1;
ar->i_ci = ci - L->base_ci;
}
lua_unlock(L);
return status;
}
static Proto *getluaproto (CallInfo *ci) {
return (isLua(ci) ? ci_func(ci)->l.p : NULL);
}
LUA_API const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n) {
const char *name;
CallInfo *ci;
Proto *fp;
lua_lock(L);
name = NULL;
ci = L->base_ci + ar->i_ci;
fp = getluaproto(ci);
if (fp) { /* is a Lua function? */
name = luaF_getlocalname(fp, n, currentpc(ci));
if (name)
luaA_pushobject(L, ci->base+(n-1)); /* push value */
}
lua_unlock(L);
return name;
}
LUA_API const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n) {
const char *name;
CallInfo *ci;
Proto *fp;
lua_lock(L);
name = NULL;
ci = L->base_ci + ar->i_ci;
fp = getluaproto(ci);
L->top--; /* pop new value */
if (fp) { /* is a Lua function? */
name = luaF_getlocalname(fp, n, currentpc(ci));
if (!name || name[0] == '(') /* `(' starts private locals */
name = NULL;
else
setobjs2s(ci->base+(n-1), L->top);
}
lua_unlock(L);
return name;
}
static void funcinfo (lua_Debug *ar, StkId func) {
Closure *cl = clvalue(func);
if (cl->c.isC) {
ar->source = "=[C]";
ar->linedefined = -1;
ar->what = "C";
}
else {
ar->source = getstr(cl->l.p->source);
ar->linedefined = cl->l.p->lineDefined;
ar->what = (ar->linedefined == 0) ? "main" : "Lua";
}
luaO_chunkid(ar->short_src, ar->source, LUA_IDSIZE);
}
static const char *travglobals (lua_State *L, const TObject *o) {
Table *g = hvalue(gt(L));
int i = sizenode(g);
while (i--) {
Node *n = gnode(g, i);
if (luaO_rawequalObj(o, gval(n)) && ttisstring(gkey(n)))
return getstr(tsvalue(gkey(n)));
}
return NULL;
}
static void info_tailcall (lua_State *L, lua_Debug *ar) {
ar->name = ar->namewhat = "";
ar->what = "tail";
ar->linedefined = ar->currentline = -1;
ar->source = "=(tail call)";
luaO_chunkid(ar->short_src, ar->source, LUA_IDSIZE);
ar->nups = 0;
setnilvalue(L->top);
}
static int auxgetinfo (lua_State *L, const char *what, lua_Debug *ar,
StkId f, CallInfo *ci) {
int status = 1;
for (; *what; what++) {
switch (*what) {
case 'S': {
funcinfo(ar, f);
break;
}
case 'l': {
ar->currentline = (ci) ? currentline(ci) : -1;
break;
}
case 'u': {
ar->nups = clvalue(f)->c.nupvalues;
break;
}
case 'n': {
ar->namewhat = (ci) ? getfuncname(ci, &ar->name) : NULL;
if (ar->namewhat == NULL) {
/* try to find a global name */
if ((ar->name = travglobals(L, f)) != NULL)
ar->namewhat = "global";
else ar->namewhat = ""; /* not found */
}
break;
}
case 'f': {
setobj2s(L->top, f);
break;
}
default: status = 0; /* invalid option */
}
}
return status;
}
LUA_API int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar) {
int status = 1;
lua_lock(L);
if (*what == '>') {
StkId f = L->top - 1;
if (!ttisfunction(f))
luaG_runerror(L, "value for `lua_getinfo' is not a function");
status = auxgetinfo(L, what + 1, ar, f, NULL);
L->top--; /* pop function */
}
else if (ar->i_ci != 0) { /* no tail call? */
CallInfo *ci = L->base_ci + ar->i_ci;
lua_assert(ttisfunction(ci->base - 1));
status = auxgetinfo(L, what, ar, ci->base - 1, ci);
}
else
info_tailcall(L, ar);
if (strchr(what, 'f')) incr_top(L);
lua_unlock(L);
return status;
}
/*
** {======================================================
** Symbolic Execution and code checker
** =======================================================
*/
#define check(x) if (!(x)) return 0;
#define checkjump(pt,pc) check(0 <= pc && pc < pt->sizecode)
#define checkreg(pt,reg) check((reg) < (pt)->maxstacksize)
static int precheck (const Proto *pt) {
check(pt->maxstacksize <= MAXSTACK);
check(pt->sizelineinfo == pt->sizecode || pt->sizelineinfo == 0);
lua_assert(pt->numparams+pt->is_vararg <= pt->maxstacksize);
check(GET_OPCODE(pt->code[pt->sizecode-1]) == OP_RETURN);
return 1;
}
static int checkopenop (const Proto *pt, int pc) {
Instruction i = pt->code[pc+1];
switch (GET_OPCODE(i)) {
case OP_CALL:
case OP_TAILCALL:
case OP_RETURN: {
check(GETARG_B(i) == 0);
return 1;
}
case OP_SETLISTO: return 1;
default: return 0; /* invalid instruction after an open call */
}
}
static int checkRK (const Proto *pt, int r) {
return (r < pt->maxstacksize || (r >= MAXSTACK && r-MAXSTACK < pt->sizek));
}
static Instruction luaG_symbexec (const Proto *pt, int lastpc, int reg) {
int pc;
int last; /* stores position of last instruction that changed `reg' */
last = pt->sizecode-1; /* points to final return (a `neutral' instruction) */
check(precheck(pt));
for (pc = 0; pc < lastpc; pc++) {
const Instruction i = pt->code[pc];
OpCode op = GET_OPCODE(i);
int a = GETARG_A(i);
int b = 0;
int c = 0;
checkreg(pt, a);
switch (getOpMode(op)) {
case iABC: {
b = GETARG_B(i);
c = GETARG_C(i);
if (testOpMode(op, OpModeBreg)) {
checkreg(pt, b);
}
else if (testOpMode(op, OpModeBrk))
check(checkRK(pt, b));
if (testOpMode(op, OpModeCrk))
check(checkRK(pt, c));
break;
}
case iABx: {
b = GETARG_Bx(i);
if (testOpMode(op, OpModeK)) check(b < pt->sizek);
break;
}
case iAsBx: {
b = GETARG_sBx(i);
break;
}
}
if (testOpMode(op, OpModesetA)) {
if (a == reg) last = pc; /* change register `a' */
}
if (testOpMode(op, OpModeT)) {
check(pc+2 < pt->sizecode); /* check skip */
check(GET_OPCODE(pt->code[pc+1]) == OP_JMP);
}
switch (op) {
case OP_LOADBOOL: {
check(c == 0 || pc+2 < pt->sizecode); /* check its jump */
break;
}
case OP_LOADNIL: {
if (a <= reg && reg <= b)
last = pc; /* set registers from `a' to `b' */
break;
}
case OP_GETUPVAL:
case OP_SETUPVAL: {
check(b < pt->nups);
break;
}
case OP_GETGLOBAL:
case OP_SETGLOBAL: {
check(ttisstring(&pt->k[b]));
break;
}
case OP_SELF: {
checkreg(pt, a+1);
if (reg == a+1) last = pc;
break;
}
case OP_CONCAT: {
/* `c' is a register, and at least two operands */
check(c < MAXSTACK && b < c);
break;
}
case OP_TFORLOOP:
checkreg(pt, a+c+5);
if (reg >= a) last = pc; /* affect all registers above base */
/* go through */
case OP_FORLOOP:
checkreg(pt, a+2);
/* go through */
case OP_JMP: {
int dest = pc+1+b;
check(0 <= dest && dest < pt->sizecode);
/* not full check and jump is forward and do not skip `lastpc'? */
if (reg != NO_REG && pc < dest && dest <= lastpc)
pc += b; /* do the jump */
break;
}
case OP_CALL:
case OP_TAILCALL: {
if (b != 0) {
checkreg(pt, a+b-1);
}
c--; /* c = num. returns */
if (c == LUA_MULTRET) {
check(checkopenop(pt, pc));
}
else if (c != 0)
checkreg(pt, a+c-1);
if (reg >= a) last = pc; /* affect all registers above base */
break;
}
case OP_RETURN: {
b--; /* b = num. returns */
if (b > 0) checkreg(pt, a+b-1);
break;
}
case OP_SETLIST: {
checkreg(pt, a + (b&(LFIELDS_PER_FLUSH-1)) + 1);
break;
}
case OP_CLOSURE: {
int nup;
check(b < pt->sizep);
nup = pt->p[b]->nups;
check(pc + nup < pt->sizecode);
for (; nup>0; nup--) {
OpCode op1 = GET_OPCODE(pt->code[pc+nup]);
check(op1 == OP_GETUPVAL || op1 == OP_MOVE);
}
break;
}
default: break;
}
}
return pt->code[last];
}
#undef check
#undef checkjump
#undef checkreg
/* }====================================================== */
int luaG_checkcode (const Proto *pt) {
return luaG_symbexec(pt, pt->sizecode, NO_REG);
}
static const char *kname (Proto *p, int c) {
c = c - MAXSTACK;
if (c >= 0 && ttisstring(&p->k[c]))
return svalue(&p->k[c]);
else
return "?";
}
static const char *getobjname (CallInfo *ci, int stackpos, const char **name) {
if (isLua(ci)) { /* a Lua function? */
Proto *p = ci_func(ci)->l.p;
int pc = currentpc(ci);
Instruction i;
*name = luaF_getlocalname(p, stackpos+1, pc);
if (*name) /* is a local? */
return "local";
i = luaG_symbexec(p, pc, stackpos); /* try symbolic execution */
lua_assert(pc != -1);
switch (GET_OPCODE(i)) {
case OP_GETGLOBAL: {
int g = GETARG_Bx(i); /* global index */
lua_assert(ttisstring(&p->k[g]));
*name = svalue(&p->k[g]);
return "global";
}
case OP_MOVE: {
int a = GETARG_A(i);
int b = GETARG_B(i); /* move from `b' to `a' */
if (b < a)
return getobjname(ci, b, name); /* get name for `b' */
break;
}
case OP_GETTABLE: {
int k = GETARG_C(i); /* key index */
*name = kname(p, k);
return "field";
}
case OP_SELF: {
int k = GETARG_C(i); /* key index */
*name = kname(p, k);
return "method";
}
default: break;
}
}
return NULL; /* no useful name found */
}
static const char *getfuncname (CallInfo *ci, const char **name) {
Instruction i;
if ((isLua(ci) && ci->u.l.tailcalls > 0) || !isLua(ci - 1))
return NULL; /* calling function is not Lua (or is unknown) */
ci--; /* calling function */
i = ci_func(ci)->l.p->code[currentpc(ci)];
if (GET_OPCODE(i) == OP_CALL || GET_OPCODE(i) == OP_TAILCALL)
return getobjname(ci, GETARG_A(i), name);
else
return NULL; /* no useful name can be found */
}
/* only ANSI way to check whether a pointer points to an array */
static int isinstack (CallInfo *ci, const TObject *o) {
StkId p;
for (p = ci->base; p < ci->top; p++)
if (o == p) return 1;
return 0;
}
void luaG_typeerror (lua_State *L, const TObject *o, const char *op) {
const char *name = NULL;
const char *t = luaT_typenames[ttype(o)];
const char *kind = (isinstack(L->ci, o)) ?
getobjname(L->ci, o - L->base, &name) : NULL;
if (kind)
luaG_runerror(L, "attempt to %s %s `%s' (a %s value)",
op, kind, name, t);
else
luaG_runerror(L, "attempt to %s a %s value", op, t);
}
void luaG_concaterror (lua_State *L, StkId p1, StkId p2) {
if (ttisstring(p1)) p1 = p2;
lua_assert(!ttisstring(p1));
luaG_typeerror(L, p1, "concatenate");
}
void luaG_aritherror (lua_State *L, const TObject *p1, const TObject *p2) {
TObject temp;
if (luaV_tonumber(p1, &temp) == NULL)
p2 = p1; /* first operand is wrong */
luaG_typeerror(L, p2, "perform arithmetic on");
}
int luaG_ordererror (lua_State *L, const TObject *p1, const TObject *p2) {
const char *t1 = luaT_typenames[ttype(p1)];
const char *t2 = luaT_typenames[ttype(p2)];
if (t1[2] == t2[2])
luaG_runerror(L, "attempt to compare two %s values", t1);
else
luaG_runerror(L, "attempt to compare %s with %s", t1, t2);
return 0;
}
static void addinfo (lua_State *L, const char *msg) {
CallInfo *ci = L->ci;
if (isLua(ci)) { /* is Lua code? */
char buff[LUA_IDSIZE]; /* add file:line information */
int line = currentline(ci);
luaO_chunkid(buff, getstr(getluaproto(ci)->source), LUA_IDSIZE);
luaO_pushfstring(L, "%s:%d: %s", buff, line, msg);
}
}
void luaG_errormsg (lua_State *L) {
if (L->errfunc != 0) { /* is there an error handling function? */
StkId errfunc = restorestack(L, L->errfunc);
if (!ttisfunction(errfunc)) luaD_throw(L, LUA_ERRERR);
setobjs2s(L->top, L->top - 1); /* move argument */
setobjs2s(L->top - 1, errfunc); /* push function */
incr_top(L);
luaD_call(L, L->top - 2, 1); /* call it */
}
luaD_throw(L, LUA_ERRRUN);
}
void luaG_runerror (lua_State *L, const char *fmt, ...) {
va_list argp;
va_start(argp, fmt);
addinfo(L, luaO_pushvfstring(L, fmt, argp));
va_end(argp);
luaG_errormsg(L);
}

View File

@ -1,31 +0,0 @@
/*
** $Id: ldebug.h,v 1.32 2002/11/18 11:01:55 roberto Exp $
** Auxiliary functions from Debug Interface module
** See Copyright Notice in lua.h
*/
#ifndef ldebug_h
#define ldebug_h
#include "lstate.h"
#define pcRel(pc, p) (cast(int, (pc) - (p)->code) - 1)
#define getline(f,pc) (((f)->lineinfo) ? (f)->lineinfo[pc] : 0)
#define resethookcount(L) (L->hookcount = L->basehookcount)
void luaG_inithooks (lua_State *L);
void luaG_typeerror (lua_State *L, const TObject *o, const char *opname);
void luaG_concaterror (lua_State *L, StkId p1, StkId p2);
void luaG_aritherror (lua_State *L, const TObject *p1, const TObject *p2);
int luaG_ordererror (lua_State *L, const TObject *p1, const TObject *p2);
void luaG_runerror (lua_State *L, const char *fmt, ...);
void luaG_errormsg (lua_State *L);
int luaG_checkcode (const Proto *pt);
#endif

View File

@ -1,471 +0,0 @@
/*
** $Id: ldo.c,v 1.217a 2003/04/03 13:35:34 roberto Exp $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
#include <setjmp.h>
#include <stdlib.h>
#include <string.h>
#define ldo_c
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lparser.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
#include "lundump.h"
#include "lvm.h"
#include "lzio.h"
/*
** {======================================================
** Error-recovery functions (based on long jumps)
** =======================================================
*/
/* chain list of long jump buffers */
struct lua_longjmp {
struct lua_longjmp *previous;
jmp_buf b;
volatile int status; /* error code */
};
static void seterrorobj (lua_State *L, int errcode, StkId oldtop) {
switch (errcode) {
case LUA_ERRMEM: {
setsvalue2s(oldtop, luaS_new(L, MEMERRMSG));
break;
}
case LUA_ERRERR: {
setsvalue2s(oldtop, luaS_new(L, "error in error handling"));
break;
}
case LUA_ERRSYNTAX:
case LUA_ERRRUN: {
setobjs2s(oldtop, L->top - 1); /* error message on current top */
break;
}
}
L->top = oldtop + 1;
}
void luaD_throw (lua_State *L, int errcode) {
if (L->errorJmp) {
L->errorJmp->status = errcode;
longjmp(L->errorJmp->b, 1);
}
else {
G(L)->panic(L);
exit(EXIT_FAILURE);
}
}
int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud) {
struct lua_longjmp lj;
lj.status = 0;
lj.previous = L->errorJmp; /* chain new error handler */
L->errorJmp = &lj;
if (setjmp(lj.b) == 0)
(*f)(L, ud);
L->errorJmp = lj.previous; /* restore old error handler */
return lj.status;
}
static void restore_stack_limit (lua_State *L) {
L->stack_last = L->stack+L->stacksize-1;
if (L->size_ci > LUA_MAXCALLS) { /* there was an overflow? */
int inuse = (L->ci - L->base_ci);
if (inuse + 1 < LUA_MAXCALLS) /* can `undo' overflow? */
luaD_reallocCI(L, LUA_MAXCALLS);
}
}
/* }====================================================== */
static void correctstack (lua_State *L, TObject *oldstack) {
CallInfo *ci;
GCObject *up;
L->top = (L->top - oldstack) + L->stack;
for (up = L->openupval; up != NULL; up = up->gch.next)
gcotouv(up)->v = (gcotouv(up)->v - oldstack) + L->stack;
for (ci = L->base_ci; ci <= L->ci; ci++) {
ci->top = (ci->top - oldstack) + L->stack;
ci->base = (ci->base - oldstack) + L->stack;
}
L->base = L->ci->base;
}
void luaD_reallocstack (lua_State *L, int newsize) {
TObject *oldstack = L->stack;
luaM_reallocvector(L, L->stack, L->stacksize, newsize, TObject);
L->stacksize = newsize;
L->stack_last = L->stack+newsize-1-EXTRA_STACK;
correctstack(L, oldstack);
}
void luaD_reallocCI (lua_State *L, int newsize) {
CallInfo *oldci = L->base_ci;
luaM_reallocvector(L, L->base_ci, L->size_ci, newsize, CallInfo);
L->size_ci = cast(unsigned short, newsize);
L->ci = (L->ci - oldci) + L->base_ci;
L->end_ci = L->base_ci + L->size_ci;
}
void luaD_growstack (lua_State *L, int n) {
if (n <= L->stacksize) /* double size is enough? */
luaD_reallocstack(L, 2*L->stacksize);
else
luaD_reallocstack(L, L->stacksize + n + EXTRA_STACK);
}
static void luaD_growCI (lua_State *L) {
if (L->size_ci > LUA_MAXCALLS) /* overflow while handling overflow? */
luaD_throw(L, LUA_ERRERR);
else {
luaD_reallocCI(L, 2*L->size_ci);
if (L->size_ci > LUA_MAXCALLS)
luaG_runerror(L, "stack overflow");
}
}
void luaD_callhook (lua_State *L, int event, int line) {
lua_Hook hook = L->hook;
if (hook && L->allowhook) {
ptrdiff_t top = savestack(L, L->top);
ptrdiff_t ci_top = savestack(L, L->ci->top);
lua_Debug ar;
ar.event = event;
ar.currentline = line;
if (event == LUA_HOOKTAILRET)
ar.i_ci = 0; /* tail call; no debug information about it */
else
ar.i_ci = L->ci - L->base_ci;
luaD_checkstack(L, LUA_MINSTACK); /* ensure minimum stack size */
L->ci->top = L->top + LUA_MINSTACK;
L->allowhook = 0; /* cannot call hooks inside a hook */
lua_unlock(L);
(*hook)(L, &ar);
lua_lock(L);
lua_assert(!L->allowhook);
L->allowhook = 1;
L->ci->top = restorestack(L, ci_top);
L->top = restorestack(L, top);
}
}
static void adjust_varargs (lua_State *L, int nfixargs, StkId base) {
int i;
Table *htab;
TObject nname;
int actual = L->top - base; /* actual number of arguments */
if (actual < nfixargs) {
luaD_checkstack(L, nfixargs - actual);
for (; actual < nfixargs; ++actual)
setnilvalue(L->top++);
}
actual -= nfixargs; /* number of extra arguments */
htab = luaH_new(L, actual, 1); /* create `arg' table */
for (i=0; i<actual; i++) /* put extra arguments into `arg' table */
setobj2n(luaH_setnum(L, htab, i+1), L->top - actual + i);
/* store counter in field `n' */
setsvalue(&nname, luaS_newliteral(L, "n"));
setnvalue(luaH_set(L, htab, &nname), cast(lua_Number, actual));
L->top -= actual; /* remove extra elements from the stack */
sethvalue(L->top, htab);
incr_top(L);
}
static StkId tryfuncTM (lua_State *L, StkId func) {
const TObject *tm = luaT_gettmbyobj(L, func, TM_CALL);
StkId p;
ptrdiff_t funcr = savestack(L, func);
if (!ttisfunction(tm))
luaG_typeerror(L, func, "call");
/* Open a hole inside the stack at `func' */
for (p = L->top; p > func; p--) setobjs2s(p, p-1);
incr_top(L);
func = restorestack(L, funcr); /* previous call may change stack */
setobj2s(func, tm); /* tag method is the new function to be called */
return func;
}
StkId luaD_precall (lua_State *L, StkId func) {
LClosure *cl;
ptrdiff_t funcr = savestack(L, func);
if (!ttisfunction(func)) /* `func' is not a function? */
func = tryfuncTM(L, func); /* check the `function' tag method */
if (L->ci + 1 == L->end_ci) luaD_growCI(L);
else condhardstacktests(luaD_reallocCI(L, L->size_ci));
cl = &clvalue(func)->l;
if (!cl->isC) { /* Lua function? prepare its call */
CallInfo *ci;
Proto *p = cl->p;
if (p->is_vararg) /* varargs? */
adjust_varargs(L, p->numparams, func+1);
luaD_checkstack(L, p->maxstacksize);
ci = ++L->ci; /* now `enter' new function */
L->base = L->ci->base = restorestack(L, funcr) + 1;
ci->top = L->base + p->maxstacksize;
ci->u.l.savedpc = p->code; /* starting point */
ci->u.l.tailcalls = 0;
ci->state = CI_SAVEDPC;
while (L->top < ci->top)
setnilvalue(L->top++);
L->top = ci->top;
return NULL;
}
else { /* if is a C function, call it */
CallInfo *ci;
int n;
luaD_checkstack(L, LUA_MINSTACK); /* ensure minimum stack size */
ci = ++L->ci; /* now `enter' new function */
L->base = L->ci->base = restorestack(L, funcr) + 1;
ci->top = L->top + LUA_MINSTACK;
ci->state = CI_C; /* a C function */
if (L->hookmask & LUA_MASKCALL)
luaD_callhook(L, LUA_HOOKCALL, -1);
lua_unlock(L);
#ifdef LUA_COMPATUPVALUES
lua_pushupvalues(L);
#endif
n = (*clvalue(L->base - 1)->c.f)(L); /* do the actual call */
lua_lock(L);
return L->top - n;
}
}
static StkId callrethooks (lua_State *L, StkId firstResult) {
ptrdiff_t fr = savestack(L, firstResult); /* next call may change stack */
luaD_callhook(L, LUA_HOOKRET, -1);
if (!(L->ci->state & CI_C)) { /* Lua function? */
while (L->ci->u.l.tailcalls--) /* call hook for eventual tail calls */
luaD_callhook(L, LUA_HOOKTAILRET, -1);
}
return restorestack(L, fr);
}
void luaD_poscall (lua_State *L, int wanted, StkId firstResult) {
StkId res;
if (L->hookmask & LUA_MASKRET)
firstResult = callrethooks(L, firstResult);
res = L->base - 1; /* res == final position of 1st result */
L->ci--;
L->base = L->ci->base; /* restore base */
/* move results to correct place */
while (wanted != 0 && firstResult < L->top) {
setobjs2s(res++, firstResult++);
wanted--;
}
while (wanted-- > 0)
setnilvalue(res++);
L->top = res;
}
/*
** Call a function (C or Lua). The function to be called is at *func.
** The arguments are on the stack, right after the function.
** When returns, all the results are on the stack, starting at the original
** function position.
*/
void luaD_call (lua_State *L, StkId func, int nResults) {
StkId firstResult;
lua_assert(!(L->ci->state & CI_CALLING));
if (++L->nCcalls >= LUA_MAXCCALLS) {
if (L->nCcalls == LUA_MAXCCALLS)
luaG_runerror(L, "C stack overflow");
else if (L->nCcalls >= (LUA_MAXCCALLS + (LUA_MAXCCALLS>>3)))
luaD_throw(L, LUA_ERRERR); /* error while handing stack error */
}
firstResult = luaD_precall(L, func);
if (firstResult == NULL) /* is a Lua function? */
firstResult = luaV_execute(L); /* call it */
luaD_poscall(L, nResults, firstResult);
L->nCcalls--;
luaC_checkGC(L);
}
static void resume (lua_State *L, void *ud) {
StkId firstResult;
int nargs = *cast(int *, ud);
CallInfo *ci = L->ci;
if (ci == L->base_ci) { /* no activation record? */
lua_assert(nargs < L->top - L->base);
luaD_precall(L, L->top - (nargs + 1)); /* start coroutine */
}
else { /* inside a yield */
lua_assert(ci->state & CI_YIELD);
if (ci->state & CI_C) { /* `common' yield? */
/* finish interrupted execution of `OP_CALL' */
int nresults;
lua_assert((ci-1)->state & CI_SAVEDPC);
lua_assert(GET_OPCODE(*((ci-1)->u.l.savedpc - 1)) == OP_CALL ||
GET_OPCODE(*((ci-1)->u.l.savedpc - 1)) == OP_TAILCALL);
nresults = GETARG_C(*((ci-1)->u.l.savedpc - 1)) - 1;
luaD_poscall(L, nresults, L->top - nargs); /* complete it */
if (nresults >= 0) L->top = L->ci->top;
}
else { /* yielded inside a hook: just continue its execution */
ci->state &= ~CI_YIELD;
}
}
firstResult = luaV_execute(L);
if (firstResult != NULL) /* return? */
luaD_poscall(L, LUA_MULTRET, firstResult); /* finalize this coroutine */
}
static int resume_error (lua_State *L, const char *msg) {
L->top = L->ci->base;
setsvalue2s(L->top, luaS_new(L, msg));
incr_top(L);
lua_unlock(L);
return LUA_ERRRUN;
}
LUA_API int lua_resume (lua_State *L, int nargs) {
int status;
lu_byte old_allowhooks;
lua_lock(L);
if (L->ci == L->base_ci) {
if (nargs >= L->top - L->base)
return resume_error(L, "cannot resume dead coroutine");
}
else if (!(L->ci->state & CI_YIELD)) /* not inside a yield? */
return resume_error(L, "cannot resume non-suspended coroutine");
old_allowhooks = L->allowhook;
lua_assert(L->errfunc == 0 && L->nCcalls == 0);
status = luaD_rawrunprotected(L, resume, &nargs);
if (status != 0) { /* error? */
L->ci = L->base_ci; /* go back to initial level */
L->base = L->ci->base;
L->nCcalls = 0;
luaF_close(L, L->base); /* close eventual pending closures */
seterrorobj(L, status, L->base);
L->allowhook = old_allowhooks;
restore_stack_limit(L);
}
lua_unlock(L);
return status;
}
LUA_API int lua_yield (lua_State *L, int nresults) {
CallInfo *ci;
lua_lock(L);
ci = L->ci;
if (L->nCcalls > 0)
luaG_runerror(L, "attempt to yield across metamethod/C-call boundary");
if (ci->state & CI_C) { /* usual yield */
if ((ci-1)->state & CI_C)
luaG_runerror(L, "cannot yield a C function");
if (L->top - nresults > L->base) { /* is there garbage in the stack? */
int i;
for (i=0; i<nresults; i++) /* move down results */
setobjs2s(L->base + i, L->top - nresults + i);
L->top = L->base + nresults;
}
} /* else it's an yield inside a hook: nothing to do */
ci->state |= CI_YIELD;
lua_unlock(L);
return -1;
}
int luaD_pcall (lua_State *L, Pfunc func, void *u,
ptrdiff_t old_top, ptrdiff_t ef) {
int status;
unsigned short oldnCcalls = L->nCcalls;
ptrdiff_t old_ci = saveci(L, L->ci);
lu_byte old_allowhooks = L->allowhook;
ptrdiff_t old_errfunc = L->errfunc;
L->errfunc = ef;
status = luaD_rawrunprotected(L, func, u);
if (status != 0) { /* an error occurred? */
StkId oldtop = restorestack(L, old_top);
luaF_close(L, oldtop); /* close eventual pending closures */
seterrorobj(L, status, oldtop);
L->nCcalls = oldnCcalls;
L->ci = restoreci(L, old_ci);
L->base = L->ci->base;
L->allowhook = old_allowhooks;
restore_stack_limit(L);
}
L->errfunc = old_errfunc;
return status;
}
/*
** Execute a protected parser.
*/
struct SParser { /* data to `f_parser' */
ZIO *z;
Mbuffer buff; /* buffer to be used by the scanner */
int bin;
};
static void f_parser (lua_State *L, void *ud) {
struct SParser *p;
Proto *tf;
Closure *cl;
luaC_checkGC(L);
p = cast(struct SParser *, ud);
tf = p->bin ? luaU_undump(L, p->z, &p->buff) : luaY_parser(L, p->z, &p->buff);
cl = luaF_newLclosure(L, 0, gt(L));
cl->l.p = tf;
setclvalue(L->top, cl);
incr_top(L);
}
int luaD_protectedparser (lua_State *L, ZIO *z, int bin) {
struct SParser p;
int status;
ptrdiff_t oldtopr = savestack(L, L->top); /* save current top */
p.z = z; p.bin = bin;
luaZ_initbuffer(L, &p.buff);
status = luaD_rawrunprotected(L, f_parser, &p);
luaZ_freebuffer(L, &p.buff);
if (status != 0) { /* error? */
StkId oldtop = restorestack(L, oldtopr);
seterrorobj(L, status, oldtop);
}
return status;
}

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@ -1,60 +0,0 @@
/*
** $Id: ldo.h,v 1.56 2002/12/04 17:29:32 roberto Exp $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
#ifndef ldo_h
#define ldo_h
#include "lobject.h"
#include "lstate.h"
#include "lzio.h"
/*
** macro to control inclusion of some hard tests on stack reallocation
*/
#ifndef HARDSTACKTESTS
#define condhardstacktests(x) { /* empty */ }
#else
#define condhardstacktests(x) x
#endif
#define luaD_checkstack(L,n) \
if ((char *)L->stack_last - (char *)L->top <= (n)*(int)sizeof(TObject)) \
luaD_growstack(L, n); \
else condhardstacktests(luaD_reallocstack(L, L->stacksize));
#define incr_top(L) {luaD_checkstack(L,1); L->top++;}
#define savestack(L,p) ((char *)(p) - (char *)L->stack)
#define restorestack(L,n) ((TObject *)((char *)L->stack + (n)))
#define saveci(L,p) ((char *)(p) - (char *)L->base_ci)
#define restoreci(L,n) ((CallInfo *)((char *)L->base_ci + (n)))
/* type of protected functions, to be ran by `runprotected' */
typedef void (*Pfunc) (lua_State *L, void *ud);
void luaD_resetprotection (lua_State *L);
int luaD_protectedparser (lua_State *L, ZIO *z, int bin);
void luaD_callhook (lua_State *L, int event, int line);
StkId luaD_precall (lua_State *L, StkId func);
void luaD_call (lua_State *L, StkId func, int nResults);
int luaD_pcall (lua_State *L, Pfunc func, void *u,
ptrdiff_t oldtop, ptrdiff_t ef);
void luaD_poscall (lua_State *L, int wanted, StkId firstResult);
void luaD_reallocCI (lua_State *L, int newsize);
void luaD_reallocstack (lua_State *L, int newsize);
void luaD_growstack (lua_State *L, int n);
void luaD_throw (lua_State *L, int errcode);
int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud);
#endif

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@ -1,170 +0,0 @@
/*
** $Id: ldump.c,v 1.4 2003/02/11 23:52:12 lhf Exp $
** save bytecodes
** See Copyright Notice in lua.h
*/
#include <stddef.h>
#define ldump_c
#include "lua.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lstate.h"
#include "lundump.h"
#define DumpVector(b,n,size,D) DumpBlock(b,(n)*(size),D)
#define DumpLiteral(s,D) DumpBlock("" s,(sizeof(s))-1,D)
typedef struct {
lua_State* L;
lua_Chunkwriter write;
void* data;
} DumpState;
static void DumpBlock(const void* b, size_t size, DumpState* D)
{
lua_unlock(D->L);
(*D->write)(D->L,b,size,D->data);
lua_lock(D->L);
}
static void DumpByte(int y, DumpState* D)
{
char x=(char)y;
DumpBlock(&x,sizeof(x),D);
}
static void DumpInt(int x, DumpState* D)
{
DumpBlock(&x,sizeof(x),D);
}
static void DumpSize(size_t x, DumpState* D)
{
DumpBlock(&x,sizeof(x),D);
}
static void DumpNumber(lua_Number x, DumpState* D)
{
DumpBlock(&x,sizeof(x),D);
}
static void DumpString(TString* s, DumpState* D)
{
if (s==NULL || getstr(s)==NULL)
DumpSize(0,D);
else
{
size_t size=s->tsv.len+1; /* include trailing '\0' */
DumpSize(size,D);
DumpBlock(getstr(s),size,D);
}
}
static void DumpCode(const Proto* f, DumpState* D)
{
DumpInt(f->sizecode,D);
DumpVector(f->code,f->sizecode,sizeof(*f->code),D);
}
static void DumpLocals(const Proto* f, DumpState* D)
{
int i,n=f->sizelocvars;
DumpInt(n,D);
for (i=0; i<n; i++)
{
DumpString(f->locvars[i].varname,D);
DumpInt(f->locvars[i].startpc,D);
DumpInt(f->locvars[i].endpc,D);
}
}
static void DumpLines(const Proto* f, DumpState* D)
{
DumpInt(f->sizelineinfo,D);
DumpVector(f->lineinfo,f->sizelineinfo,sizeof(*f->lineinfo),D);
}
static void DumpUpvalues(const Proto* f, DumpState* D)
{
int i,n=f->sizeupvalues;
DumpInt(n,D);
for (i=0; i<n; i++) DumpString(f->upvalues[i],D);
}
static void DumpFunction(const Proto* f, const TString* p, DumpState* D);
static void DumpConstants(const Proto* f, DumpState* D)
{
int i,n;
DumpInt(n=f->sizek,D);
for (i=0; i<n; i++)
{
const TObject* o=&f->k[i];
DumpByte(ttype(o),D);
switch (ttype(o))
{
case LUA_TNUMBER:
DumpNumber(nvalue(o),D);
break;
case LUA_TSTRING:
DumpString(tsvalue(o),D);
break;
case LUA_TNIL:
break;
default:
lua_assert(0); /* cannot happen */
break;
}
}
DumpInt(n=f->sizep,D);
for (i=0; i<n; i++) DumpFunction(f->p[i],f->source,D);
}
static void DumpFunction(const Proto* f, const TString* p, DumpState* D)
{
DumpString((f->source==p) ? NULL : f->source,D);
DumpInt(f->lineDefined,D);
DumpByte(f->nups,D);
DumpByte(f->numparams,D);
DumpByte(f->is_vararg,D);
DumpByte(f->maxstacksize,D);
DumpLines(f,D);
DumpLocals(f,D);
DumpUpvalues(f,D);
DumpConstants(f,D);
DumpCode(f,D);
}
static void DumpHeader(DumpState* D)
{
DumpLiteral(LUA_SIGNATURE,D);
DumpByte(VERSION,D);
DumpByte(luaU_endianness(),D);
DumpByte(sizeof(int),D);
DumpByte(sizeof(size_t),D);
DumpByte(sizeof(Instruction),D);
DumpByte(SIZE_OP,D);
DumpByte(SIZE_A,D);
DumpByte(SIZE_B,D);
DumpByte(SIZE_C,D);
DumpByte(sizeof(lua_Number),D);
DumpNumber(TEST_NUMBER,D);
}
/*
** dump function as precompiled chunk
*/
void luaU_dump (lua_State* L, const Proto* Main, lua_Chunkwriter w, void* data)
{
DumpState D;
D.L=L;
D.write=w;
D.data=data;
DumpHeader(&D);
DumpFunction(Main,NULL,&D);
}

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@ -1,135 +0,0 @@
/*
** $Id: lfunc.c,v 1.67 2003/03/18 12:50:04 roberto Exp $
** Auxiliary functions to manipulate prototypes and closures
** See Copyright Notice in lua.h
*/
#include <stdlib.h>
#define lfunc_c
#include "lua.h"
#include "lfunc.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
#define sizeCclosure(n) (cast(int, sizeof(CClosure)) + \
cast(int, sizeof(TObject)*((n)-1)))
#define sizeLclosure(n) (cast(int, sizeof(LClosure)) + \
cast(int, sizeof(TObject *)*((n)-1)))
Closure *luaF_newCclosure (lua_State *L, int nelems) {
Closure *c = cast(Closure *, luaM_malloc(L, sizeCclosure(nelems)));
luaC_link(L, valtogco(c), LUA_TFUNCTION);
c->c.isC = 1;
c->c.nupvalues = cast(lu_byte, nelems);
return c;
}
Closure *luaF_newLclosure (lua_State *L, int nelems, TObject *e) {
Closure *c = cast(Closure *, luaM_malloc(L, sizeLclosure(nelems)));
luaC_link(L, valtogco(c), LUA_TFUNCTION);
c->l.isC = 0;
c->l.g = *e;
c->l.nupvalues = cast(lu_byte, nelems);
return c;
}
UpVal *luaF_findupval (lua_State *L, StkId level) {
GCObject **pp = &L->openupval;
UpVal *p;
UpVal *v;
while ((p = ngcotouv(*pp)) != NULL && p->v >= level) {
if (p->v == level) return p;
pp = &p->next;
}
v = luaM_new(L, UpVal); /* not found: create a new one */
v->tt = LUA_TUPVAL;
v->marked = 1; /* open upvalues should not be collected */
v->v = level; /* current value lives in the stack */
v->next = *pp; /* chain it in the proper position */
*pp = valtogco(v);
return v;
}
void luaF_close (lua_State *L, StkId level) {
UpVal *p;
while ((p = ngcotouv(L->openupval)) != NULL && p->v >= level) {
setobj(&p->value, p->v); /* save current value (write barrier) */
p->v = &p->value; /* now current value lives here */
L->openupval = p->next; /* remove from `open' list */
luaC_link(L, valtogco(p), LUA_TUPVAL);
}
}
Proto *luaF_newproto (lua_State *L) {
Proto *f = luaM_new(L, Proto);
luaC_link(L, valtogco(f), LUA_TPROTO);
f->k = NULL;
f->sizek = 0;
f->p = NULL;
f->sizep = 0;
f->code = NULL;
f->sizecode = 0;
f->sizelineinfo = 0;
f->sizeupvalues = 0;
f->nups = 0;
f->upvalues = NULL;
f->numparams = 0;
f->is_vararg = 0;
f->maxstacksize = 0;
f->lineinfo = NULL;
f->sizelocvars = 0;
f->locvars = NULL;
f->lineDefined = 0;
f->source = NULL;
return f;
}
void luaF_freeproto (lua_State *L, Proto *f) {
luaM_freearray(L, f->code, f->sizecode, Instruction);
luaM_freearray(L, f->p, f->sizep, Proto *);
luaM_freearray(L, f->k, f->sizek, TObject);
luaM_freearray(L, f->lineinfo, f->sizelineinfo, int);
luaM_freearray(L, f->locvars, f->sizelocvars, struct LocVar);
luaM_freearray(L, f->upvalues, f->sizeupvalues, TString *);
luaM_freelem(L, f);
}
void luaF_freeclosure (lua_State *L, Closure *c) {
int size = (c->c.isC) ? sizeCclosure(c->c.nupvalues) :
sizeLclosure(c->l.nupvalues);
luaM_free(L, c, size);
}
/*
** Look for n-th local variable at line `line' in function `func'.
** Returns NULL if not found.
*/
const char *luaF_getlocalname (const Proto *f, int local_number, int pc) {
int i;
for (i = 0; i<f->sizelocvars && f->locvars[i].startpc <= pc; i++) {
if (pc < f->locvars[i].endpc) { /* is variable active? */
local_number--;
if (local_number == 0)
return getstr(f->locvars[i].varname);
}
}
return NULL; /* not found */
}

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@ -1,25 +0,0 @@
/*
** $Id: lfunc.h,v 1.21 2003/03/18 12:50:04 roberto Exp $
** Auxiliary functions to manipulate prototypes and closures
** See Copyright Notice in lua.h
*/
#ifndef lfunc_h
#define lfunc_h
#include "lobject.h"
Proto *luaF_newproto (lua_State *L);
Closure *luaF_newCclosure (lua_State *L, int nelems);
Closure *luaF_newLclosure (lua_State *L, int nelems, TObject *e);
UpVal *luaF_findupval (lua_State *L, StkId level);
void luaF_close (lua_State *L, StkId level);
void luaF_freeproto (lua_State *L, Proto *f);
void luaF_freeclosure (lua_State *L, Closure *c);
const char *luaF_getlocalname (const Proto *func, int local_number, int pc);
#endif

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@ -1,498 +0,0 @@
/*
** $Id: lgc.c,v 1.171a 2003/04/03 13:35:34 roberto Exp $
** Garbage Collector
** See Copyright Notice in lua.h
*/
#include <string.h>
#define lgc_c
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
typedef struct GCState {
GCObject *tmark; /* list of marked objects to be traversed */
GCObject *wk; /* list of traversed key-weak tables (to be cleared) */
GCObject *wv; /* list of traversed value-weak tables */
GCObject *wkv; /* list of traversed key-value weak tables */
global_State *g;
} GCState;
/*
** some userful bit tricks
*/
#define setbit(x,b) ((x) |= (1<<(b)))
#define resetbit(x,b) ((x) &= cast(lu_byte, ~(1<<(b))))
#define testbit(x,b) ((x) & (1<<(b)))
#define unmark(x) resetbit((x)->gch.marked, 0)
#define ismarked(x) ((x)->gch.marked & ((1<<4)|1))
#define stringmark(s) setbit((s)->tsv.marked, 0)
#define isfinalized(u) (!testbit((u)->uv.marked, 1))
#define markfinalized(u) resetbit((u)->uv.marked, 1)
#define KEYWEAKBIT 1
#define VALUEWEAKBIT 2
#define KEYWEAK (1<<KEYWEAKBIT)
#define VALUEWEAK (1<<VALUEWEAKBIT)
#define markobject(st,o) { checkconsistency(o); \
if (iscollectable(o) && !ismarked(gcvalue(o))) reallymarkobject(st,gcvalue(o)); }
#define condmarkobject(st,o,c) { checkconsistency(o); \
if (iscollectable(o) && !ismarked(gcvalue(o)) && (c)) \
reallymarkobject(st,gcvalue(o)); }
#define markvalue(st,t) { if (!ismarked(valtogco(t))) \
reallymarkobject(st, valtogco(t)); }
static void reallymarkobject (GCState *st, GCObject *o) {
lua_assert(!ismarked(o));
setbit(o->gch.marked, 0); /* mark object */
switch (o->gch.tt) {
case LUA_TUSERDATA: {
markvalue(st, gcotou(o)->uv.metatable);
break;
}
case LUA_TFUNCTION: {
gcotocl(o)->c.gclist = st->tmark;
st->tmark = o;
break;
}
case LUA_TTABLE: {
gcotoh(o)->gclist = st->tmark;
st->tmark = o;
break;
}
case LUA_TTHREAD: {
gcototh(o)->gclist = st->tmark;
st->tmark = o;
break;
}
case LUA_TPROTO: {
gcotop(o)->gclist = st->tmark;
st->tmark = o;
break;
}
default: lua_assert(o->gch.tt == LUA_TSTRING);
}
}
static void marktmu (GCState *st) {
GCObject *u;
for (u = st->g->tmudata; u; u = u->gch.next) {
unmark(u); /* may be marked, if left from previous GC */
reallymarkobject(st, u);
}
}
/* move `dead' udata that need finalization to list `tmudata' */
size_t luaC_separateudata (lua_State *L) {
size_t deadmem = 0;
GCObject **p = &G(L)->rootudata;
GCObject *curr;
GCObject *collected = NULL; /* to collect udata with gc event */
GCObject **lastcollected = &collected;
while ((curr = *p) != NULL) {
lua_assert(curr->gch.tt == LUA_TUSERDATA);
if (ismarked(curr) || isfinalized(gcotou(curr)))
p = &curr->gch.next; /* don't bother with them */
else if (fasttm(L, gcotou(curr)->uv.metatable, TM_GC) == NULL) {
markfinalized(gcotou(curr)); /* don't need finalization */
p = &curr->gch.next;
}
else { /* must call its gc method */
deadmem += sizeudata(gcotou(curr)->uv.len);
*p = curr->gch.next;
curr->gch.next = NULL; /* link `curr' at the end of `collected' list */
*lastcollected = curr;
lastcollected = &curr->gch.next;
}
}
/* insert collected udata with gc event into `tmudata' list */
*lastcollected = G(L)->tmudata;
G(L)->tmudata = collected;
return deadmem;
}
static void removekey (Node *n) {
setnilvalue(gval(n)); /* remove corresponding value ... */
if (iscollectable(gkey(n)))
setttype(gkey(n), LUA_TNONE); /* dead key; remove it */
}
static void traversetable (GCState *st, Table *h) {
int i;
int weakkey = 0;
int weakvalue = 0;
const TObject *mode;
markvalue(st, h->metatable);
lua_assert(h->lsizenode || h->node == st->g->dummynode);
mode = gfasttm(st->g, h->metatable, TM_MODE);
if (mode && ttisstring(mode)) { /* is there a weak mode? */
weakkey = (strchr(svalue(mode), 'k') != NULL);
weakvalue = (strchr(svalue(mode), 'v') != NULL);
if (weakkey || weakvalue) { /* is really weak? */
GCObject **weaklist;
h->marked &= ~(KEYWEAK | VALUEWEAK); /* clear bits */
h->marked |= cast(lu_byte, (weakkey << KEYWEAKBIT) |
(weakvalue << VALUEWEAKBIT));
weaklist = (weakkey && weakvalue) ? &st->wkv :
(weakkey) ? &st->wk :
&st->wv;
h->gclist = *weaklist; /* must be cleared after GC, ... */
*weaklist = valtogco(h); /* ... so put in the appropriate list */
}
}
if (!weakvalue) {
i = h->sizearray;
while (i--)
markobject(st, &h->array[i]);
}
i = sizenode(h);
while (i--) {
Node *n = gnode(h, i);
if (!ttisnil(gval(n))) {
lua_assert(!ttisnil(gkey(n)));
condmarkobject(st, gkey(n), !weakkey);
condmarkobject(st, gval(n), !weakvalue);
}
}
}
static void traverseproto (GCState *st, Proto *f) {
int i;
stringmark(f->source);
for (i=0; i<f->sizek; i++) { /* mark literal strings */
if (ttisstring(f->k+i))
stringmark(tsvalue(f->k+i));
}
for (i=0; i<f->sizeupvalues; i++) /* mark upvalue names */
stringmark(f->upvalues[i]);
for (i=0; i<f->sizep; i++) /* mark nested protos */
markvalue(st, f->p[i]);
for (i=0; i<f->sizelocvars; i++) /* mark local-variable names */
stringmark(f->locvars[i].varname);
lua_assert(luaG_checkcode(f));
}
static void traverseclosure (GCState *st, Closure *cl) {
if (cl->c.isC) {
int i;
for (i=0; i<cl->c.nupvalues; i++) /* mark its upvalues */
markobject(st, &cl->c.upvalue[i]);
}
else {
int i;
lua_assert(cl->l.nupvalues == cl->l.p->nups);
markvalue(st, hvalue(&cl->l.g));
markvalue(st, cl->l.p);
for (i=0; i<cl->l.nupvalues; i++) { /* mark its upvalues */
UpVal *u = cl->l.upvals[i];
if (!u->marked) {
markobject(st, &u->value);
u->marked = 1;
}
}
}
}
static void checkstacksizes (lua_State *L, StkId max) {
int used = L->ci - L->base_ci; /* number of `ci' in use */
if (4*used < L->size_ci && 2*BASIC_CI_SIZE < L->size_ci)
luaD_reallocCI(L, L->size_ci/2); /* still big enough... */
else condhardstacktests(luaD_reallocCI(L, L->size_ci));
used = max - L->stack; /* part of stack in use */
if (4*used < L->stacksize && 2*(BASIC_STACK_SIZE+EXTRA_STACK) < L->stacksize)
luaD_reallocstack(L, L->stacksize/2); /* still big enough... */
else condhardstacktests(luaD_reallocstack(L, L->stacksize));
}
static void traversestack (GCState *st, lua_State *L1) {
StkId o, lim;
CallInfo *ci;
markobject(st, gt(L1));
lim = L1->top;
for (ci = L1->base_ci; ci <= L1->ci; ci++) {
lua_assert(ci->top <= L1->stack_last);
lua_assert(ci->state & (CI_C | CI_HASFRAME | CI_SAVEDPC));
if (lim < ci->top)
lim = ci->top;
}
for (o = L1->stack; o < L1->top; o++)
markobject(st, o);
for (; o <= lim; o++)
setnilvalue(o);
checkstacksizes(L1, lim);
}
static void propagatemarks (GCState *st) {
while (st->tmark) { /* traverse marked objects */
switch (st->tmark->gch.tt) {
case LUA_TTABLE: {
Table *h = gcotoh(st->tmark);
st->tmark = h->gclist;
traversetable(st, h);
break;
}
case LUA_TFUNCTION: {
Closure *cl = gcotocl(st->tmark);
st->tmark = cl->c.gclist;
traverseclosure(st, cl);
break;
}
case LUA_TTHREAD: {
lua_State *th = gcototh(st->tmark);
st->tmark = th->gclist;
traversestack(st, th);
break;
}
case LUA_TPROTO: {
Proto *p = gcotop(st->tmark);
st->tmark = p->gclist;
traverseproto(st, p);
break;
}
default: lua_assert(0);
}
}
}
static int valismarked (const TObject *o) {
if (ttisstring(o))
stringmark(tsvalue(o)); /* strings are `values', so are never weak */
return !iscollectable(o) || testbit(o->value.gc->gch.marked, 0);
}
/*
** clear collected keys from weaktables
*/
static void cleartablekeys (GCObject *l) {
while (l) {
Table *h = gcotoh(l);
int i = sizenode(h);
lua_assert(h->marked & KEYWEAK);
while (i--) {
Node *n = gnode(h, i);
if (!valismarked(gkey(n))) /* key was collected? */
removekey(n); /* remove entry from table */
}
l = h->gclist;
}
}
/*
** clear collected values from weaktables
*/
static void cleartablevalues (GCObject *l) {
while (l) {
Table *h = gcotoh(l);
int i = h->sizearray;
lua_assert(h->marked & VALUEWEAK);
while (i--) {
TObject *o = &h->array[i];
if (!valismarked(o)) /* value was collected? */
setnilvalue(o); /* remove value */
}
i = sizenode(h);
while (i--) {
Node *n = gnode(h, i);
if (!valismarked(gval(n))) /* value was collected? */
removekey(n); /* remove entry from table */
}
l = h->gclist;
}
}
static void freeobj (lua_State *L, GCObject *o) {
switch (o->gch.tt) {
case LUA_TPROTO: luaF_freeproto(L, gcotop(o)); break;
case LUA_TFUNCTION: luaF_freeclosure(L, gcotocl(o)); break;
case LUA_TUPVAL: luaM_freelem(L, gcotouv(o)); break;
case LUA_TTABLE: luaH_free(L, gcotoh(o)); break;
case LUA_TTHREAD: {
lua_assert(gcototh(o) != L && gcototh(o) != G(L)->mainthread);
luaE_freethread(L, gcototh(o));
break;
}
case LUA_TSTRING: {
luaM_free(L, o, sizestring(gcotots(o)->tsv.len));
break;
}
case LUA_TUSERDATA: {
luaM_free(L, o, sizeudata(gcotou(o)->uv.len));
break;
}
default: lua_assert(0);
}
}
static int sweeplist (lua_State *L, GCObject **p, int limit) {
GCObject *curr;
int count = 0; /* number of collected items */
while ((curr = *p) != NULL) {
if (curr->gch.marked > limit) {
unmark(curr);
p = &curr->gch.next;
}
else {
count++;
*p = curr->gch.next;
freeobj(L, curr);
}
}
return count;
}
static void sweepstrings (lua_State *L, int all) {
int i;
for (i=0; i<G(L)->strt.size; i++) { /* for each list */
G(L)->strt.nuse -= sweeplist(L, &G(L)->strt.hash[i], all);
}
}
static void checkSizes (lua_State *L, size_t deadmem) {
/* check size of string hash */
if (G(L)->strt.nuse < cast(ls_nstr, G(L)->strt.size/4) &&
G(L)->strt.size > MINSTRTABSIZE*2)
luaS_resize(L, G(L)->strt.size/2); /* table is too big */
/* check size of buffer */
if (luaZ_sizebuffer(&G(L)->buff) > LUA_MINBUFFER*2) { /* buffer too big? */
size_t newsize = luaZ_sizebuffer(&G(L)->buff) / 2;
luaZ_resizebuffer(L, &G(L)->buff, newsize);
}
G(L)->GCthreshold = 2*G(L)->nblocks - deadmem; /* new threshold */
}
static void do1gcTM (lua_State *L, Udata *udata) {
const TObject *tm = fasttm(L, udata->uv.metatable, TM_GC);
if (tm != NULL) {
setobj2s(L->top, tm);
setuvalue(L->top+1, udata);
L->top += 2;
luaD_call(L, L->top - 2, 0);
}
}
void luaC_callGCTM (lua_State *L) {
lu_byte oldah = L->allowhook;
L->allowhook = 0; /* stop debug hooks during GC tag methods */
L->top++; /* reserve space to keep udata while runs its gc method */
while (G(L)->tmudata != NULL) {
GCObject *o = G(L)->tmudata;
Udata *udata = gcotou(o);
G(L)->tmudata = udata->uv.next; /* remove udata from `tmudata' */
udata->uv.next = G(L)->rootudata; /* return it to `root' list */
G(L)->rootudata = o;
setuvalue(L->top - 1, udata); /* keep a reference to it */
unmark(o);
markfinalized(udata);
do1gcTM(L, udata);
}
L->top--;
L->allowhook = oldah; /* restore hooks */
}
void luaC_sweep (lua_State *L, int all) {
if (all) all = 256; /* larger than any mark */
sweeplist(L, &G(L)->rootudata, all);
sweepstrings(L, all);
sweeplist(L, &G(L)->rootgc, all);
}
/* mark root set */
static void markroot (GCState *st, lua_State *L) {
global_State *g = st->g;
markobject(st, defaultmeta(L));
markobject(st, registry(L));
traversestack(st, g->mainthread);
if (L != g->mainthread) /* another thread is running? */
markvalue(st, L); /* cannot collect it */
}
static size_t mark (lua_State *L) {
size_t deadmem;
GCState st;
GCObject *wkv;
st.g = G(L);
st.tmark = NULL;
st.wkv = st.wk = st.wv = NULL;
markroot(&st, L);
propagatemarks(&st); /* mark all reachable objects */
cleartablevalues(st.wkv);
cleartablevalues(st.wv);
wkv = st.wkv; /* keys must be cleared after preserving udata */
st.wkv = NULL;
st.wv = NULL;
deadmem = luaC_separateudata(L); /* separate userdata to be preserved */
marktmu(&st); /* mark `preserved' userdata */
propagatemarks(&st); /* remark, to propagate `preserveness' */
cleartablekeys(wkv);
/* `propagatemarks' may resuscitate some weak tables; clear them too */
cleartablekeys(st.wk);
cleartablevalues(st.wv);
cleartablekeys(st.wkv);
cleartablevalues(st.wkv);
return deadmem;
}
void luaC_collectgarbage (lua_State *L) {
size_t deadmem = mark(L);
luaC_sweep(L, 0);
checkSizes(L, deadmem);
luaC_callGCTM(L);
}
void luaC_link (lua_State *L, GCObject *o, lu_byte tt) {
o->gch.next = G(L)->rootgc;
G(L)->rootgc = o;
o->gch.marked = 0;
o->gch.tt = tt;
}

View File

@ -1,25 +0,0 @@
/*
** $Id: lgc.h,v 1.19a 2003/02/28 19:45:15 roberto Exp $
** Garbage Collector
** See Copyright Notice in lua.h
*/
#ifndef lgc_h
#define lgc_h
#include "lobject.h"
#define luaC_checkGC(L) { lua_assert(!(L->ci->state & CI_CALLING)); \
if (G(L)->nblocks >= G(L)->GCthreshold) luaC_collectgarbage(L); }
size_t luaC_separateudata (lua_State *L);
void luaC_callGCTM (lua_State *L);
void luaC_sweep (lua_State *L, int all);
void luaC_collectgarbage (lua_State *L);
void luaC_link (lua_State *L, GCObject *o, lu_byte tt);
#endif

View File

@ -1,750 +0,0 @@
/*
** $Id: liolib.c,v 2.39a 2003/03/19 21:16:12 roberto Exp $
** Standard I/O (and system) library
** See Copyright Notice in lua.h
*/
#include <errno.h>
#include <locale.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#define liolib_c
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
/*
** by default, gcc does not get `tmpname'
*/
#ifndef USE_TMPNAME
#ifdef __GNUC__
#define USE_TMPNAME 0
#else
#define USE_TMPNAME 1
#endif
#endif
/*
** by default, posix systems get `popen'
*/
#ifndef USE_POPEN
#ifdef _POSIX_C_SOURCE
#if _POSIX_C_SOURCE >= 2
#define USE_POPEN 1
#endif
#endif
#endif
#ifndef USE_POPEN
#define USE_POPEN 0
#endif
/*
** {======================================================
** FILE Operations
** =======================================================
*/
#if !USE_POPEN
#define pclose(f) (-1)
#endif
#define FILEHANDLE "FILE*"
#define IO_INPUT "_input"
#define IO_OUTPUT "_output"
static int pushresult (lua_State *L, int i, const char *filename) {
if (i) {
lua_pushboolean(L, 1);
return 1;
}
else {
lua_pushnil(L);
if (filename)
lua_pushfstring(L, "%s: %s", filename, strerror(errno));
else
lua_pushfstring(L, "%s", strerror(errno));
lua_pushnumber(L, errno);
return 3;
}
}
static FILE **topfile (lua_State *L, int findex) {
FILE **f = (FILE **)luaL_checkudata(L, findex, FILEHANDLE);
if (f == NULL) luaL_argerror(L, findex, "bad file");
return f;
}
static int io_type (lua_State *L) {
FILE **f = (FILE **)luaL_checkudata(L, 1, FILEHANDLE);
if (f == NULL) lua_pushnil(L);
else if (*f == NULL)
lua_pushliteral(L, "closed file");
else
lua_pushliteral(L, "file");
return 1;
}
static FILE *tofile (lua_State *L, int findex) {
FILE **f = topfile(L, findex);
if (*f == NULL)
luaL_error(L, "attempt to use a closed file");
return *f;
}
/*
** When creating file handles, always creates a `closed' file handle
** before opening the actual file; so, if there is a memory error, the
** file is not left opened.
*/
static FILE **newfile (lua_State *L) {
FILE **pf = (FILE **)lua_newuserdata(L, sizeof(FILE *));
*pf = NULL; /* file handle is currently `closed' */
luaL_getmetatable(L, FILEHANDLE);
lua_setmetatable(L, -2);
return pf;
}
/*
** assumes that top of the stack is the `io' library, and next is
** the `io' metatable
*/
static void registerfile (lua_State *L, FILE *f, const char *name,
const char *impname) {
lua_pushstring(L, name);
*newfile(L) = f;
if (impname) {
lua_pushstring(L, impname);
lua_pushvalue(L, -2);
lua_settable(L, -6); /* metatable[impname] = file */
}
lua_settable(L, -3); /* io[name] = file */
}
static int aux_close (lua_State *L) {
FILE *f = tofile(L, 1);
if (f == stdin || f == stdout || f == stderr)
return 0; /* file cannot be closed */
else {
int ok = (pclose(f) != -1) || (fclose(f) == 0);
if (ok)
*(FILE **)lua_touserdata(L, 1) = NULL; /* mark file as closed */
return ok;
}
}
static int io_close (lua_State *L) {
if (lua_isnone(L, 1) && lua_type(L, lua_upvalueindex(1)) == LUA_TTABLE) {
lua_pushstring(L, IO_OUTPUT);
lua_rawget(L, lua_upvalueindex(1));
}
return pushresult(L, aux_close(L), NULL);
}
static int io_gc (lua_State *L) {
FILE **f = topfile(L, 1);
if (*f != NULL) /* ignore closed files */
aux_close(L);
return 0;
}
static int io_tostring (lua_State *L) {
char buff[128];
FILE **f = topfile(L, 1);
if (*f == NULL)
strcpy(buff, "closed");
else
sprintf(buff, "%p", lua_touserdata(L, 1));
lua_pushfstring(L, "file (%s)", buff);
return 1;
}
static int io_open (lua_State *L) {
const char *filename = luaL_checkstring(L, 1);
const char *mode = luaL_optstring(L, 2, "r");
FILE **pf = newfile(L);
*pf = fopen(filename, mode);
return (*pf == NULL) ? pushresult(L, 0, filename) : 1;
}
static int io_popen (lua_State *L) {
#if !USE_POPEN
luaL_error(L, "`popen' not supported");
return 0;
#else
const char *filename = luaL_checkstring(L, 1);
const char *mode = luaL_optstring(L, 2, "r");
FILE **pf = newfile(L);
*pf = popen(filename, mode);
return (*pf == NULL) ? pushresult(L, 0, filename) : 1;
#endif
}
static int io_tmpfile (lua_State *L) {
FILE **pf = newfile(L);
*pf = tmpfile();
return (*pf == NULL) ? pushresult(L, 0, NULL) : 1;
}
static FILE *getiofile (lua_State *L, const char *name) {
lua_pushstring(L, name);
lua_rawget(L, lua_upvalueindex(1));
return tofile(L, -1);
}
static int g_iofile (lua_State *L, const char *name, const char *mode) {
if (!lua_isnoneornil(L, 1)) {
const char *filename = lua_tostring(L, 1);
lua_pushstring(L, name);
if (filename) {
FILE **pf = newfile(L);
*pf = fopen(filename, mode);
if (*pf == NULL) {
lua_pushfstring(L, "%s: %s", filename, strerror(errno));
luaL_argerror(L, 1, lua_tostring(L, -1));
}
}
else {
tofile(L, 1); /* check that it's a valid file handle */
lua_pushvalue(L, 1);
}
lua_rawset(L, lua_upvalueindex(1));
}
/* return current value */
lua_pushstring(L, name);
lua_rawget(L, lua_upvalueindex(1));
return 1;
}
static int io_input (lua_State *L) {
return g_iofile(L, IO_INPUT, "r");
}
static int io_output (lua_State *L) {
return g_iofile(L, IO_OUTPUT, "w");
}
static int io_readline (lua_State *L);
static void aux_lines (lua_State *L, int idx, int close) {
lua_pushliteral(L, FILEHANDLE);
lua_rawget(L, LUA_REGISTRYINDEX);
lua_pushvalue(L, idx);
lua_pushboolean(L, close); /* close/not close file when finished */
lua_pushcclosure(L, io_readline, 3);
}
static int f_lines (lua_State *L) {
tofile(L, 1); /* check that it's a valid file handle */
aux_lines(L, 1, 0);
return 1;
}
static int io_lines (lua_State *L) {
if (lua_isnoneornil(L, 1)) { /* no arguments? */
lua_pushstring(L, IO_INPUT);
lua_rawget(L, lua_upvalueindex(1)); /* will iterate over default input */
return f_lines(L);
}
else {
const char *filename = luaL_checkstring(L, 1);
FILE **pf = newfile(L);
*pf = fopen(filename, "r");
luaL_argcheck(L, *pf, 1, strerror(errno));
aux_lines(L, lua_gettop(L), 1);
return 1;
}
}
/*
** {======================================================
** READ
** =======================================================
*/
static int read_number (lua_State *L, FILE *f) {
lua_Number d;
if (fscanf(f, LUA_NUMBER_SCAN, &d) == 1) {
lua_pushnumber(L, d);
return 1;
}
else return 0; /* read fails */
}
static int test_eof (lua_State *L, FILE *f) {
int c = getc(f);
ungetc(c, f);
lua_pushlstring(L, NULL, 0);
return (c != EOF);
}
static int read_line (lua_State *L, FILE *f) {
luaL_Buffer b;
luaL_buffinit(L, &b);
for (;;) {
size_t l;
char *p = luaL_prepbuffer(&b);
if (fgets(p, LUAL_BUFFERSIZE, f) == NULL) { /* eof? */
luaL_pushresult(&b); /* close buffer */
return (lua_strlen(L, -1) > 0); /* check whether read something */
}
l = strlen(p);
if (p[l-1] != '\n')
luaL_addsize(&b, l);
else {
luaL_addsize(&b, l - 1); /* do not include `eol' */
luaL_pushresult(&b); /* close buffer */
return 1; /* read at least an `eol' */
}
}
}
static int read_chars (lua_State *L, FILE *f, size_t n) {
size_t rlen; /* how much to read */
size_t nr; /* number of chars actually read */
luaL_Buffer b;
luaL_buffinit(L, &b);
rlen = LUAL_BUFFERSIZE; /* try to read that much each time */
do {
char *p = luaL_prepbuffer(&b);
if (rlen > n) rlen = n; /* cannot read more than asked */
nr = fread(p, sizeof(char), rlen, f);
luaL_addsize(&b, nr);
n -= nr; /* still have to read `n' chars */
} while (n > 0 && nr == rlen); /* until end of count or eof */
luaL_pushresult(&b); /* close buffer */
return (n == 0 || lua_strlen(L, -1) > 0);
}
static int g_read (lua_State *L, FILE *f, int first) {
int nargs = lua_gettop(L) - 1;
int success;
int n;
if (nargs == 0) { /* no arguments? */
success = read_line(L, f);
n = first+1; /* to return 1 result */
}
else { /* ensure stack space for all results and for auxlib's buffer */
luaL_checkstack(L, nargs+LUA_MINSTACK, "too many arguments");
success = 1;
for (n = first; nargs-- && success; n++) {
if (lua_type(L, n) == LUA_TNUMBER) {
size_t l = (size_t)lua_tonumber(L, n);
success = (l == 0) ? test_eof(L, f) : read_chars(L, f, l);
}
else {
const char *p = lua_tostring(L, n);
luaL_argcheck(L, p && p[0] == '*', n, "invalid option");
switch (p[1]) {
case 'n': /* number */
success = read_number(L, f);
break;
case 'l': /* line */
success = read_line(L, f);
break;
case 'a': /* file */
read_chars(L, f, ~((size_t)0)); /* read MAX_SIZE_T chars */
success = 1; /* always success */
break;
case 'w': /* word */
return luaL_error(L, "obsolete option `*w' to `read'");
default:
return luaL_argerror(L, n, "invalid format");
}
}
}
}
if (!success) {
lua_pop(L, 1); /* remove last result */
lua_pushnil(L); /* push nil instead */
}
return n - first;
}
static int io_read (lua_State *L) {
return g_read(L, getiofile(L, IO_INPUT), 1);
}
static int f_read (lua_State *L) {
return g_read(L, tofile(L, 1), 2);
}
static int io_readline (lua_State *L) {
FILE *f = *(FILE **)lua_touserdata(L, lua_upvalueindex(2));
if (f == NULL) /* file is already closed? */
luaL_error(L, "file is already closed");
if (read_line(L, f)) return 1;
else { /* EOF */
if (lua_toboolean(L, lua_upvalueindex(3))) { /* generator created file? */
lua_settop(L, 0);
lua_pushvalue(L, lua_upvalueindex(2));
aux_close(L); /* close it */
}
return 0;
}
}
/* }====================================================== */
static int g_write (lua_State *L, FILE *f, int arg) {
int nargs = lua_gettop(L) - 1;
int status = 1;
for (; nargs--; arg++) {
if (lua_type(L, arg) == LUA_TNUMBER) {
/* optimization: could be done exactly as for strings */
status = status &&
fprintf(f, LUA_NUMBER_FMT, lua_tonumber(L, arg)) > 0;
}
else {
size_t l;
const char *s = luaL_checklstring(L, arg, &l);
status = status && (fwrite(s, sizeof(char), l, f) == l);
}
}
return pushresult(L, status, NULL);
}
static int io_write (lua_State *L) {
return g_write(L, getiofile(L, IO_OUTPUT), 1);
}
static int f_write (lua_State *L) {
return g_write(L, tofile(L, 1), 2);
}
static int f_seek (lua_State *L) {
static const int mode[] = {SEEK_SET, SEEK_CUR, SEEK_END};
static const char *const modenames[] = {"set", "cur", "end", NULL};
FILE *f = tofile(L, 1);
int op = luaL_findstring(luaL_optstring(L, 2, "cur"), modenames);
long offset = luaL_optlong(L, 3, 0);
luaL_argcheck(L, op != -1, 2, "invalid mode");
op = fseek(f, offset, mode[op]);
if (op)
return pushresult(L, 0, NULL); /* error */
else {
lua_pushnumber(L, ftell(f));
return 1;
}
}
static int io_flush (lua_State *L) {
return pushresult(L, fflush(getiofile(L, IO_OUTPUT)) == 0, NULL);
}
static int f_flush (lua_State *L) {
return pushresult(L, fflush(tofile(L, 1)) == 0, NULL);
}
static const luaL_reg iolib[] = {
{"input", io_input},
{"output", io_output},
{"lines", io_lines},
{"close", io_close},
{"flush", io_flush},
{"open", io_open},
{"popen", io_popen},
{"read", io_read},
{"tmpfile", io_tmpfile},
{"type", io_type},
{"write", io_write},
{NULL, NULL}
};
static const luaL_reg flib[] = {
{"flush", f_flush},
{"read", f_read},
{"lines", f_lines},
{"seek", f_seek},
{"write", f_write},
{"close", io_close},
{"__gc", io_gc},
{"__tostring", io_tostring},
{NULL, NULL}
};
static void createmeta (lua_State *L) {
luaL_newmetatable(L, FILEHANDLE); /* create new metatable for file handles */
/* file methods */
lua_pushliteral(L, "__index");
lua_pushvalue(L, -2); /* push metatable */
lua_rawset(L, -3); /* metatable.__index = metatable */
luaL_openlib(L, NULL, flib, 0);
}
/* }====================================================== */
/*
** {======================================================
** Other O.S. Operations
** =======================================================
*/
static int io_execute (lua_State *L) {
lua_pushnumber(L, system(luaL_checkstring(L, 1)));
return 1;
}
static int io_remove (lua_State *L) {
const char *filename = luaL_checkstring(L, 1);
return pushresult(L, remove(filename) == 0, filename);
}
static int io_rename (lua_State *L) {
const char *fromname = luaL_checkstring(L, 1);
const char *toname = luaL_checkstring(L, 2);
return pushresult(L, rename(fromname, toname) == 0, fromname);
}
static int io_tmpname (lua_State *L) {
#if !USE_TMPNAME
luaL_error(L, "`tmpname' not supported");
return 0;
#else
char buff[L_tmpnam];
if (tmpnam(buff) != buff)
return luaL_error(L, "unable to generate a unique filename in `tmpname'");
lua_pushstring(L, buff);
return 1;
#endif
}
static int io_getenv (lua_State *L) {
lua_pushstring(L, getenv(luaL_checkstring(L, 1))); /* if NULL push nil */
return 1;
}
static int io_clock (lua_State *L) {
lua_pushnumber(L, ((lua_Number)clock())/(lua_Number)CLOCKS_PER_SEC);
return 1;
}
/*
** {======================================================
** Time/Date operations
** { year=%Y, month=%m, day=%d, hour=%H, min=%M, sec=%S,
** wday=%w+1, yday=%j, isdst=? }
** =======================================================
*/
static void setfield (lua_State *L, const char *key, int value) {
lua_pushstring(L, key);
lua_pushnumber(L, value);
lua_rawset(L, -3);
}
static void setboolfield (lua_State *L, const char *key, int value) {
lua_pushstring(L, key);
lua_pushboolean(L, value);
lua_rawset(L, -3);
}
static int getboolfield (lua_State *L, const char *key) {
int res;
lua_pushstring(L, key);
lua_gettable(L, -2);
res = lua_toboolean(L, -1);
lua_pop(L, 1);
return res;
}
static int getfield (lua_State *L, const char *key, int d) {
int res;
lua_pushstring(L, key);
lua_gettable(L, -2);
if (lua_isnumber(L, -1))
res = (int)(lua_tonumber(L, -1));
else {
if (d == -2)
return luaL_error(L, "field `%s' missing in date table", key);
res = d;
}
lua_pop(L, 1);
return res;
}
static int io_date (lua_State *L) {
const char *s = luaL_optstring(L, 1, "%c");
time_t t = (time_t)(luaL_optnumber(L, 2, -1));
struct tm *stm;
if (t == (time_t)(-1)) /* no time given? */
t = time(NULL); /* use current time */
if (*s == '!') { /* UTC? */
stm = gmtime(&t);
s++; /* skip `!' */
}
else
stm = localtime(&t);
if (stm == NULL) /* invalid date? */
lua_pushnil(L);
else if (strcmp(s, "*t") == 0) {
lua_newtable(L);
setfield(L, "sec", stm->tm_sec);
setfield(L, "min", stm->tm_min);
setfield(L, "hour", stm->tm_hour);
setfield(L, "day", stm->tm_mday);
setfield(L, "month", stm->tm_mon+1);
setfield(L, "year", stm->tm_year+1900);
setfield(L, "wday", stm->tm_wday+1);
setfield(L, "yday", stm->tm_yday+1);
setboolfield(L, "isdst", stm->tm_isdst);
}
else {
char b[256];
if (strftime(b, sizeof(b), s, stm))
lua_pushstring(L, b);
else
return luaL_error(L, "`date' format too long");
}
return 1;
}
static int io_time (lua_State *L) {
if (lua_isnoneornil(L, 1)) /* called without args? */
lua_pushnumber(L, (lua_Number)time(NULL)); /* return current time */
else {
time_t t;
struct tm ts;
luaL_checktype(L, 1, LUA_TTABLE);
lua_settop(L, 1); /* make sure table is at the top */
ts.tm_sec = getfield(L, "sec", 0);
ts.tm_min = getfield(L, "min", 0);
ts.tm_hour = getfield(L, "hour", 12);
ts.tm_mday = getfield(L, "day", -2);
ts.tm_mon = getfield(L, "month", -2) - 1;
ts.tm_year = getfield(L, "year", -2) - 1900;
ts.tm_isdst = getboolfield(L, "isdst");
t = mktime(&ts);
if (t == (time_t)(-1))
lua_pushnil(L);
else
lua_pushnumber(L, (lua_Number)t);
}
return 1;
}
static int io_difftime (lua_State *L) {
lua_pushnumber(L, difftime((time_t)(luaL_checknumber(L, 1)),
(time_t)(luaL_optnumber(L, 2, 0))));
return 1;
}
/* }====================================================== */
static int io_setloc (lua_State *L) {
static const int cat[] = {LC_ALL, LC_COLLATE, LC_CTYPE, LC_MONETARY,
LC_NUMERIC, LC_TIME};
static const char *const catnames[] = {"all", "collate", "ctype", "monetary",
"numeric", "time", NULL};
const char *l = lua_tostring(L, 1);
int op = luaL_findstring(luaL_optstring(L, 2, "all"), catnames);
luaL_argcheck(L, l || lua_isnoneornil(L, 1), 1, "string expected");
luaL_argcheck(L, op != -1, 2, "invalid option");
lua_pushstring(L, setlocale(cat[op], l));
return 1;
}
static int io_exit (lua_State *L) {
exit(luaL_optint(L, 1, EXIT_SUCCESS));
return 0; /* to avoid warnings */
}
static const luaL_reg syslib[] = {
{"clock", io_clock},
{"date", io_date},
{"difftime", io_difftime},
{"execute", io_execute},
{"exit", io_exit},
{"getenv", io_getenv},
{"remove", io_remove},
{"rename", io_rename},
{"setlocale", io_setloc},
{"time", io_time},
{"tmpname", io_tmpname},
{NULL, NULL}
};
/* }====================================================== */
LUALIB_API int luaopen_io (lua_State *L) {
luaL_openlib(L, LUA_OSLIBNAME, syslib, 0);
createmeta(L);
lua_pushvalue(L, -1);
luaL_openlib(L, LUA_IOLIBNAME, iolib, 1);
/* put predefined file handles into `io' table */
registerfile(L, stdin, "stdin", IO_INPUT);
registerfile(L, stdout, "stdout", IO_OUTPUT);
registerfile(L, stderr, "stderr", NULL);
return 1;
}

View File

@ -1,417 +0,0 @@
/*
** $Id: llex.c,v 1.119 2003/03/24 12:39:34 roberto Exp $
** Lexical Analyzer
** See Copyright Notice in lua.h
*/
#include <ctype.h>
#include <string.h>
#define llex_c
#include "lua.h"
#include "ldo.h"
#include "llex.h"
#include "lobject.h"
#include "lparser.h"
#include "lstate.h"
#include "lstring.h"
#include "lzio.h"
#define next(LS) (LS->current = zgetc(LS->z))
/* ORDER RESERVED */
static const char *const token2string [] = {
"and", "break", "do", "else", "elseif",
"end", "false", "for", "function", "if",
"in", "local", "nil", "not", "or", "repeat",
"return", "then", "true", "until", "while", "*name",
"..", "...", "==", ">=", "<=", "~=",
"*number", "*string", "<eof>"
};
void luaX_init (lua_State *L) {
int i;
for (i=0; i<NUM_RESERVED; i++) {
TString *ts = luaS_new(L, token2string[i]);
luaS_fix(ts); /* reserved words are never collected */
lua_assert(strlen(token2string[i])+1 <= TOKEN_LEN);
ts->tsv.reserved = cast(lu_byte, i+1); /* reserved word */
}
}
#define MAXSRC 80
void luaX_checklimit (LexState *ls, int val, int limit, const char *msg) {
if (val > limit) {
msg = luaO_pushfstring(ls->L, "too many %s (limit=%d)", msg, limit);
luaX_syntaxerror(ls, msg);
}
}
void luaX_errorline (LexState *ls, const char *s, const char *token, int line) {
lua_State *L = ls->L;
char buff[MAXSRC];
luaO_chunkid(buff, getstr(ls->source), MAXSRC);
luaO_pushfstring(L, "%s:%d: %s near `%s'", buff, line, s, token);
luaD_throw(L, LUA_ERRSYNTAX);
}
static void luaX_error (LexState *ls, const char *s, const char *token) {
luaX_errorline(ls, s, token, ls->linenumber);
}
void luaX_syntaxerror (LexState *ls, const char *msg) {
const char *lasttoken;
switch (ls->t.token) {
case TK_NAME:
lasttoken = getstr(ls->t.seminfo.ts);
break;
case TK_STRING:
case TK_NUMBER:
lasttoken = luaZ_buffer(ls->buff);
break;
default:
lasttoken = luaX_token2str(ls, ls->t.token);
break;
}
luaX_error(ls, msg, lasttoken);
}
const char *luaX_token2str (LexState *ls, int token) {
if (token < FIRST_RESERVED) {
lua_assert(token == (unsigned char)token);
return luaO_pushfstring(ls->L, "%c", token);
}
else
return token2string[token-FIRST_RESERVED];
}
static void luaX_lexerror (LexState *ls, const char *s, int token) {
if (token == TK_EOS)
luaX_error(ls, s, luaX_token2str(ls, token));
else
luaX_error(ls, s, luaZ_buffer(ls->buff));
}
static void inclinenumber (LexState *LS) {
next(LS); /* skip `\n' */
++LS->linenumber;
luaX_checklimit(LS, LS->linenumber, MAX_INT, "lines in a chunk");
}
void luaX_setinput (lua_State *L, LexState *LS, ZIO *z, TString *source) {
LS->L = L;
LS->lookahead.token = TK_EOS; /* no look-ahead token */
LS->z = z;
LS->fs = NULL;
LS->linenumber = 1;
LS->lastline = 1;
LS->source = source;
next(LS); /* read first char */
if (LS->current == '#') {
do { /* skip first line */
next(LS);
} while (LS->current != '\n' && LS->current != EOZ);
}
}
/*
** =======================================================
** LEXICAL ANALYZER
** =======================================================
*/
/* use buffer to store names, literal strings and numbers */
/* extra space to allocate when growing buffer */
#define EXTRABUFF 32
/* maximum number of chars that can be read without checking buffer size */
#define MAXNOCHECK 5
#define checkbuffer(LS, len) \
if (((len)+MAXNOCHECK)*sizeof(char) > luaZ_sizebuffer((LS)->buff)) \
luaZ_openspace((LS)->L, (LS)->buff, (len)+EXTRABUFF)
#define save(LS, c, l) \
(luaZ_buffer((LS)->buff)[l++] = cast(char, c))
#define save_and_next(LS, l) (save(LS, LS->current, l), next(LS))
static size_t readname (LexState *LS) {
size_t l = 0;
checkbuffer(LS, l);
do {
checkbuffer(LS, l);
save_and_next(LS, l);
} while (isalnum(LS->current) || LS->current == '_');
save(LS, '\0', l);
return l-1;
}
/* LUA_NUMBER */
static void read_numeral (LexState *LS, int comma, SemInfo *seminfo) {
size_t l = 0;
checkbuffer(LS, l);
if (comma) save(LS, '.', l);
while (isdigit(LS->current)) {
checkbuffer(LS, l);
save_and_next(LS, l);
}
if (LS->current == '.') {
save_and_next(LS, l);
if (LS->current == '.') {
save_and_next(LS, l);
save(LS, '\0', l);
luaX_lexerror(LS,
"ambiguous syntax (decimal point x string concatenation)",
TK_NUMBER);
}
}
while (isdigit(LS->current)) {
checkbuffer(LS, l);
save_and_next(LS, l);
}
if (LS->current == 'e' || LS->current == 'E') {
save_and_next(LS, l); /* read `E' */
if (LS->current == '+' || LS->current == '-')
save_and_next(LS, l); /* optional exponent sign */
while (isdigit(LS->current)) {
checkbuffer(LS, l);
save_and_next(LS, l);
}
}
save(LS, '\0', l);
if (!luaO_str2d(luaZ_buffer(LS->buff), &seminfo->r))
luaX_lexerror(LS, "malformed number", TK_NUMBER);
}
static void read_long_string (LexState *LS, SemInfo *seminfo) {
int cont = 0;
size_t l = 0;
checkbuffer(LS, l);
save(LS, '[', l); /* save first `[' */
save_and_next(LS, l); /* pass the second `[' */
if (LS->current == '\n') /* string starts with a newline? */
inclinenumber(LS); /* skip it */
for (;;) {
checkbuffer(LS, l);
switch (LS->current) {
case EOZ:
save(LS, '\0', l);
luaX_lexerror(LS, (seminfo) ? "unfinished long string" :
"unfinished long comment", TK_EOS);
break; /* to avoid warnings */
case '[':
save_and_next(LS, l);
if (LS->current == '[') {
cont++;
save_and_next(LS, l);
}
continue;
case ']':
save_and_next(LS, l);
if (LS->current == ']') {
if (cont == 0) goto endloop;
cont--;
save_and_next(LS, l);
}
continue;
case '\n':
save(LS, '\n', l);
inclinenumber(LS);
if (!seminfo) l = 0; /* reset buffer to avoid wasting space */
continue;
default:
save_and_next(LS, l);
}
} endloop:
save_and_next(LS, l); /* skip the second `]' */
save(LS, '\0', l);
if (seminfo)
seminfo->ts = luaS_newlstr(LS->L, luaZ_buffer(LS->buff) + 2, l - 5);
}
static void read_string (LexState *LS, int del, SemInfo *seminfo) {
size_t l = 0;
checkbuffer(LS, l);
save_and_next(LS, l);
while (LS->current != del) {
checkbuffer(LS, l);
switch (LS->current) {
case EOZ:
save(LS, '\0', l);
luaX_lexerror(LS, "unfinished string", TK_EOS);
break; /* to avoid warnings */
case '\n':
save(LS, '\0', l);
luaX_lexerror(LS, "unfinished string", TK_STRING);
break; /* to avoid warnings */
case '\\':
next(LS); /* do not save the `\' */
switch (LS->current) {
case 'a': save(LS, '\a', l); next(LS); break;
case 'b': save(LS, '\b', l); next(LS); break;
case 'f': save(LS, '\f', l); next(LS); break;
case 'n': save(LS, '\n', l); next(LS); break;
case 'r': save(LS, '\r', l); next(LS); break;
case 't': save(LS, '\t', l); next(LS); break;
case 'v': save(LS, '\v', l); next(LS); break;
case '\n': save(LS, '\n', l); inclinenumber(LS); break;
case EOZ: break; /* will raise an error next loop */
default: {
if (!isdigit(LS->current))
save_and_next(LS, l); /* handles \\, \", \', and \? */
else { /* \xxx */
int c = 0;
int i = 0;
do {
c = 10*c + (LS->current-'0');
next(LS);
} while (++i<3 && isdigit(LS->current));
if (c > UCHAR_MAX) {
save(LS, '\0', l);
luaX_lexerror(LS, "escape sequence too large", TK_STRING);
}
save(LS, c, l);
}
}
}
break;
default:
save_and_next(LS, l);
}
}
save_and_next(LS, l); /* skip delimiter */
save(LS, '\0', l);
seminfo->ts = luaS_newlstr(LS->L, luaZ_buffer(LS->buff) + 1, l - 3);
}
int luaX_lex (LexState *LS, SemInfo *seminfo) {
for (;;) {
switch (LS->current) {
case '\n': {
inclinenumber(LS);
continue;
}
case '-': {
next(LS);
if (LS->current != '-') return '-';
/* else is a comment */
next(LS);
if (LS->current == '[' && (next(LS), LS->current == '['))
read_long_string(LS, NULL); /* long comment */
else /* short comment */
while (LS->current != '\n' && LS->current != EOZ)
next(LS);
continue;
}
case '[': {
next(LS);
if (LS->current != '[') return '[';
else {
read_long_string(LS, seminfo);
return TK_STRING;
}
}
case '=': {
next(LS);
if (LS->current != '=') return '=';
else { next(LS); return TK_EQ; }
}
case '<': {
next(LS);
if (LS->current != '=') return '<';
else { next(LS); return TK_LE; }
}
case '>': {
next(LS);
if (LS->current != '=') return '>';
else { next(LS); return TK_GE; }
}
case '~': {
next(LS);
if (LS->current != '=') return '~';
else { next(LS); return TK_NE; }
}
case '"':
case '\'': {
read_string(LS, LS->current, seminfo);
return TK_STRING;
}
case '.': {
next(LS);
if (LS->current == '.') {
next(LS);
if (LS->current == '.') {
next(LS);
return TK_DOTS; /* ... */
}
else return TK_CONCAT; /* .. */
}
else if (!isdigit(LS->current)) return '.';
else {
read_numeral(LS, 1, seminfo);
return TK_NUMBER;
}
}
case EOZ: {
return TK_EOS;
}
default: {
if (isspace(LS->current)) {
next(LS);
continue;
}
else if (isdigit(LS->current)) {
read_numeral(LS, 0, seminfo);
return TK_NUMBER;
}
else if (isalpha(LS->current) || LS->current == '_') {
/* identifier or reserved word */
size_t l = readname(LS);
TString *ts = luaS_newlstr(LS->L, luaZ_buffer(LS->buff), l);
if (ts->tsv.reserved > 0) /* reserved word? */
return ts->tsv.reserved - 1 + FIRST_RESERVED;
seminfo->ts = ts;
return TK_NAME;
}
else {
int c = LS->current;
if (iscntrl(c))
luaX_error(LS, "invalid control char",
luaO_pushfstring(LS->L, "char(%d)", c));
next(LS);
return c; /* single-char tokens (+ - / ...) */
}
}
}
}
}
#undef next

View File

@ -1,75 +0,0 @@
/*
** $Id: llex.h,v 1.47 2003/02/28 17:19:47 roberto Exp $
** Lexical Analyzer
** See Copyright Notice in lua.h
*/
#ifndef llex_h
#define llex_h
#include "lobject.h"
#include "lzio.h"
#define FIRST_RESERVED 257
/* maximum length of a reserved word */
#define TOKEN_LEN (sizeof("function")/sizeof(char))
/*
* WARNING: if you change the order of this enumeration,
* grep "ORDER RESERVED"
*/
enum RESERVED {
/* terminal symbols denoted by reserved words */
TK_AND = FIRST_RESERVED, TK_BREAK,
TK_DO, TK_ELSE, TK_ELSEIF, TK_END, TK_FALSE, TK_FOR, TK_FUNCTION,
TK_IF, TK_IN, TK_LOCAL, TK_NIL, TK_NOT, TK_OR, TK_REPEAT,
TK_RETURN, TK_THEN, TK_TRUE, TK_UNTIL, TK_WHILE,
/* other terminal symbols */
TK_NAME, TK_CONCAT, TK_DOTS, TK_EQ, TK_GE, TK_LE, TK_NE, TK_NUMBER,
TK_STRING, TK_EOS
};
/* number of reserved words */
#define NUM_RESERVED (cast(int, TK_WHILE-FIRST_RESERVED+1))
typedef union {
lua_Number r;
TString *ts;
} SemInfo; /* semantics information */
typedef struct Token {
int token;
SemInfo seminfo;
} Token;
typedef struct LexState {
int current; /* current character (charint) */
int linenumber; /* input line counter */
int lastline; /* line of last token `consumed' */
Token t; /* current token */
Token lookahead; /* look ahead token */
struct FuncState *fs; /* `FuncState' is private to the parser */
struct lua_State *L;
ZIO *z; /* input stream */
Mbuffer *buff; /* buffer for tokens */
TString *source; /* current source name */
int nestlevel; /* level of nested non-terminals */
} LexState;
void luaX_init (lua_State *L);
void luaX_setinput (lua_State *L, LexState *LS, ZIO *z, TString *source);
int luaX_lex (LexState *LS, SemInfo *seminfo);
void luaX_checklimit (LexState *ls, int val, int limit, const char *msg);
void luaX_syntaxerror (LexState *ls, const char *s);
void luaX_errorline (LexState *ls, const char *s, const char *token, int line);
const char *luaX_token2str (LexState *ls, int token);
#endif

View File

@ -1,185 +0,0 @@
/*
** $Id: llimits.h,v 1.52 2003/02/20 19:33:23 roberto Exp $
** Limits, basic types, and some other `installation-dependent' definitions
** See Copyright Notice in lua.h
*/
#ifndef llimits_h
#define llimits_h
#include <limits.h>
#include <stddef.h>
#include "lua.h"
/*
** try to find number of bits in an integer
*/
#ifndef BITS_INT
/* avoid overflows in comparison */
#if INT_MAX-20 < 32760
#define BITS_INT 16
#else
#if INT_MAX > 2147483640L
/* machine has at least 32 bits */
#define BITS_INT 32
#else
#error "you must define BITS_INT with number of bits in an integer"
#endif
#endif
#endif
/*
** the following types define integer types for values that may not
** fit in a `small int' (16 bits), but may waste space in a
** `large long' (64 bits). The current definitions should work in
** any machine, but may not be optimal.
*/
/* an unsigned integer to hold hash values */
typedef unsigned int lu_hash;
/* its signed equivalent */
typedef int ls_hash;
/* an unsigned integer big enough to count the total memory used by Lua; */
/* it should be at least as large as size_t */
typedef unsigned long lu_mem;
#define MAX_LUMEM ULONG_MAX
/* an integer big enough to count the number of strings in use */
typedef long ls_nstr;
/* chars used as small naturals (so that `char' is reserved for characters) */
typedef unsigned char lu_byte;
#define MAX_SIZET ((size_t)(~(size_t)0)-2)
#define MAX_INT (INT_MAX-2) /* maximum value of an int (-2 for safety) */
/*
** conversion of pointer to integer
** this is for hashing only; there is no problem if the integer
** cannot hold the whole pointer value
*/
#define IntPoint(p) ((lu_hash)(p))
/* type to ensure maximum alignment */
#ifndef LUSER_ALIGNMENT_T
typedef union { double u; void *s; long l; } L_Umaxalign;
#else
typedef LUSER_ALIGNMENT_T L_Umaxalign;
#endif
/* result of `usual argument conversion' over lua_Number */
#ifndef LUA_UACNUMBER
typedef double l_uacNumber;
#else
typedef LUA_UACNUMBER l_uacNumber;
#endif
#ifndef lua_assert
#define lua_assert(c) /* empty */
#endif
#ifndef check_exp
#define check_exp(c,e) (e)
#endif
#ifndef UNUSED
#define UNUSED(x) ((void)(x)) /* to avoid warnings */
#endif
#ifndef cast
#define cast(t, exp) ((t)(exp))
#endif
/*
** type for virtual-machine instructions
** must be an unsigned with (at least) 4 bytes (see details in lopcodes.h)
*/
typedef unsigned long Instruction;
/* maximum depth for calls (unsigned short) */
#ifndef LUA_MAXCALLS
#define LUA_MAXCALLS 4096
#endif
/*
** maximum depth for C calls (unsigned short): Not too big, or may
** overflow the C stack...
*/
#ifndef LUA_MAXCCALLS
#define LUA_MAXCCALLS 200
#endif
/* maximum size for the C stack */
#ifndef LUA_MAXCSTACK
#define LUA_MAXCSTACK 2048
#endif
/* maximum stack for a Lua function */
#define MAXSTACK 250
/* maximum number of variables declared in a function */
#ifndef MAXVARS
#define MAXVARS 200 /* arbitrary limit (<MAXSTACK) */
#endif
/* maximum number of upvalues per function */
#ifndef MAXUPVALUES
#define MAXUPVALUES 32
#endif
/* maximum number of parameters in a function */
#ifndef MAXPARAMS
#define MAXPARAMS 100 /* arbitrary limit (<MAXLOCALS) */
#endif
/* minimum size for the string table (must be power of 2) */
#ifndef MINSTRTABSIZE
#define MINSTRTABSIZE 32
#endif
/* minimum size for string buffer */
#ifndef LUA_MINBUFFER
#define LUA_MINBUFFER 32
#endif
/*
** maximum number of syntactical nested non-terminals: Not too big,
** or may overflow the C stack...
*/
#ifndef LUA_MAXPARSERLEVEL
#define LUA_MAXPARSERLEVEL 200
#endif
#endif

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@ -1,246 +0,0 @@
/*
** $Id: lmathlib.c,v 1.56 2003/03/11 12:30:37 roberto Exp $
** Standard mathematical library
** See Copyright Notice in lua.h
*/
#include <stdlib.h>
#include <math.h>
#define lmathlib_c
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
#undef PI
#define PI (3.14159265358979323846)
#define RADIANS_PER_DEGREE (PI/180.0)
/*
** If you want Lua to operate in degrees (instead of radians),
** define USE_DEGREES
*/
#ifdef USE_DEGREES
#define FROMRAD(a) ((a)/RADIANS_PER_DEGREE)
#define TORAD(a) ((a)*RADIANS_PER_DEGREE)
#else
#define FROMRAD(a) (a)
#define TORAD(a) (a)
#endif
static int math_abs (lua_State *L) {
lua_pushnumber(L, fabs(luaL_checknumber(L, 1)));
return 1;
}
static int math_sin (lua_State *L) {
lua_pushnumber(L, sin(TORAD(luaL_checknumber(L, 1))));
return 1;
}
static int math_cos (lua_State *L) {
lua_pushnumber(L, cos(TORAD(luaL_checknumber(L, 1))));
return 1;
}
static int math_tan (lua_State *L) {
lua_pushnumber(L, tan(TORAD(luaL_checknumber(L, 1))));
return 1;
}
static int math_asin (lua_State *L) {
lua_pushnumber(L, FROMRAD(asin(luaL_checknumber(L, 1))));
return 1;
}
static int math_acos (lua_State *L) {
lua_pushnumber(L, FROMRAD(acos(luaL_checknumber(L, 1))));
return 1;
}
static int math_atan (lua_State *L) {
lua_pushnumber(L, FROMRAD(atan(luaL_checknumber(L, 1))));
return 1;
}
static int math_atan2 (lua_State *L) {
lua_pushnumber(L, FROMRAD(atan2(luaL_checknumber(L, 1), luaL_checknumber(L, 2))));
return 1;
}
static int math_ceil (lua_State *L) {
lua_pushnumber(L, ceil(luaL_checknumber(L, 1)));
return 1;
}
static int math_floor (lua_State *L) {
lua_pushnumber(L, floor(luaL_checknumber(L, 1)));
return 1;
}
static int math_mod (lua_State *L) {
lua_pushnumber(L, fmod(luaL_checknumber(L, 1), luaL_checknumber(L, 2)));
return 1;
}
static int math_sqrt (lua_State *L) {
lua_pushnumber(L, sqrt(luaL_checknumber(L, 1)));
return 1;
}
static int math_pow (lua_State *L) {
lua_pushnumber(L, pow(luaL_checknumber(L, 1), luaL_checknumber(L, 2)));
return 1;
}
static int math_log (lua_State *L) {
lua_pushnumber(L, log(luaL_checknumber(L, 1)));
return 1;
}
static int math_log10 (lua_State *L) {
lua_pushnumber(L, log10(luaL_checknumber(L, 1)));
return 1;
}
static int math_exp (lua_State *L) {
lua_pushnumber(L, exp(luaL_checknumber(L, 1)));
return 1;
}
static int math_deg (lua_State *L) {
lua_pushnumber(L, luaL_checknumber(L, 1)/RADIANS_PER_DEGREE);
return 1;
}
static int math_rad (lua_State *L) {
lua_pushnumber(L, luaL_checknumber(L, 1)*RADIANS_PER_DEGREE);
return 1;
}
static int math_frexp (lua_State *L) {
int e;
lua_pushnumber(L, frexp(luaL_checknumber(L, 1), &e));
lua_pushnumber(L, e);
return 2;
}
static int math_ldexp (lua_State *L) {
lua_pushnumber(L, ldexp(luaL_checknumber(L, 1), luaL_checkint(L, 2)));
return 1;
}
static int math_min (lua_State *L) {
int n = lua_gettop(L); /* number of arguments */
lua_Number dmin = luaL_checknumber(L, 1);
int i;
for (i=2; i<=n; i++) {
lua_Number d = luaL_checknumber(L, i);
if (d < dmin)
dmin = d;
}
lua_pushnumber(L, dmin);
return 1;
}
static int math_max (lua_State *L) {
int n = lua_gettop(L); /* number of arguments */
lua_Number dmax = luaL_checknumber(L, 1);
int i;
for (i=2; i<=n; i++) {
lua_Number d = luaL_checknumber(L, i);
if (d > dmax)
dmax = d;
}
lua_pushnumber(L, dmax);
return 1;
}
static int math_random (lua_State *L) {
/* the `%' avoids the (rare) case of r==1, and is needed also because on
some systems (SunOS!) `rand()' may return a value larger than RAND_MAX */
lua_Number r = (lua_Number)(rand()%RAND_MAX) / (lua_Number)RAND_MAX;
switch (lua_gettop(L)) { /* check number of arguments */
case 0: { /* no arguments */
lua_pushnumber(L, r); /* Number between 0 and 1 */
break;
}
case 1: { /* only upper limit */
int u = luaL_checkint(L, 1);
luaL_argcheck(L, 1<=u, 1, "interval is empty");
lua_pushnumber(L, (int)floor(r*u)+1); /* int between 1 and `u' */
break;
}
case 2: { /* lower and upper limits */
int l = luaL_checkint(L, 1);
int u = luaL_checkint(L, 2);
luaL_argcheck(L, l<=u, 2, "interval is empty");
lua_pushnumber(L, (int)floor(r*(u-l+1))+l); /* int between `l' and `u' */
break;
}
default: return luaL_error(L, "wrong number of arguments");
}
return 1;
}
static int math_randomseed (lua_State *L) {
srand(luaL_checkint(L, 1));
return 0;
}
static const luaL_reg mathlib[] = {
{"abs", math_abs},
{"sin", math_sin},
{"cos", math_cos},
{"tan", math_tan},
{"asin", math_asin},
{"acos", math_acos},
{"atan", math_atan},
{"atan2", math_atan2},
{"ceil", math_ceil},
{"floor", math_floor},
{"mod", math_mod},
{"frexp", math_frexp},
{"ldexp", math_ldexp},
{"sqrt", math_sqrt},
{"min", math_min},
{"max", math_max},
{"log", math_log},
{"log10", math_log10},
{"exp", math_exp},
{"deg", math_deg},
{"pow", math_pow},
{"rad", math_rad},
{"random", math_random},
{"randomseed", math_randomseed},
{NULL, NULL}
};
/*
** Open math library
*/
LUALIB_API int luaopen_math (lua_State *L) {
luaL_openlib(L, LUA_MATHLIBNAME, mathlib, 0);
lua_pushliteral(L, "pi");
lua_pushnumber(L, PI);
lua_settable(L, -3);
lua_pushliteral(L, "__pow");
lua_pushcfunction(L, math_pow);
lua_settable(L, LUA_GLOBALSINDEX);
return 1;
}

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@ -1,91 +0,0 @@
/*
** $Id: lmem.c,v 1.61 2002/12/04 17:38:31 roberto Exp $
** Interface to Memory Manager
** See Copyright Notice in lua.h
*/
#include <stdlib.h>
#define lmem_c
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
/*
** definition for realloc function. It must assure that l_realloc(NULL,
** 0, x) allocates a new block (ANSI C assures that). (`os' is the old
** block size; some allocators may use that.)
*/
#ifndef l_realloc
#define l_realloc(b,os,s) realloc(b,s)
#endif
/*
** definition for free function. (`os' is the old block size; some
** allocators may use that.)
*/
#ifndef l_free
#define l_free(b,os) free(b)
#endif
#define MINSIZEARRAY 4
void *luaM_growaux (lua_State *L, void *block, int *size, int size_elems,
int limit, const char *errormsg) {
void *newblock;
int newsize = (*size)*2;
if (newsize < MINSIZEARRAY)
newsize = MINSIZEARRAY; /* minimum size */
else if (*size >= limit/2) { /* cannot double it? */
if (*size < limit - MINSIZEARRAY) /* try something smaller... */
newsize = limit; /* still have at least MINSIZEARRAY free places */
else luaG_runerror(L, errormsg);
}
newblock = luaM_realloc(L, block,
cast(lu_mem, *size)*cast(lu_mem, size_elems),
cast(lu_mem, newsize)*cast(lu_mem, size_elems));
*size = newsize; /* update only when everything else is OK */
return newblock;
}
/*
** generic allocation routine.
*/
void *luaM_realloc (lua_State *L, void *block, lu_mem oldsize, lu_mem size) {
lua_assert((oldsize == 0) == (block == NULL));
if (size == 0) {
if (block != NULL) {
l_free(block, oldsize);
block = NULL;
}
else return NULL; /* avoid `nblocks' computations when oldsize==size==0 */
}
else if (size >= MAX_SIZET)
luaG_runerror(L, "memory allocation error: block too big");
else {
block = l_realloc(block, oldsize, size);
if (block == NULL) {
if (L)
luaD_throw(L, LUA_ERRMEM);
else return NULL; /* error before creating state! */
}
}
if (L) {
lua_assert(G(L) != NULL && G(L)->nblocks > 0);
G(L)->nblocks -= oldsize;
G(L)->nblocks += size;
}
return block;
}

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@ -1,44 +0,0 @@
/*
** $Id: lmem.h,v 1.26 2002/05/01 20:40:42 roberto Exp $
** Interface to Memory Manager
** See Copyright Notice in lua.h
*/
#ifndef lmem_h
#define lmem_h
#include <stddef.h>
#include "llimits.h"
#include "lua.h"
#define MEMERRMSG "not enough memory"
void *luaM_realloc (lua_State *L, void *oldblock, lu_mem oldsize, lu_mem size);
void *luaM_growaux (lua_State *L, void *block, int *size, int size_elem,
int limit, const char *errormsg);
#define luaM_free(L, b, s) luaM_realloc(L, (b), (s), 0)
#define luaM_freelem(L, b) luaM_realloc(L, (b), sizeof(*(b)), 0)
#define luaM_freearray(L, b, n, t) luaM_realloc(L, (b), \
cast(lu_mem, n)*cast(lu_mem, sizeof(t)), 0)
#define luaM_malloc(L, t) luaM_realloc(L, NULL, 0, (t))
#define luaM_new(L, t) cast(t *, luaM_malloc(L, sizeof(t)))
#define luaM_newvector(L, n,t) cast(t *, luaM_malloc(L, \
cast(lu_mem, n)*cast(lu_mem, sizeof(t))))
#define luaM_growvector(L,v,nelems,size,t,limit,e) \
if (((nelems)+1) > (size)) \
((v)=cast(t *, luaM_growaux(L,v,&(size),sizeof(t),limit,e)))
#define luaM_reallocvector(L, v,oldn,n,t) \
((v)=cast(t *, luaM_realloc(L, v,cast(lu_mem, oldn)*cast(lu_mem, sizeof(t)), \
cast(lu_mem, n)*cast(lu_mem, sizeof(t)))))
#endif

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@ -1,205 +0,0 @@
/*
** $Id: loadlib.c,v 1.4 2003/04/07 20:11:53 roberto Exp $
** Dynamic library loader for Lua
** See Copyright Notice in lua.h
*
* This Lua library exports a single function, called loadlib, which is
* called from Lua as loadlib(lib,init), where lib is the full name of the
* library to be loaded (including the complete path) and init is the name
* of a function to be called after the library is loaded. Typically, this
* function will register other functions, thus making the complete library
* available to Lua. The init function is *not* automatically called by
* loadlib. Instead, loadlib returns the init function as a Lua function
* that the client can call when it thinks is appropriate. In the case of
* errors, loadlib returns nil and two strings describing the error.
* The first string is supplied by the operating system; it should be
* informative and useful for error messages. The second string is "open",
* "init", or "absent" to identify the error and is meant to be used for
* making decisions without having to look into the first string (whose
* format is system-dependent).
*
* This module contains an implementation of loadlib for Unix systems that
* have dlfcn, an implementation for Windows, and a stub for other systems.
* See the list at the end of this file for some links to available
* implementations of dlfcn and interfaces to other native dynamic loaders
* on top of which loadlib could be implemented.
*
*/
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
#undef LOADLIB
#ifdef USE_DLOPEN
#define LOADLIB
/*
* This is an implementation of loadlib based on the dlfcn interface.
* The dlfcn interface is available in Linux, SunOS, Solaris, IRIX, FreeBSD,
* NetBSD, AIX 4.2, HPUX 11, and probably most other Unix flavors, at least
* as an emulation layer on top of native functions.
*/
#include <dlfcn.h>
static int loadlib(lua_State *L)
{
const char *path=luaL_checkstring(L,1);
const char *init=luaL_checkstring(L,2);
void *lib=dlopen(path,RTLD_NOW);
if (lib!=NULL)
{
lua_CFunction f=(lua_CFunction) dlsym(lib,init);
if (f!=NULL)
{
lua_pushlightuserdata(L,lib);
lua_pushcclosure(L,f,1);
return 1;
}
}
/* else return appropriate error messages */
lua_pushnil(L);
lua_pushstring(L,dlerror());
lua_pushstring(L,(lib!=NULL) ? "init" : "open");
if (lib!=NULL) dlclose(lib);
return 3;
}
#endif
/*
** In Windows, default is to use dll; otherwise, default is not to use dll
*/
#ifndef USE_DLL
#ifdef _WIN32
#define USE_DLL 1
#else
#define USE_DLL 0
#endif
#endif
#if USE_DLL
#define LOADLIB
/*
* This is an implementation of loadlib for Windows using native functions.
*/
#include <windows.h>
static void pusherror(lua_State *L)
{
int error=GetLastError();
char buffer[128];
if (FormatMessage(FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_FROM_SYSTEM,
0, error, 0, buffer, sizeof(buffer), 0))
lua_pushstring(L,buffer);
else
lua_pushfstring(L,"system error %d\n",error);
}
static int loadlib(lua_State *L)
{
const char *path=luaL_checkstring(L,1);
const char *init=luaL_checkstring(L,2);
HINSTANCE lib=LoadLibrary(path);
if (lib!=NULL)
{
lua_CFunction f=(lua_CFunction) GetProcAddress(lib,init);
if (f!=NULL)
{
lua_pushlightuserdata(L,lib);
lua_pushcclosure(L,f,1);
return 1;
}
}
lua_pushnil(L);
pusherror(L);
lua_pushstring(L,(lib!=NULL) ? "init" : "open");
if (lib!=NULL) FreeLibrary(lib);
return 3;
}
#endif
#ifndef LOADLIB
/* Fallback for other systems */
/*
** Those systems support dlopen, so they should have defined USE_DLOPEN.
** The default (no)implementation gives them a special error message.
*/
#ifdef linux
#define LOADLIB
#endif
#ifdef sun
#define LOADLIB
#endif
#ifdef sgi
#define LOADLIB
#endif
#ifdef BSD
#define LOADLIB
#endif
#ifdef _WIN32
#define LOADLIB
#endif
#ifdef LOADLIB
#undef LOADLIB
#define LOADLIB "`loadlib' not installed (check your Lua configuration)"
#else
#define LOADLIB "`loadlib' not supported"
#endif
static int loadlib(lua_State *L)
{
lua_pushnil(L);
lua_pushliteral(L,LOADLIB);
lua_pushliteral(L,"absent");
return 3;
}
#endif
LUALIB_API int luaopen_loadlib (lua_State *L)
{
lua_register(L,"loadlib",loadlib);
return 0;
}
/*
* Here are some links to available implementations of dlfcn and
* interfaces to other native dynamic loaders on top of which loadlib
* could be implemented. Please send contributions and corrections to us.
*
* AIX
* Starting with AIX 4.2, dlfcn is included in the base OS.
* There is also an emulation package available.
* http://www.faqs.org/faqs/aix-faq/part4/section-21.html
*
* HPUX
* HPUX 11 has dlfcn. For HPUX 10 use shl_*.
* http://www.geda.seul.org/mailinglist/geda-dev37/msg00094.html
* http://www.stat.umn.edu/~luke/xls/projects/dlbasics/dlbasics.html
*
* Macintosh, Windows
* http://www.stat.umn.edu/~luke/xls/projects/dlbasics/dlbasics.html
*
* Mac OS X/Darwin
* http://www.opendarwin.org/projects/dlcompat/
*
* GLIB has wrapper code for BeOS, OS2, Unix and Windows
* http://cvs.gnome.org/lxr/source/glib/gmodule/
*
*/

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@ -1,195 +0,0 @@
/*
** $Id: lobject.c,v 1.97 2003/04/03 13:35:34 roberto Exp $
** Some generic functions over Lua objects
** See Copyright Notice in lua.h
*/
#include <ctype.h>
#include <stdarg.h>
#include <stdlib.h>
#include <string.h>
#define lobject_c
#include "lua.h"
#include "ldo.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
#include "lstring.h"
#include "lvm.h"
/* function to convert a string to a lua_Number */
#ifndef lua_str2number
#define lua_str2number(s,p) strtod((s), (p))
#endif
const TObject luaO_nilobject = {LUA_TNIL, {NULL}};
/*
** converts an integer to a "floating point byte", represented as
** (mmmmmxxx), where the real value is (xxx) * 2^(mmmmm)
*/
int luaO_int2fb (unsigned int x) {
int m = 0; /* mantissa */
while (x >= (1<<3)) {
x = (x+1) >> 1;
m++;
}
return (m << 3) | cast(int, x);
}
int luaO_log2 (unsigned int x) {
static const lu_byte log_8[255] = {
0,
1,1,
2,2,2,2,
3,3,3,3,3,3,3,3,
4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,
5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,
6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,
6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,
7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7
};
if (x >= 0x00010000) {
if (x >= 0x01000000) return log_8[((x>>24) & 0xff) - 1]+24;
else return log_8[((x>>16) & 0xff) - 1]+16;
}
else {
if (x >= 0x00000100) return log_8[((x>>8) & 0xff) - 1]+8;
else if (x) return log_8[(x & 0xff) - 1];
return -1; /* special `log' for 0 */
}
}
int luaO_rawequalObj (const TObject *t1, const TObject *t2) {
if (ttype(t1) != ttype(t2)) return 0;
else switch (ttype(t1)) {
case LUA_TNIL:
return 1;
case LUA_TNUMBER:
return nvalue(t1) == nvalue(t2);
case LUA_TBOOLEAN:
return bvalue(t1) == bvalue(t2); /* boolean true must be 1 !! */
case LUA_TLIGHTUSERDATA:
return pvalue(t1) == pvalue(t2);
default:
lua_assert(iscollectable(t1));
return gcvalue(t1) == gcvalue(t2);
}
}
int luaO_str2d (const char *s, lua_Number *result) {
char *endptr;
lua_Number res = lua_str2number(s, &endptr);
if (endptr == s) return 0; /* no conversion */
while (isspace((unsigned char)(*endptr))) endptr++;
if (*endptr != '\0') return 0; /* invalid trailing characters? */
*result = res;
return 1;
}
static void pushstr (lua_State *L, const char *str) {
setsvalue2s(L->top, luaS_new(L, str));
incr_top(L);
}
/* this function handles only `%d', `%c', %f, and `%s' formats */
const char *luaO_pushvfstring (lua_State *L, const char *fmt, va_list argp) {
int n = 1;
pushstr(L, "");
for (;;) {
const char *e = strchr(fmt, '%');
if (e == NULL) break;
setsvalue2s(L->top, luaS_newlstr(L, fmt, e-fmt));
incr_top(L);
switch (*(e+1)) {
case 's':
pushstr(L, va_arg(argp, char *));
break;
case 'c': {
char buff[2];
buff[0] = cast(char, va_arg(argp, int));
buff[1] = '\0';
pushstr(L, buff);
break;
}
case 'd':
setnvalue(L->top, cast(lua_Number, va_arg(argp, int)));
incr_top(L);
break;
case 'f':
setnvalue(L->top, cast(lua_Number, va_arg(argp, l_uacNumber)));
incr_top(L);
break;
case '%':
pushstr(L, "%");
break;
default: lua_assert(0);
}
n += 2;
fmt = e+2;
}
pushstr(L, fmt);
luaV_concat(L, n+1, L->top - L->base - 1);
L->top -= n;
return svalue(L->top - 1);
}
const char *luaO_pushfstring (lua_State *L, const char *fmt, ...) {
const char *msg;
va_list argp;
va_start(argp, fmt);
msg = luaO_pushvfstring(L, fmt, argp);
va_end(argp);
return msg;
}
void luaO_chunkid (char *out, const char *source, int bufflen) {
if (*source == '=') {
strncpy(out, source+1, bufflen); /* remove first char */
out[bufflen-1] = '\0'; /* ensures null termination */
}
else { /* out = "source", or "...source" */
if (*source == '@') {
int l;
source++; /* skip the `@' */
bufflen -= sizeof(" `...' ");
l = strlen(source);
strcpy(out, "");
if (l>bufflen) {
source += (l-bufflen); /* get last part of file name */
strcat(out, "...");
}
strcat(out, source);
}
else { /* out = [string "string"] */
int len = strcspn(source, "\n"); /* stop at first newline */
bufflen -= sizeof(" [string \"...\"] ");
if (len > bufflen) len = bufflen;
strcpy(out, "[string \"");
if (source[len] != '\0') { /* must truncate? */
strncat(out, source, len);
strcat(out, "...");
}
else
strcat(out, source);
strcat(out, "\"]");
}
}
}

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@ -1,336 +0,0 @@
/*
** $Id: lobject.h,v 1.159 2003/03/18 12:50:04 roberto Exp $
** Type definitions for Lua objects
** See Copyright Notice in lua.h
*/
#ifndef lobject_h
#define lobject_h
#include "llimits.h"
#include "lua.h"
/* tags for values visible from Lua */
#define NUM_TAGS LUA_TTHREAD
/*
** Extra tags for non-values
*/
#define LUA_TPROTO (NUM_TAGS+1)
#define LUA_TUPVAL (NUM_TAGS+2)
/*
** Union of all collectable objects
*/
typedef union GCObject GCObject;
/*
** Common Header for all collectable objects (in macro form, to be
** included in other objects)
*/
#define CommonHeader GCObject *next; lu_byte tt; lu_byte marked
/*
** Common header in struct form
*/
typedef struct GCheader {
CommonHeader;
} GCheader;
/*
** Union of all Lua values
*/
typedef union {
GCObject *gc;
void *p;
lua_Number n;
int b;
} Value;
/*
** Lua values (or `tagged objects')
*/
typedef struct lua_TObject {
int tt;
Value value;
} TObject;
/* Macros to test type */
#define ttisnil(o) (ttype(o) == LUA_TNIL)
#define ttisnumber(o) (ttype(o) == LUA_TNUMBER)
#define ttisstring(o) (ttype(o) == LUA_TSTRING)
#define ttistable(o) (ttype(o) == LUA_TTABLE)
#define ttisfunction(o) (ttype(o) == LUA_TFUNCTION)
#define ttisboolean(o) (ttype(o) == LUA_TBOOLEAN)
#define ttisuserdata(o) (ttype(o) == LUA_TUSERDATA)
#define ttisthread(o) (ttype(o) == LUA_TTHREAD)
#define ttislightuserdata(o) (ttype(o) == LUA_TLIGHTUSERDATA)
/* Macros to access values */
#define ttype(o) ((o)->tt)
#define gcvalue(o) check_exp(iscollectable(o), (o)->value.gc)
#define pvalue(o) check_exp(ttislightuserdata(o), (o)->value.p)
#define nvalue(o) check_exp(ttisnumber(o), (o)->value.n)
#define tsvalue(o) check_exp(ttisstring(o), &(o)->value.gc->ts)
#define uvalue(o) check_exp(ttisuserdata(o), &(o)->value.gc->u)
#define clvalue(o) check_exp(ttisfunction(o), &(o)->value.gc->cl)
#define hvalue(o) check_exp(ttistable(o), &(o)->value.gc->h)
#define bvalue(o) check_exp(ttisboolean(o), (o)->value.b)
#define thvalue(o) check_exp(ttisthread(o), &(o)->value.gc->th)
#define l_isfalse(o) (ttisnil(o) || (ttisboolean(o) && bvalue(o) == 0))
/* Macros to set values */
#define setnvalue(obj,x) \
{ TObject *i_o=(obj); i_o->tt=LUA_TNUMBER; i_o->value.n=(x); }
#define chgnvalue(obj,x) \
check_exp(ttype(obj)==LUA_TNUMBER, (obj)->value.n=(x))
#define setpvalue(obj,x) \
{ TObject *i_o=(obj); i_o->tt=LUA_TLIGHTUSERDATA; i_o->value.p=(x); }
#define setbvalue(obj,x) \
{ TObject *i_o=(obj); i_o->tt=LUA_TBOOLEAN; i_o->value.b=(x); }
#define setsvalue(obj,x) \
{ TObject *i_o=(obj); i_o->tt=LUA_TSTRING; \
i_o->value.gc=cast(GCObject *, (x)); \
lua_assert(i_o->value.gc->gch.tt == LUA_TSTRING); }
#define setuvalue(obj,x) \
{ TObject *i_o=(obj); i_o->tt=LUA_TUSERDATA; \
i_o->value.gc=cast(GCObject *, (x)); \
lua_assert(i_o->value.gc->gch.tt == LUA_TUSERDATA); }
#define setthvalue(obj,x) \
{ TObject *i_o=(obj); i_o->tt=LUA_TTHREAD; \
i_o->value.gc=cast(GCObject *, (x)); \
lua_assert(i_o->value.gc->gch.tt == LUA_TTHREAD); }
#define setclvalue(obj,x) \
{ TObject *i_o=(obj); i_o->tt=LUA_TFUNCTION; \
i_o->value.gc=cast(GCObject *, (x)); \
lua_assert(i_o->value.gc->gch.tt == LUA_TFUNCTION); }
#define sethvalue(obj,x) \
{ TObject *i_o=(obj); i_o->tt=LUA_TTABLE; \
i_o->value.gc=cast(GCObject *, (x)); \
lua_assert(i_o->value.gc->gch.tt == LUA_TTABLE); }
#define setnilvalue(obj) ((obj)->tt=LUA_TNIL)
/*
** for internal debug only
*/
#define checkconsistency(obj) \
lua_assert(!iscollectable(obj) || (ttype(obj) == (obj)->value.gc->gch.tt))
#define setobj(obj1,obj2) \
{ const TObject *o2=(obj2); TObject *o1=(obj1); \
checkconsistency(o2); \
o1->tt=o2->tt; o1->value = o2->value; }
/*
** different types of sets, according to destination
*/
/* from stack to (same) stack */
#define setobjs2s setobj
/* to stack (not from same stack) */
#define setobj2s setobj
#define setsvalue2s setsvalue
/* from table to same table */
#define setobjt2t setobj
/* to table */
#define setobj2t setobj
/* to new object */
#define setobj2n setobj
#define setsvalue2n setsvalue
#define setttype(obj, tt) (ttype(obj) = (tt))
#define iscollectable(o) (ttype(o) >= LUA_TSTRING)
typedef TObject *StkId; /* index to stack elements */
/*
** String headers for string table
*/
typedef union TString {
L_Umaxalign dummy; /* ensures maximum alignment for strings */
struct {
CommonHeader;
lu_byte reserved;
lu_hash hash;
size_t len;
} tsv;
} TString;
#define getstr(ts) cast(const char *, (ts) + 1)
#define svalue(o) getstr(tsvalue(o))
typedef union Udata {
L_Umaxalign dummy; /* ensures maximum alignment for `local' udata */
struct {
CommonHeader;
struct Table *metatable;
size_t len;
} uv;
} Udata;
/*
** Function Prototypes
*/
typedef struct Proto {
CommonHeader;
TObject *k; /* constants used by the function */
Instruction *code;
struct Proto **p; /* functions defined inside the function */
int *lineinfo; /* map from opcodes to source lines */
struct LocVar *locvars; /* information about local variables */
TString **upvalues; /* upvalue names */
TString *source;
int sizeupvalues;
int sizek; /* size of `k' */
int sizecode;
int sizelineinfo;
int sizep; /* size of `p' */
int sizelocvars;
int lineDefined;
GCObject *gclist;
lu_byte nups; /* number of upvalues */
lu_byte numparams;
lu_byte is_vararg;
lu_byte maxstacksize;
} Proto;
typedef struct LocVar {
TString *varname;
int startpc; /* first point where variable is active */
int endpc; /* first point where variable is dead */
} LocVar;
/*
** Upvalues
*/
typedef struct UpVal {
CommonHeader;
TObject *v; /* points to stack or to its own value */
TObject value; /* the value (when closed) */
} UpVal;
/*
** Closures
*/
#define ClosureHeader \
CommonHeader; lu_byte isC; lu_byte nupvalues; GCObject *gclist
typedef struct CClosure {
ClosureHeader;
lua_CFunction f;
TObject upvalue[1];
} CClosure;
typedef struct LClosure {
ClosureHeader;
struct Proto *p;
TObject g; /* global table for this closure */
UpVal *upvals[1];
} LClosure;
typedef union Closure {
CClosure c;
LClosure l;
} Closure;
#define iscfunction(o) (ttype(o) == LUA_TFUNCTION && clvalue(o)->c.isC)
#define isLfunction(o) (ttype(o) == LUA_TFUNCTION && !clvalue(o)->c.isC)
/*
** Tables
*/
typedef struct Node {
TObject i_key;
TObject i_val;
struct Node *next; /* for chaining */
} Node;
typedef struct Table {
CommonHeader;
lu_byte flags; /* 1<<p means tagmethod(p) is not present */
lu_byte lsizenode; /* log2 of size of `node' array */
struct Table *metatable;
TObject *array; /* array part */
Node *node;
Node *firstfree; /* this position is free; all positions after it are full */
GCObject *gclist;
int sizearray; /* size of `array' array */
} Table;
/*
** `module' operation for hashing (size is always a power of 2)
*/
#define lmod(s,size) \
check_exp((size&(size-1))==0, (cast(int, (s) & ((size)-1))))
#define twoto(x) (1<<(x))
#define sizenode(t) (twoto((t)->lsizenode))
extern const TObject luaO_nilobject;
int luaO_log2 (unsigned int x);
int luaO_int2fb (unsigned int x);
#define fb2int(x) (((x) & 7) << ((x) >> 3))
int luaO_rawequalObj (const TObject *t1, const TObject *t2);
int luaO_str2d (const char *s, lua_Number *result);
const char *luaO_pushvfstring (lua_State *L, const char *fmt, va_list argp);
const char *luaO_pushfstring (lua_State *L, const char *fmt, ...);
void luaO_chunkid (char *out, const char *source, int len);
#endif

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@ -1,102 +0,0 @@
/*
** $Id: lopcodes.c,v 1.22 2002/12/04 17:38:31 roberto Exp $
** extracted automatically from lopcodes.h by mkprint.lua
** DO NOT EDIT
** See Copyright Notice in lua.h
*/
#define lopcodes_c
#include "lua.h"
#include "lobject.h"
#include "lopcodes.h"
#ifdef LUA_OPNAMES
const char *const luaP_opnames[] = {
"MOVE",
"LOADK",
"LOADBOOL",
"LOADNIL",
"GETUPVAL",
"GETGLOBAL",
"GETTABLE",
"SETGLOBAL",
"SETUPVAL",
"SETTABLE",
"NEWTABLE",
"SELF",
"ADD",
"SUB",
"MUL",
"DIV",
"POW",
"UNM",
"NOT",
"CONCAT",
"JMP",
"EQ",
"LT",
"LE",
"TEST",
"CALL",
"TAILCALL",
"RETURN",
"FORLOOP",
"TFORLOOP",
"TFORPREP",
"SETLIST",
"SETLISTO",
"CLOSE",
"CLOSURE"
};
#endif
#define opmode(t,b,bk,ck,sa,k,m) (((t)<<OpModeT) | \
((b)<<OpModeBreg) | ((bk)<<OpModeBrk) | ((ck)<<OpModeCrk) | \
((sa)<<OpModesetA) | ((k)<<OpModeK) | (m))
const lu_byte luaP_opmodes[NUM_OPCODES] = {
/* T B Bk Ck sA K mode opcode */
opmode(0, 1, 0, 0, 1, 0, iABC) /* OP_MOVE */
,opmode(0, 0, 0, 0, 1, 1, iABx) /* OP_LOADK */
,opmode(0, 0, 0, 0, 1, 0, iABC) /* OP_LOADBOOL */
,opmode(0, 1, 0, 0, 1, 0, iABC) /* OP_LOADNIL */
,opmode(0, 0, 0, 0, 1, 0, iABC) /* OP_GETUPVAL */
,opmode(0, 0, 0, 0, 1, 1, iABx) /* OP_GETGLOBAL */
,opmode(0, 1, 0, 1, 1, 0, iABC) /* OP_GETTABLE */
,opmode(0, 0, 0, 0, 0, 1, iABx) /* OP_SETGLOBAL */
,opmode(0, 0, 0, 0, 0, 0, iABC) /* OP_SETUPVAL */
,opmode(0, 0, 1, 1, 0, 0, iABC) /* OP_SETTABLE */
,opmode(0, 0, 0, 0, 1, 0, iABC) /* OP_NEWTABLE */
,opmode(0, 1, 0, 1, 1, 0, iABC) /* OP_SELF */
,opmode(0, 0, 1, 1, 1, 0, iABC) /* OP_ADD */
,opmode(0, 0, 1, 1, 1, 0, iABC) /* OP_SUB */
,opmode(0, 0, 1, 1, 1, 0, iABC) /* OP_MUL */
,opmode(0, 0, 1, 1, 1, 0, iABC) /* OP_DIV */
,opmode(0, 0, 1, 1, 1, 0, iABC) /* OP_POW */
,opmode(0, 1, 0, 0, 1, 0, iABC) /* OP_UNM */
,opmode(0, 1, 0, 0, 1, 0, iABC) /* OP_NOT */
,opmode(0, 1, 0, 1, 1, 0, iABC) /* OP_CONCAT */
,opmode(0, 0, 0, 0, 0, 0, iAsBx) /* OP_JMP */
,opmode(1, 0, 1, 1, 0, 0, iABC) /* OP_EQ */
,opmode(1, 0, 1, 1, 0, 0, iABC) /* OP_LT */
,opmode(1, 0, 1, 1, 0, 0, iABC) /* OP_LE */
,opmode(1, 1, 0, 0, 1, 0, iABC) /* OP_TEST */
,opmode(0, 0, 0, 0, 0, 0, iABC) /* OP_CALL */
,opmode(0, 0, 0, 0, 0, 0, iABC) /* OP_TAILCALL */
,opmode(0, 0, 0, 0, 0, 0, iABC) /* OP_RETURN */
,opmode(0, 0, 0, 0, 0, 0, iAsBx) /* OP_FORLOOP */
,opmode(1, 0, 0, 0, 0, 0, iABC) /* OP_TFORLOOP */
,opmode(0, 0, 0, 0, 0, 0, iAsBx) /* OP_TFORPREP */
,opmode(0, 0, 0, 0, 0, 0, iABx) /* OP_SETLIST */
,opmode(0, 0, 0, 0, 0, 0, iABx) /* OP_SETLISTO */
,opmode(0, 0, 0, 0, 0, 0, iABC) /* OP_CLOSE */
,opmode(0, 0, 0, 0, 1, 0, iABx) /* OP_CLOSURE */
};

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@ -1,238 +0,0 @@
/*
** $Id: lopcodes.h,v 1.102 2002/08/21 18:56:09 roberto Exp $
** Opcodes for Lua virtual machine
** See Copyright Notice in lua.h
*/
#ifndef lopcodes_h
#define lopcodes_h
#include "llimits.h"
/*===========================================================================
We assume that instructions are unsigned numbers.
All instructions have an opcode in the first 6 bits.
Instructions can have the following fields:
`A' : 8 bits
`B' : 9 bits
`C' : 9 bits
`Bx' : 18 bits (`B' and `C' together)
`sBx' : signed Bx
A signed argument is represented in excess K; that is, the number
value is the unsigned value minus K. K is exactly the maximum value
for that argument (so that -max is represented by 0, and +max is
represented by 2*max), which is half the maximum for the corresponding
unsigned argument.
===========================================================================*/
enum OpMode {iABC, iABx, iAsBx}; /* basic instruction format */
/*
** size and position of opcode arguments.
*/
#define SIZE_C 9
#define SIZE_B 9
#define SIZE_Bx (SIZE_C + SIZE_B)
#define SIZE_A 8
#define SIZE_OP 6
#define POS_C SIZE_OP
#define POS_B (POS_C + SIZE_C)
#define POS_Bx POS_C
#define POS_A (POS_B + SIZE_B)
/*
** limits for opcode arguments.
** we use (signed) int to manipulate most arguments,
** so they must fit in BITS_INT-1 bits (-1 for sign)
*/
#if SIZE_Bx < BITS_INT-1
#define MAXARG_Bx ((1<<SIZE_Bx)-1)
#define MAXARG_sBx (MAXARG_Bx>>1) /* `sBx' is signed */
#else
#define MAXARG_Bx MAX_INT
#define MAXARG_sBx MAX_INT
#endif
#define MAXARG_A ((1<<SIZE_A)-1)
#define MAXARG_B ((1<<SIZE_B)-1)
#define MAXARG_C ((1<<SIZE_C)-1)
/* creates a mask with `n' 1 bits at position `p' */
#define MASK1(n,p) ((~((~(Instruction)0)<<n))<<p)
/* creates a mask with `n' 0 bits at position `p' */
#define MASK0(n,p) (~MASK1(n,p))
/*
** the following macros help to manipulate instructions
*/
#define GET_OPCODE(i) (cast(OpCode, (i)&MASK1(SIZE_OP,0)))
#define SET_OPCODE(i,o) ((i) = (((i)&MASK0(SIZE_OP,0)) | cast(Instruction, o)))
#define GETARG_A(i) (cast(int, (i)>>POS_A))
#define SETARG_A(i,u) ((i) = (((i)&MASK0(SIZE_A,POS_A)) | \
((cast(Instruction, u)<<POS_A)&MASK1(SIZE_A,POS_A))))
#define GETARG_B(i) (cast(int, ((i)>>POS_B) & MASK1(SIZE_B,0)))
#define SETARG_B(i,b) ((i) = (((i)&MASK0(SIZE_B,POS_B)) | \
((cast(Instruction, b)<<POS_B)&MASK1(SIZE_B,POS_B))))
#define GETARG_C(i) (cast(int, ((i)>>POS_C) & MASK1(SIZE_C,0)))
#define SETARG_C(i,b) ((i) = (((i)&MASK0(SIZE_C,POS_C)) | \
((cast(Instruction, b)<<POS_C)&MASK1(SIZE_C,POS_C))))
#define GETARG_Bx(i) (cast(int, ((i)>>POS_Bx) & MASK1(SIZE_Bx,0)))
#define SETARG_Bx(i,b) ((i) = (((i)&MASK0(SIZE_Bx,POS_Bx)) | \
((cast(Instruction, b)<<POS_Bx)&MASK1(SIZE_Bx,POS_Bx))))
#define GETARG_sBx(i) (GETARG_Bx(i)-MAXARG_sBx)
#define SETARG_sBx(i,b) SETARG_Bx((i),cast(unsigned int, (b)+MAXARG_sBx))
#define CREATE_ABC(o,a,b,c) (cast(Instruction, o) \
| (cast(Instruction, a)<<POS_A) \
| (cast(Instruction, b)<<POS_B) \
| (cast(Instruction, c)<<POS_C))
#define CREATE_ABx(o,a,bc) (cast(Instruction, o) \
| (cast(Instruction, a)<<POS_A) \
| (cast(Instruction, bc)<<POS_Bx))
/*
** invalid register that fits in 8 bits
*/
#define NO_REG MAXARG_A
/*
** R(x) - register
** Kst(x) - constant (in constant table)
** RK(x) == if x < MAXSTACK then R(x) else Kst(x-MAXSTACK)
*/
/*
** grep "ORDER OP" if you change these enums
*/
typedef enum {
/*----------------------------------------------------------------------
name args description
------------------------------------------------------------------------*/
OP_MOVE,/* A B R(A) := R(B) */
OP_LOADK,/* A Bx R(A) := Kst(Bx) */
OP_LOADBOOL,/* A B C R(A) := (Bool)B; if (C) PC++ */
OP_LOADNIL,/* A B R(A) := ... := R(B) := nil */
OP_GETUPVAL,/* A B R(A) := UpValue[B] */
OP_GETGLOBAL,/* A Bx R(A) := Gbl[Kst(Bx)] */
OP_GETTABLE,/* A B C R(A) := R(B)[RK(C)] */
OP_SETGLOBAL,/* A Bx Gbl[Kst(Bx)] := R(A) */
OP_SETUPVAL,/* A B UpValue[B] := R(A) */
OP_SETTABLE,/* A B C R(A)[RK(B)] := RK(C) */
OP_NEWTABLE,/* A B C R(A) := {} (size = B,C) */
OP_SELF,/* A B C R(A+1) := R(B); R(A) := R(B)[RK(C)] */
OP_ADD,/* A B C R(A) := RK(B) + RK(C) */
OP_SUB,/* A B C R(A) := RK(B) - RK(C) */
OP_MUL,/* A B C R(A) := RK(B) * RK(C) */
OP_DIV,/* A B C R(A) := RK(B) / RK(C) */
OP_POW,/* A B C R(A) := RK(B) ^ RK(C) */
OP_UNM,/* A B R(A) := -R(B) */
OP_NOT,/* A B R(A) := not R(B) */
OP_CONCAT,/* A B C R(A) := R(B).. ... ..R(C) */
OP_JMP,/* sBx PC += sBx */
OP_EQ,/* A B C if ((RK(B) == RK(C)) ~= A) then pc++ */
OP_LT,/* A B C if ((RK(B) < RK(C)) ~= A) then pc++ */
OP_LE,/* A B C if ((RK(B) <= RK(C)) ~= A) then pc++ */
OP_TEST,/* A B C if (R(B) <=> C) then R(A) := R(B) else pc++ */
OP_CALL,/* A B C R(A), ... ,R(A+C-2) := R(A)(R(A+1), ... ,R(A+B-1)) */
OP_TAILCALL,/* A B C return R(A)(R(A+1), ... ,R(A+B-1)) */
OP_RETURN,/* A B return R(A), ... ,R(A+B-2) (see note) */
OP_FORLOOP,/* A sBx R(A)+=R(A+2); if R(A) <?= R(A+1) then PC+= sBx */
OP_TFORLOOP,/* A C R(A+2), ... ,R(A+2+C) := R(A)(R(A+1), R(A+2));
if R(A+2) ~= nil then pc++ */
OP_TFORPREP,/* A sBx if type(R(A)) == table then R(A+1):=R(A), R(A):=next;
PC += sBx */
OP_SETLIST,/* A Bx R(A)[Bx-Bx%FPF+i] := R(A+i), 1 <= i <= Bx%FPF+1 */
OP_SETLISTO,/* A Bx */
OP_CLOSE,/* A close all variables in the stack up to (>=) R(A)*/
OP_CLOSURE/* A Bx R(A) := closure(KPROTO[Bx], R(A), ... ,R(A+n)) */
} OpCode;
#define NUM_OPCODES (cast(int, OP_CLOSURE+1))
/*===========================================================================
Notes:
(1) In OP_CALL, if (B == 0) then B = top. C is the number of returns - 1,
and can be 0: OP_CALL then sets `top' to last_result+1, so
next open instruction (OP_CALL, OP_RETURN, OP_SETLIST) may use `top'.
(2) In OP_RETURN, if (B == 0) then return up to `top'
(3) For comparisons, B specifies what conditions the test should accept.
(4) All `skips' (pc++) assume that next instruction is a jump
===========================================================================*/
/*
** masks for instruction properties
*/
enum OpModeMask {
OpModeBreg = 2, /* B is a register */
OpModeBrk, /* B is a register/constant */
OpModeCrk, /* C is a register/constant */
OpModesetA, /* instruction set register A */
OpModeK, /* Bx is a constant */
OpModeT /* operator is a test */
};
extern const lu_byte luaP_opmodes[NUM_OPCODES];
#define getOpMode(m) (cast(enum OpMode, luaP_opmodes[m] & 3))
#define testOpMode(m, b) (luaP_opmodes[m] & (1 << (b)))
#ifdef LUA_OPNAMES
extern const char *const luaP_opnames[]; /* opcode names */
#endif
/* number of list items to accumulate before a SETLIST instruction */
/* (must be a power of 2) */
#define LFIELDS_PER_FLUSH 32
#endif

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/*
** $Id: lparser.h,v 1.47 2003/02/11 10:46:24 roberto Exp $
** Lua Parser
** See Copyright Notice in lua.h
*/
#ifndef lparser_h
#define lparser_h
#include "llimits.h"
#include "lobject.h"
#include "ltable.h"
#include "lzio.h"
/*
** Expression descriptor
*/
typedef enum {
VVOID, /* no value */
VNIL,
VTRUE,
VFALSE,
VK, /* info = index of constant in `k' */
VLOCAL, /* info = local register */
VUPVAL, /* info = index of upvalue in `upvalues' */
VGLOBAL, /* info = index of table; aux = index of global name in `k' */
VINDEXED, /* info = table register; aux = index register (or `k') */
VJMP, /* info = instruction pc */
VRELOCABLE, /* info = instruction pc */
VNONRELOC, /* info = result register */
VCALL /* info = result register */
} expkind;
typedef struct expdesc {
expkind k;
int info, aux;
int t; /* patch list of `exit when true' */
int f; /* patch list of `exit when false' */
} expdesc;
struct BlockCnt; /* defined in lparser.c */
/* state needed to generate code for a given function */
typedef struct FuncState {
Proto *f; /* current function header */
Table *h; /* table to find (and reuse) elements in `k' */
struct FuncState *prev; /* enclosing function */
struct LexState *ls; /* lexical state */
struct lua_State *L; /* copy of the Lua state */
struct BlockCnt *bl; /* chain of current blocks */
int pc; /* next position to code (equivalent to `ncode') */
int lasttarget; /* `pc' of last `jump target' */
int jpc; /* list of pending jumps to `pc' */
int freereg; /* first free register */
int nk; /* number of elements in `k' */
int np; /* number of elements in `p' */
int nlocvars; /* number of elements in `locvars' */
int nactvar; /* number of active local variables */
expdesc upvalues[MAXUPVALUES]; /* upvalues */
int actvar[MAXVARS]; /* declared-variable stack */
} FuncState;
Proto *luaY_parser (lua_State *L, ZIO *z, Mbuffer *buff);
#endif

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@ -1,220 +0,0 @@
/*
** $Id: lstate.c,v 1.123 2003/04/03 13:35:34 roberto Exp $
** Global State
** See Copyright Notice in lua.h
*/
#include <stdlib.h>
#define lstate_c
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lgc.h"
#include "llex.h"
#include "lmem.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
/*
** macro to allow the inclusion of user information in Lua state
*/
#ifndef LUA_USERSTATE
#define EXTRASPACE 0
#else
union UEXTRASPACE {L_Umaxalign a; LUA_USERSTATE b;};
#define EXTRASPACE (sizeof(union UEXTRASPACE))
#endif
/*
** you can change this function through the official API:
** call `lua_setpanicf'
*/
static int default_panic (lua_State *L) {
UNUSED(L);
return 0;
}
static lua_State *mallocstate (lua_State *L) {
lu_byte *block = (lu_byte *)luaM_malloc(L, sizeof(lua_State) + EXTRASPACE);
if (block == NULL) return NULL;
else {
block += EXTRASPACE;
return cast(lua_State *, block);
}
}
static void freestate (lua_State *L, lua_State *L1) {
luaM_free(L, cast(lu_byte *, L1) - EXTRASPACE,
sizeof(lua_State) + EXTRASPACE);
}
static void stack_init (lua_State *L1, lua_State *L) {
L1->stack = luaM_newvector(L, BASIC_STACK_SIZE + EXTRA_STACK, TObject);
L1->stacksize = BASIC_STACK_SIZE + EXTRA_STACK;
L1->top = L1->stack;
L1->stack_last = L1->stack+(L1->stacksize - EXTRA_STACK)-1;
L1->base_ci = luaM_newvector(L, BASIC_CI_SIZE, CallInfo);
L1->ci = L1->base_ci;
L1->ci->state = CI_C; /* not a Lua function */
setnilvalue(L1->top++); /* `function' entry for this `ci' */
L1->base = L1->ci->base = L1->top;
L1->ci->top = L1->top + LUA_MINSTACK;
L1->size_ci = BASIC_CI_SIZE;
L1->end_ci = L1->base_ci + L1->size_ci;
}
static void freestack (lua_State *L, lua_State *L1) {
luaM_freearray(L, L1->base_ci, L1->size_ci, CallInfo);
luaM_freearray(L, L1->stack, L1->stacksize, TObject);
}
/*
** open parts that may cause memory-allocation errors
*/
static void f_luaopen (lua_State *L, void *ud) {
/* create a new global state */
global_State *g = luaM_new(NULL, global_State);
UNUSED(ud);
if (g == NULL) luaD_throw(L, LUA_ERRMEM);
L->l_G = g;
g->mainthread = L;
g->GCthreshold = 0; /* mark it as unfinished state */
g->strt.size = 0;
g->strt.nuse = 0;
g->strt.hash = NULL;
setnilvalue(defaultmeta(L));
setnilvalue(registry(L));
luaZ_initbuffer(L, &g->buff);
g->panic = default_panic;
g->rootgc = NULL;
g->rootudata = NULL;
g->tmudata = NULL;
setnilvalue(gkey(g->dummynode));
setnilvalue(gval(g->dummynode));
g->dummynode->next = NULL;
g->nblocks = sizeof(lua_State) + sizeof(global_State);
stack_init(L, L); /* init stack */
/* create default meta table with a dummy table, and then close the loop */
defaultmeta(L)->tt = LUA_TTABLE;
sethvalue(defaultmeta(L), luaH_new(L, 0, 0));
hvalue(defaultmeta(L))->metatable = hvalue(defaultmeta(L));
sethvalue(gt(L), luaH_new(L, 0, 4)); /* table of globals */
sethvalue(registry(L), luaH_new(L, 4, 4)); /* registry */
luaS_resize(L, MINSTRTABSIZE); /* initial size of string table */
luaT_init(L);
luaX_init(L);
luaS_fix(luaS_newliteral(L, MEMERRMSG));
g->GCthreshold = 4*G(L)->nblocks;
}
static void preinit_state (lua_State *L) {
L->stack = NULL;
L->stacksize = 0;
L->errorJmp = NULL;
L->hook = NULL;
L->hookmask = L->hookinit = 0;
L->basehookcount = 0;
L->allowhook = 1;
resethookcount(L);
L->openupval = NULL;
L->size_ci = 0;
L->nCcalls = 0;
L->base_ci = L->ci = NULL;
L->errfunc = 0;
setnilvalue(gt(L));
}
static void close_state (lua_State *L) {
luaF_close(L, L->stack); /* close all upvalues for this thread */
if (G(L)) { /* close global state */
luaC_sweep(L, 1); /* collect all elements */
lua_assert(G(L)->rootgc == NULL);
lua_assert(G(L)->rootudata == NULL);
luaS_freeall(L);
luaZ_freebuffer(L, &G(L)->buff);
}
freestack(L, L);
if (G(L)) {
lua_assert(G(L)->nblocks == sizeof(lua_State) + sizeof(global_State));
luaM_freelem(NULL, G(L));
}
freestate(NULL, L);
}
lua_State *luaE_newthread (lua_State *L) {
lua_State *L1 = mallocstate(L);
luaC_link(L, valtogco(L1), LUA_TTHREAD);
preinit_state(L1);
L1->l_G = L->l_G;
stack_init(L1, L); /* init stack */
setobj2n(gt(L1), gt(L)); /* share table of globals */
return L1;
}
void luaE_freethread (lua_State *L, lua_State *L1) {
luaF_close(L1, L1->stack); /* close all upvalues for this thread */
lua_assert(L1->openupval == NULL);
freestack(L, L1);
freestate(L, L1);
}
LUA_API lua_State *lua_open (void) {
lua_State *L = mallocstate(NULL);
if (L) { /* allocation OK? */
L->tt = LUA_TTHREAD;
L->marked = 0;
L->next = L->gclist = NULL;
preinit_state(L);
L->l_G = NULL;
if (luaD_rawrunprotected(L, f_luaopen, NULL) != 0) {
/* memory allocation error: free partial state */
close_state(L);
L = NULL;
}
}
lua_userstateopen(L);
return L;
}
static void callallgcTM (lua_State *L, void *ud) {
UNUSED(ud);
luaC_callGCTM(L); /* call GC metamethods for all udata */
}
LUA_API void lua_close (lua_State *L) {
lua_lock(L);
L = G(L)->mainthread; /* only the main thread can be closed */
luaF_close(L, L->stack); /* close all upvalues for this thread */
luaC_separateudata(L); /* separate udata that have GC metamethods */
L->errfunc = 0; /* no error function during GC metamethods */
do { /* repeat until no more errors */
L->ci = L->base_ci;
L->base = L->top = L->ci->base;
L->nCcalls = 0;
} while (luaD_rawrunprotected(L, callallgcTM, NULL) != 0);
lua_assert(G(L)->tmudata == NULL);
close_state(L);
}

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@ -1,195 +0,0 @@
/*
** $Id: lstate.h,v 1.109 2003/02/27 11:52:30 roberto Exp $
** Global State
** See Copyright Notice in lua.h
*/
#ifndef lstate_h
#define lstate_h
#include "lua.h"
#include "lobject.h"
#include "ltm.h"
#include "lzio.h"
/*
** macros for thread synchronization inside Lua core machine:
** all accesses to the global state and to global objects are synchronized.
** Because threads can read the stack of other threads
** (when running garbage collection),
** a thread must also synchronize any write-access to its own stack.
** Unsynchronized accesses are allowed only when reading its own stack,
** or when reading immutable fields from global objects
** (such as string values and udata values).
*/
#ifndef lua_lock
#define lua_lock(L) ((void) 0)
#endif
#ifndef lua_unlock
#define lua_unlock(L) ((void) 0)
#endif
#ifndef lua_userstateopen
#define lua_userstateopen(l)
#endif
struct lua_longjmp; /* defined in ldo.c */
/* default meta table (both for tables and udata) */
#define defaultmeta(L) (&G(L)->_defaultmeta)
/* table of globals */
#define gt(L) (&L->_gt)
/* registry */
#define registry(L) (&G(L)->_registry)
/* extra stack space to handle TM calls and some other extras */
#define EXTRA_STACK 5
#define BASIC_CI_SIZE 8
#define BASIC_STACK_SIZE (2*LUA_MINSTACK)
typedef struct stringtable {
GCObject **hash;
ls_nstr nuse; /* number of elements */
int size;
} stringtable;
/*
** informations about a call
*/
typedef struct CallInfo {
StkId base; /* base for called function */
StkId top; /* top for this function */
int state; /* bit fields; see below */
union {
struct { /* for Lua functions */
const Instruction *savedpc;
const Instruction **pc; /* points to `pc' variable in `luaV_execute' */
int tailcalls; /* number of tail calls lost under this entry */
} l;
struct { /* for C functions */
int dummy; /* just to avoid an empty struct */
} c;
} u;
} CallInfo;
/*
** bit fields for `CallInfo.state'
*/
#define CI_C (1<<0) /* 1 if function is a C function */
/* 1 if (Lua) function has an active `luaV_execute' running it */
#define CI_HASFRAME (1<<1)
/* 1 if Lua function is calling another Lua function (and therefore its
`pc' is being used by the other, and therefore CI_SAVEDPC is 1 too) */
#define CI_CALLING (1<<2)
#define CI_SAVEDPC (1<<3) /* 1 if `savedpc' is updated */
#define CI_YIELD (1<<4) /* 1 if thread is suspended */
#define ci_func(ci) (clvalue((ci)->base - 1))
/*
** `global state', shared by all threads of this state
*/
typedef struct global_State {
stringtable strt; /* hash table for strings */
GCObject *rootgc; /* list of (almost) all collectable objects */
GCObject *rootudata; /* (separated) list of all userdata */
GCObject *tmudata; /* list of userdata to be GC */
Mbuffer buff; /* temporary buffer for string concatentation */
lu_mem GCthreshold;
lu_mem nblocks; /* number of `bytes' currently allocated */
lua_CFunction panic; /* to be called in unprotected errors */
TObject _registry;
TObject _defaultmeta;
struct lua_State *mainthread;
Node dummynode[1]; /* common node array for all empty tables */
TString *tmname[TM_N]; /* array with tag-method names */
} global_State;
/*
** `per thread' state
*/
struct lua_State {
CommonHeader;
StkId top; /* first free slot in the stack */
StkId base; /* base of current function */
global_State *l_G;
CallInfo *ci; /* call info for current function */
StkId stack_last; /* last free slot in the stack */
StkId stack; /* stack base */
int stacksize;
CallInfo *end_ci; /* points after end of ci array*/
CallInfo *base_ci; /* array of CallInfo's */
unsigned short size_ci; /* size of array `base_ci' */
unsigned short nCcalls; /* number of nested C calls */
lu_byte hookmask;
lu_byte allowhook;
lu_byte hookinit;
int basehookcount;
int hookcount;
lua_Hook hook;
TObject _gt; /* table of globals */
GCObject *openupval; /* list of open upvalues in this stack */
GCObject *gclist;
struct lua_longjmp *errorJmp; /* current error recover point */
ptrdiff_t errfunc; /* current error handling function (stack index) */
};
#define G(L) (L->l_G)
/*
** Union of all collectable objects
*/
union GCObject {
GCheader gch;
union TString ts;
union Udata u;
union Closure cl;
struct Table h;
struct Proto p;
struct UpVal uv;
struct lua_State th; /* thread */
};
/* macros to convert a GCObject into a specific value */
#define gcotots(o) check_exp((o)->gch.tt == LUA_TSTRING, &((o)->ts))
#define gcotou(o) check_exp((o)->gch.tt == LUA_TUSERDATA, &((o)->u))
#define gcotocl(o) check_exp((o)->gch.tt == LUA_TFUNCTION, &((o)->cl))
#define gcotoh(o) check_exp((o)->gch.tt == LUA_TTABLE, &((o)->h))
#define gcotop(o) check_exp((o)->gch.tt == LUA_TPROTO, &((o)->p))
#define gcotouv(o) check_exp((o)->gch.tt == LUA_TUPVAL, &((o)->uv))
#define ngcotouv(o) \
check_exp((o) == NULL || (o)->gch.tt == LUA_TUPVAL, &((o)->uv))
#define gcototh(o) check_exp((o)->gch.tt == LUA_TTHREAD, &((o)->th))
/* macro to convert any value into a GCObject */
#define valtogco(v) (cast(GCObject *, (v)))
lua_State *luaE_newthread (lua_State *L);
void luaE_freethread (lua_State *L, lua_State *L1);
#endif

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/*
** $Id: lstring.c,v 1.78 2002/12/04 17:38:31 roberto Exp $
** String table (keeps all strings handled by Lua)
** See Copyright Notice in lua.h
*/
#include <string.h>
#define lstring_c
#include "lua.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
#include "lstring.h"
void luaS_freeall (lua_State *L) {
lua_assert(G(L)->strt.nuse==0);
luaM_freearray(L, G(L)->strt.hash, G(L)->strt.size, TString *);
}
void luaS_resize (lua_State *L, int newsize) {
GCObject **newhash = luaM_newvector(L, newsize, GCObject *);
stringtable *tb = &G(L)->strt;
int i;
for (i=0; i<newsize; i++) newhash[i] = NULL;
/* rehash */
for (i=0; i<tb->size; i++) {
GCObject *p = tb->hash[i];
while (p) { /* for each node in the list */
GCObject *next = p->gch.next; /* save next */
lu_hash h = gcotots(p)->tsv.hash;
int h1 = lmod(h, newsize); /* new position */
lua_assert(cast(int, h%newsize) == lmod(h, newsize));
p->gch.next = newhash[h1]; /* chain it */
newhash[h1] = p;
p = next;
}
}
luaM_freearray(L, tb->hash, tb->size, TString *);
tb->size = newsize;
tb->hash = newhash;
}
static TString *newlstr (lua_State *L, const char *str, size_t l, lu_hash h) {
TString *ts = cast(TString *, luaM_malloc(L, sizestring(l)));
stringtable *tb;
ts->tsv.len = l;
ts->tsv.hash = h;
ts->tsv.marked = 0;
ts->tsv.tt = LUA_TSTRING;
ts->tsv.reserved = 0;
memcpy(ts+1, str, l*sizeof(char));
((char *)(ts+1))[l] = '\0'; /* ending 0 */
tb = &G(L)->strt;
h = lmod(h, tb->size);
ts->tsv.next = tb->hash[h]; /* chain new entry */
tb->hash[h] = valtogco(ts);
tb->nuse++;
if (tb->nuse > cast(ls_nstr, tb->size) && tb->size <= MAX_INT/2)
luaS_resize(L, tb->size*2); /* too crowded */
return ts;
}
TString *luaS_newlstr (lua_State *L, const char *str, size_t l) {
GCObject *o;
lu_hash h = (lu_hash)l; /* seed */
size_t step = (l>>5)+1; /* if string is too long, don't hash all its chars */
size_t l1;
for (l1=l; l1>=step; l1-=step) /* compute hash */
h = h ^ ((h<<5)+(h>>2)+(unsigned char)(str[l1-1]));
for (o = G(L)->strt.hash[lmod(h, G(L)->strt.size)];
o != NULL;
o = o->gch.next) {
TString *ts = gcotots(o);
if (ts->tsv.len == l && (memcmp(str, getstr(ts), l) == 0))
return ts;
}
return newlstr(L, str, l, h); /* not found */
}
Udata *luaS_newudata (lua_State *L, size_t s) {
Udata *u;
u = cast(Udata *, luaM_malloc(L, sizeudata(s)));
u->uv.marked = (1<<1); /* is not finalized */
u->uv.tt = LUA_TUSERDATA;
u->uv.len = s;
u->uv.metatable = hvalue(defaultmeta(L));
/* chain it on udata list */
u->uv.next = G(L)->rootudata;
G(L)->rootudata = valtogco(u);
return u;
}

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/*
** $Id: lstring.h,v 1.37 2002/08/16 14:45:55 roberto Exp $
** String table (keep all strings handled by Lua)
** See Copyright Notice in lua.h
*/
#ifndef lstring_h
#define lstring_h
#include "lobject.h"
#include "lstate.h"
#define sizestring(l) (cast(lu_mem, sizeof(union TString))+ \
(cast(lu_mem, l)+1)*sizeof(char))
#define sizeudata(l) (cast(lu_mem, sizeof(union Udata))+(l))
#define luaS_new(L, s) (luaS_newlstr(L, s, strlen(s)))
#define luaS_newliteral(L, s) (luaS_newlstr(L, "" s, \
(sizeof(s)/sizeof(char))-1))
#define luaS_fix(s) ((s)->tsv.marked |= (1<<4))
void luaS_resize (lua_State *L, int newsize);
Udata *luaS_newudata (lua_State *L, size_t s);
void luaS_freeall (lua_State *L);
TString *luaS_newlstr (lua_State *L, const char *str, size_t l);
#endif

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/*
** $Id: lstrlib.c,v 1.98 2003/04/03 13:35:34 roberto Exp $
** Standard library for string operations and pattern-matching
** See Copyright Notice in lua.h
*/
#include <ctype.h>
#include <stddef.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define lstrlib_c
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
/* macro to `unsign' a character */
#ifndef uchar
#define uchar(c) ((unsigned char)(c))
#endif
typedef long sint32; /* a signed version for size_t */
static int str_len (lua_State *L) {
size_t l;
luaL_checklstring(L, 1, &l);
lua_pushnumber(L, (lua_Number)l);
return 1;
}
static sint32 posrelat (sint32 pos, size_t len) {
/* relative string position: negative means back from end */
return (pos>=0) ? pos : (sint32)len+pos+1;
}
static int str_sub (lua_State *L) {
size_t l;
const char *s = luaL_checklstring(L, 1, &l);
sint32 start = posrelat(luaL_checklong(L, 2), l);
sint32 end = posrelat(luaL_optlong(L, 3, -1), l);
if (start < 1) start = 1;
if (end > (sint32)l) end = (sint32)l;
if (start <= end)
lua_pushlstring(L, s+start-1, end-start+1);
else lua_pushliteral(L, "");
return 1;
}
static int str_lower (lua_State *L) {
size_t l;
size_t i;
luaL_Buffer b;
const char *s = luaL_checklstring(L, 1, &l);
luaL_buffinit(L, &b);
for (i=0; i<l; i++)
luaL_putchar(&b, tolower(uchar(s[i])));
luaL_pushresult(&b);
return 1;
}
static int str_upper (lua_State *L) {
size_t l;
size_t i;
luaL_Buffer b;
const char *s = luaL_checklstring(L, 1, &l);
luaL_buffinit(L, &b);
for (i=0; i<l; i++)
luaL_putchar(&b, toupper(uchar(s[i])));
luaL_pushresult(&b);
return 1;
}
static int str_rep (lua_State *L) {
size_t l;
luaL_Buffer b;
const char *s = luaL_checklstring(L, 1, &l);
int n = luaL_checkint(L, 2);
luaL_buffinit(L, &b);
while (n-- > 0)
luaL_addlstring(&b, s, l);
luaL_pushresult(&b);
return 1;
}
static int str_byte (lua_State *L) {
size_t l;
const char *s = luaL_checklstring(L, 1, &l);
sint32 pos = posrelat(luaL_optlong(L, 2, 1), l);
if (pos <= 0 || (size_t)(pos) > l) /* index out of range? */
return 0; /* no answer */
lua_pushnumber(L, uchar(s[pos-1]));
return 1;
}
static int str_char (lua_State *L) {
int n = lua_gettop(L); /* number of arguments */
int i;
luaL_Buffer b;
luaL_buffinit(L, &b);
for (i=1; i<=n; i++) {
int c = luaL_checkint(L, i);
luaL_argcheck(L, uchar(c) == c, i, "invalid value");
luaL_putchar(&b, uchar(c));
}
luaL_pushresult(&b);
return 1;
}
static int writer (lua_State *L, const void* b, size_t size, void* B) {
(void)L;
luaL_addlstring((luaL_Buffer*) B, (const char *)b, size);
return 1;
}
static int str_dump (lua_State *L) {
luaL_Buffer b;
luaL_checktype(L, 1, LUA_TFUNCTION);
luaL_buffinit(L,&b);
if (!lua_dump(L, writer, &b))
luaL_error(L, "unable to dump given function");
luaL_pushresult(&b);
return 1;
}
/*
** {======================================================
** PATTERN MATCHING
** =======================================================
*/
#ifndef MAX_CAPTURES
#define MAX_CAPTURES 32 /* arbitrary limit */
#endif
#define CAP_UNFINISHED (-1)
#define CAP_POSITION (-2)
typedef struct MatchState {
const char *src_init; /* init of source string */
const char *src_end; /* end (`\0') of source string */
lua_State *L;
int level; /* total number of captures (finished or unfinished) */
struct {
const char *init;
sint32 len;
} capture[MAX_CAPTURES];
} MatchState;
#define ESC '%'
#define SPECIALS "^$*+?.([%-"
static int check_capture (MatchState *ms, int l) {
l -= '1';
if (l < 0 || l >= ms->level || ms->capture[l].len == CAP_UNFINISHED)
return luaL_error(ms->L, "invalid capture index");
return l;
}
static int capture_to_close (MatchState *ms) {
int level = ms->level;
for (level--; level>=0; level--)
if (ms->capture[level].len == CAP_UNFINISHED) return level;
return luaL_error(ms->L, "invalid pattern capture");
}
static const char *luaI_classend (MatchState *ms, const char *p) {
switch (*p++) {
case ESC: {
if (*p == '\0')
luaL_error(ms->L, "malformed pattern (ends with `%')");
return p+1;
}
case '[': {
if (*p == '^') p++;
do { /* look for a `]' */
if (*p == '\0')
luaL_error(ms->L, "malformed pattern (missing `]')");
if (*(p++) == ESC && *p != '\0')
p++; /* skip escapes (e.g. `%]') */
} while (*p != ']');
return p+1;
}
default: {
return p;
}
}
}
static int match_class (int c, int cl) {
int res;
switch (tolower(cl)) {
case 'a' : res = isalpha(c); break;
case 'c' : res = iscntrl(c); break;
case 'd' : res = isdigit(c); break;
case 'l' : res = islower(c); break;
case 'p' : res = ispunct(c); break;
case 's' : res = isspace(c); break;
case 'u' : res = isupper(c); break;
case 'w' : res = isalnum(c); break;
case 'x' : res = isxdigit(c); break;
case 'z' : res = (c == 0); break;
default: return (cl == c);
}
return (islower(cl) ? res : !res);
}
static int matchbracketclass (int c, const char *p, const char *ec) {
int sig = 1;
if (*(p+1) == '^') {
sig = 0;
p++; /* skip the `^' */
}
while (++p < ec) {
if (*p == ESC) {
p++;
if (match_class(c, *p))
return sig;
}
else if ((*(p+1) == '-') && (p+2 < ec)) {
p+=2;
if (uchar(*(p-2)) <= c && c <= uchar(*p))
return sig;
}
else if (uchar(*p) == c) return sig;
}
return !sig;
}
static int luaI_singlematch (int c, const char *p, const char *ep) {
switch (*p) {
case '.': return 1; /* matches any char */
case ESC: return match_class(c, *(p+1));
case '[': return matchbracketclass(c, p, ep-1);
default: return (uchar(*p) == c);
}
}
static const char *match (MatchState *ms, const char *s, const char *p);
static const char *matchbalance (MatchState *ms, const char *s,
const char *p) {
if (*p == 0 || *(p+1) == 0)
luaL_error(ms->L, "unbalanced pattern");
if (*s != *p) return NULL;
else {
int b = *p;
int e = *(p+1);
int cont = 1;
while (++s < ms->src_end) {
if (*s == e) {
if (--cont == 0) return s+1;
}
else if (*s == b) cont++;
}
}
return NULL; /* string ends out of balance */
}
static const char *max_expand (MatchState *ms, const char *s,
const char *p, const char *ep) {
sint32 i = 0; /* counts maximum expand for item */
while ((s+i)<ms->src_end && luaI_singlematch(uchar(*(s+i)), p, ep))
i++;
/* keeps trying to match with the maximum repetitions */
while (i>=0) {
const char *res = match(ms, (s+i), ep+1);
if (res) return res;
i--; /* else didn't match; reduce 1 repetition to try again */
}
return NULL;
}
static const char *min_expand (MatchState *ms, const char *s,
const char *p, const char *ep) {
for (;;) {
const char *res = match(ms, s, ep+1);
if (res != NULL)
return res;
else if (s<ms->src_end && luaI_singlematch(uchar(*s), p, ep))
s++; /* try with one more repetition */
else return NULL;
}
}
static const char *start_capture (MatchState *ms, const char *s,
const char *p, int what) {
const char *res;
int level = ms->level;
if (level >= MAX_CAPTURES) luaL_error(ms->L, "too many captures");
ms->capture[level].init = s;
ms->capture[level].len = what;
ms->level = level+1;
if ((res=match(ms, s, p)) == NULL) /* match failed? */
ms->level--; /* undo capture */
return res;
}
static const char *end_capture (MatchState *ms, const char *s,
const char *p) {
int l = capture_to_close(ms);
const char *res;
ms->capture[l].len = s - ms->capture[l].init; /* close capture */
if ((res = match(ms, s, p)) == NULL) /* match failed? */
ms->capture[l].len = CAP_UNFINISHED; /* undo capture */
return res;
}
static const char *match_capture (MatchState *ms, const char *s, int l) {
size_t len;
l = check_capture(ms, l);
len = ms->capture[l].len;
if ((size_t)(ms->src_end-s) >= len &&
memcmp(ms->capture[l].init, s, len) == 0)
return s+len;
else return NULL;
}
static const char *match (MatchState *ms, const char *s, const char *p) {
init: /* using goto's to optimize tail recursion */
switch (*p) {
case '(': { /* start capture */
if (*(p+1) == ')') /* position capture? */
return start_capture(ms, s, p+2, CAP_POSITION);
else
return start_capture(ms, s, p+1, CAP_UNFINISHED);
}
case ')': { /* end capture */
return end_capture(ms, s, p+1);
}
case ESC: {
switch (*(p+1)) {
case 'b': { /* balanced string? */
s = matchbalance(ms, s, p+2);
if (s == NULL) return NULL;
p+=4; goto init; /* else return match(ms, s, p+4); */
}
case 'f': { /* frontier? */
const char *ep; char previous;
p += 2;
if (*p != '[')
luaL_error(ms->L, "missing `[' after `%%f' in pattern");
ep = luaI_classend(ms, p); /* points to what is next */
previous = (s == ms->src_init) ? '\0' : *(s-1);
if (matchbracketclass(uchar(previous), p, ep-1) ||
!matchbracketclass(uchar(*s), p, ep-1)) return NULL;
p=ep; goto init; /* else return match(ms, s, ep); */
}
default: {
if (isdigit(uchar(*(p+1)))) { /* capture results (%0-%9)? */
s = match_capture(ms, s, *(p+1));
if (s == NULL) return NULL;
p+=2; goto init; /* else return match(ms, s, p+2) */
}
goto dflt; /* case default */
}
}
}
case '\0': { /* end of pattern */
return s; /* match succeeded */
}
case '$': {
if (*(p+1) == '\0') /* is the `$' the last char in pattern? */
return (s == ms->src_end) ? s : NULL; /* check end of string */
else goto dflt;
}
default: dflt: { /* it is a pattern item */
const char *ep = luaI_classend(ms, p); /* points to what is next */
int m = s<ms->src_end && luaI_singlematch(uchar(*s), p, ep);
switch (*ep) {
case '?': { /* optional */
const char *res;
if (m && ((res=match(ms, s+1, ep+1)) != NULL))
return res;
p=ep+1; goto init; /* else return match(ms, s, ep+1); */
}
case '*': { /* 0 or more repetitions */
return max_expand(ms, s, p, ep);
}
case '+': { /* 1 or more repetitions */
return (m ? max_expand(ms, s+1, p, ep) : NULL);
}
case '-': { /* 0 or more repetitions (minimum) */
return min_expand(ms, s, p, ep);
}
default: {
if (!m) return NULL;
s++; p=ep; goto init; /* else return match(ms, s+1, ep); */
}
}
}
}
}
static const char *lmemfind (const char *s1, size_t l1,
const char *s2, size_t l2) {
if (l2 == 0) return s1; /* empty strings are everywhere */
else if (l2 > l1) return NULL; /* avoids a negative `l1' */
else {
const char *init; /* to search for a `*s2' inside `s1' */
l2--; /* 1st char will be checked by `memchr' */
l1 = l1-l2; /* `s2' cannot be found after that */
while (l1 > 0 && (init = (const char *)memchr(s1, *s2, l1)) != NULL) {
init++; /* 1st char is already checked */
if (memcmp(init, s2+1, l2) == 0)
return init-1;
else { /* correct `l1' and `s1' to try again */
l1 -= init-s1;
s1 = init;
}
}
return NULL; /* not found */
}
}
static void push_onecapture (MatchState *ms, int i) {
int l = ms->capture[i].len;
if (l == CAP_UNFINISHED) luaL_error(ms->L, "unfinished capture");
if (l == CAP_POSITION)
lua_pushnumber(ms->L, (lua_Number)(ms->capture[i].init - ms->src_init + 1));
else
lua_pushlstring(ms->L, ms->capture[i].init, l);
}
static int push_captures (MatchState *ms, const char *s, const char *e) {
int i;
luaL_checkstack(ms->L, ms->level, "too many captures");
if (ms->level == 0 && s) { /* no explicit captures? */
lua_pushlstring(ms->L, s, e-s); /* return whole match */
return 1;
}
else { /* return all captures */
for (i=0; i<ms->level; i++)
push_onecapture(ms, i);
return ms->level; /* number of strings pushed */
}
}
static int str_find (lua_State *L) {
size_t l1, l2;
const char *s = luaL_checklstring(L, 1, &l1);
const char *p = luaL_checklstring(L, 2, &l2);
sint32 init = posrelat(luaL_optlong(L, 3, 1), l1) - 1;
if (init < 0) init = 0;
else if ((size_t)(init) > l1) init = (sint32)l1;
if (lua_toboolean(L, 4) || /* explicit request? */
strpbrk(p, SPECIALS) == NULL) { /* or no special characters? */
/* do a plain search */
const char *s2 = lmemfind(s+init, l1-init, p, l2);
if (s2) {
lua_pushnumber(L, (lua_Number)(s2-s+1));
lua_pushnumber(L, (lua_Number)(s2-s+l2));
return 2;
}
}
else {
MatchState ms;
int anchor = (*p == '^') ? (p++, 1) : 0;
const char *s1=s+init;
ms.L = L;
ms.src_init = s;
ms.src_end = s+l1;
do {
const char *res;
ms.level = 0;
if ((res=match(&ms, s1, p)) != NULL) {
lua_pushnumber(L, (lua_Number)(s1-s+1)); /* start */
lua_pushnumber(L, (lua_Number)(res-s)); /* end */
return push_captures(&ms, NULL, 0) + 2;
}
} while (s1++<ms.src_end && !anchor);
}
lua_pushnil(L); /* not found */
return 1;
}
static int gfind_aux (lua_State *L) {
MatchState ms;
const char *s = lua_tostring(L, lua_upvalueindex(1));
size_t ls = lua_strlen(L, lua_upvalueindex(1));
const char *p = lua_tostring(L, lua_upvalueindex(2));
const char *src;
ms.L = L;
ms.src_init = s;
ms.src_end = s+ls;
for (src = s + (size_t)lua_tonumber(L, lua_upvalueindex(3));
src <= ms.src_end;
src++) {
const char *e;
ms.level = 0;
if ((e = match(&ms, src, p)) != NULL) {
int newstart = e-s;
if (e == src) newstart++; /* empty match? go at least one position */
lua_pushnumber(L, (lua_Number)newstart);
lua_replace(L, lua_upvalueindex(3));
return push_captures(&ms, src, e);
}
}
return 0; /* not found */
}
static int gfind (lua_State *L) {
luaL_checkstring(L, 1);
luaL_checkstring(L, 2);
lua_settop(L, 2);
lua_pushnumber(L, 0);
lua_pushcclosure(L, gfind_aux, 3);
return 1;
}
static void add_s (MatchState *ms, luaL_Buffer *b,
const char *s, const char *e) {
lua_State *L = ms->L;
if (lua_isstring(L, 3)) {
const char *news = lua_tostring(L, 3);
size_t l = lua_strlen(L, 3);
size_t i;
for (i=0; i<l; i++) {
if (news[i] != ESC)
luaL_putchar(b, news[i]);
else {
i++; /* skip ESC */
if (!isdigit(uchar(news[i])))
luaL_putchar(b, news[i]);
else {
int level = check_capture(ms, news[i]);
push_onecapture(ms, level);
luaL_addvalue(b); /* add capture to accumulated result */
}
}
}
}
else { /* is a function */
int n;
lua_pushvalue(L, 3);
n = push_captures(ms, s, e);
lua_call(L, n, 1);
if (lua_isstring(L, -1))
luaL_addvalue(b); /* add return to accumulated result */
else
lua_pop(L, 1); /* function result is not a string: pop it */
}
}
static int str_gsub (lua_State *L) {
size_t srcl;
const char *src = luaL_checklstring(L, 1, &srcl);
const char *p = luaL_checkstring(L, 2);
int max_s = luaL_optint(L, 4, srcl+1);
int anchor = (*p == '^') ? (p++, 1) : 0;
int n = 0;
MatchState ms;
luaL_Buffer b;
luaL_argcheck(L,
lua_gettop(L) >= 3 && (lua_isstring(L, 3) || lua_isfunction(L, 3)),
3, "string or function expected");
luaL_buffinit(L, &b);
ms.L = L;
ms.src_init = src;
ms.src_end = src+srcl;
while (n < max_s) {
const char *e;
ms.level = 0;
e = match(&ms, src, p);
if (e) {
n++;
add_s(&ms, &b, src, e);
}
if (e && e>src) /* non empty match? */
src = e; /* skip it */
else if (src < ms.src_end)
luaL_putchar(&b, *src++);
else break;
if (anchor) break;
}
luaL_addlstring(&b, src, ms.src_end-src);
luaL_pushresult(&b);
lua_pushnumber(L, (lua_Number)n); /* number of substitutions */
return 2;
}
/* }====================================================== */
/* maximum size of each formatted item (> len(format('%99.99f', -1e308))) */
#define MAX_ITEM 512
/* maximum size of each format specification (such as '%-099.99d') */
#define MAX_FORMAT 20
static void luaI_addquoted (lua_State *L, luaL_Buffer *b, int arg) {
size_t l;
const char *s = luaL_checklstring(L, arg, &l);
luaL_putchar(b, '"');
while (l--) {
switch (*s) {
case '"': case '\\': case '\n': {
luaL_putchar(b, '\\');
luaL_putchar(b, *s);
break;
}
case '\0': {
luaL_addlstring(b, "\\000", 4);
break;
}
default: {
luaL_putchar(b, *s);
break;
}
}
s++;
}
luaL_putchar(b, '"');
}
static const char *scanformat (lua_State *L, const char *strfrmt,
char *form, int *hasprecision) {
const char *p = strfrmt;
while (strchr("-+ #0", *p)) p++; /* skip flags */
if (isdigit(uchar(*p))) p++; /* skip width */
if (isdigit(uchar(*p))) p++; /* (2 digits at most) */
if (*p == '.') {
p++;
*hasprecision = 1;
if (isdigit(uchar(*p))) p++; /* skip precision */
if (isdigit(uchar(*p))) p++; /* (2 digits at most) */
}
if (isdigit(uchar(*p)))
luaL_error(L, "invalid format (width or precision too long)");
if (p-strfrmt+2 > MAX_FORMAT) /* +2 to include `%' and the specifier */
luaL_error(L, "invalid format (too long)");
form[0] = '%';
strncpy(form+1, strfrmt, p-strfrmt+1);
form[p-strfrmt+2] = 0;
return p;
}
static int str_format (lua_State *L) {
int arg = 1;
size_t sfl;
const char *strfrmt = luaL_checklstring(L, arg, &sfl);
const char *strfrmt_end = strfrmt+sfl;
luaL_Buffer b;
luaL_buffinit(L, &b);
while (strfrmt < strfrmt_end) {
if (*strfrmt != '%')
luaL_putchar(&b, *strfrmt++);
else if (*++strfrmt == '%')
luaL_putchar(&b, *strfrmt++); /* %% */
else { /* format item */
char form[MAX_FORMAT]; /* to store the format (`%...') */
char buff[MAX_ITEM]; /* to store the formatted item */
int hasprecision = 0;
if (isdigit(uchar(*strfrmt)) && *(strfrmt+1) == '$')
return luaL_error(L, "obsolete option (d$) to `format'");
arg++;
strfrmt = scanformat(L, strfrmt, form, &hasprecision);
switch (*strfrmt++) {
case 'c': case 'd': case 'i': {
sprintf(buff, form, luaL_checkint(L, arg));
break;
}
case 'o': case 'u': case 'x': case 'X': {
sprintf(buff, form, (unsigned int)(luaL_checknumber(L, arg)));
break;
}
case 'e': case 'E': case 'f':
case 'g': case 'G': {
sprintf(buff, form, luaL_checknumber(L, arg));
break;
}
case 'q': {
luaI_addquoted(L, &b, arg);
continue; /* skip the `addsize' at the end */
}
case 's': {
size_t l;
const char *s = luaL_checklstring(L, arg, &l);
if (!hasprecision && l >= 100) {
/* no precision and string is too long to be formatted;
keep original string */
lua_pushvalue(L, arg);
luaL_addvalue(&b);
continue; /* skip the `addsize' at the end */
}
else {
sprintf(buff, form, s);
break;
}
}
default: { /* also treat cases `pnLlh' */
return luaL_error(L, "invalid option to `format'");
}
}
luaL_addlstring(&b, buff, strlen(buff));
}
}
luaL_pushresult(&b);
return 1;
}
static const luaL_reg strlib[] = {
{"len", str_len},
{"sub", str_sub},
{"lower", str_lower},
{"upper", str_upper},
{"char", str_char},
{"rep", str_rep},
{"byte", str_byte},
{"format", str_format},
{"dump", str_dump},
{"find", str_find},
{"gfind", gfind},
{"gsub", str_gsub},
{NULL, NULL}
};
/*
** Open string library
*/
LUALIB_API int luaopen_string (lua_State *L) {
luaL_openlib(L, LUA_STRLIBNAME, strlib, 0);
return 1;
}

View File

@ -1,509 +0,0 @@
/*
** $Id: ltable.c,v 1.132 2003/04/03 13:35:34 roberto Exp $
** Lua tables (hash)
** See Copyright Notice in lua.h
*/
/*
** Implementation of tables (aka arrays, objects, or hash tables).
** Tables keep its elements in two parts: an array part and a hash part.
** Non-negative integer keys are all candidates to be kept in the array
** part. The actual size of the array is the largest `n' such that at
** least half the slots between 0 and n are in use.
** Hash uses a mix of chained scatter table with Brent's variation.
** A main invariant of these tables is that, if an element is not
** in its main position (i.e. the `original' position that its hash gives
** to it), then the colliding element is in its own main position.
** In other words, there are collisions only when two elements have the
** same main position (i.e. the same hash values for that table size).
** Because of that, the load factor of these tables can be 100% without
** performance penalties.
*/
#include <string.h>
#define ltable_c
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
#include "ltable.h"
/*
** max size of array part is 2^MAXBITS
*/
#if BITS_INT > 26
#define MAXBITS 24
#else
#define MAXBITS (BITS_INT-2)
#endif
/* check whether `x' < 2^MAXBITS */
#define toobig(x) ((((x)-1) >> MAXBITS) != 0)
/* function to convert a lua_Number to int (with any rounding method) */
#ifndef lua_number2int
#define lua_number2int(i,n) ((i)=(int)(n))
#endif
#define hashpow2(t,n) (gnode(t, lmod((n), sizenode(t))))
#define hashstr(t,str) hashpow2(t, (str)->tsv.hash)
#define hashboolean(t,p) hashpow2(t, p)
/*
** for some types, it is better to avoid modulus by power of 2, as
** they tend to have many 2 factors.
*/
#define hashmod(t,n) (gnode(t, ((n) % ((sizenode(t)-1)|1))))
#define hashpointer(t,p) hashmod(t, IntPoint(p))
/*
** number of ints inside a lua_Number
*/
#define numints cast(int, sizeof(lua_Number)/sizeof(int))
/*
** hash for lua_Numbers
*/
static Node *hashnum (const Table *t, lua_Number n) {
unsigned int a[numints];
int i;
n += 1; /* normalize number (avoid -0) */
lua_assert(sizeof(a) <= sizeof(n));
memcpy(a, &n, sizeof(a));
for (i = 1; i < numints; i++) a[0] += a[i];
return hashmod(t, cast(lu_hash, a[0]));
}
/*
** returns the `main' position of an element in a table (that is, the index
** of its hash value)
*/
Node *luaH_mainposition (const Table *t, const TObject *key) {
switch (ttype(key)) {
case LUA_TNUMBER:
return hashnum(t, nvalue(key));
case LUA_TSTRING:
return hashstr(t, tsvalue(key));
case LUA_TBOOLEAN:
return hashboolean(t, bvalue(key));
case LUA_TLIGHTUSERDATA:
return hashpointer(t, pvalue(key));
default:
return hashpointer(t, gcvalue(key));
}
}
/*
** returns the index for `key' if `key' is an appropriate key to live in
** the array part of the table, -1 otherwise.
*/
static int arrayindex (const TObject *key) {
if (ttisnumber(key)) {
int k;
lua_number2int(k, (nvalue(key)));
if (cast(lua_Number, k) == nvalue(key) && k >= 1 && !toobig(k))
return k;
}
return -1; /* `key' did not match some condition */
}
/*
** returns the index of a `key' for table traversals. First goes all
** elements in the array part, then elements in the hash part. The
** beginning and end of a traversal are signalled by -1.
*/
static int luaH_index (lua_State *L, Table *t, StkId key) {
int i;
if (ttisnil(key)) return -1; /* first iteration */
i = arrayindex(key);
if (0 <= i && i <= t->sizearray) { /* is `key' inside array part? */
return i-1; /* yes; that's the index (corrected to C) */
}
else {
const TObject *v = luaH_get(t, key);
if (v == &luaO_nilobject)
luaG_runerror(L, "invalid key for `next'");
i = cast(int, (cast(const lu_byte *, v) -
cast(const lu_byte *, gval(gnode(t, 0)))) / sizeof(Node));
return i + t->sizearray; /* hash elements are numbered after array ones */
}
}
int luaH_next (lua_State *L, Table *t, StkId key) {
int i = luaH_index(L, t, key); /* find original element */
for (i++; i < t->sizearray; i++) { /* try first array part */
if (!ttisnil(&t->array[i])) { /* a non-nil value? */
setnvalue(key, cast(lua_Number, i+1));
setobj2s(key+1, &t->array[i]);
return 1;
}
}
for (i -= t->sizearray; i < sizenode(t); i++) { /* then hash part */
if (!ttisnil(gval(gnode(t, i)))) { /* a non-nil value? */
setobj2s(key, gkey(gnode(t, i)));
setobj2s(key+1, gval(gnode(t, i)));
return 1;
}
}
return 0; /* no more elements */
}
/*
** {=============================================================
** Rehash
** ==============================================================
*/
static void computesizes (int nums[], int ntotal, int *narray, int *nhash) {
int i;
int a = nums[0]; /* number of elements smaller than 2^i */
int na = a; /* number of elements to go to array part */
int n = (na == 0) ? -1 : 0; /* (log of) optimal size for array part */
for (i = 1; a < *narray && *narray >= twoto(i-1); i++) {
if (nums[i] > 0) {
a += nums[i];
if (a >= twoto(i-1)) { /* more than half elements in use? */
n = i;
na = a;
}
}
}
lua_assert(na <= *narray && *narray <= ntotal);
*nhash = ntotal - na;
*narray = (n == -1) ? 0 : twoto(n);
lua_assert(na <= *narray && na >= *narray/2);
}
static void numuse (const Table *t, int *narray, int *nhash) {
int nums[MAXBITS+1];
int i, lg;
int totaluse = 0;
/* count elements in array part */
for (i=0, lg=0; lg<=MAXBITS; lg++) { /* for each slice [2^(lg-1) to 2^lg) */
int ttlg = twoto(lg); /* 2^lg */
if (ttlg > t->sizearray) {
ttlg = t->sizearray;
if (i >= ttlg) break;
}
nums[lg] = 0;
for (; i<ttlg; i++) {
if (!ttisnil(&t->array[i])) {
nums[lg]++;
totaluse++;
}
}
}
for (; lg<=MAXBITS; lg++) nums[lg] = 0; /* reset other counts */
*narray = totaluse; /* all previous uses were in array part */
/* count elements in hash part */
i = sizenode(t);
while (i--) {
Node *n = &t->node[i];
if (!ttisnil(gval(n))) {
int k = arrayindex(gkey(n));
if (k >= 0) { /* is `key' an appropriate array index? */
nums[luaO_log2(k-1)+1]++; /* count as such */
(*narray)++;
}
totaluse++;
}
}
computesizes(nums, totaluse, narray, nhash);
}
static void setarrayvector (lua_State *L, Table *t, int size) {
int i;
luaM_reallocvector(L, t->array, t->sizearray, size, TObject);
for (i=t->sizearray; i<size; i++)
setnilvalue(&t->array[i]);
t->sizearray = size;
}
static void setnodevector (lua_State *L, Table *t, int lsize) {
int i;
int size = twoto(lsize);
if (lsize > MAXBITS)
luaG_runerror(L, "table overflow");
if (lsize == 0) { /* no elements to hash part? */
t->node = G(L)->dummynode; /* use common `dummynode' */
lua_assert(ttisnil(gkey(t->node))); /* assert invariants: */
lua_assert(ttisnil(gval(t->node)));
lua_assert(t->node->next == NULL); /* (`dummynode' must be empty) */
}
else {
t->node = luaM_newvector(L, size, Node);
for (i=0; i<size; i++) {
t->node[i].next = NULL;
setnilvalue(gkey(gnode(t, i)));
setnilvalue(gval(gnode(t, i)));
}
}
t->lsizenode = cast(lu_byte, lsize);
t->firstfree = gnode(t, size-1); /* first free position to be used */
}
static void resize (lua_State *L, Table *t, int nasize, int nhsize) {
int i;
int oldasize = t->sizearray;
int oldhsize = t->lsizenode;
Node *nold;
Node temp[1];
if (oldhsize)
nold = t->node; /* save old hash ... */
else { /* old hash is `dummynode' */
lua_assert(t->node == G(L)->dummynode);
temp[0] = t->node[0]; /* copy it to `temp' */
nold = temp;
setnilvalue(gkey(G(L)->dummynode)); /* restate invariant */
setnilvalue(gval(G(L)->dummynode));
lua_assert(G(L)->dummynode->next == NULL);
}
if (nasize > oldasize) /* array part must grow? */
setarrayvector(L, t, nasize);
/* create new hash part with appropriate size */
setnodevector(L, t, nhsize);
/* re-insert elements */
if (nasize < oldasize) { /* array part must shrink? */
t->sizearray = nasize;
/* re-insert elements from vanishing slice */
for (i=nasize; i<oldasize; i++) {
if (!ttisnil(&t->array[i]))
setobjt2t(luaH_setnum(L, t, i+1), &t->array[i]);
}
/* shrink array */
luaM_reallocvector(L, t->array, oldasize, nasize, TObject);
}
/* re-insert elements in hash part */
for (i = twoto(oldhsize) - 1; i >= 0; i--) {
Node *old = nold+i;
if (!ttisnil(gval(old)))
setobjt2t(luaH_set(L, t, gkey(old)), gval(old));
}
if (oldhsize)
luaM_freearray(L, nold, twoto(oldhsize), Node); /* free old array */
}
static void rehash (lua_State *L, Table *t) {
int nasize, nhsize;
numuse(t, &nasize, &nhsize); /* compute new sizes for array and hash parts */
resize(L, t, nasize, luaO_log2(nhsize)+1);
}
/*
** }=============================================================
*/
Table *luaH_new (lua_State *L, int narray, int lnhash) {
Table *t = luaM_new(L, Table);
luaC_link(L, valtogco(t), LUA_TTABLE);
t->metatable = hvalue(defaultmeta(L));
t->flags = cast(lu_byte, ~0);
/* temporary values (kept only if some malloc fails) */
t->array = NULL;
t->sizearray = 0;
t->lsizenode = 0;
t->node = NULL;
setarrayvector(L, t, narray);
setnodevector(L, t, lnhash);
return t;
}
void luaH_free (lua_State *L, Table *t) {
if (t->lsizenode)
luaM_freearray(L, t->node, sizenode(t), Node);
luaM_freearray(L, t->array, t->sizearray, TObject);
luaM_freelem(L, t);
}
#if 0
/*
** try to remove an element from a hash table; cannot move any element
** (because gc can call `remove' during a table traversal)
*/
void luaH_remove (Table *t, Node *e) {
Node *mp = luaH_mainposition(t, gkey(e));
if (e != mp) { /* element not in its main position? */
while (mp->next != e) mp = mp->next; /* find previous */
mp->next = e->next; /* remove `e' from its list */
}
else {
if (e->next != NULL) ??
}
lua_assert(ttisnil(gval(node)));
setnilvalue(gkey(e)); /* clear node `e' */
e->next = NULL;
}
#endif
/*
** inserts a new key into a hash table; first, check whether key's main
** position is free. If not, check whether colliding node is in its main
** position or not: if it is not, move colliding node to an empty place and
** put new key in its main position; otherwise (colliding node is in its main
** position), new key goes to an empty position.
*/
static TObject *newkey (lua_State *L, Table *t, const TObject *key) {
TObject *val;
Node *mp = luaH_mainposition(t, key);
if (!ttisnil(gval(mp))) { /* main position is not free? */
Node *othern = luaH_mainposition(t, gkey(mp)); /* `mp' of colliding node */
Node *n = t->firstfree; /* get a free place */
if (othern != mp) { /* is colliding node out of its main position? */
/* yes; move colliding node into free position */
while (othern->next != mp) othern = othern->next; /* find previous */
othern->next = n; /* redo the chain with `n' in place of `mp' */
*n = *mp; /* copy colliding node into free pos. (mp->next also goes) */
mp->next = NULL; /* now `mp' is free */
setnilvalue(gval(mp));
}
else { /* colliding node is in its own main position */
/* new node will go into free position */
n->next = mp->next; /* chain new position */
mp->next = n;
mp = n;
}
}
setobj2t(gkey(mp), key); /* write barrier */
lua_assert(ttisnil(gval(mp)));
for (;;) { /* correct `firstfree' */
if (ttisnil(gkey(t->firstfree)))
return gval(mp); /* OK; table still has a free place */
else if (t->firstfree == t->node) break; /* cannot decrement from here */
else (t->firstfree)--;
}
/* no more free places; must create one */
setbvalue(gval(mp), 0); /* avoid new key being removed */
rehash(L, t); /* grow table */
val = cast(TObject *, luaH_get(t, key)); /* get new position */
lua_assert(ttisboolean(val));
setnilvalue(val);
return val;
}
/*
** generic search function
*/
static const TObject *luaH_getany (Table *t, const TObject *key) {
if (ttisnil(key)) return &luaO_nilobject;
else {
Node *n = luaH_mainposition(t, key);
do { /* check whether `key' is somewhere in the chain */
if (luaO_rawequalObj(gkey(n), key)) return gval(n); /* that's it */
else n = n->next;
} while (n);
return &luaO_nilobject;
}
}
/*
** search function for integers
*/
const TObject *luaH_getnum (Table *t, int key) {
if (1 <= key && key <= t->sizearray)
return &t->array[key-1];
else {
lua_Number nk = cast(lua_Number, key);
Node *n = hashnum(t, nk);
do { /* check whether `key' is somewhere in the chain */
if (ttisnumber(gkey(n)) && nvalue(gkey(n)) == nk)
return gval(n); /* that's it */
else n = n->next;
} while (n);
return &luaO_nilobject;
}
}
/*
** search function for strings
*/
const TObject *luaH_getstr (Table *t, TString *key) {
Node *n = hashstr(t, key);
do { /* check whether `key' is somewhere in the chain */
if (ttisstring(gkey(n)) && tsvalue(gkey(n)) == key)
return gval(n); /* that's it */
else n = n->next;
} while (n);
return &luaO_nilobject;
}
/*
** main search function
*/
const TObject *luaH_get (Table *t, const TObject *key) {
switch (ttype(key)) {
case LUA_TSTRING: return luaH_getstr(t, tsvalue(key));
case LUA_TNUMBER: {
int k;
lua_number2int(k, (nvalue(key)));
if (cast(lua_Number, k) == nvalue(key)) /* is an integer index? */
return luaH_getnum(t, k); /* use specialized version */
/* else go through */
}
default: return luaH_getany(t, key);
}
}
TObject *luaH_set (lua_State *L, Table *t, const TObject *key) {
const TObject *p = luaH_get(t, key);
t->flags = 0;
if (p != &luaO_nilobject)
return cast(TObject *, p);
else {
if (ttisnil(key)) luaG_runerror(L, "table index is nil");
else if (ttisnumber(key) && nvalue(key) != nvalue(key))
luaG_runerror(L, "table index is NaN");
return newkey(L, t, key);
}
}
TObject *luaH_setnum (lua_State *L, Table *t, int key) {
const TObject *p = luaH_getnum(t, key);
if (p != &luaO_nilobject)
return cast(TObject *, p);
else {
TObject k;
setnvalue(&k, cast(lua_Number, key));
return newkey(L, t, &k);
}
}

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@ -1,31 +0,0 @@
/*
** $Id: ltable.h,v 1.44 2003/03/18 12:50:04 roberto Exp $
** Lua tables (hash)
** See Copyright Notice in lua.h
*/
#ifndef ltable_h
#define ltable_h
#include "lobject.h"
#define gnode(t,i) (&(t)->node[i])
#define gkey(n) (&(n)->i_key)
#define gval(n) (&(n)->i_val)
const TObject *luaH_getnum (Table *t, int key);
TObject *luaH_setnum (lua_State *L, Table *t, int key);
const TObject *luaH_getstr (Table *t, TString *key);
const TObject *luaH_get (Table *t, const TObject *key);
TObject *luaH_set (lua_State *L, Table *t, const TObject *key);
Table *luaH_new (lua_State *L, int narray, int lnhash);
void luaH_free (lua_State *L, Table *t);
int luaH_next (lua_State *L, Table *t, StkId key);
/* exported only for debugging */
Node *luaH_mainposition (const Table *t, const TObject *key);
#endif

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@ -1,250 +0,0 @@
/*
** $Id: ltablib.c,v 1.21 2003/04/03 13:35:34 roberto Exp $
** Library for Table Manipulation
** See Copyright Notice in lua.h
*/
#include <stddef.h>
#define ltablib_c
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
#define aux_getn(L,n) (luaL_checktype(L, n, LUA_TTABLE), luaL_getn(L, n))
static int luaB_foreachi (lua_State *L) {
int i;
int n = aux_getn(L, 1);
luaL_checktype(L, 2, LUA_TFUNCTION);
for (i=1; i<=n; i++) {
lua_pushvalue(L, 2); /* function */
lua_pushnumber(L, (lua_Number)i); /* 1st argument */
lua_rawgeti(L, 1, i); /* 2nd argument */
lua_call(L, 2, 1);
if (!lua_isnil(L, -1))
return 1;
lua_pop(L, 1); /* remove nil result */
}
return 0;
}
static int luaB_foreach (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
luaL_checktype(L, 2, LUA_TFUNCTION);
lua_pushnil(L); /* first key */
for (;;) {
if (lua_next(L, 1) == 0)
return 0;
lua_pushvalue(L, 2); /* function */
lua_pushvalue(L, -3); /* key */
lua_pushvalue(L, -3); /* value */
lua_call(L, 2, 1);
if (!lua_isnil(L, -1))
return 1;
lua_pop(L, 2); /* remove value and result */
}
}
static int luaB_getn (lua_State *L) {
lua_pushnumber(L, (lua_Number)aux_getn(L, 1));
return 1;
}
static int luaB_setn (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
luaL_setn(L, 1, luaL_checkint(L, 2));
return 0;
}
static int luaB_tinsert (lua_State *L) {
int v = lua_gettop(L); /* number of arguments */
int n = aux_getn(L, 1) + 1;
int pos; /* where to insert new element */
if (v == 2) /* called with only 2 arguments */
pos = n; /* insert new element at the end */
else {
pos = luaL_checkint(L, 2); /* 2nd argument is the position */
if (pos > n) n = pos; /* `grow' array if necessary */
v = 3; /* function may be called with more than 3 args */
}
luaL_setn(L, 1, n); /* new size */
while (--n >= pos) { /* move up elements */
lua_rawgeti(L, 1, n);
lua_rawseti(L, 1, n+1); /* t[n+1] = t[n] */
}
lua_pushvalue(L, v);
lua_rawseti(L, 1, pos); /* t[pos] = v */
return 0;
}
static int luaB_tremove (lua_State *L) {
int n = aux_getn(L, 1);
int pos = luaL_optint(L, 2, n);
if (n <= 0) return 0; /* table is `empty' */
luaL_setn(L, 1, n-1); /* t.n = n-1 */
lua_rawgeti(L, 1, pos); /* result = t[pos] */
for ( ;pos<n; pos++) {
lua_rawgeti(L, 1, pos+1);
lua_rawseti(L, 1, pos); /* t[pos] = t[pos+1] */
}
lua_pushnil(L);
lua_rawseti(L, 1, n); /* t[n] = nil */
return 1;
}
static int str_concat (lua_State *L) {
luaL_Buffer b;
size_t lsep;
const char *sep = luaL_optlstring(L, 2, "", &lsep);
int i = luaL_optint(L, 3, 1);
int n = luaL_optint(L, 4, 0);
luaL_checktype(L, 1, LUA_TTABLE);
if (n == 0) n = luaL_getn(L, 1);
luaL_buffinit(L, &b);
for (; i <= n; i++) {
lua_rawgeti(L, 1, i);
luaL_argcheck(L, lua_isstring(L, -1), 1, "table contains non-strings");
luaL_addvalue(&b);
if (i != n)
luaL_addlstring(&b, sep, lsep);
}
luaL_pushresult(&b);
return 1;
}
/*
** {======================================================
** Quicksort
** (based on `Algorithms in MODULA-3', Robert Sedgewick;
** Addison-Wesley, 1993.)
*/
static void set2 (lua_State *L, int i, int j) {
lua_rawseti(L, 1, i);
lua_rawseti(L, 1, j);
}
static int sort_comp (lua_State *L, int a, int b) {
if (!lua_isnil(L, 2)) { /* function? */
int res;
lua_pushvalue(L, 2);
lua_pushvalue(L, a-1); /* -1 to compensate function */
lua_pushvalue(L, b-2); /* -2 to compensate function and `a' */
lua_call(L, 2, 1);
res = lua_toboolean(L, -1);
lua_pop(L, 1);
return res;
}
else /* a < b? */
return lua_lessthan(L, a, b);
}
static void auxsort (lua_State *L, int l, int u) {
while (l < u) { /* for tail recursion */
int i, j;
/* sort elements a[l], a[(l+u)/2] and a[u] */
lua_rawgeti(L, 1, l);
lua_rawgeti(L, 1, u);
if (sort_comp(L, -1, -2)) /* a[u] < a[l]? */
set2(L, l, u); /* swap a[l] - a[u] */
else
lua_pop(L, 2);
if (u-l == 1) break; /* only 2 elements */
i = (l+u)/2;
lua_rawgeti(L, 1, i);
lua_rawgeti(L, 1, l);
if (sort_comp(L, -2, -1)) /* a[i]<a[l]? */
set2(L, i, l);
else {
lua_pop(L, 1); /* remove a[l] */
lua_rawgeti(L, 1, u);
if (sort_comp(L, -1, -2)) /* a[u]<a[i]? */
set2(L, i, u);
else
lua_pop(L, 2);
}
if (u-l == 2) break; /* only 3 elements */
lua_rawgeti(L, 1, i); /* Pivot */
lua_pushvalue(L, -1);
lua_rawgeti(L, 1, u-1);
set2(L, i, u-1);
/* a[l] <= P == a[u-1] <= a[u], only need to sort from l+1 to u-2 */
i = l; j = u-1;
for (;;) { /* invariant: a[l..i] <= P <= a[j..u] */
/* repeat ++i until a[i] >= P */
while (lua_rawgeti(L, 1, ++i), sort_comp(L, -1, -2)) {
if (i>u) luaL_error(L, "invalid order function for sorting");
lua_pop(L, 1); /* remove a[i] */
}
/* repeat --j until a[j] <= P */
while (lua_rawgeti(L, 1, --j), sort_comp(L, -3, -1)) {
if (j<l) luaL_error(L, "invalid order function for sorting");
lua_pop(L, 1); /* remove a[j] */
}
if (j<i) {
lua_pop(L, 3); /* pop pivot, a[i], a[j] */
break;
}
set2(L, i, j);
}
lua_rawgeti(L, 1, u-1);
lua_rawgeti(L, 1, i);
set2(L, u-1, i); /* swap pivot (a[u-1]) with a[i] */
/* a[l..i-1] <= a[i] == P <= a[i+1..u] */
/* adjust so that smaller half is in [j..i] and larger one in [l..u] */
if (i-l < u-i) {
j=l; i=i-1; l=i+2;
}
else {
j=i+1; i=u; u=j-2;
}
auxsort(L, j, i); /* call recursively the smaller one */
} /* repeat the routine for the larger one */
}
static int luaB_sort (lua_State *L) {
int n = aux_getn(L, 1);
luaL_checkstack(L, 40, ""); /* assume array is smaller than 2^40 */
if (!lua_isnoneornil(L, 2)) /* is there a 2nd argument? */
luaL_checktype(L, 2, LUA_TFUNCTION);
lua_settop(L, 2); /* make sure there is two arguments */
auxsort(L, 1, n);
return 0;
}
/* }====================================================== */
static const luaL_reg tab_funcs[] = {
{"concat", str_concat},
{"foreach", luaB_foreach},
{"foreachi", luaB_foreachi},
{"getn", luaB_getn},
{"setn", luaB_setn},
{"sort", luaB_sort},
{"insert", luaB_tinsert},
{"remove", luaB_tremove},
{NULL, NULL}
};
LUALIB_API int luaopen_table (lua_State *L) {
luaL_openlib(L, LUA_TABLIBNAME, tab_funcs, 0);
return 1;
}

View File

@ -1,852 +0,0 @@
/*
** $Id: ltests.c,v 1.158 2003/04/07 14:35:00 roberto Exp $
** Internal Module for Debugging of the Lua Implementation
** See Copyright Notice in lua.h
*/
#include <ctype.h>
#include <limits.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define ltests_c
#include "lua.h"
#include "lapi.h"
#include "lauxlib.h"
#include "lcode.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lmem.h"
#include "lopcodes.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "lualib.h"
/*
** The whole module only makes sense with LUA_DEBUG on
*/
#ifdef LUA_DEBUG
#define lua_pushintegral(L,i) lua_pushnumber(L, cast(lua_Number, (i)))
static lua_State *lua_state = NULL;
int islocked = 0;
#define func_at(L,k) (L->ci->base+(k) - 1)
static void setnameval (lua_State *L, const char *name, int val) {
lua_pushstring(L, name);
lua_pushintegral(L, val);
lua_settable(L, -3);
}
/*
** {======================================================================
** Controlled version for realloc.
** =======================================================================
*/
#define MARK 0x55 /* 01010101 (a nice pattern) */
#ifndef EXTERNMEMCHECK
/* full memory check */
#define HEADER (sizeof(L_Umaxalign)) /* ensures maximum alignment for HEADER */
#define MARKSIZE 16 /* size of marks after each block */
#define blockhead(b) (cast(char *, b) - HEADER)
#define setsize(newblock, size) (*cast(size_t *, newblock) = size)
#define checkblocksize(b, size) (size == (*cast(size_t *, blockhead(b))))
#define fillmem(mem,size) memset(mem, -MARK, size)
#else
/* external memory check: don't do it twice */
#define HEADER 0
#define MARKSIZE 0
#define blockhead(b) (b)
#define setsize(newblock, size) /* empty */
#define checkblocksize(b,size) (1)
#define fillmem(mem,size) /* empty */
#endif
unsigned long memdebug_numblocks = 0;
unsigned long memdebug_total = 0;
unsigned long memdebug_maxmem = 0;
unsigned long memdebug_memlimit = ULONG_MAX;
static void *checkblock (void *block, size_t size) {
void *b = blockhead(block);
int i;
for (i=0;i<MARKSIZE;i++)
lua_assert(*(cast(char *, b)+HEADER+size+i) == MARK+i); /* corrupted block? */
return b;
}
static void freeblock (void *block, size_t size) {
if (block) {
lua_assert(checkblocksize(block, size));
block = checkblock(block, size);
fillmem(block, size+HEADER+MARKSIZE); /* erase block */
free(block); /* free original block */
memdebug_numblocks--;
memdebug_total -= size;
}
}
void *debug_realloc (void *block, size_t oldsize, size_t size) {
lua_assert(oldsize == 0 || checkblocksize(block, oldsize));
/* ISO does not specify what realloc(NULL, 0) does */
lua_assert(block != NULL || size > 0);
if (size == 0) {
freeblock(block, oldsize);
return NULL;
}
else if (size > oldsize && memdebug_total+size-oldsize > memdebug_memlimit)
return NULL; /* to test memory allocation errors */
else {
void *newblock;
int i;
size_t realsize = HEADER+size+MARKSIZE;
size_t commonsize = (oldsize < size) ? oldsize : size;
if (realsize < size) return NULL; /* overflow! */
newblock = malloc(realsize); /* alloc a new block */
if (newblock == NULL) return NULL;
if (block) {
memcpy(cast(char *, newblock)+HEADER, block, commonsize);
freeblock(block, oldsize); /* erase (and check) old copy */
}
/* initialize new part of the block with something `weird' */
fillmem(cast(char *, newblock)+HEADER+commonsize, size-commonsize);
memdebug_total += size;
if (memdebug_total > memdebug_maxmem)
memdebug_maxmem = memdebug_total;
memdebug_numblocks++;
setsize(newblock, size);
for (i=0;i<MARKSIZE;i++)
*(cast(char *, newblock)+HEADER+size+i) = cast(char, MARK+i);
return cast(char *, newblock)+HEADER;
}
}
/* }====================================================================== */
/*
** {======================================================
** Disassembler
** =======================================================
*/
static char *buildop (Proto *p, int pc, char *buff) {
Instruction i = p->code[pc];
OpCode o = GET_OPCODE(i);
const char *name = luaP_opnames[o];
int line = getline(p, pc);
sprintf(buff, "(%4d) %4d - ", line, pc);
switch (getOpMode(o)) {
case iABC:
sprintf(buff+strlen(buff), "%-12s%4d %4d %4d", name,
GETARG_A(i), GETARG_B(i), GETARG_C(i));
break;
case iABx:
sprintf(buff+strlen(buff), "%-12s%4d %4d", name, GETARG_A(i), GETARG_Bx(i));
break;
case iAsBx:
sprintf(buff+strlen(buff), "%-12s%4d %4d", name, GETARG_A(i), GETARG_sBx(i));
break;
}
return buff;
}
#if 0
void luaI_printcode (Proto *pt, int size) {
int pc;
for (pc=0; pc<size; pc++) {
char buff[100];
printf("%s\n", buildop(pt, pc, buff));
}
printf("-------\n");
}
#endif
static int listcode (lua_State *L) {
int pc;
Proto *p;
luaL_argcheck(L, lua_isfunction(L, 1) && !lua_iscfunction(L, 1),
1, "Lua function expected");
p = clvalue(func_at(L, 1))->l.p;
lua_newtable(L);
setnameval(L, "maxstack", p->maxstacksize);
setnameval(L, "numparams", p->numparams);
for (pc=0; pc<p->sizecode; pc++) {
char buff[100];
lua_pushintegral(L, pc+1);
lua_pushstring(L, buildop(p, pc, buff));
lua_settable(L, -3);
}
return 1;
}
static int listk (lua_State *L) {
Proto *p;
int i;
luaL_argcheck(L, lua_isfunction(L, 1) && !lua_iscfunction(L, 1),
1, "Lua function expected");
p = clvalue(func_at(L, 1))->l.p;
lua_newtable(L);
for (i=0; i<p->sizek; i++) {
lua_pushintegral(L, i+1);
luaA_pushobject(L, p->k+i);
lua_settable(L, -3);
}
return 1;
}
static int listlocals (lua_State *L) {
Proto *p;
int pc = luaL_checkint(L, 2) - 1;
int i = 0;
const char *name;
luaL_argcheck(L, lua_isfunction(L, 1) && !lua_iscfunction(L, 1),
1, "Lua function expected");
p = clvalue(func_at(L, 1))->l.p;
while ((name = luaF_getlocalname(p, ++i, pc)) != NULL)
lua_pushstring(L, name);
return i-1;
}
/* }====================================================== */
static int get_limits (lua_State *L) {
lua_newtable(L);
setnameval(L, "BITS_INT", BITS_INT);
setnameval(L, "LFPF", LFIELDS_PER_FLUSH);
setnameval(L, "MAXVARS", MAXVARS);
setnameval(L, "MAXPARAMS", MAXPARAMS);
setnameval(L, "MAXSTACK", MAXSTACK);
setnameval(L, "MAXUPVALUES", MAXUPVALUES);
return 1;
}
static int mem_query (lua_State *L) {
if (lua_isnone(L, 1)) {
lua_pushintegral(L, memdebug_total);
lua_pushintegral(L, memdebug_numblocks);
lua_pushintegral(L, memdebug_maxmem);
return 3;
}
else {
memdebug_memlimit = luaL_checkint(L, 1);
return 0;
}
}
static int hash_query (lua_State *L) {
if (lua_isnone(L, 2)) {
luaL_argcheck(L, lua_type(L, 1) == LUA_TSTRING, 1, "string expected");
lua_pushintegral(L, tsvalue(func_at(L, 1))->tsv.hash);
}
else {
TObject *o = func_at(L, 1);
Table *t;
luaL_checktype(L, 2, LUA_TTABLE);
t = hvalue(func_at(L, 2));
lua_pushintegral(L, luaH_mainposition(t, o) - t->node);
}
return 1;
}
static int stacklevel (lua_State *L) {
unsigned long a = 0;
lua_pushintegral(L, (int)(L->top - L->stack));
lua_pushintegral(L, (int)(L->stack_last - L->stack));
lua_pushintegral(L, (int)(L->ci - L->base_ci));
lua_pushintegral(L, (int)(L->end_ci - L->base_ci));
lua_pushintegral(L, (unsigned long)&a);
return 5;
}
static int table_query (lua_State *L) {
const Table *t;
int i = luaL_optint(L, 2, -1);
luaL_checktype(L, 1, LUA_TTABLE);
t = hvalue(func_at(L, 1));
if (i == -1) {
lua_pushintegral(L, t->sizearray);
lua_pushintegral(L, sizenode(t));
lua_pushintegral(L, t->firstfree - t->node);
}
else if (i < t->sizearray) {
lua_pushintegral(L, i);
luaA_pushobject(L, &t->array[i]);
lua_pushnil(L);
}
else if ((i -= t->sizearray) < sizenode(t)) {
if (!ttisnil(gval(gnode(t, i))) ||
ttisnil(gkey(gnode(t, i))) ||
ttisnumber(gkey(gnode(t, i)))) {
luaA_pushobject(L, gkey(gnode(t, i)));
}
else
lua_pushstring(L, "<undef>");
luaA_pushobject(L, gval(gnode(t, i)));
if (t->node[i].next)
lua_pushintegral(L, t->node[i].next - t->node);
else
lua_pushnil(L);
}
return 3;
}
static int string_query (lua_State *L) {
stringtable *tb = &G(L)->strt;
int s = luaL_optint(L, 2, 0) - 1;
if (s==-1) {
lua_pushintegral(L ,tb->nuse);
lua_pushintegral(L ,tb->size);
return 2;
}
else if (s < tb->size) {
GCObject *ts;
int n = 0;
for (ts = tb->hash[s]; ts; ts = ts->gch.next) {
setsvalue2s(L->top, gcotots(ts));
incr_top(L);
n++;
}
return n;
}
return 0;
}
static int tref (lua_State *L) {
int level = lua_gettop(L);
int lock = luaL_optint(L, 2, 1);
luaL_checkany(L, 1);
lua_pushvalue(L, 1);
lua_pushintegral(L, lua_ref(L, lock));
assert(lua_gettop(L) == level+1); /* +1 for result */
return 1;
}
static int getref (lua_State *L) {
int level = lua_gettop(L);
lua_getref(L, luaL_checkint(L, 1));
assert(lua_gettop(L) == level+1);
return 1;
}
static int unref (lua_State *L) {
int level = lua_gettop(L);
lua_unref(L, luaL_checkint(L, 1));
assert(lua_gettop(L) == level);
return 0;
}
static int metatable (lua_State *L) {
luaL_checkany(L, 1);
if (lua_isnone(L, 2)) {
if (lua_getmetatable(L, 1) == 0)
lua_pushnil(L);
}
else {
lua_settop(L, 2);
luaL_checktype(L, 2, LUA_TTABLE);
lua_setmetatable(L, 1);
}
return 1;
}
static int upvalue (lua_State *L) {
int n = luaL_checkint(L, 2);
luaL_checktype(L, 1, LUA_TFUNCTION);
if (lua_isnone(L, 3)) {
const char *name = lua_getupvalue(L, 1, n);
if (name == NULL) return 0;
lua_pushstring(L, name);
return 2;
}
else {
const char *name = lua_setupvalue(L, 1, n);
lua_pushstring(L, name);
return 1;
}
}
static int newuserdata (lua_State *L) {
size_t size = luaL_checkint(L, 1);
char *p = cast(char *, lua_newuserdata(L, size));
while (size--) *p++ = '\0';
return 1;
}
static int pushuserdata (lua_State *L) {
lua_pushlightuserdata(L, cast(void *, luaL_checkint(L, 1)));
return 1;
}
static int udataval (lua_State *L) {
lua_pushintegral(L, cast(int, lua_touserdata(L, 1)));
return 1;
}
static int doonnewstack (lua_State *L) {
lua_State *L1 = lua_newthread(L);
size_t l;
const char *s = luaL_checklstring(L, 1, &l);
int status = luaL_loadbuffer(L1, s, l, s);
if (status == 0)
status = lua_pcall(L1, 0, 0, 0);
lua_pushintegral(L, status);
return 1;
}
static int s2d (lua_State *L) {
lua_pushnumber(L, *cast(const double *, luaL_checkstring(L, 1)));
return 1;
}
static int d2s (lua_State *L) {
double d = luaL_checknumber(L, 1);
lua_pushlstring(L, cast(char *, &d), sizeof(d));
return 1;
}
static int newstate (lua_State *L) {
lua_State *L1 = lua_open();
if (L1) {
lua_userstateopen(L1); /* init lock */
lua_pushintegral(L, (unsigned long)L1);
}
else
lua_pushnil(L);
return 1;
}
static int loadlib (lua_State *L) {
static const luaL_reg libs[] = {
{"mathlibopen", luaopen_math},
{"strlibopen", luaopen_string},
{"iolibopen", luaopen_io},
{"tablibopen", luaopen_table},
{"dblibopen", luaopen_debug},
{"baselibopen", luaopen_base},
{NULL, NULL}
};
lua_State *L1 = cast(lua_State *,
cast(unsigned long, luaL_checknumber(L, 1)));
lua_pushvalue(L1, LUA_GLOBALSINDEX);
luaL_openlib(L1, NULL, libs, 0);
return 0;
}
static int closestate (lua_State *L) {
lua_State *L1 = cast(lua_State *, cast(unsigned long, luaL_checknumber(L, 1)));
lua_close(L1);
lua_unlock(L); /* close cannot unlock that */
return 0;
}
static int doremote (lua_State *L) {
lua_State *L1 = cast(lua_State *,cast(unsigned long,luaL_checknumber(L, 1)));
size_t lcode;
const char *code = luaL_checklstring(L, 2, &lcode);
int status;
lua_settop(L1, 0);
status = luaL_loadbuffer(L1, code, lcode, code);
if (status == 0)
status = lua_pcall(L1, 0, LUA_MULTRET, 0);
if (status != 0) {
lua_pushnil(L);
lua_pushintegral(L, status);
lua_pushstring(L, lua_tostring(L1, -1));
return 3;
}
else {
int i = 0;
while (!lua_isnone(L1, ++i))
lua_pushstring(L, lua_tostring(L1, i));
lua_pop(L1, i-1);
return i-1;
}
}
static int log2_aux (lua_State *L) {
lua_pushintegral(L, luaO_log2(luaL_checkint(L, 1)));
return 1;
}
static int int2fb_aux (lua_State *L) {
int b = luaO_int2fb(luaL_checkint(L, 1));
lua_pushintegral(L, b);
lua_pushintegral(L, fb2int(b));
return 2;
}
static int test_do (lua_State *L) {
const char *p = luaL_checkstring(L, 1);
if (*p == '@')
lua_dofile(L, p+1);
else
lua_dostring(L, p);
return lua_gettop(L);
}
/*
** {======================================================
** function to test the API with C. It interprets a kind of assembler
** language with calls to the API, so the test can be driven by Lua code
** =======================================================
*/
static const char *const delimits = " \t\n,;";
static void skip (const char **pc) {
while (**pc != '\0' && strchr(delimits, **pc)) (*pc)++;
}
static int getnum_aux (lua_State *L, const char **pc) {
int res = 0;
int sig = 1;
skip(pc);
if (**pc == '.') {
res = cast(int, lua_tonumber(L, -1));
lua_pop(L, 1);
(*pc)++;
return res;
}
else if (**pc == '-') {
sig = -1;
(*pc)++;
}
while (isdigit(cast(int, **pc))) res = res*10 + (*(*pc)++) - '0';
return sig*res;
}
static const char *getname_aux (char *buff, const char **pc) {
int i = 0;
skip(pc);
while (**pc != '\0' && !strchr(delimits, **pc))
buff[i++] = *(*pc)++;
buff[i] = '\0';
return buff;
}
#define EQ(s1) (strcmp(s1, inst) == 0)
#define getnum (getnum_aux(L, &pc))
#define getname (getname_aux(buff, &pc))
static int testC (lua_State *L) {
char buff[30];
const char *pc = luaL_checkstring(L, 1);
for (;;) {
const char *inst = getname;
if EQ("") return 0;
else if EQ("isnumber") {
lua_pushintegral(L, lua_isnumber(L, getnum));
}
else if EQ("isstring") {
lua_pushintegral(L, lua_isstring(L, getnum));
}
else if EQ("istable") {
lua_pushintegral(L, lua_istable(L, getnum));
}
else if EQ("iscfunction") {
lua_pushintegral(L, lua_iscfunction(L, getnum));
}
else if EQ("isfunction") {
lua_pushintegral(L, lua_isfunction(L, getnum));
}
else if EQ("isuserdata") {
lua_pushintegral(L, lua_isuserdata(L, getnum));
}
else if EQ("isudataval") {
lua_pushintegral(L, lua_islightuserdata(L, getnum));
}
else if EQ("isnil") {
lua_pushintegral(L, lua_isnil(L, getnum));
}
else if EQ("isnull") {
lua_pushintegral(L, lua_isnone(L, getnum));
}
else if EQ("tonumber") {
lua_pushnumber(L, lua_tonumber(L, getnum));
}
else if EQ("tostring") {
const char *s = lua_tostring(L, getnum);
lua_pushstring(L, s);
}
else if EQ("strlen") {
lua_pushintegral(L, lua_strlen(L, getnum));
}
else if EQ("tocfunction") {
lua_pushcfunction(L, lua_tocfunction(L, getnum));
}
else if EQ("return") {
return getnum;
}
else if EQ("gettop") {
lua_pushintegral(L, lua_gettop(L));
}
else if EQ("settop") {
lua_settop(L, getnum);
}
else if EQ("pop") {
lua_pop(L, getnum);
}
else if EQ("pushnum") {
lua_pushintegral(L, getnum);
}
else if EQ("pushnil") {
lua_pushnil(L);
}
else if EQ("pushbool") {
lua_pushboolean(L, getnum);
}
else if EQ("tobool") {
lua_pushintegral(L, lua_toboolean(L, getnum));
}
else if EQ("pushvalue") {
lua_pushvalue(L, getnum);
}
else if EQ("pushcclosure") {
lua_pushcclosure(L, testC, getnum);
}
else if EQ("pushupvalues") {
lua_pushupvalues(L);
}
else if EQ("remove") {
lua_remove(L, getnum);
}
else if EQ("insert") {
lua_insert(L, getnum);
}
else if EQ("replace") {
lua_replace(L, getnum);
}
else if EQ("gettable") {
lua_gettable(L, getnum);
}
else if EQ("settable") {
lua_settable(L, getnum);
}
else if EQ("next") {
lua_next(L, -2);
}
else if EQ("concat") {
lua_concat(L, getnum);
}
else if EQ("lessthan") {
int a = getnum;
lua_pushboolean(L, lua_lessthan(L, a, getnum));
}
else if EQ("equal") {
int a = getnum;
lua_pushboolean(L, lua_equal(L, a, getnum));
}
else if EQ("rawcall") {
int narg = getnum;
int nres = getnum;
lua_call(L, narg, nres);
}
else if EQ("call") {
int narg = getnum;
int nres = getnum;
lua_pcall(L, narg, nres, 0);
}
else if EQ("loadstring") {
size_t sl;
const char *s = luaL_checklstring(L, getnum, &sl);
luaL_loadbuffer(L, s, sl, s);
}
else if EQ("loadfile") {
luaL_loadfile(L, luaL_checkstring(L, getnum));
}
else if EQ("setmetatable") {
lua_setmetatable(L, getnum);
}
else if EQ("getmetatable") {
if (lua_getmetatable(L, getnum) == 0)
lua_pushnil(L);
}
else if EQ("type") {
lua_pushstring(L, lua_typename(L, lua_type(L, getnum)));
}
else if EQ("getn") {
int i = getnum;
lua_pushintegral(L, luaL_getn(L, i));
}
else if EQ("setn") {
int i = getnum;
int n = cast(int, lua_tonumber(L, -1));
luaL_setn(L, i, n);
lua_pop(L, 1);
}
else luaL_error(L, "unknown instruction %s", buff);
}
return 0;
}
/* }====================================================== */
/*
** {======================================================
** tests for yield inside hooks
** =======================================================
*/
static void yieldf (lua_State *L, lua_Debug *ar) {
lua_yield(L, 0);
}
static int setyhook (lua_State *L) {
if (lua_isnoneornil(L, 1))
lua_sethook(L, NULL, 0, 0); /* turn off hooks */
else {
const char *smask = luaL_checkstring(L, 1);
int count = luaL_optint(L, 2, 0);
int mask = 0;
if (strchr(smask, 'l')) mask |= LUA_MASKLINE;
if (count > 0) mask |= LUA_MASKCOUNT;
lua_sethook(L, yieldf, mask, count);
}
return 0;
}
static int coresume (lua_State *L) {
int status;
lua_State *co = lua_tothread(L, 1);
luaL_argcheck(L, co, 1, "coroutine expected");
status = lua_resume(co, 0);
if (status != 0) {
lua_pushboolean(L, 0);
lua_insert(L, -2);
return 2; /* return false + error message */
}
else {
lua_pushboolean(L, 1);
return 1;
}
}
/* }====================================================== */
static const struct luaL_reg tests_funcs[] = {
{"hash", hash_query},
{"limits", get_limits},
{"listcode", listcode},
{"listk", listk},
{"listlocals", listlocals},
{"loadlib", loadlib},
{"stacklevel", stacklevel},
{"querystr", string_query},
{"querytab", table_query},
{"doit", test_do},
{"testC", testC},
{"ref", tref},
{"getref", getref},
{"unref", unref},
{"d2s", d2s},
{"s2d", s2d},
{"metatable", metatable},
{"upvalue", upvalue},
{"newuserdata", newuserdata},
{"pushuserdata", pushuserdata},
{"udataval", udataval},
{"doonnewstack", doonnewstack},
{"newstate", newstate},
{"closestate", closestate},
{"doremote", doremote},
{"log2", log2_aux},
{"int2fb", int2fb_aux},
{"totalmem", mem_query},
{"resume", coresume},
{"setyhook", setyhook},
{NULL, NULL}
};
static void fim (void) {
if (!islocked)
lua_close(lua_state);
lua_assert(memdebug_numblocks == 0);
lua_assert(memdebug_total == 0);
}
static int l_panic (lua_State *L) {
UNUSED(L);
fprintf(stderr, "unable to recover; exiting\n");
return 0;
}
int luaB_opentests (lua_State *L) {
lua_atpanic(L, l_panic);
lua_userstateopen(L); /* init lock */
lua_state = L; /* keep first state to be opened */
luaL_openlib(L, "T", tests_funcs, 0);
atexit(fim);
return 0;
}
#undef main
int main (int argc, char *argv[]) {
char *limit = getenv("MEMLIMIT");
if (limit)
memdebug_memlimit = strtoul(limit, NULL, 10);
l_main(argc, argv);
return 0;
}
#endif

View File

@ -1,70 +0,0 @@
/*
** $Id: ltm.c,v 1.106 2003/04/03 13:35:34 roberto Exp $
** Tag methods
** See Copyright Notice in lua.h
*/
#include <string.h>
#define ltm_c
#include "lua.h"
#include "lobject.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
const char *const luaT_typenames[] = {
"nil", "boolean", "userdata", "number",
"string", "table", "function", "userdata", "thread"
};
void luaT_init (lua_State *L) {
static const char *const luaT_eventname[] = { /* ORDER TM */
"__index", "__newindex",
"__gc", "__mode", "__eq",
"__add", "__sub", "__mul", "__div",
"__pow", "__unm", "__lt", "__le",
"__concat", "__call"
};
int i;
for (i=0; i<TM_N; i++) {
G(L)->tmname[i] = luaS_new(L, luaT_eventname[i]);
luaS_fix(G(L)->tmname[i]); /* never collect these names */
}
}
/*
** function to be used with macro "fasttm": optimized for absence of
** tag methods
*/
const TObject *luaT_gettm (Table *events, TMS event, TString *ename) {
const TObject *tm = luaH_getstr(events, ename);
lua_assert(event <= TM_EQ);
if (ttisnil(tm)) { /* no tag method? */
events->flags |= cast(lu_byte, 1u<<event); /* cache this fact */
return NULL;
}
else return tm;
}
const TObject *luaT_gettmbyobj (lua_State *L, const TObject *o, TMS event) {
TString *ename = G(L)->tmname[event];
switch (ttype(o)) {
case LUA_TTABLE:
return luaH_getstr(hvalue(o)->metatable, ename);
case LUA_TUSERDATA:
return luaH_getstr(uvalue(o)->uv.metatable, ename);
default:
return &luaO_nilobject;
}
}

View File

@ -1,51 +0,0 @@
/*
** $Id: ltm.h,v 1.41 2002/11/14 11:51:50 roberto Exp $
** Tag methods
** See Copyright Notice in lua.h
*/
#ifndef ltm_h
#define ltm_h
#include "lobject.h"
/*
* WARNING: if you change the order of this enumeration,
* grep "ORDER TM"
*/
typedef enum {
TM_INDEX,
TM_NEWINDEX,
TM_GC,
TM_MODE,
TM_EQ, /* last tag method with `fast' access */
TM_ADD,
TM_SUB,
TM_MUL,
TM_DIV,
TM_POW,
TM_UNM,
TM_LT,
TM_LE,
TM_CONCAT,
TM_CALL,
TM_N /* number of elements in the enum */
} TMS;
#define gfasttm(g,et,e) \
(((et)->flags & (1u<<(e))) ? NULL : luaT_gettm(et, e, (g)->tmname[e]))
#define fasttm(l,et,e) gfasttm(G(l), et, e)
const TObject *luaT_gettm (Table *events, TMS event, TString *ename);
const TObject *luaT_gettmbyobj (lua_State *L, const TObject *o, TMS event);
void luaT_init (lua_State *L);
extern const char *const luaT_typenames[];
#endif

View File

@ -1,391 +0,0 @@
/*
** $Id: lua.h,v 1.175b 2003/03/18 12:31:39 roberto Exp $
** Lua - An Extensible Extension Language
** Tecgraf: Computer Graphics Technology Group, PUC-Rio, Brazil
** http://www.lua.org mailto:info@lua.org
** See Copyright Notice at the end of this file
*/
#ifndef lua_h
#define lua_h
#include <stdarg.h>
#include <stddef.h>
#define LUA_VERSION "Lua 5.0.2"
#define LUA_COPYRIGHT "Copyright (C) 1994-2004 Tecgraf, PUC-Rio"
#define LUA_AUTHORS "R. Ierusalimschy, L. H. de Figueiredo & W. Celes"
/* option for multiple returns in `lua_pcall' and `lua_call' */
#define LUA_MULTRET (-1)
/*
** pseudo-indices
*/
#define LUA_REGISTRYINDEX (-10000)
#define LUA_GLOBALSINDEX (-10001)
#define lua_upvalueindex(i) (LUA_GLOBALSINDEX-(i))
/* error codes for `lua_load' and `lua_pcall' */
#define LUA_ERRRUN 1
#define LUA_ERRFILE 2
#define LUA_ERRSYNTAX 3
#define LUA_ERRMEM 4
#define LUA_ERRERR 5
typedef struct lua_State lua_State;
typedef int (*lua_CFunction) (lua_State *L);
/*
** functions that read/write blocks when loading/dumping Lua chunks
*/
typedef const char * (*lua_Chunkreader) (lua_State *L, void *ud, size_t *sz);
typedef int (*lua_Chunkwriter) (lua_State *L, const void* p,
size_t sz, void* ud);
/*
** basic types
*/
#define LUA_TNONE (-1)
#define LUA_TNIL 0
#define LUA_TBOOLEAN 1
#define LUA_TLIGHTUSERDATA 2
#define LUA_TNUMBER 3
#define LUA_TSTRING 4
#define LUA_TTABLE 5
#define LUA_TFUNCTION 6
#define LUA_TUSERDATA 7
#define LUA_TTHREAD 8
/* minimum Lua stack available to a C function */
#define LUA_MINSTACK 20
/*
** generic extra include file
*/
#ifdef LUA_USER_H
#include LUA_USER_H
#endif
/* type of numbers in Lua */
#ifndef LUA_NUMBER
typedef double lua_Number;
#else
typedef LUA_NUMBER lua_Number;
#endif
/* mark for all API functions */
#ifndef LUA_API
#define LUA_API extern
#endif
/*
** state manipulation
*/
LUA_API lua_State *lua_open (void);
LUA_API void lua_close (lua_State *L);
LUA_API lua_State *lua_newthread (lua_State *L);
LUA_API lua_CFunction lua_atpanic (lua_State *L, lua_CFunction panicf);
/*
** basic stack manipulation
*/
LUA_API int lua_gettop (lua_State *L);
LUA_API void lua_settop (lua_State *L, int idx);
LUA_API void lua_pushvalue (lua_State *L, int idx);
LUA_API void lua_remove (lua_State *L, int idx);
LUA_API void lua_insert (lua_State *L, int idx);
LUA_API void lua_replace (lua_State *L, int idx);
LUA_API int lua_checkstack (lua_State *L, int sz);
LUA_API void lua_xmove (lua_State *from, lua_State *to, int n);
/*
** access functions (stack -> C)
*/
LUA_API int lua_isnumber (lua_State *L, int idx);
LUA_API int lua_isstring (lua_State *L, int idx);
LUA_API int lua_iscfunction (lua_State *L, int idx);
LUA_API int lua_isuserdata (lua_State *L, int idx);
LUA_API int lua_type (lua_State *L, int idx);
LUA_API const char *lua_typename (lua_State *L, int tp);
LUA_API int lua_equal (lua_State *L, int idx1, int idx2);
LUA_API int lua_rawequal (lua_State *L, int idx1, int idx2);
LUA_API int lua_lessthan (lua_State *L, int idx1, int idx2);
LUA_API lua_Number lua_tonumber (lua_State *L, int idx);
LUA_API int lua_toboolean (lua_State *L, int idx);
LUA_API const char *lua_tostring (lua_State *L, int idx);
LUA_API size_t lua_strlen (lua_State *L, int idx);
LUA_API lua_CFunction lua_tocfunction (lua_State *L, int idx);
LUA_API void *lua_touserdata (lua_State *L, int idx);
LUA_API lua_State *lua_tothread (lua_State *L, int idx);
LUA_API const void *lua_topointer (lua_State *L, int idx);
/*
** push functions (C -> stack)
*/
LUA_API void lua_pushnil (lua_State *L);
LUA_API void lua_pushnumber (lua_State *L, lua_Number n);
LUA_API void lua_pushlstring (lua_State *L, const char *s, size_t l);
LUA_API void lua_pushstring (lua_State *L, const char *s);
LUA_API const char *lua_pushvfstring (lua_State *L, const char *fmt,
va_list argp);
LUA_API const char *lua_pushfstring (lua_State *L, const char *fmt, ...);
LUA_API void lua_pushcclosure (lua_State *L, lua_CFunction fn, int n);
LUA_API void lua_pushboolean (lua_State *L, int b);
LUA_API void lua_pushlightuserdata (lua_State *L, void *p);
/*
** get functions (Lua -> stack)
*/
LUA_API void lua_gettable (lua_State *L, int idx);
LUA_API void lua_rawget (lua_State *L, int idx);
LUA_API void lua_rawgeti (lua_State *L, int idx, int n);
LUA_API void lua_newtable (lua_State *L);
LUA_API void *lua_newuserdata (lua_State *L, size_t sz);
LUA_API int lua_getmetatable (lua_State *L, int objindex);
LUA_API void lua_getfenv (lua_State *L, int idx);
/*
** set functions (stack -> Lua)
*/
LUA_API void lua_settable (lua_State *L, int idx);
LUA_API void lua_rawset (lua_State *L, int idx);
LUA_API void lua_rawseti (lua_State *L, int idx, int n);
LUA_API int lua_setmetatable (lua_State *L, int objindex);
LUA_API int lua_setfenv (lua_State *L, int idx);
/*
** `load' and `call' functions (load and run Lua code)
*/
LUA_API void lua_call (lua_State *L, int nargs, int nresults);
LUA_API int lua_pcall (lua_State *L, int nargs, int nresults, int errfunc);
LUA_API int lua_cpcall (lua_State *L, lua_CFunction func, void *ud);
LUA_API int lua_load (lua_State *L, lua_Chunkreader reader, void *dt,
const char *chunkname);
LUA_API int lua_dump (lua_State *L, lua_Chunkwriter writer, void *data);
/*
** coroutine functions
*/
LUA_API int lua_yield (lua_State *L, int nresults);
LUA_API int lua_resume (lua_State *L, int narg);
/*
** garbage-collection functions
*/
LUA_API int lua_getgcthreshold (lua_State *L);
LUA_API int lua_getgccount (lua_State *L);
LUA_API void lua_setgcthreshold (lua_State *L, int newthreshold);
/*
** miscellaneous functions
*/
LUA_API const char *lua_version (void);
LUA_API int lua_error (lua_State *L);
LUA_API int lua_next (lua_State *L, int idx);
LUA_API void lua_concat (lua_State *L, int n);
/*
** ===============================================================
** some useful macros
** ===============================================================
*/
#define lua_boxpointer(L,u) \
(*(void **)(lua_newuserdata(L, sizeof(void *))) = (u))
#define lua_unboxpointer(L,i) (*(void **)(lua_touserdata(L, i)))
#define lua_pop(L,n) lua_settop(L, -(n)-1)
#define lua_register(L,n,f) \
(lua_pushstring(L, n), \
lua_pushcfunction(L, f), \
lua_settable(L, LUA_GLOBALSINDEX))
#define lua_pushcfunction(L,f) lua_pushcclosure(L, f, 0)
#define lua_isfunction(L,n) (lua_type(L,n) == LUA_TFUNCTION)
#define lua_istable(L,n) (lua_type(L,n) == LUA_TTABLE)
#define lua_islightuserdata(L,n) (lua_type(L,n) == LUA_TLIGHTUSERDATA)
#define lua_isnil(L,n) (lua_type(L,n) == LUA_TNIL)
#define lua_isboolean(L,n) (lua_type(L,n) == LUA_TBOOLEAN)
#define lua_isnone(L,n) (lua_type(L,n) == LUA_TNONE)
#define lua_isnoneornil(L, n) (lua_type(L,n) <= 0)
#define lua_pushliteral(L, s) \
lua_pushlstring(L, "" s, (sizeof(s)/sizeof(char))-1)
/*
** compatibility macros and functions
*/
LUA_API int lua_pushupvalues (lua_State *L);
#define lua_getregistry(L) lua_pushvalue(L, LUA_REGISTRYINDEX)
#define lua_setglobal(L,s) \
(lua_pushstring(L, s), lua_insert(L, -2), lua_settable(L, LUA_GLOBALSINDEX))
#define lua_getglobal(L,s) \
(lua_pushstring(L, s), lua_gettable(L, LUA_GLOBALSINDEX))
/* compatibility with ref system */
/* pre-defined references */
#define LUA_NOREF (-2)
#define LUA_REFNIL (-1)
#define lua_ref(L,lock) ((lock) ? luaL_ref(L, LUA_REGISTRYINDEX) : \
(lua_pushstring(L, "unlocked references are obsolete"), lua_error(L), 0))
#define lua_unref(L,ref) luaL_unref(L, LUA_REGISTRYINDEX, (ref))
#define lua_getref(L,ref) lua_rawgeti(L, LUA_REGISTRYINDEX, ref)
/*
** {======================================================================
** useful definitions for Lua kernel and libraries
** =======================================================================
*/
/* formats for Lua numbers */
#ifndef LUA_NUMBER_SCAN
#define LUA_NUMBER_SCAN "%lf"
#endif
#ifndef LUA_NUMBER_FMT
#define LUA_NUMBER_FMT "%.14g"
#endif
/* }====================================================================== */
/*
** {======================================================================
** Debug API
** =======================================================================
*/
/*
** Event codes
*/
#define LUA_HOOKCALL 0
#define LUA_HOOKRET 1
#define LUA_HOOKLINE 2
#define LUA_HOOKCOUNT 3
#define LUA_HOOKTAILRET 4
/*
** Event masks
*/
#define LUA_MASKCALL (1 << LUA_HOOKCALL)
#define LUA_MASKRET (1 << LUA_HOOKRET)
#define LUA_MASKLINE (1 << LUA_HOOKLINE)
#define LUA_MASKCOUNT (1 << LUA_HOOKCOUNT)
typedef struct lua_Debug lua_Debug; /* activation record */
typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar);
LUA_API int lua_getstack (lua_State *L, int level, lua_Debug *ar);
LUA_API int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar);
LUA_API const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n);
LUA_API const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n);
LUA_API const char *lua_getupvalue (lua_State *L, int funcindex, int n);
LUA_API const char *lua_setupvalue (lua_State *L, int funcindex, int n);
LUA_API int lua_sethook (lua_State *L, lua_Hook func, int mask, int count);
LUA_API lua_Hook lua_gethook (lua_State *L);
LUA_API int lua_gethookmask (lua_State *L);
LUA_API int lua_gethookcount (lua_State *L);
#define LUA_IDSIZE 60
struct lua_Debug {
int event;
const char *name; /* (n) */
const char *namewhat; /* (n) `global', `local', `field', `method' */
const char *what; /* (S) `Lua', `C', `main', `tail' */
const char *source; /* (S) */
int currentline; /* (l) */
int nups; /* (u) number of upvalues */
int linedefined; /* (S) */
char short_src[LUA_IDSIZE]; /* (S) */
/* private part */
int i_ci; /* active function */
};
/* }====================================================================== */
/******************************************************************************
* Copyright (C) 1994-2004 Tecgraf, PUC-Rio. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
******************************************************************************/
#endif

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@ -1,46 +0,0 @@
/*
** $Id: luadebug.h,v 1.1 2003/01/24 16:26:17 jason379 Exp $
** Debugging API
** See Copyright Notice in lua.h
*/
#ifndef luadebug_h
#define luadebug_h
#include "lua.h"
typedef struct lua_Debug lua_Debug; /* activation record */
typedef struct lua_Localvar lua_Localvar;
typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar);
LUA_API int lua_getstack (lua_State *L, int level, lua_Debug *ar);
LUA_API int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar);
LUA_API const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n);
LUA_API const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n);
LUA_API lua_Hook lua_setcallhook (lua_State *L, lua_Hook func);
LUA_API lua_Hook lua_setlinehook (lua_State *L, lua_Hook func);
#define LUA_IDSIZE 60
struct lua_Debug {
const char *event; /* `call', `return' */
int currentline; /* (l) */
const char *name; /* (n) */
const char *namewhat; /* (n) `global', `tag method', `local', `field' */
int nups; /* (u) number of upvalues */
int linedefined; /* (S) */
const char *what; /* (S) `Lua' function, `C' function, Lua `main' */
const char *source; /* (S) */
char short_src[LUA_IDSIZE]; /* (S) */
/* private part */
struct lua_TObject *_func; /* active function */
};
#endif

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@ -1,56 +0,0 @@
/*
** $Id: lualib.h,v 1.28 2003/03/18 12:24:26 roberto Exp $
** Lua standard libraries
** See Copyright Notice in lua.h
*/
#ifndef lualib_h
#define lualib_h
#include "lua.h"
#ifndef LUALIB_API
#define LUALIB_API LUA_API
#endif
#define LUA_COLIBNAME "coroutine"
LUALIB_API int luaopen_base (lua_State *L);
#define LUA_TABLIBNAME "table"
LUALIB_API int luaopen_table (lua_State *L);
#define LUA_IOLIBNAME "io"
#define LUA_OSLIBNAME "os"
LUALIB_API int luaopen_io (lua_State *L);
#define LUA_STRLIBNAME "string"
LUALIB_API int luaopen_string (lua_State *L);
#define LUA_MATHLIBNAME "math"
LUALIB_API int luaopen_math (lua_State *L);
#define LUA_DBLIBNAME "debug"
LUALIB_API int luaopen_debug (lua_State *L);
LUALIB_API int luaopen_loadlib (lua_State *L);
/* to help testing the libraries */
#ifndef lua_assert
#define lua_assert(c) /* empty */
#endif
/* compatibility code */
#define lua_baselibopen luaopen_base
#define lua_tablibopen luaopen_table
#define lua_iolibopen luaopen_io
#define lua_strlibopen luaopen_string
#define lua_mathlibopen luaopen_math
#define lua_dblibopen luaopen_debug
#endif

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@ -1,286 +0,0 @@
/*
** $Id: lundump.c,v 1.49 2003/04/07 20:34:20 lhf Exp $
** load pre-compiled Lua chunks
** See Copyright Notice in lua.h
*/
#define lundump_c
#include "lua.h"
#include "ldebug.h"
#include "lfunc.h"
#include "lmem.h"
#include "lopcodes.h"
#include "lstring.h"
#include "lundump.h"
#include "lzio.h"
#define LoadByte (lu_byte) ezgetc
typedef struct {
lua_State* L;
ZIO* Z;
Mbuffer* b;
int swap;
const char* name;
} LoadState;
static void unexpectedEOZ (LoadState* S)
{
luaG_runerror(S->L,"unexpected end of file in %s",S->name);
}
static int ezgetc (LoadState* S)
{
int c=zgetc(S->Z);
if (c==EOZ) unexpectedEOZ(S);
return c;
}
static void ezread (LoadState* S, void* b, int n)
{
int r=luaZ_read(S->Z,b,n);
if (r!=0) unexpectedEOZ(S);
}
static void LoadBlock (LoadState* S, void* b, size_t size)
{
if (S->swap)
{
char* p=(char*) b+size-1;
int n=size;
while (n--) *p--=(char)ezgetc(S);
}
else
ezread(S,b,size);
}
static void LoadVector (LoadState* S, void* b, int m, size_t size)
{
if (S->swap)
{
char* q=(char*) b;
while (m--)
{
char* p=q+size-1;
int n=size;
while (n--) *p--=(char)ezgetc(S);
q+=size;
}
}
else
ezread(S,b,m*size);
}
static int LoadInt (LoadState* S)
{
int x;
LoadBlock(S,&x,sizeof(x));
if (x<0) luaG_runerror(S->L,"bad integer in %s",S->name);
return x;
}
static size_t LoadSize (LoadState* S)
{
size_t x;
LoadBlock(S,&x,sizeof(x));
return x;
}
static lua_Number LoadNumber (LoadState* S)
{
lua_Number x;
LoadBlock(S,&x,sizeof(x));
return x;
}
static TString* LoadString (LoadState* S)
{
size_t size=LoadSize(S);
if (size==0)
return NULL;
else
{
char* s=luaZ_openspace(S->L,S->b,size);
ezread(S,s,size);
return luaS_newlstr(S->L,s,size-1); /* remove trailing '\0' */
}
}
static void LoadCode (LoadState* S, Proto* f)
{
int size=LoadInt(S);
f->code=luaM_newvector(S->L,size,Instruction);
f->sizecode=size;
LoadVector(S,f->code,size,sizeof(*f->code));
}
static void LoadLocals (LoadState* S, Proto* f)
{
int i,n;
n=LoadInt(S);
f->locvars=luaM_newvector(S->L,n,LocVar);
f->sizelocvars=n;
for (i=0; i<n; i++)
{
f->locvars[i].varname=LoadString(S);
f->locvars[i].startpc=LoadInt(S);
f->locvars[i].endpc=LoadInt(S);
}
}
static void LoadLines (LoadState* S, Proto* f)
{
int size=LoadInt(S);
f->lineinfo=luaM_newvector(S->L,size,int);
f->sizelineinfo=size;
LoadVector(S,f->lineinfo,size,sizeof(*f->lineinfo));
}
static void LoadUpvalues (LoadState* S, Proto* f)
{
int i,n;
n=LoadInt(S);
if (n!=0 && n!=f->nups)
luaG_runerror(S->L,"bad nupvalues in %s: read %d; expected %d",
S->name,n,f->nups);
f->upvalues=luaM_newvector(S->L,n,TString*);
f->sizeupvalues=n;
for (i=0; i<n; i++) f->upvalues[i]=LoadString(S);
}
static Proto* LoadFunction (LoadState* S, TString* p);
static void LoadConstants (LoadState* S, Proto* f)
{
int i,n;
n=LoadInt(S);
f->k=luaM_newvector(S->L,n,TObject);
f->sizek=n;
for (i=0; i<n; i++)
{
TObject* o=&f->k[i];
int t=LoadByte(S);
switch (t)
{
case LUA_TNUMBER:
setnvalue(o,LoadNumber(S));
break;
case LUA_TSTRING:
setsvalue2n(o,LoadString(S));
break;
case LUA_TNIL:
setnilvalue(o);
break;
default:
luaG_runerror(S->L,"bad constant type (%d) in %s",t,S->name);
break;
}
}
n=LoadInt(S);
f->p=luaM_newvector(S->L,n,Proto*);
f->sizep=n;
for (i=0; i<n; i++) f->p[i]=LoadFunction(S,f->source);
}
static Proto* LoadFunction (LoadState* S, TString* p)
{
Proto* f=luaF_newproto(S->L);
f->source=LoadString(S); if (f->source==NULL) f->source=p;
f->lineDefined=LoadInt(S);
f->nups=LoadByte(S);
f->numparams=LoadByte(S);
f->is_vararg=LoadByte(S);
f->maxstacksize=LoadByte(S);
LoadLines(S,f);
LoadLocals(S,f);
LoadUpvalues(S,f);
LoadConstants(S,f);
LoadCode(S,f);
#ifndef TRUST_BINARIES
if (!luaG_checkcode(f)) luaG_runerror(S->L,"bad code in %s",S->name);
#endif
return f;
}
static void LoadSignature (LoadState* S)
{
const char* s=LUA_SIGNATURE;
while (*s!=0 && ezgetc(S)==*s)
++s;
if (*s!=0) luaG_runerror(S->L,"bad signature in %s",S->name);
}
static void TestSize (LoadState* S, int s, const char* what)
{
int r=LoadByte(S);
if (r!=s)
luaG_runerror(S->L,"virtual machine mismatch in %s: "
"size of %s is %d but read %d",S->name,what,s,r);
}
#define TESTSIZE(s,w) TestSize(S,s,w)
#define V(v) v/16,v%16
static void LoadHeader (LoadState* S)
{
int version;
lua_Number x,tx=TEST_NUMBER;
LoadSignature(S);
version=LoadByte(S);
if (version>VERSION)
luaG_runerror(S->L,"%s too new: "
"read version %d.%d; expected at most %d.%d",
S->name,V(version),V(VERSION));
if (version<VERSION0) /* check last major change */
luaG_runerror(S->L,"%s too old: "
"read version %d.%d; expected at least %d.%d",
S->name,V(version),V(VERSION0));
S->swap=(luaU_endianness()!=LoadByte(S)); /* need to swap bytes? */
TESTSIZE(sizeof(int),"int");
TESTSIZE(sizeof(size_t), "size_t");
TESTSIZE(sizeof(Instruction), "Instruction");
TESTSIZE(SIZE_OP, "OP");
TESTSIZE(SIZE_A, "A");
TESTSIZE(SIZE_B, "B");
TESTSIZE(SIZE_C, "C");
TESTSIZE(sizeof(lua_Number), "number");
x=LoadNumber(S);
if ((long)x!=(long)tx) /* disregard errors in last bits of fraction */
luaG_runerror(S->L,"unknown number format in %s",S->name);
}
static Proto* LoadChunk (LoadState* S)
{
LoadHeader(S);
return LoadFunction(S,NULL);
}
/*
** load precompiled chunk
*/
Proto* luaU_undump (lua_State* L, ZIO* Z, Mbuffer* buff)
{
LoadState S;
const char* s=zname(Z);
if (*s=='@' || *s=='=')
S.name=s+1;
else if (*s==LUA_SIGNATURE[0])
S.name="binary string";
else
S.name=s;
S.L=L;
S.Z=Z;
S.b=buff;
return LoadChunk(&S);
}
/*
** find byte order
*/
int luaU_endianness (void)
{
int x=1;
return *(char*)&x;
}

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@ -1,34 +0,0 @@
/*
** $Id: lundump.h,v 1.30 2003/04/07 20:34:20 lhf Exp $
** load pre-compiled Lua chunks
** See Copyright Notice in lua.h
*/
#ifndef lundump_h
#define lundump_h
#include "lobject.h"
#include "lzio.h"
/* load one chunk; from lundump.c */
Proto* luaU_undump (lua_State* L, ZIO* Z, Mbuffer* buff);
/* find byte order; from lundump.c */
int luaU_endianness (void);
/* dump one chunk; from ldump.c */
void luaU_dump (lua_State* L, const Proto* Main, lua_Chunkwriter w, void* data);
/* print one chunk; from print.c */
void luaU_print (const Proto* Main);
/* definitions for headers of binary files */
#define LUA_SIGNATURE "\033Lua" /* binary files start with "<esc>Lua" */
#define VERSION 0x50 /* last format change was in 5.0 */
#define VERSION0 0x50 /* last major change was in 5.0 */
/* a multiple of PI for testing native format */
/* multiplying by 1E7 gives non-trivial integer values */
#define TEST_NUMBER ((lua_Number)3.14159265358979323846E7)
#endif

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@ -1,781 +0,0 @@
/*
** $Id: lvm.c,v 1.284b 2003/04/03 13:35:34 roberto Exp $
** Lua virtual machine
** See Copyright Notice in lua.h
*/
#include <stdarg.h>
#include <stdlib.h>
#include <string.h>
/* needed only when `lua_number2str' uses `sprintf' */
#include <stdio.h>
#define lvm_c
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lgc.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
#include "lvm.h"
/* function to convert a lua_Number to a string */
#ifndef lua_number2str
#define lua_number2str(s,n) sprintf((s), LUA_NUMBER_FMT, (n))
#endif
/* limit for table tag-method chains (to avoid loops) */
#define MAXTAGLOOP 100
const TObject *luaV_tonumber (const TObject *obj, TObject *n) {
lua_Number num;
if (ttisnumber(obj)) return obj;
if (ttisstring(obj) && luaO_str2d(svalue(obj), &num)) {
setnvalue(n, num);
return n;
}
else
return NULL;
}
int luaV_tostring (lua_State *L, StkId obj) {
if (!ttisnumber(obj))
return 0;
else {
char s[32]; /* 16 digits, sign, point and \0 (+ some extra...) */
lua_number2str(s, nvalue(obj));
setsvalue2s(obj, luaS_new(L, s));
return 1;
}
}
static void traceexec (lua_State *L) {
lu_byte mask = L->hookmask;
if (mask & LUA_MASKCOUNT) { /* instruction-hook set? */
if (L->hookcount == 0) {
resethookcount(L);
luaD_callhook(L, LUA_HOOKCOUNT, -1);
return;
}
}
if (mask & LUA_MASKLINE) {
CallInfo *ci = L->ci;
Proto *p = ci_func(ci)->l.p;
int newline = getline(p, pcRel(*ci->u.l.pc, p));
if (!L->hookinit) {
luaG_inithooks(L);
return;
}
lua_assert(ci->state & CI_HASFRAME);
if (pcRel(*ci->u.l.pc, p) == 0) /* tracing may be starting now? */
ci->u.l.savedpc = *ci->u.l.pc; /* initialize `savedpc' */
/* calls linehook when enters a new line or jumps back (loop) */
if (*ci->u.l.pc <= ci->u.l.savedpc ||
newline != getline(p, pcRel(ci->u.l.savedpc, p))) {
luaD_callhook(L, LUA_HOOKLINE, newline);
ci = L->ci; /* previous call may reallocate `ci' */
}
ci->u.l.savedpc = *ci->u.l.pc;
}
}
static void callTMres (lua_State *L, const TObject *f,
const TObject *p1, const TObject *p2) {
setobj2s(L->top, f); /* push function */
setobj2s(L->top+1, p1); /* 1st argument */
setobj2s(L->top+2, p2); /* 2nd argument */
luaD_checkstack(L, 3); /* cannot check before (could invalidate p1, p2) */
L->top += 3;
luaD_call(L, L->top - 3, 1);
L->top--; /* result will be in L->top */
}
static void callTM (lua_State *L, const TObject *f,
const TObject *p1, const TObject *p2, const TObject *p3) {
setobj2s(L->top, f); /* push function */
setobj2s(L->top+1, p1); /* 1st argument */
setobj2s(L->top+2, p2); /* 2nd argument */
setobj2s(L->top+3, p3); /* 3th argument */
luaD_checkstack(L, 4); /* cannot check before (could invalidate p1...p3) */
L->top += 4;
luaD_call(L, L->top - 4, 0);
}
static const TObject *luaV_index (lua_State *L, const TObject *t,
TObject *key, int loop) {
const TObject *tm = fasttm(L, hvalue(t)->metatable, TM_INDEX);
if (tm == NULL) return &luaO_nilobject; /* no TM */
if (ttisfunction(tm)) {
callTMres(L, tm, t, key);
return L->top;
}
else return luaV_gettable(L, tm, key, loop);
}
static const TObject *luaV_getnotable (lua_State *L, const TObject *t,
TObject *key, int loop) {
const TObject *tm = luaT_gettmbyobj(L, t, TM_INDEX);
if (ttisnil(tm))
luaG_typeerror(L, t, "index");
if (ttisfunction(tm)) {
callTMres(L, tm, t, key);
return L->top;
}
else return luaV_gettable(L, tm, key, loop);
}
/*
** Function to index a table.
** Receives the table at `t' and the key at `key'.
** leaves the result at `res'.
*/
const TObject *luaV_gettable (lua_State *L, const TObject *t, TObject *key,
int loop) {
if (loop > MAXTAGLOOP)
luaG_runerror(L, "loop in gettable");
if (ttistable(t)) { /* `t' is a table? */
Table *h = hvalue(t);
const TObject *v = luaH_get(h, key); /* do a primitive get */
if (!ttisnil(v)) return v;
else return luaV_index(L, t, key, loop+1);
}
else return luaV_getnotable(L, t, key, loop+1);
}
/*
** Receives table at `t', key at `key' and value at `val'.
*/
void luaV_settable (lua_State *L, const TObject *t, TObject *key, StkId val) {
const TObject *tm;
int loop = 0;
do {
if (ttistable(t)) { /* `t' is a table? */
Table *h = hvalue(t);
TObject *oldval = luaH_set(L, h, key); /* do a primitive set */
if (!ttisnil(oldval) || /* result is no nil? */
(tm = fasttm(L, h->metatable, TM_NEWINDEX)) == NULL) { /* or no TM? */
setobj2t(oldval, val); /* write barrier */
return;
}
/* else will try the tag method */
}
else if (ttisnil(tm = luaT_gettmbyobj(L, t, TM_NEWINDEX)))
luaG_typeerror(L, t, "index");
if (ttisfunction(tm)) {
callTM(L, tm, t, key, val);
return;
}
t = tm; /* else repeat with `tm' */
} while (++loop <= MAXTAGLOOP);
luaG_runerror(L, "loop in settable");
}
static int call_binTM (lua_State *L, const TObject *p1, const TObject *p2,
StkId res, TMS event) {
ptrdiff_t result = savestack(L, res);
const TObject *tm = luaT_gettmbyobj(L, p1, event); /* try first operand */
if (ttisnil(tm))
tm = luaT_gettmbyobj(L, p2, event); /* try second operand */
if (!ttisfunction(tm)) return 0;
callTMres(L, tm, p1, p2);
res = restorestack(L, result); /* previous call may change stack */
setobjs2s(res, L->top);
return 1;
}
static const TObject *get_compTM (lua_State *L, Table *mt1, Table *mt2,
TMS event) {
const TObject *tm1 = fasttm(L, mt1, event);
const TObject *tm2;
if (tm1 == NULL) return NULL; /* no metamethod */
if (mt1 == mt2) return tm1; /* same metatables => same metamethods */
tm2 = fasttm(L, mt2, event);
if (tm2 == NULL) return NULL; /* no metamethod */
if (luaO_rawequalObj(tm1, tm2)) /* same metamethods? */
return tm1;
return NULL;
}
static int call_orderTM (lua_State *L, const TObject *p1, const TObject *p2,
TMS event) {
const TObject *tm1 = luaT_gettmbyobj(L, p1, event);
const TObject *tm2;
if (ttisnil(tm1)) return -1; /* no metamethod? */
tm2 = luaT_gettmbyobj(L, p2, event);
if (!luaO_rawequalObj(tm1, tm2)) /* different metamethods? */
return -1;
callTMres(L, tm1, p1, p2);
return !l_isfalse(L->top);
}
static int luaV_strcmp (const TString *ls, const TString *rs) {
const char *l = getstr(ls);
size_t ll = ls->tsv.len;
const char *r = getstr(rs);
size_t lr = rs->tsv.len;
for (;;) {
int temp = strcoll(l, r);
if (temp != 0) return temp;
else { /* strings are equal up to a `\0' */
size_t len = strlen(l); /* index of first `\0' in both strings */
if (len == lr) /* r is finished? */
return (len == ll) ? 0 : 1;
else if (len == ll) /* l is finished? */
return -1; /* l is smaller than r (because r is not finished) */
/* both strings longer than `len'; go on comparing (after the `\0') */
len++;
l += len; ll -= len; r += len; lr -= len;
}
}
}
int luaV_lessthan (lua_State *L, const TObject *l, const TObject *r) {
int res;
if (ttype(l) != ttype(r))
return luaG_ordererror(L, l, r);
else if (ttisnumber(l))
return nvalue(l) < nvalue(r);
else if (ttisstring(l))
return luaV_strcmp(tsvalue(l), tsvalue(r)) < 0;
else if ((res = call_orderTM(L, l, r, TM_LT)) != -1)
return res;
return luaG_ordererror(L, l, r);
}
static int luaV_lessequal (lua_State *L, const TObject *l, const TObject *r) {
int res;
if (ttype(l) != ttype(r))
return luaG_ordererror(L, l, r);
else if (ttisnumber(l))
return nvalue(l) <= nvalue(r);
else if (ttisstring(l))
return luaV_strcmp(tsvalue(l), tsvalue(r)) <= 0;
else if ((res = call_orderTM(L, l, r, TM_LE)) != -1) /* first try `le' */
return res;
else if ((res = call_orderTM(L, r, l, TM_LT)) != -1) /* else try `lt' */
return !res;
return luaG_ordererror(L, l, r);
}
int luaV_equalval (lua_State *L, const TObject *t1, const TObject *t2) {
const TObject *tm;
lua_assert(ttype(t1) == ttype(t2));
switch (ttype(t1)) {
case LUA_TNIL: return 1;
case LUA_TNUMBER: return nvalue(t1) == nvalue(t2);
case LUA_TBOOLEAN: return bvalue(t1) == bvalue(t2); /* true must be 1 !! */
case LUA_TLIGHTUSERDATA: return pvalue(t1) == pvalue(t2);
case LUA_TUSERDATA: {
if (uvalue(t1) == uvalue(t2)) return 1;
tm = get_compTM(L, uvalue(t1)->uv.metatable, uvalue(t2)->uv.metatable,
TM_EQ);
break; /* will try TM */
}
case LUA_TTABLE: {
if (hvalue(t1) == hvalue(t2)) return 1;
tm = get_compTM(L, hvalue(t1)->metatable, hvalue(t2)->metatable, TM_EQ);
break; /* will try TM */
}
default: return gcvalue(t1) == gcvalue(t2);
}
if (tm == NULL) return 0; /* no TM? */
callTMres(L, tm, t1, t2); /* call TM */
return !l_isfalse(L->top);
}
void luaV_concat (lua_State *L, int total, int last) {
do {
StkId top = L->base + last + 1;
int n = 2; /* number of elements handled in this pass (at least 2) */
if (!tostring(L, top-2) || !tostring(L, top-1)) {
if (!call_binTM(L, top-2, top-1, top-2, TM_CONCAT))
luaG_concaterror(L, top-2, top-1);
} else if (tsvalue(top-1)->tsv.len > 0) { /* if len=0, do nothing */
/* at least two string values; get as many as possible */
lu_mem tl = cast(lu_mem, tsvalue(top-1)->tsv.len) +
cast(lu_mem, tsvalue(top-2)->tsv.len);
char *buffer;
int i;
while (n < total && tostring(L, top-n-1)) { /* collect total length */
tl += tsvalue(top-n-1)->tsv.len;
n++;
}
if (tl > MAX_SIZET) luaG_runerror(L, "string size overflow");
buffer = luaZ_openspace(L, &G(L)->buff, tl);
tl = 0;
for (i=n; i>0; i--) { /* concat all strings */
size_t l = tsvalue(top-i)->tsv.len;
memcpy(buffer+tl, svalue(top-i), l);
tl += l;
}
setsvalue2s(top-n, luaS_newlstr(L, buffer, tl));
}
total -= n-1; /* got `n' strings to create 1 new */
last -= n-1;
} while (total > 1); /* repeat until only 1 result left */
}
static void Arith (lua_State *L, StkId ra,
const TObject *rb, const TObject *rc, TMS op) {
TObject tempb, tempc;
const TObject *b, *c;
if ((b = luaV_tonumber(rb, &tempb)) != NULL &&
(c = luaV_tonumber(rc, &tempc)) != NULL) {
switch (op) {
case TM_ADD: setnvalue(ra, nvalue(b) + nvalue(c)); break;
case TM_SUB: setnvalue(ra, nvalue(b) - nvalue(c)); break;
case TM_MUL: setnvalue(ra, nvalue(b) * nvalue(c)); break;
case TM_DIV: setnvalue(ra, nvalue(b) / nvalue(c)); break;
case TM_POW: {
const TObject *f = luaH_getstr(hvalue(gt(L)), G(L)->tmname[TM_POW]);
ptrdiff_t res = savestack(L, ra);
if (!ttisfunction(f))
luaG_runerror(L, "`__pow' (`^' operator) is not a function");
callTMres(L, f, b, c);
ra = restorestack(L, res); /* previous call may change stack */
setobjs2s(ra, L->top);
break;
}
default: lua_assert(0); break;
}
}
else if (!call_binTM(L, rb, rc, ra, op))
luaG_aritherror(L, rb, rc);
}
/*
** some macros for common tasks in `luaV_execute'
*/
#define runtime_check(L, c) { if (!(c)) return 0; }
#define RA(i) (base+GETARG_A(i))
/* to be used after possible stack reallocation */
#define XRA(i) (L->base+GETARG_A(i))
#define RB(i) (base+GETARG_B(i))
#define RKB(i) ((GETARG_B(i) < MAXSTACK) ? RB(i) : k+GETARG_B(i)-MAXSTACK)
#define RC(i) (base+GETARG_C(i))
#define RKC(i) ((GETARG_C(i) < MAXSTACK) ? RC(i) : k+GETARG_C(i)-MAXSTACK)
#define KBx(i) (k+GETARG_Bx(i))
#define dojump(pc, i) ((pc) += (i))
StkId luaV_execute (lua_State *L) {
LClosure *cl;
TObject *k;
const Instruction *pc;
callentry: /* entry point when calling new functions */
if (L->hookmask & LUA_MASKCALL) {
L->ci->u.l.pc = &pc;
luaD_callhook(L, LUA_HOOKCALL, -1);
}
retentry: /* entry point when returning to old functions */
L->ci->u.l.pc = &pc;
lua_assert(L->ci->state == CI_SAVEDPC ||
L->ci->state == (CI_SAVEDPC | CI_CALLING));
L->ci->state = CI_HASFRAME; /* activate frame */
pc = L->ci->u.l.savedpc;
cl = &clvalue(L->base - 1)->l;
k = cl->p->k;
/* main loop of interpreter */
for (;;) {
const Instruction i = *pc++;
StkId base, ra;
if ((L->hookmask & (LUA_MASKLINE | LUA_MASKCOUNT)) &&
(--L->hookcount == 0 || L->hookmask & LUA_MASKLINE)) {
traceexec(L);
if (L->ci->state & CI_YIELD) { /* did hook yield? */
L->ci->u.l.savedpc = pc - 1;
L->ci->state = CI_YIELD | CI_SAVEDPC;
return NULL;
}
}
/* warning!! several calls may realloc the stack and invalidate `ra' */
base = L->base;
ra = RA(i);
lua_assert(L->ci->state & CI_HASFRAME);
lua_assert(base == L->ci->base);
lua_assert(L->top <= L->stack + L->stacksize && L->top >= base);
lua_assert(L->top == L->ci->top ||
GET_OPCODE(i) == OP_CALL || GET_OPCODE(i) == OP_TAILCALL ||
GET_OPCODE(i) == OP_RETURN || GET_OPCODE(i) == OP_SETLISTO);
switch (GET_OPCODE(i)) {
case OP_MOVE: {
setobjs2s(ra, RB(i));
break;
}
case OP_LOADK: {
setobj2s(ra, KBx(i));
break;
}
case OP_LOADBOOL: {
setbvalue(ra, GETARG_B(i));
if (GETARG_C(i)) pc++; /* skip next instruction (if C) */
break;
}
case OP_LOADNIL: {
TObject *rb = RB(i);
do {
setnilvalue(rb--);
} while (rb >= ra);
break;
}
case OP_GETUPVAL: {
int b = GETARG_B(i);
setobj2s(ra, cl->upvals[b]->v);
break;
}
case OP_GETGLOBAL: {
TObject *rb = KBx(i);
const TObject *v;
lua_assert(ttisstring(rb) && ttistable(&cl->g));
v = luaH_getstr(hvalue(&cl->g), tsvalue(rb));
if (!ttisnil(v)) { setobj2s(ra, v); }
else
setobj2s(XRA(i), luaV_index(L, &cl->g, rb, 0));
break;
}
case OP_GETTABLE: {
StkId rb = RB(i);
TObject *rc = RKC(i);
if (ttistable(rb)) {
const TObject *v = luaH_get(hvalue(rb), rc);
if (!ttisnil(v)) { setobj2s(ra, v); }
else
setobj2s(XRA(i), luaV_index(L, rb, rc, 0));
}
else
setobj2s(XRA(i), luaV_getnotable(L, rb, rc, 0));
break;
}
case OP_SETGLOBAL: {
lua_assert(ttisstring(KBx(i)) && ttistable(&cl->g));
luaV_settable(L, &cl->g, KBx(i), ra);
break;
}
case OP_SETUPVAL: {
int b = GETARG_B(i);
setobj(cl->upvals[b]->v, ra); /* write barrier */
break;
}
case OP_SETTABLE: {
luaV_settable(L, ra, RKB(i), RKC(i));
break;
}
case OP_NEWTABLE: {
int b = GETARG_B(i);
b = fb2int(b);
sethvalue(ra, luaH_new(L, b, GETARG_C(i)));
luaC_checkGC(L);
break;
}
case OP_SELF: {
StkId rb = RB(i);
TObject *rc = RKC(i);
runtime_check(L, ttisstring(rc));
setobjs2s(ra+1, rb);
if (ttistable(rb)) {
const TObject *v = luaH_getstr(hvalue(rb), tsvalue(rc));
if (!ttisnil(v)) { setobj2s(ra, v); }
else
setobj2s(XRA(i), luaV_index(L, rb, rc, 0));
}
else
setobj2s(XRA(i), luaV_getnotable(L, rb, rc, 0));
break;
}
case OP_ADD: {
TObject *rb = RKB(i);
TObject *rc = RKC(i);
if (ttisnumber(rb) && ttisnumber(rc)) {
setnvalue(ra, nvalue(rb) + nvalue(rc));
}
else
Arith(L, ra, rb, rc, TM_ADD);
break;
}
case OP_SUB: {
TObject *rb = RKB(i);
TObject *rc = RKC(i);
if (ttisnumber(rb) && ttisnumber(rc)) {
setnvalue(ra, nvalue(rb) - nvalue(rc));
}
else
Arith(L, ra, rb, rc, TM_SUB);
break;
}
case OP_MUL: {
TObject *rb = RKB(i);
TObject *rc = RKC(i);
if (ttisnumber(rb) && ttisnumber(rc)) {
setnvalue(ra, nvalue(rb) * nvalue(rc));
}
else
Arith(L, ra, rb, rc, TM_MUL);
break;
}
case OP_DIV: {
TObject *rb = RKB(i);
TObject *rc = RKC(i);
if (ttisnumber(rb) && ttisnumber(rc)) {
setnvalue(ra, nvalue(rb) / nvalue(rc));
}
else
Arith(L, ra, rb, rc, TM_DIV);
break;
}
case OP_POW: {
Arith(L, ra, RKB(i), RKC(i), TM_POW);
break;
}
case OP_UNM: {
const TObject *rb = RB(i);
TObject temp;
if (tonumber(rb, &temp)) {
setnvalue(ra, -nvalue(rb));
}
else {
setnilvalue(&temp);
if (!call_binTM(L, RB(i), &temp, ra, TM_UNM))
luaG_aritherror(L, RB(i), &temp);
}
break;
}
case OP_NOT: {
int res = l_isfalse(RB(i)); /* next assignment may change this value */
setbvalue(ra, res);
break;
}
case OP_CONCAT: {
int b = GETARG_B(i);
int c = GETARG_C(i);
luaV_concat(L, c-b+1, c); /* may change `base' (and `ra') */
base = L->base;
setobjs2s(RA(i), base+b);
luaC_checkGC(L);
break;
}
case OP_JMP: {
dojump(pc, GETARG_sBx(i));
break;
}
case OP_EQ: {
if (equalobj(L, RKB(i), RKC(i)) != GETARG_A(i)) pc++;
else dojump(pc, GETARG_sBx(*pc) + 1);
break;
}
case OP_LT: {
if (luaV_lessthan(L, RKB(i), RKC(i)) != GETARG_A(i)) pc++;
else dojump(pc, GETARG_sBx(*pc) + 1);
break;
}
case OP_LE: {
if (luaV_lessequal(L, RKB(i), RKC(i)) != GETARG_A(i)) pc++;
else dojump(pc, GETARG_sBx(*pc) + 1);
break;
}
case OP_TEST: {
TObject *rb = RB(i);
if (l_isfalse(rb) == GETARG_C(i)) pc++;
else {
setobjs2s(ra, rb);
dojump(pc, GETARG_sBx(*pc) + 1);
}
break;
}
case OP_CALL:
case OP_TAILCALL: {
StkId firstResult;
int b = GETARG_B(i);
int nresults;
if (b != 0) L->top = ra+b; /* else previous instruction set top */
nresults = GETARG_C(i) - 1;
firstResult = luaD_precall(L, ra);
if (firstResult) {
if (firstResult > L->top) { /* yield? */
lua_assert(L->ci->state == (CI_C | CI_YIELD));
(L->ci - 1)->u.l.savedpc = pc;
(L->ci - 1)->state = CI_SAVEDPC;
return NULL;
}
/* it was a C function (`precall' called it); adjust results */
luaD_poscall(L, nresults, firstResult);
if (nresults >= 0) L->top = L->ci->top;
}
else { /* it is a Lua function */
if (GET_OPCODE(i) == OP_CALL) { /* regular call? */
(L->ci-1)->u.l.savedpc = pc; /* save `pc' to return later */
(L->ci-1)->state = (CI_SAVEDPC | CI_CALLING);
}
else { /* tail call: put new frame in place of previous one */
int aux;
base = (L->ci - 1)->base; /* `luaD_precall' may change the stack */
ra = RA(i);
if (L->openupval) luaF_close(L, base);
for (aux = 0; ra+aux < L->top; aux++) /* move frame down */
setobjs2s(base+aux-1, ra+aux);
(L->ci - 1)->top = L->top = base+aux; /* correct top */
lua_assert(L->ci->state & CI_SAVEDPC);
(L->ci - 1)->u.l.savedpc = L->ci->u.l.savedpc;
(L->ci - 1)->u.l.tailcalls++; /* one more call lost */
(L->ci - 1)->state = CI_SAVEDPC;
L->ci--; /* remove new frame */
L->base = L->ci->base;
}
goto callentry;
}
break;
}
case OP_RETURN: {
CallInfo *ci = L->ci - 1; /* previous function frame */
int b = GETARG_B(i);
if (b != 0) L->top = ra+b-1;
lua_assert(L->ci->state & CI_HASFRAME);
if (L->openupval) luaF_close(L, base);
L->ci->state = CI_SAVEDPC; /* deactivate current function */
L->ci->u.l.savedpc = pc;
/* previous function was running `here'? */
if (!(ci->state & CI_CALLING)) {
lua_assert((ci->state & CI_C) || ci->u.l.pc != &pc);
return ra; /* no: return */
}
else { /* yes: continue its execution */
int nresults;
lua_assert(ttisfunction(ci->base - 1) && (ci->state & CI_SAVEDPC));
lua_assert(GET_OPCODE(*(ci->u.l.savedpc - 1)) == OP_CALL);
nresults = GETARG_C(*(ci->u.l.savedpc - 1)) - 1;
luaD_poscall(L, nresults, ra);
if (nresults >= 0) L->top = L->ci->top;
goto retentry;
}
}
case OP_FORLOOP: {
lua_Number step, idx, limit;
const TObject *plimit = ra+1;
const TObject *pstep = ra+2;
if (!ttisnumber(ra))
luaG_runerror(L, "`for' initial value must be a number");
if (!tonumber(plimit, ra+1))
luaG_runerror(L, "`for' limit must be a number");
if (!tonumber(pstep, ra+2))
luaG_runerror(L, "`for' step must be a number");
step = nvalue(pstep);
idx = nvalue(ra) + step; /* increment index */
limit = nvalue(plimit);
if (step > 0 ? idx <= limit : idx >= limit) {
dojump(pc, GETARG_sBx(i)); /* jump back */
chgnvalue(ra, idx); /* update index */
}
break;
}
case OP_TFORLOOP: {
int nvar = GETARG_C(i) + 1;
StkId cb = ra + nvar + 2; /* call base */
setobjs2s(cb, ra);
setobjs2s(cb+1, ra+1);
setobjs2s(cb+2, ra+2);
L->top = cb+3; /* func. + 2 args (state and index) */
luaD_call(L, cb, nvar);
L->top = L->ci->top;
ra = XRA(i) + 2; /* final position of first result */
cb = ra + nvar;
do { /* move results to proper positions */
nvar--;
setobjs2s(ra+nvar, cb+nvar);
} while (nvar > 0);
if (ttisnil(ra)) /* break loop? */
pc++; /* skip jump (break loop) */
else
dojump(pc, GETARG_sBx(*pc) + 1); /* jump back */
break;
}
case OP_TFORPREP: { /* for compatibility only */
if (ttistable(ra)) {
setobjs2s(ra+1, ra);
setobj2s(ra, luaH_getstr(hvalue(gt(L)), luaS_new(L, "next")));
}
dojump(pc, GETARG_sBx(i));
break;
}
case OP_SETLIST:
case OP_SETLISTO: {
int bc;
int n;
Table *h;
runtime_check(L, ttistable(ra));
h = hvalue(ra);
bc = GETARG_Bx(i);
if (GET_OPCODE(i) == OP_SETLIST)
n = (bc&(LFIELDS_PER_FLUSH-1)) + 1;
else {
n = L->top - ra - 1;
L->top = L->ci->top;
}
bc &= ~(LFIELDS_PER_FLUSH-1); /* bc = bc - bc%FPF */
for (; n > 0; n--)
setobj2t(luaH_setnum(L, h, bc+n), ra+n); /* write barrier */
break;
}
case OP_CLOSE: {
luaF_close(L, ra);
break;
}
case OP_CLOSURE: {
Proto *p;
Closure *ncl;
int nup, j;
p = cl->p->p[GETARG_Bx(i)];
nup = p->nups;
ncl = luaF_newLclosure(L, nup, &cl->g);
ncl->l.p = p;
for (j=0; j<nup; j++, pc++) {
if (GET_OPCODE(*pc) == OP_GETUPVAL)
ncl->l.upvals[j] = cl->upvals[GETARG_B(*pc)];
else {
lua_assert(GET_OPCODE(*pc) == OP_MOVE);
ncl->l.upvals[j] = luaF_findupval(L, base + GETARG_B(*pc));
}
}
setclvalue(ra, ncl);
luaC_checkGC(L);
break;
}
}
}
}

View File

@ -1,35 +0,0 @@
/*
** $Id: lvm.h,v 1.47 2002/11/14 16:16:21 roberto Exp $
** Lua virtual machine
** See Copyright Notice in lua.h
*/
#ifndef lvm_h
#define lvm_h
#include "ldo.h"
#include "lobject.h"
#include "ltm.h"
#define tostring(L,o) ((ttype(o) == LUA_TSTRING) || (luaV_tostring(L, o)))
#define tonumber(o,n) (ttype(o) == LUA_TNUMBER || \
(((o) = luaV_tonumber(o,n)) != NULL))
#define equalobj(L,o1,o2) \
(ttype(o1) == ttype(o2) && luaV_equalval(L, o1, o2))
int luaV_lessthan (lua_State *L, const TObject *l, const TObject *r);
int luaV_equalval (lua_State *L, const TObject *t1, const TObject *t2);
const TObject *luaV_tonumber (const TObject *obj, TObject *n);
int luaV_tostring (lua_State *L, StkId obj);
const TObject *luaV_gettable (lua_State *L, const TObject *t, TObject *key,
int loop);
void luaV_settable (lua_State *L, const TObject *t, TObject *key, StkId val);
StkId luaV_execute (lua_State *L);
void luaV_concat (lua_State *L, int total, int last);
#endif

View File

@ -1,81 +0,0 @@
/*
** $Id: lzio.c,v 1.24 2003/03/20 16:00:56 roberto Exp $
** a generic input stream interface
** See Copyright Notice in lua.h
*/
#include <string.h>
#define lzio_c
#include "lua.h"
#include "llimits.h"
#include "lmem.h"
#include "lzio.h"
int luaZ_fill (ZIO *z) {
size_t size;
const char *buff = z->reader(NULL, z->data, &size);
if (buff == NULL || size == 0) return EOZ;
z->n = size - 1;
z->p = buff;
return char2int(*(z->p++));
}
int luaZ_lookahead (ZIO *z) {
if (z->n == 0) {
int c = luaZ_fill(z);
if (c == EOZ) return c;
z->n++;
z->p--;
}
return char2int(*z->p);
}
void luaZ_init (ZIO *z, lua_Chunkreader reader, void *data, const char *name) {
z->reader = reader;
z->data = data;
z->name = name;
z->n = 0;
z->p = NULL;
}
/* --------------------------------------------------------------- read --- */
size_t luaZ_read (ZIO *z, void *b, size_t n) {
while (n) {
size_t m;
if (z->n == 0) {
if (luaZ_fill(z) == EOZ)
return n; /* return number of missing bytes */
else {
++z->n; /* filbuf removed first byte; put back it */
--z->p;
}
}
m = (n <= z->n) ? n : z->n; /* min. between n and z->n */
memcpy(b, z->p, m);
z->n -= m;
z->p += m;
b = (char *)b + m;
n -= m;
}
return 0;
}
/* ------------------------------------------------------------------------ */
char *luaZ_openspace (lua_State *L, Mbuffer *buff, size_t n) {
if (n > buff->buffsize) {
if (n < LUA_MINBUFFER) n = LUA_MINBUFFER;
luaM_reallocvector(L, buff->buffer, buff->buffsize, n, char);
buff->buffsize = n;
}
return buff->buffer;
}

View File

@ -1,64 +0,0 @@
/*
** $Id: lzio.h,v 1.15 2003/03/20 16:00:56 roberto Exp $
** Buffered streams
** See Copyright Notice in lua.h
*/
#ifndef lzio_h
#define lzio_h
#include "lua.h"
#define EOZ (-1) /* end of stream */
typedef struct Zio ZIO;
#define char2int(c) cast(int, cast(unsigned char, (c)))
#define zgetc(z) (((z)->n--)>0 ? char2int(*(z)->p++) : luaZ_fill(z))
#define zname(z) ((z)->name)
void luaZ_init (ZIO *z, lua_Chunkreader reader, void *data, const char *name);
size_t luaZ_read (ZIO* z, void* b, size_t n); /* read next n bytes */
int luaZ_lookahead (ZIO *z);
typedef struct Mbuffer {
char *buffer;
size_t buffsize;
} Mbuffer;
char *luaZ_openspace (lua_State *L, Mbuffer *buff, size_t n);
#define luaZ_initbuffer(L, buff) ((buff)->buffer = NULL, (buff)->buffsize = 0)
#define luaZ_sizebuffer(buff) ((buff)->buffsize)
#define luaZ_buffer(buff) ((buff)->buffer)
#define luaZ_resizebuffer(L, buff, size) \
(luaM_reallocvector(L, (buff)->buffer, (buff)->buffsize, size, char), \
(buff)->buffsize = size)
#define luaZ_freebuffer(L, buff) luaZ_resizebuffer(L, buff, 0)
/* --------- Private Part ------------------ */
struct Zio {
size_t n; /* bytes still unread */
const char *p; /* current position in buffer */
lua_Chunkreader reader;
void* data; /* additional data */
const char *name;
};
int luaZ_fill (ZIO *z);
#endif

View File

@ -1,377 +0,0 @@
# C Console Executable Makefile autogenerated by premake
# Don't edit this file! Instead edit `premake.lua` then rerun `make`
ifndef CONFIG
CONFIG=Debug
endif
ifeq ($(CONFIG),Debug)
BINDIR := ../bin
LIBDIR := ..
OBJDIR := obj/Debug
OUTDIR := ../bin
CPPFLAGS := -MD -D "_CRT_SECURE_NO_DEPRECATE"
CFLAGS += $(CPPFLAGS) -g
CXXFLAGS := $(CFLAGS)
LDFLAGS += -L$(BINDIR) -L$(LIBDIR)
LIBS = -lm
LDDEPS :=
TARGET := premake
endif
ifeq ($(CONFIG),Release)
BINDIR := ../bin
LIBDIR := ..
OBJDIR := obj/Release
OUTDIR := ../bin
CPPFLAGS := -MD -D "_CRT_SECURE_NO_DEPRECATE"
CFLAGS += $(CPPFLAGS) -Os
CXXFLAGS := $(CFLAGS)
LDFLAGS += -L$(BINDIR) -L$(LIBDIR) -s
LIBS = -lm
LDDEPS :=
TARGET := premake
endif
OBJECTS := \
$(OBJDIR)/sharpdev.o \
$(OBJDIR)/vs2005.o \
$(OBJDIR)/io.o \
$(OBJDIR)/sharpdev_cs.o \
$(OBJDIR)/script.o \
$(OBJDIR)/platform_posix.o \
$(OBJDIR)/arg.o \
$(OBJDIR)/vs6_cpp.o \
$(OBJDIR)/util.o \
$(OBJDIR)/vs6.o \
$(OBJDIR)/gnu_helpers.o \
$(OBJDIR)/os.o \
$(OBJDIR)/vs2005_cs.o \
$(OBJDIR)/gnu.o \
$(OBJDIR)/gnu_cpp.o \
$(OBJDIR)/gnu_cs.o \
$(OBJDIR)/platform_windows.o \
$(OBJDIR)/project.o \
$(OBJDIR)/vs2002_cs.o \
$(OBJDIR)/clean.o \
$(OBJDIR)/premake.o \
$(OBJDIR)/vs.o \
$(OBJDIR)/path.o \
$(OBJDIR)/vs2002.o \
$(OBJDIR)/lauxlib.o \
$(OBJDIR)/ldebug.o \
$(OBJDIR)/ltablib.o \
$(OBJDIR)/liolib.o \
$(OBJDIR)/lstrlib.o \
$(OBJDIR)/ldo.o \
$(OBJDIR)/ltests.o \
$(OBJDIR)/ldump.o \
$(OBJDIR)/lundump.o \
$(OBJDIR)/ldblib.o \
$(OBJDIR)/lmem.o \
$(OBJDIR)/lmathlib.o \
$(OBJDIR)/lstate.o \
$(OBJDIR)/ltm.o \
$(OBJDIR)/lvm.o \
$(OBJDIR)/ltable.o \
$(OBJDIR)/llex.o \
$(OBJDIR)/lgc.o \
$(OBJDIR)/loadlib.o \
$(OBJDIR)/lfunc.o \
$(OBJDIR)/lparser.o \
$(OBJDIR)/lopcodes.o \
$(OBJDIR)/lbaselib.o \
$(OBJDIR)/lzio.o \
$(OBJDIR)/lobject.o \
$(OBJDIR)/lstring.o \
$(OBJDIR)/lapi.o \
$(OBJDIR)/lcode.o \
CMD := $(subst \,\\,$(ComSpec)$(COMSPEC))
ifeq (,$(CMD))
CMD_MKBINDIR := mkdir -p $(BINDIR)
CMD_MKLIBDIR := mkdir -p $(LIBDIR)
CMD_MKOUTDIR := mkdir -p $(OUTDIR)
CMD_MKOBJDIR := mkdir -p $(OBJDIR)
else
CMD_MKBINDIR := $(CMD) /c if not exist $(subst /,\\,$(BINDIR)) mkdir $(subst /,\\,$(BINDIR))
CMD_MKLIBDIR := $(CMD) /c if not exist $(subst /,\\,$(LIBDIR)) mkdir $(subst /,\\,$(LIBDIR))
CMD_MKOUTDIR := $(CMD) /c if not exist $(subst /,\\,$(OUTDIR)) mkdir $(subst /,\\,$(OUTDIR))
CMD_MKOBJDIR := $(CMD) /c if not exist $(subst /,\\,$(OBJDIR)) mkdir $(subst /,\\,$(OBJDIR))
endif
.PHONY: clean
$(OUTDIR)/$(TARGET): $(OBJECTS) $(LDDEPS) $(RESOURCES)
@echo Linking Premake
-@$(CMD_MKBINDIR)
-@$(CMD_MKLIBDIR)
-@$(CMD_MKOUTDIR)
@$(CC) -o $@ $(LDFLAGS) $(OBJECTS) $(RESOURCES) $(LIBS)
clean:
@echo Cleaning Premake
-@rm -rf $(OUTDIR)/$(TARGET) $(OBJDIR)
$(OBJDIR)/sharpdev.o: sharpdev.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/vs2005.o: vs2005.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/io.o: io.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/sharpdev_cs.o: sharpdev_cs.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/script.o: script.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/platform_posix.o: platform_posix.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/arg.o: arg.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/vs6_cpp.o: vs6_cpp.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/util.o: util.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/vs6.o: vs6.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/gnu_helpers.o: gnu_helpers.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/os.o: os.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/vs2005_cs.o: vs2005_cs.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/gnu.o: gnu.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/gnu_cpp.o: gnu_cpp.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/gnu_cs.o: gnu_cs.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/platform_windows.o: platform_windows.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/project.o: project.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/vs2002_cs.o: vs2002_cs.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/clean.o: clean.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/premake.o: premake.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/vs.o: vs.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/path.o: path.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/vs2002.o: vs2002.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/lauxlib.o: Lua/lauxlib.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/ldebug.o: Lua/ldebug.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/ltablib.o: Lua/ltablib.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/liolib.o: Lua/liolib.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/lstrlib.o: Lua/lstrlib.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/ldo.o: Lua/ldo.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/ltests.o: Lua/ltests.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/ldump.o: Lua/ldump.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/lundump.o: Lua/lundump.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/ldblib.o: Lua/ldblib.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/lmem.o: Lua/lmem.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/lmathlib.o: Lua/lmathlib.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/lstate.o: Lua/lstate.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/ltm.o: Lua/ltm.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/lvm.o: Lua/lvm.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/ltable.o: Lua/ltable.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/llex.o: Lua/llex.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/lgc.o: Lua/lgc.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/loadlib.o: Lua/loadlib.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/lfunc.o: Lua/lfunc.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/lparser.o: Lua/lparser.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/lopcodes.o: Lua/lopcodes.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/lbaselib.o: Lua/lbaselib.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/lzio.o: Lua/lzio.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/lobject.o: Lua/lobject.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/lstring.o: Lua/lstring.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/lapi.o: Lua/lapi.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/lcode.o: Lua/lcode.c
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CC) $(CFLAGS) -o $@ -c $<
-include $(OBJECTS:%.o=%.d)

View File

@ -1,449 +0,0 @@
# Microsoft Developer Studio Project File - Name="Premake" - Package Owner=<4>
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!MESSAGE Possible choices for configuration are:
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!MESSAGE "Premake - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "Premake - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
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MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "Premake - Win32 Release"
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# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "../bin"
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SOURCE=Lua/lzio.c
# End Source File
# Begin Source File
SOURCE=Lua/lobject.c
# End Source File
# Begin Source File
SOURCE=Lua/lstring.c
# End Source File
# Begin Source File
SOURCE=Lua/lapi.c
# End Source File
# Begin Source File
SOURCE=Lua/lcode.c
# End Source File
# End Group
# Begin Source File
SOURCE=path.h
# End Source File
# Begin Source File
SOURCE=vs2002.h
# End Source File
# Begin Source File
SOURCE=vs2005.h
# End Source File
# Begin Source File
SOURCE=script.h
# End Source File
# Begin Source File
SOURCE=io.h
# End Source File
# Begin Source File
SOURCE=arg.h
# End Source File
# Begin Source File
SOURCE=sharpdev.h
# End Source File
# Begin Source File
SOURCE=util.h
# End Source File
# Begin Source File
SOURCE=vs6.h
# End Source File
# Begin Source File
SOURCE=os.h
# End Source File
# Begin Source File
SOURCE=platform.h
# End Source File
# Begin Source File
SOURCE=gnu.h
# End Source File
# Begin Source File
SOURCE=project.h
# End Source File
# Begin Source File
SOURCE=premake.h
# End Source File
# Begin Source File
SOURCE=vs.h
# End Source File
# Begin Source File
SOURCE=sharpdev.c
# End Source File
# Begin Source File
SOURCE=vs2005.c
# End Source File
# Begin Source File
SOURCE=io.c
# End Source File
# Begin Source File
SOURCE=sharpdev_cs.c
# End Source File
# Begin Source File
SOURCE=script.c
# End Source File
# Begin Source File
SOURCE=platform_posix.c
# End Source File
# Begin Source File
SOURCE=arg.c
# End Source File
# Begin Source File
SOURCE=vs6_cpp.c
# End Source File
# Begin Source File
SOURCE=util.c
# End Source File
# Begin Source File
SOURCE=vs6.c
# End Source File
# Begin Source File
SOURCE=gnu_helpers.c
# End Source File
# Begin Source File
SOURCE=os.c
# End Source File
# Begin Source File
SOURCE=vs2005_cs.c
# End Source File
# Begin Source File
SOURCE=gnu.c
# End Source File
# Begin Source File
SOURCE=gnu_cpp.c
# End Source File
# Begin Source File
SOURCE=gnu_cs.c
# End Source File
# Begin Source File
SOURCE=platform_windows.c
# End Source File
# Begin Source File
SOURCE=project.c
# End Source File
# Begin Source File
SOURCE=vs2002_cs.c
# End Source File
# Begin Source File
SOURCE=clean.c
# End Source File
# Begin Source File
SOURCE=premake.c
# End Source File
# Begin Source File
SOURCE=vs.c
# End Source File
# Begin Source File
SOURCE=path.c
# End Source File
# Begin Source File
SOURCE=vs2002.c
# End Source File
# End Target
# End Project

View File

@ -1,397 +0,0 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="Premake"
ProjectGUID="{B33708C1-1744-52D6-8DCE-385E5CF8C348}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="../.."
IntermediateDirectory="obj/Debug"
ConfigurationType="1"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
EnableFunctionLevelLinking="TRUE"
RuntimeTypeInfo="TRUE"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="FALSE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/premake.exe"
LinkIncremental="2"
AdditionalLibraryDirectories=".."
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="$(OutDir)/premake.pdb"
SubSystem="1"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="../bin"
IntermediateDirectory="obj/Release"
ConfigurationType="1"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="1"
PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
RuntimeTypeInfo="TRUE"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="FALSE"
DebugInformationFormat="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/premake.exe"
LinkIncremental="1"
AdditionalLibraryDirectories=".."
GenerateDebugInformation="FALSE"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol="mainCRTStartup"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Lua">
<File
RelativePath=".\Lua\lapi.c">
</File>
<File
RelativePath=".\Lua\lapi.h">
</File>
<File
RelativePath=".\Lua\lauxlib.c">
</File>
<File
RelativePath=".\Lua\lauxlib.h">
</File>
<File
RelativePath=".\Lua\lbaselib.c">
</File>
<File
RelativePath=".\Lua\lcode.c">
</File>
<File
RelativePath=".\Lua\lcode.h">
</File>
<File
RelativePath=".\Lua\ldblib.c">
</File>
<File
RelativePath=".\Lua\ldebug.c">
</File>
<File
RelativePath=".\Lua\ldebug.h">
</File>
<File
RelativePath=".\Lua\ldo.c">
</File>
<File
RelativePath=".\Lua\ldo.h">
</File>
<File
RelativePath=".\Lua\ldump.c">
</File>
<File
RelativePath=".\Lua\lfunc.c">
</File>
<File
RelativePath=".\Lua\lfunc.h">
</File>
<File
RelativePath=".\Lua\lgc.c">
</File>
<File
RelativePath=".\Lua\lgc.h">
</File>
<File
RelativePath=".\Lua\liolib.c">
</File>
<File
RelativePath=".\Lua\llex.c">
</File>
<File
RelativePath=".\Lua\llex.h">
</File>
<File
RelativePath=".\Lua\llimits.h">
</File>
<File
RelativePath=".\Lua\lmathlib.c">
</File>
<File
RelativePath=".\Lua\lmem.c">
</File>
<File
RelativePath=".\Lua\lmem.h">
</File>
<File
RelativePath=".\Lua\loadlib.c">
</File>
<File
RelativePath=".\Lua\lobject.c">
</File>
<File
RelativePath=".\Lua\lobject.h">
</File>
<File
RelativePath=".\Lua\lopcodes.c">
</File>
<File
RelativePath=".\Lua\lopcodes.h">
</File>
<File
RelativePath=".\Lua\lparser.c">
</File>
<File
RelativePath=".\Lua\lparser.h">
</File>
<File
RelativePath=".\Lua\lstate.c">
</File>
<File
RelativePath=".\Lua\lstate.h">
</File>
<File
RelativePath=".\Lua\lstring.c">
</File>
<File
RelativePath=".\Lua\lstring.h">
</File>
<File
RelativePath=".\Lua\lstrlib.c">
</File>
<File
RelativePath=".\Lua\ltable.c">
</File>
<File
RelativePath=".\Lua\ltable.h">
</File>
<File
RelativePath=".\Lua\ltablib.c">
</File>
<File
RelativePath=".\Lua\ltests.c">
</File>
<File
RelativePath=".\Lua\ltm.c">
</File>
<File
RelativePath=".\Lua\ltm.h">
</File>
<File
RelativePath=".\Lua\lua.h">
</File>
<File
RelativePath=".\Lua\luadebug.h">
</File>
<File
RelativePath=".\Lua\lualib.h">
</File>
<File
RelativePath=".\Lua\lundump.c">
</File>
<File
RelativePath=".\Lua\lundump.h">
</File>
<File
RelativePath=".\Lua\lvm.c">
</File>
<File
RelativePath=".\Lua\lvm.h">
</File>
<File
RelativePath=".\Lua\lzio.c">
</File>
<File
RelativePath=".\Lua\lzio.h">
</File>
</Filter>
<File
RelativePath=".\arg.c">
</File>
<File
RelativePath=".\arg.h">
</File>
<File
RelativePath=".\clean.c">
</File>
<File
RelativePath=".\gnu.c">
</File>
<File
RelativePath=".\gnu.h">
</File>
<File
RelativePath=".\gnu_cpp.c">
</File>
<File
RelativePath=".\gnu_cs.c">
</File>
<File
RelativePath=".\gnu_helpers.c">
</File>
<File
RelativePath=".\io.c">
</File>
<File
RelativePath=".\io.h">
</File>
<File
RelativePath=".\os.c">
</File>
<File
RelativePath=".\os.h">
</File>
<File
RelativePath=".\path.c">
</File>
<File
RelativePath=".\path.h">
</File>
<File
RelativePath=".\platform.h">
</File>
<File
RelativePath=".\platform_posix.c">
</File>
<File
RelativePath=".\platform_windows.c">
</File>
<File
RelativePath=".\premake.c">
</File>
<File
RelativePath=".\premake.h">
</File>
<File
RelativePath=".\project.c">
</File>
<File
RelativePath=".\project.h">
</File>
<File
RelativePath=".\script.c">
</File>
<File
RelativePath=".\script.h">
</File>
<File
RelativePath=".\sharpdev.c">
</File>
<File
RelativePath=".\sharpdev.h">
</File>
<File
RelativePath=".\sharpdev_cs.c">
</File>
<File
RelativePath=".\util.c">
</File>
<File
RelativePath=".\util.h">
</File>
<File
RelativePath=".\vs.c">
</File>
<File
RelativePath=".\vs.h">
</File>
<File
RelativePath=".\vs2002.c">
</File>
<File
RelativePath=".\vs2002.h">
</File>
<File
RelativePath=".\vs2002_cs.c">
</File>
<File
RelativePath=".\vs2005.c">
</File>
<File
RelativePath=".\vs2005.h">
</File>
<File
RelativePath=".\vs2005_cs.c">
</File>
<File
RelativePath=".\vs6.c">
</File>
<File
RelativePath=".\vs6.h">
</File>
<File
RelativePath=".\vs6_cpp.c">
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@ -1,66 +0,0 @@
/**********************************************************************
* Premake - arg.c
* Command-line argument handling.
*
* Copyright (c) 2002-2005 Jason Perkins and the Premake project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License in the file LICENSE.txt for details.
**********************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "premake.h"
#include "arg.h"
static int my_argc;
static char** my_argv;
static int my_next;
void arg_set(int argc, char** argv)
{
my_argc = argc;
my_argv = argv;
my_next = 1;
}
void arg_reset()
{
my_next = 1;
}
const char* arg_getflag()
{
if (my_next == my_argc)
return NULL;
return my_argv[my_next++];
}
const char* arg_getflagarg()
{
if (my_next == my_argc)
return NULL;
if (strncmp(my_argv[my_next], "--", 2) == 0)
return NULL;
return my_argv[my_next++];
}

View File

@ -1,21 +0,0 @@
/**********************************************************************
* Premake - arg.h
* Command-line argument handling.
*
* Copyright (c) 2002-2005 Jason Perkins and the Premake project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License in the file LICENSE.txt for details.
**********************************************************************/
const char* arg_getflag();
const char* arg_getflagarg();
void arg_reset();
void arg_set(int argc, char** argv);

View File

@ -1,151 +0,0 @@
/**********************************************************************
* Premake - clean.c
* The cleanup target.
*
* Copyright (c) 2002-2005 Jason Perkins and the Premake project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License in the file LICENSE.txt for details.
**********************************************************************/
#include <stdio.h>
#include <string.h>
#include "premake.h"
static char buffer[8192];
int clean()
{
int i, j;
puts("Removing all project and intermediate files...");
/* VS.NET 200x */
io_remove(path_join(prj_get_path(), prj_get_name(), "sln"));
io_remove(path_join(prj_get_path(), prj_get_name(), "suo"));
/* VS6 */
io_remove(path_join(prj_get_path(), prj_get_name(), "ncb"));
io_remove(path_join(prj_get_path(), prj_get_name(), "dsw"));
io_remove(path_join(prj_get_path(), prj_get_name(), "opt"));
/* GNU */
io_remove(path_join(prj_get_path(), "Makefile", ""));
/* SharpDevelop */
io_remove(path_join(prj_get_path(), prj_get_name(), "cmbx"));
/* MonoDevelop */
io_remove(path_join(prj_get_path(), prj_get_name(), "mdsx"));
io_remove(path_join(prj_get_path(), "make", "sh"));
for (i = 0; i < prj_get_numpackages(); ++i)
{
char cwd[8192];
MaskHandle mask;
prj_select_package(i);
strcpy(cwd, io_getcwd());
io_chdir(prj_get_pkgpath());
for (j = 0; j < prj_get_numconfigs(); ++j)
{
prj_select_config(j);
/* POSIX shared lib */
strcpy(buffer, prj_get_prefix() != NULL ? prj_get_prefix() : "lib");
strcat(buffer, path_getbasename(prj_get_target()));
strcat(buffer, ".");
strcat(buffer, prj_get_extension() != NULL ? prj_get_extension() : "so");
io_remove(path_join(prj_get_outdir(), buffer, ""));
/* POSIX executable */
strcpy(buffer, prj_get_prefix() != NULL ? prj_get_prefix() : "");
strcat(buffer, path_getbasename(prj_get_target()));
io_remove(path_join(prj_get_outdir(), buffer, ""));
/* Windows executable */
io_remove(path_join(prj_get_outdir(), buffer, "exe"));
/* .NET assembly manifest */
io_remove(path_join(prj_get_outdir(), buffer, "exe.manifest"));
/* DLL or assembly */
io_remove(path_join(prj_get_outdir(), buffer, "dll"));
/* Windows static library */
io_remove(path_join(prj_get_outdir(), buffer, "lib"));
/* Visual Studio symbol file */
io_remove(path_join(prj_get_outdir(), buffer, "pdb"));
/* Visual Studio incremental link file */
io_remove(path_join(prj_get_outdir(), buffer, "ilk"));
/* Visual Studio VSHOST */
io_remove(path_join(prj_get_outdir(), buffer, "vshost.exe"));
/* Windows DLL exports library */
io_remove(path_join(prj_get_libdir(), buffer, "lib"));
io_remove(path_join(prj_get_libdir(), buffer, "exp"));
/* Mono debugger symbols */
io_remove(path_join(prj_get_outdir(), buffer, "mdb"));
/* All */
io_rmdir(".", prj_get_objdir());
}
/* VS.NET 2005 */
strcpy(g_buffer, path_join(".", prj_get_pkgname(), "vcproj.*.user"));
mask = io_mask_open(g_buffer);
while (io_mask_getnext(mask))
io_remove(io_mask_getname(mask));
io_mask_close(mask);
strcpy(g_buffer, path_join(".", prj_get_pkgname(), "csproj.*.user"));
mask = io_mask_open(g_buffer);
while (io_mask_getnext(mask))
io_remove(io_mask_getname(mask));
io_mask_close(mask);
/* VS.NET 200x */
io_remove(path_join(".", prj_get_pkgname(), "csproj"));
io_remove(path_join(".", prj_get_pkgname(), "csproj.user"));
io_remove(path_join(".", prj_get_pkgname(), "csproj.webinfo"));
io_remove(path_join(".", prj_get_pkgname(), "vcproj"));
/* VS6 */
io_remove(path_join(".", prj_get_pkgname(), "dsp"));
io_remove(path_join(".", prj_get_pkgname(), "plg"));
/* GNU */
io_remove(path_join(".", "Makefile", ""));
io_remove(path_join(".", prj_get_pkgname(), "mak"));
/* SharpDevelop */
io_remove(path_join(".", prj_get_pkgname(), "prjx"));
/* MonoDevelop */
io_remove(path_join(".", prj_get_pkgname(), "cmbx"));
io_remove(path_join(".", "Makefile", prj_get_pkgname()));
io_remove(path_join(".", prj_get_pkgname(), "pidb"));
/* All */
if (prj_get_pkgobjdir() != NULL)
io_rmdir(".", prj_get_pkgobjdir());
io_chdir(cwd);
}
return 1;
}

View File

@ -1,199 +0,0 @@
/**********************************************************************
* Premake - gnu.c
* The GNU makefile target
*
* Copyright (c) 2002-2005 Jason Perkins and the Premake project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License in the file LICENSE.txt for details.
**********************************************************************/
#include <stdio.h>
#include <string.h>
#include "premake.h"
#include "arg.h"
#include "gnu.h"
static int writeRootMakefile();
static const char* listInterPackageDeps(const char* name);
int gnu_generate()
{
int i;
puts("Generating GNU makefiles:");
if (!writeRootMakefile())
return 0;
for (i = 0; i < prj_get_numpackages(); ++i)
{
int result;
prj_select_package(i);
printf("...%s\n", prj_get_pkgname());
if (prj_is_lang("c#"))
{
result = gnu_cs();
}
else if (prj_is_lang("c++") || prj_is_lang("c"))
{
result = gnu_cpp();
}
else
{
printf("** Error: unrecognized language '%s'\n", prj_get_language());
return 0;
}
if (!result)
return 0;
}
return 1;
}
static int writeRootMakefile()
{
const char* arg;
int i;
if (!io_openfile(path_join(prj_get_path(), "Makefile", "")))
return 0;
/* Print the file header, showing the possible build configurations */
io_print("# Makefile autogenerated by premake\n");
io_print("# Don't edit this file! Instead edit `premake.lua` then rerun `make`\n");
io_print("# Options:\n");
io_print("# CONFIG=[");
prj_select_package(0);
for (i = 0; i < prj_get_numconfigs(); ++i)
{
prj_select_config(i);
if (i > 0)
io_print("|");
io_print(prj_get_cfgname());
}
io_print("]\n\n");
/* Set a default build config if none specified */
prj_select_config(0);
io_print("ifndef CONFIG\n");
io_print(" CONFIG=%s\n", prj_get_cfgname());
io_print("endif\n\n");
io_print("export CONFIG\n\n");
/* List all of the available make targets */
io_print(".PHONY: all clean");
for (i = 0; i < prj_get_numpackages(); ++i)
{
prj_select_package(i);
io_print(" %s", prj_get_pkgname());
}
io_print("\n\n");
/* Make rules */
io_print("all:");
for (i = 0; i < prj_get_numpackages(); ++i)
{
prj_select_package(i);
io_print(" %s", prj_get_pkgname());
}
io_print("\n\n");
/* Target to regenerate the makefiles when the premake scripts change */
strcpy(g_buffer, path_build(prj_get_path(), "."));
io_print("Makefile: %s", path_combine(g_buffer, prj_get_script()));
for (i = 0; i < prj_get_numpackages(); ++i)
{
prj_select_package(i);
if (!matches(prj_get_script(), prj_get_pkgscript()))
{
strcpy(g_buffer, path_build(prj_get_path(), "."));
io_print(" %s", path_combine(g_buffer, prj_get_pkgscript()));
}
}
io_print("\n");
io_print("\t@echo ==== Regenerating Makefiles ====\n");
io_print("\t@premake --file $^");
arg_reset();
arg = arg_getflag();
while (arg != NULL)
{
if (matches(arg, "--file"))
{
arg_getflagarg();
}
else
{
io_print(" %s", arg);
}
arg = arg_getflag();
}
io_print("\n\n");
/* Individual package targets */
for (i = 0; i < prj_get_numpackages(); ++i)
{
prj_select_package(i);
prj_select_config(0);
io_print("%s:", prj_get_pkgname());
print_list(prj_get_links(), " ", "", "", listInterPackageDeps);
print_list(prj_get_gnu_external(), " ", "", "", listInterPackageDeps);
io_print("\n");
io_print("\t@echo ==== Building %s ====\n", prj_get_pkgname());
io_print("\t@$(MAKE) ");
io_print("--no-print-directory -C %s", path_build(prj_get_path(), prj_get_pkgpath()));
if (!gnu_pkgOwnsPath())
io_print(" -f %s.%s", prj_get_pkgname(), DOT_MAKE);
io_print("\n\n");
}
io_print("clean:\n");
for (i = 0; i < prj_get_numpackages(); ++i)
{
prj_select_package(i);
io_print("\t@$(MAKE) ");
io_print("--no-print-directory -C %s", path_build(prj_get_path(), prj_get_pkgpath()));
if (!gnu_pkgOwnsPath())
io_print(" -f %s.%s", prj_get_pkgname(), DOT_MAKE);
io_print(" clean\n");
}
io_closefile();
return 1;
}
/************************************************************************
* Checks if a package link matches the name of a sibling package. This
* is used to generate a Makefile dependency on the sibling.
***********************************************************************/
static const char* listInterPackageDeps(const char* name)
{
int i;
for (i = 0; i < prj_get_numpackages(); ++i)
{
if (matches(name, prj_get_pkgname_for(i)))
return name;
}
return NULL;
}

View File

@ -1,26 +0,0 @@
/**********************************************************************
* Premake - gnu.h
* The GNU makefile target
*
* Copyright (c) 2002-2005 Jason Perkins and the Premake project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License in the file LICENSE.txt for details.
**********************************************************************/
#define DOT_MAKE "make"
int gnu_generate();
int gnu_cpp();
int gnu_cs();
/* Helpers */
int gnu_pkgOwnsPath();

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@ -1,665 +0,0 @@
/**********************************************************************
* Premake - gnu_cpp.c
* The GNU C/C++ makefile target
*
* Copyright (c) 2002-2005 Jason Perkins and the Premake project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License in the file LICENSE.txt for details.
**********************************************************************/
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include "premake.h"
#include "gnu.h"
#include "os.h"
static const char* filterLinks(const char* name);
static const char* listCxxTestSources(const char* name);
static const char* listCppSources(const char* name);
static const char* listRcSources(const char* name);
static const char* listCppTargets(const char* name);
static const char* listRcTargets(const char* name);
static const char* listLinkerDeps(const char* name);
int gnu_cpp()
{
int i;
const char* prefix = (g_verbose) ? "" : "@";
const char* pchExt = (matches(g_cc, "icc") ? "pchi" : "h.gch");
const char* pchOrigin;
prj_select_config(0);
/* Open package makefile and write the header */
if (gnu_pkgOwnsPath())
strcpy(g_buffer, path_join(prj_get_pkgpath(), "Makefile", ""));
else
strcpy(g_buffer, path_join(prj_get_pkgpath(), prj_get_pkgname(), DOT_MAKE));
io_openfile(g_buffer);
io_print("# %s ", prj_is_lang("c++") ? "C++" : "C");
if (prj_is_kind("exe"))
io_print("Console Executable");
else if (prj_is_kind("winexe"))
io_print("Windowed Executable");
else if (prj_is_kind("dll"))
io_print("Shared Library");
else if (prj_is_kind("cxxtestgen"))
io_print("CxxTest Generator");
else if (prj_is_kind("lib"))
io_print("Static Library");
else if (prj_is_kind("run"))
io_print("Run Target");
io_print(" Makefile autogenerated by premake\n");
io_print("# Don't edit this file! Instead edit `premake.lua` then rerun `make`\n\n");
/* Set a default configuration */
io_print("ifndef CONFIG\n");
io_print(" CONFIG=%s\n", prj_get_cfgname());
io_print("endif\n\n");
/* Process the build configurations */
for (i = 0; i < prj_get_numconfigs(); ++i)
{
prj_select_config(i);
io_print("ifeq ($(CONFIG),%s)\n", prj_get_cfgname());
io_print(" BINDIR := %s\n", prj_get_bindir());
io_print(" LIBDIR := %s\n", prj_get_libdir());
io_print(" OBJDIR := %s\n", prj_get_objdir());
io_print(" OUTDIR := %s\n", prj_get_outdir());
/* Write preprocessor flags - how to generate dependencies for DMC? */
io_print(" CPPFLAGS :=");
if (!matches(g_cc, "dmc"))
io_print(" -MMD");
print_list(prj_get_defines(), " -D \"", "\"", "", NULL);
print_list(prj_get_incpaths(), " -I \"", "\"", "", NULL);
io_print("\n");
/* Write C flags */
io_print(" CFLAGS += $(CPPFLAGS)");
if (prj_is_kind("dll") && !os_is("windows"))
io_print(" -fPIC");
if (!prj_has_flag("no-symbols"))
io_print(" -g");
if (prj_has_flag("optimize-size"))
io_print(" -Os");
if (prj_has_flag("optimize-speed"))
io_print(" -O3");
if (prj_has_flag("optimize") && !prj_has_flag("optimize-size") && !prj_has_flag("optimize-speed"))
io_print(" -O2");
if (prj_has_flag("extra-warnings"))
io_print(" -Wall");
if (prj_has_flag("fatal-warnings"))
io_print(" -Werror");
if (prj_has_flag("no-frame-pointer"))
io_print(" -fomit-frame-pointer");
print_list(prj_get_buildoptions(), " ", "", "", NULL);
io_print("\n");
/* Write C++ flags */
io_print(" CXXFLAGS := $(CFLAGS)");
if (prj_has_flag("no-exceptions"))
io_print(" --no-exceptions");
if (prj_has_flag("no-rtti"))
io_print(" --no-rtti");
io_print("\n");
/* Write linker flags */
io_print(" LDFLAGS += -L$(BINDIR) -L$(LIBDIR)");
if (prj_is_kind("dll") && (g_cc == NULL || matches(g_cc, "gcc") || matches(g_cc, "icc")) && !os_is("macosx"))
io_print(" -shared");
if (prj_has_flag("no-symbols"))
io_print(" -s");
if (os_is("macosx") && (prj_has_flag("dylib") || prj_is_kind("dll")))
io_print(" -dynamiclib -flat_namespace");
// Use start-group and end-group to get around the problem with the
// order of link arguments.
print_list(prj_get_linkoptions(), " ", "", "", NULL);
print_list(prj_get_libpaths(), " -L\"", "\"", "", NULL);
io_print("\n");
/* Write dependencies */
io_print(" LIBS = ");
print_list(prj_get_links(), " ", "", "", filterLinks);
print_list(prj_get_gnu_external(), " ", "", "", NULL);
io_print("\n");
/* Build a list of libraries this target depends on */
io_print(" LDDEPS :=");
print_list(prj_get_links(), " ", "", "", listLinkerDeps);
io_print("\n");
/* Build the target name */
if (prj_is_kind("cxxtestgen"))
io_print(" TARGET := $(OBJECTS)\n");
else
io_print(" TARGET := %s\n", path_getname(prj_get_target()));
if (os_is("macosx") && prj_is_kind("winexe"))
io_print(" MACAPP := %s.app/Contents\n", path_getname(prj_get_target()));
/* Build command */
io_print(" BLDCMD = ");
if (prj_is_kind("lib"))
io_print("ar -cr $(OUTDIR)/$(TARGET) $(OBJECTS); ranlib $(OUTDIR)/$(TARGET)");
else if (prj_is_kind("cxxtestgen"))
io_print("true");
else if (prj_is_kind("run"))
io_print("for a in $(LDDEPS); do echo Running $$a; $$a; done");
else
{
io_print("$(%s) -o $(OUTDIR)/$(TARGET) $(LDFLAGS) $(OBJECTS) $(RESOURCES) %s $(LIBS)",
prj_is_lang("c") ? "CC" : "CXX",
os_is("macosx") ? "$(LDDEPS)" : "-Xlinker --start-group $(LDDEPS) -Xlinker --end-group");
}
io_print("\n");
io_print("endif\n\n");
}
/* Write out the list of object file targets for all C/C++ sources */
io_print("OBJECTS := \\\n");
if (prj_is_kind("cxxtestgen"))
print_list(prj_get_files(), "\t", " \\\n", "", listCxxTestSources);
else
print_list(prj_get_files(), "\t$(OBJDIR)/", " \\\n", "", listCppSources);
io_print("\n");
pchOrigin = (matches(g_cc, "icc") ? prj_get_pch_source() : prj_get_pch_header());
if (pchOrigin == NULL)
{
io_print("PCHS := \n");
}
else
{
const char *basename = path_getbasename(pchOrigin);
io_print("PCHS := \\\n");
io_print("\t$(OBJDIR)/%s.%s \\\n", basename, pchExt);
io_print("\n");
}
/* Write out the list of resource files for windows targets */
if (os_is("windows"))
{
io_print("RESOURCES := \\\n");
print_list(prj_get_files(), "\t$(OBJDIR)/", " \\\n", "", listRcSources);
io_print("\n");
}
io_print("CMD := $(subst \\,\\\\,$(ComSpec)$(COMSPEC))\n");
io_print("ifeq (,$(CMD))\n");
io_print(" CMD_MKBINDIR := mkdir -p $(BINDIR)\n");
io_print(" CMD_MKLIBDIR := mkdir -p $(LIBDIR)\n");
io_print(" CMD_MKOUTDIR := mkdir -p $(OUTDIR)\n");
io_print(" CMD_MKOBJDIR := mkdir -p $(OBJDIR)\n");
io_print("else\n");
io_print(" CMD_MKBINDIR := $(CMD) /c if not exist $(subst /,\\\\,$(BINDIR)) mkdir $(subst /,\\\\,$(BINDIR))\n");
io_print(" CMD_MKLIBDIR := $(CMD) /c if not exist $(subst /,\\\\,$(LIBDIR)) mkdir $(subst /,\\\\,$(LIBDIR))\n");
io_print(" CMD_MKOUTDIR := $(CMD) /c if not exist $(subst /,\\\\,$(OUTDIR)) mkdir $(subst /,\\\\,$(OUTDIR))\n");
io_print(" CMD_MKOBJDIR := $(CMD) /c if not exist $(subst /,\\\\,$(OBJDIR)) mkdir $(subst /,\\\\,$(OBJDIR))\n");
io_print("endif\n");
io_print("\n");
io_print(".PHONY: clean\n");
io_print("\n");
/* Write the main build target */
if (os_is("macosx") && prj_is_kind("winexe"))
{
io_print("all: $(OUTDIR)/$(MACAPP)/PkgInfo $(OUTDIR)/$(MACAPP)/Info.plist $(OUTDIR)/$(MACAPP)/MacOS/$(TARGET)\n\n");
io_print("$(OUTDIR)/$(MACAPP)/MacOS/$(TARGET)");
}
else if (prj_is_kind("cxxtestgen"))
io_print("all");
else
{
io_print("$(OUTDIR)/$(TARGET)");
}
io_print(": $(PCHS) $(OBJECTS) $(LDDEPS) $(RESOURCES)\n");
if (prj_is_kind("cxxtestgen"))
{
io_print("\t@%s --root", prj_get_cxxtestpath());
io_print(" %s ", prj_get_cxxtest_rootoptions());
io_print(" -o %s\n\n", prj_get_cxxtest_rootfile());
}
else if (prj_is_kind("run"))
{
io_print("\t%s$(BLDCMD)\n\n", prefix);
}
else
{
if (!g_verbose)
io_print("\t@echo Linking %s\n", prj_get_pkgname());
io_print("\t-%s$(CMD_MKBINDIR)\n", prefix);
io_print("\t-%s$(CMD_MKLIBDIR)\n", prefix);
io_print("\t-%s$(CMD_MKOUTDIR)\n", prefix);
if (os_is("macosx") && prj_is_kind("winexe"))
{
io_print("\t-%sif [ ! -d $(OUTDIR)/$(MACAPP)/MacOS ]; then mkdir -p $(OUTDIR)/$(MACAPP)/MacOS; fi\n", prefix);
io_print("\t%s$(BLDCMD)\n", prefix);
io_print("\t%scp $(OUTDIR)/$(TARGET) $(OUTDIR)/$(MACAPP)/MacOS/$(TARGET)\n\n", prefix);
}
else
{
io_print("\t%s$(BLDCMD)\n\n", prefix);
}
}
/*
if (prj_is_kind("lib"))
{
io_print("\t%sar -cr $@ $^\n", prefix);
io_print("\t%sranlib $@\n", prefix);
}
else
{
io_print("\t%s$(%s) -o $@ $(OBJECTS) $(LDFLAGS) $(RESOURCES)\n", prefix, prj_is_lang("c") ? "CC" : "CXX");
}
io_print("\n");
*/
if (os_is("macosx") && prj_is_kind("winexe"))
{
io_print("$(OUTDIR)/$(MACAPP)/PkgInfo:\n"
"\t%smkdir -p $(OUTDIR)/$(MACAPP)\n"
"\t%stouch $@\n\n", prefix, prefix);
io_print("$(OUTDIR)/$(MACAPP)/Info.plist:\n"
"\t%smkdir -p $(OUTDIR)/$(MACAPP)\n"
"\t%stouch $@\n\n", prefix, prefix);
}
/* Write the "clean" target */
io_print("clean:\n");
io_print("\t@echo Cleaning %s\n", prj_get_pkgname());
if (os_is("macosx") && prj_is_kind("winexe"))
{
io_print("\t-%srm -rf $(OUTDIR)/$(TARGET).app $(OBJDIR)\n", prefix);
}
else if (prj_is_kind("cxxtestgen"))
io_print("\t-%srm -f $(OBJECTS)\n", prefix);
else
{
io_print("\t-%srm -rf $(OUTDIR)/$(TARGET) $(OBJDIR)\n", prefix);
}
io_print("\n");
/* When using ICC, the .pchi is a side-effect of compiling the .o,
* so create a pattern for that rule */
if (matches(g_cc, "icc") && prj_get_pch_source() != NULL)
{
const char *basename = path_getbasename(prj_get_pch_source());
io_print("$(OBJDIR)/%s.pchi: $(OBJDIR)/%s.o\n\n", basename, basename);
}
/* Write static patterns for each source file. Note that in earlier
* versions I used pattern rules instead of listing each file. It worked
* fine but made it more difficult to test and also required the use of
* VPATH which I didn't like. This new approach of listing each file
* helps testing and opens the way for per-file configurations */
print_list(prj_get_files(), "", "\n", "", listCppTargets);
// if (prj_get_pch_source() != NULL)
// listGchTarget(prj_get_pch_source());
if (os_is("windows"))
print_list(prj_get_files(), "", "", "", listRcTargets);
if (!prj_is_kind("cxxtestgen"))
{
/* Include the automatically generated dependency lists */
/* But skip that if OBJECTS would have been empty - make doesn't like
* empty include lists */
if (*prj_get_files())
io_print("-include $(OBJECTS:%%.o=%%.d)\n\n");
/* Include the dependency list for the precompiled header. But skip
* it if we're not doing PCH's, to get rid of "no file name for
* -include" warnings from make */
if (prj_get_pch_source() != NULL)
io_print("-include $(PCHS:%%.%s=%%.d)\n\n", pchExt);
}
io_closefile();
return 1;
}
/************************************************************************
* Checks each entry in the list of package links. If the entry refers
* to a sibling package, returns the path to that package's output
***********************************************************************/
static const char* filterLinks(const char* name)
{
int i = prj_find_package(name);
if (i >= 0)
{
const char* lang = prj_get_language_for(i);
const char *kind = prj_get_config_for(i)->kind;
if (matches(kind, "cxxtestgen"))
{
return NULL;
}
else if (matches(lang, "c++") || matches(lang, "c"))
{
if (matches(prj_get_kind_for(i), "dll"))
{
strcpy(g_buffer, "-l");
strcat(g_buffer, prj_get_targetname_for(i));
return g_buffer;
}
/*
* Get a rid of library archives.
* Might we even return NULL rather than check if kind != lib?
*/
else if (!matches(prj_get_kind_for(i), "lib"))
{
return prj_get_target_for(i);
}
else
return NULL;
}
else
{
return NULL;
}
}
else
{
strcpy(g_buffer, "-l");
strcat(g_buffer, name);
return g_buffer;
}
}
/************************************************************************
* Checks each source code file and filters out everything that is
* not a C or C++ file
***********************************************************************/
static const char* listCppSources(const char* name)
{
if (is_cpp(name) && !matches(path_getname(name), prj_get_pch_source()))
{
strcpy(g_buffer, path_getbasename(name));
strcat(g_buffer, ".o");
return g_buffer;
}
return NULL;
}
static const char* listCxxTestSources(const char* name)
{
if (endsWith(name, ".h"))
{
return path_swapextension(name, ".h", ".cpp");
}
return NULL;
}
/************************************************************************
* Checks each source code file and filters out everything that is
* not a windows resource file
***********************************************************************/
static const char* listRcSources(const char* name)
{
const char* ext = path_getextension(name);
if (matches(ext, ".rc"))
{
strcpy(g_buffer, path_getbasename(name));
strcat(g_buffer, ".res");
return g_buffer;
}
return NULL;
}
/************************************************************************
* Creates the makefile build rules for all source code files
***********************************************************************/
static const char* listCppTargets(const char* name)
{
const char* ext = path_getextension(name);
const char* pchHeader = prj_get_pch_header();
const char* pchSource = prj_get_pch_source();
const char* nasm_format = prj_get_nasm_format();
int use_pch = pchHeader?1:0, gen_pch=0;
const char* pchExt = (matches(g_cc, "icc") ? "pchi" : "h.gch");
if (pchSource && matches(path_getname(name), pchSource))
{
gen_pch = 1;
use_pch = 0;
}
if (is_cpp(name))
{
const char* basename = path_getbasename(name);
strcpy(g_buffer, "");
strcat(g_buffer, "$(OBJDIR)/");
strcat(g_buffer, basename);
strcat(g_buffer, ".");
strcat(g_buffer, (gen_pch && !matches(g_cc, "icc")) ? pchExt : "o"); // we want ICC to generate the .o
strcat(g_buffer, ": ");
strcat(g_buffer, name);
strcat(g_buffer, " ");
if (use_pch)
{
basename = path_getbasename(pchHeader);
strcat(g_buffer, "$(OBJDIR)/");
strcat(g_buffer, basename);
strcat(g_buffer, ".");
strcat(g_buffer, pchExt);
// static buffer, *sigh*
basename = path_getbasename(name);
}
strcat(g_buffer, "\n\t-");
if (!g_verbose)
strcat(g_buffer, "@");
strcat(g_buffer, "$(CMD_MKOBJDIR)\n");
if (!g_verbose)
strcat(g_buffer, "\t@echo $(notdir $<)\n");
strcat(g_buffer, "\t");
if (!g_verbose)
strcat(g_buffer, "@");
if (matches(g_cc, "dmc"))
{
/* Digital Mars compiler build step */
/* FIXME: How to handle assembly files with DMC? */
if (matches(ext, ".c"))
strcat(g_buffer, "dmc $(CFLAGS) -o $@ -c $<\n");
else if (!matches(ext, ".s"))
strcat(g_buffer, "dmc -cpp -Ae -Ar -mn $(CXXFLAGS) -o $@ -c $<\n");
}
else
{
/* GNU GCC compiler build step */
if (matches(ext, ".s"))
strcat(g_buffer, "$(CC) -x assembler-with-cpp $(CPPFLAGS) -o $@ -c $<\n");
else if (matches(ext, ".c"))
strcat(g_buffer, "$(CC) $(CFLAGS) -MF $(OBJDIR)/$(<F:%%.c=%%.d) -MT $@ -o $@ -c $<\n");
else if (matches(ext, ".asm"))
{
char input_dir[512];
const char* opts;
strcpy(input_dir, path_translate(path_getdir(name) , NULL));
strcat(input_dir, "/");
if (os_is("windows"))
opts = "";
else if (os_is("macosx"))
opts = "-D OS_UNIX=1 ";
else
opts = "-D DONT_USE_UNDERLINE=1 -D OS_UNIX=1 ";
strcat(g_buffer, "nasm "); strcat(g_buffer, opts);
strcat(g_buffer, " -i"); strcat(g_buffer,input_dir );
strcat(g_buffer, " -f ");
if (nasm_format)
strcat(g_buffer, nasm_format);
else if (os_is("macosx"))
strcat(g_buffer, "macho");
else
strcat(g_buffer, "elf");
strcat(g_buffer, " -o $@ $<\n");
strcat(g_buffer, "\t");
if (!g_verbose)
strcat(g_buffer, "@");
strcat(g_buffer, "nasm "); strcat(g_buffer, opts);
strcat(g_buffer, " -i"); strcat(g_buffer,input_dir );
strcat(g_buffer, " -M -o $@ $< >$(OBJDIR)/$(<F:%%.asm=%.d)\n");
}
else
{
strcat(g_buffer, "$(CXX) $(CXXFLAGS) -MF $(OBJDIR)/");
strcat(g_buffer, basename);
strcat(g_buffer, ".d -MT $@ -o $@ -c");
if (gen_pch)
{
if (matches(g_cc, "icc"))
{
basename = path_getbasename(pchSource);
strcat(g_buffer, " -pch-create $(OBJDIR)/");
strcat(g_buffer, basename);
strcat(g_buffer, ".pchi");
basename = NULL;
}
else
{
strcat(g_buffer, " -x c++-header");
}
}
else if (use_pch)
{
if (matches(g_cc, "icc"))
{
basename = path_getbasename(pchSource);
strcat(g_buffer, " -pch-use $(OBJDIR)/");
strcat(g_buffer, basename);
strcat(g_buffer, ".pchi");
basename = NULL;
}
else
{
/* Since we compile the .gch into $OBJDIR, which is not in the normal
include path, tell GCC to look there */
basename = path_getbasename(pchHeader);
strcat(g_buffer, " -include $(OBJDIR)/");
strcat(g_buffer, basename);
strcat(g_buffer, ".h");
basename = NULL;
}
}
strcat(g_buffer, " $<\n");
}
}
return g_buffer;
}
else if (prj_is_kind("cxxtestgen"))
{
char *cxxtestpath = strdup(prj_get_cxxtestpath());
char *cxxtestoptions = strdup(prj_get_cxxtest_options());
const char *target_name = path_swapextension(name, ".h", ".cpp");
sprintf(g_buffer,
"%s: %s\n"
"%s"
"\t%s%s --part %s -o %s %s\n",
target_name, name,
g_verbose?"":"\t@echo $(notdir $<)\n",
g_verbose?"":"@", cxxtestpath, cxxtestoptions, target_name, name);
free(cxxtestpath);
free(cxxtestoptions);
return g_buffer;
}
else
{
return NULL;
}
}
/************************************************************************
* Creates the makefile build rules for windows resource files
***********************************************************************/
static const char* listRcTargets(const char* name)
{
const char* prefix = (g_verbose) ? "" : "@";
if (matches(path_getextension(name), ".rc"))
{
const char* base = path_getbasename(name);
io_print("$(OBJDIR)/%s.res: %s\n", base, name);
io_print("\t-%s$(CMD_MKOBJDIR)\n", prefix);
if (!g_verbose)
io_print("\t@echo $(notdir $<)\n");
io_print("\t%swindres $< -O coff -o $@\n", prefix);
io_print("\n");
}
return NULL;
}
/************************************************************************
* This is called by the code that builds the list of dependencies for
* the link step. It looks for sibling projects, and then returns the
* full path to that target's output. So if an executable package
* depends on a library package, the library filename will be listed
* as a dependency
***********************************************************************/
static const char* listLinkerDeps(const char* name)
{
int i = prj_find_package(name);
if (i >= 0)
{
const char *kind = prj_get_config_for(i)->kind;
if (!strcmp(kind, "cxxtestgen"))
return NULL;
else
return prj_get_target_for(i);
}
return NULL;
}

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@ -1,576 +0,0 @@
/**********************************************************************
* Premake - gnu_cs.c
* The GNU C# makefile target
*
* Copyright (c) 2002-2005 Jason Perkins and the Premake project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License in the file LICENSE.txt for details.
**********************************************************************/
#include <stdio.h>
#include <string.h>
#include "premake.h"
#include "gnu.h"
#include "os.h"
static char buffer[8192];
static const char* assignCodeFiles(const char* name);
static const char* assignEmbeddedFiles(const char* name);
static const char* assignContentFiles(const char* name);
static const char* listCodeFiles(const char* name);
static const char* listEmbeddedFiles(const char* name);
static const char* listLinkedFiles(const char* name);
static const char* listContentFiles(const char* name);
static const char* listContentTargets(const char* name);
static const char* listContentRules(const char* name);
static const char* listCopyLocalFiles(const char* name);
static const char* listCopyLocalRules(const char* name);
static const char* listNonSiblingRefs(const char* name);
static const char* listSiblingRefs(const char* name);
static const char* listReferenceDeps(const char* name);
static const char* listResourceBuildSteps(const char* name);
int gnu_cs()
{
const char* kind;
const char* extension;
const char* csc;
const char* resgen;
int i;
/* Figure out what I'm building */
kind = prj_get_kind();
if (prj_is_kind("dll") || prj_is_kind("aspnet"))
{
extension = ".dll";
kind = "library";
}
else if (prj_is_kind("winexe") || prj_is_kind("exe"))
{
extension = ".exe";
}
else
{
printf("** Error: unknown package type '%s'\n", kind);
return 0;
}
/* Figure out what I'm building it with */
if (g_dotnet == NULL)
{
if (os_is("windows"))
{
csc = "csc";
resgen = "resgen";
}
else
{
csc = "mcs";
resgen = "resgen";
}
}
else if (matches(g_dotnet, "ms"))
{
csc = "csc";
resgen = "resgen";
}
else if (matches(g_dotnet, "pnet"))
{
csc = "cscc";
resgen = "resgen";
}
else if (matches(g_dotnet, "mono"))
{
csc = "mcs";
resgen = "resgen";
}
else if (matches(g_dotnet, "mono2"))
{
csc = "gmcs";
resgen = "resgen";
}
else
{
printf("** Error: unknown .NET runtime '%s'\n", g_dotnet);
return 0;
}
/* Open package makefile and write the header */
if (gnu_pkgOwnsPath())
strcpy(buffer, path_join(prj_get_pkgpath(), "Makefile", ""));
else
strcpy(buffer, path_join(prj_get_pkgpath(), prj_get_pkgname(), DOT_MAKE));
io_openfile(buffer);
io_print("# C# ");
if (prj_is_kind("exe"))
io_print("Console Executable");
else if (prj_is_kind("winexe"))
io_print("Windowed Executable");
else if (prj_is_kind("dll"))
io_print("Shared Library");
else if (prj_is_kind("lib"))
io_print("Static Library");
else if (prj_is_kind("aspnet"))
io_print("ASP.NET");
io_print(" Makefile autogenerated by premake\n");
io_print("# Don't edit this file! Instead edit `premake.lua` then rerun `make`\n\n");
/* Set a default configuration */
prj_select_config(0);
io_print("ifndef CONFIG\n");
io_print(" CONFIG=%s\n", prj_get_cfgname());
io_print("endif\n\n");
/* Specify the build tools */
io_print("CSC := %s\n", csc);
io_print("RESGEN := %s\n", resgen);
io_print("\n");
/* Where to put compiled resources */
io_print("OBJDIR := %s\n\n", prj_get_objdir());
/* Process the build configurations */
for (i = 0; i < prj_get_numconfigs(); ++i)
{
prj_select_config(i);
io_print("ifeq ($(CONFIG),%s)\n", prj_get_cfgname());
io_print(" BINDIR := %s\n", prj_get_bindir());
io_print(" OUTDIR := %s\n", prj_get_outdir());
io_print(" FLAGS += /t:%s", kind);
if (!prj_has_flag("no-symbols"))
{
io_print(" /debug");
}
if (prj_has_flag("optimize") || prj_has_flag("optimize-size") || prj_has_flag("optimize-speed"))
{
/* Mono doesn't support the optimize flag */
if (!matches(csc, "mcs"))
io_print(" /o");
}
if (prj_has_flag("unsafe"))
{
io_print(" /unsafe");
}
if (prj_has_flag("fatal-warnings"))
{
io_print(" /warnaserror");
}
print_list(prj_get_defines(), " /d:", "", "", NULL);
/* VS.NET doesn't allow per-config link paths */
prj_select_config(0);
print_list(prj_get_libpaths(), " /lib:\"", "\"", "", NULL);
print_list(prj_get_links(), " /r:", "", "", listNonSiblingRefs);
prj_select_config(i);
print_list(prj_get_links(), " /r:", "", "", listSiblingRefs);
io_print("\n");
/* List any sibling packages as dependencies for make */
prj_select_config(i);
io_print(" DEPS :=");
print_list(prj_get_links(), " ", " ", "", listReferenceDeps);
io_print("\n");
/* VS.NET doesn't allow per-config target names */
prj_select_config(0);
io_print(" TARGET := %s\n", path_getname(prj_get_target()));
io_print("endif\n\n");
}
/* Sort out the files by build action...start by assigning build actions
* to well-known file extensions...these don't write anything to the file */
print_list(prj_get_files(), "", "", "", assignCodeFiles);
print_list(prj_get_files(), "", "", "", assignEmbeddedFiles);
print_list(prj_get_files(), "", "", "", assignContentFiles);
/* Sort out the files by build action */
io_print("SOURCES := \\\n");
print_list(prj_get_files(), "\t", " \\\n", "", listCodeFiles);
io_print("\n");
io_print("EMBEDDEDFILES := \\\n");
print_list(prj_get_files(), "\t", " \\\n", "", listEmbeddedFiles);
io_print("\n");
io_print("EMBEDDEDCOMMAND := \\\n");
print_list(prj_get_files(), "\t/resource:", " \\\n", "", listEmbeddedFiles);
io_print("\n");
io_print("LINKEDFILES := \\\n");
print_list(prj_get_files(), "\t", " \\\n", "", listLinkedFiles);
io_print("\n");
io_print("LINKEDCOMMAND := \\\n");
print_list(prj_get_files(), "\t/linkresource:", " \\\n", "", listLinkedFiles);
io_print("\n");
io_print("CONTENTFILES := \\\n");
print_list(prj_get_files(), "\t", " \\\n", "", listContentFiles);
io_print("\n");
io_print("COPYLOCALFILES := \\\n");
print_list(prj_get_links(), "\t", " \\\n", "", listCopyLocalFiles);
io_print("\n");
io_print("COMPILECOMMAND := $(SOURCES) $(EMBEDDEDCOMMAND) $(LINKEDCOMMAND)\n\n");
io_print("CMD := $(subst \\,\\\\,$(ComSpec)$(COMSPEC))\n");
io_print("ifeq (,$(CMD))\n");
io_print(" CMD_MKOUTDIR := mkdir -p $(OUTDIR)\n");
io_print("else\n");
io_print(" CMD_MKOUTDIR := $(CMD) /c if not exist $(subst /,\\\\,$(OUTDIR)) mkdir $(subst /,\\\\,$(OUTDIR))\n");
io_print("endif\n");
io_print("\n");
/* Build targets: add all content files as dependencies so the copy
* rules will get fired when they change */
io_print(".PHONY: clean\n\n");
io_print("all: \\\n");
io_print("\t$(OUTDIR)/$(TARGET) \\\n");
print_list(prj_get_files(), "\t", " \\\n", "", listContentTargets);
io_print("\n");
/* The main build target */
io_print("$(OUTDIR)/$(TARGET): $(SOURCES) $(EMBEDDEDFILES) $(LINKEDFILES) $(COPYLOCALFILES) $(DEPS)\n");
io_print("\t-@$(CMD_MKOUTDIR)\n");
io_print("\t@$(CSC) /nologo /out:$@ /lib:$(BINDIR) $(FLAGS) $(COMPILECOMMAND)\n\n");
/* Write rules to copy content files */
print_list(prj_get_files(), "", "", "", listContentRules);
/* Write rules to copy local assemblies */
print_list(prj_get_links(), "", "", "", listCopyLocalRules);
/* The clean target */
io_print("clean:\n");
io_print("\t@echo Cleaning %s\n", prj_get_pkgname());
io_print("\t-@rm -f $(OUTDIR)/$(TARGET)\n");
io_print("\t-@rm -fR $(OBJDIR)\n");
print_list(prj_get_files(), "\t-@rm -f ", "\n", "", listContentTargets);
io_print("\n");
/* Resource build targets */
print_list(prj_get_files(), "", "", "", listResourceBuildSteps);
io_closefile();
return 1;
}
/************************************************************************
* Visual Studio .NET automatically adds some extra information
* to resource names. Simulate that here.
***********************************************************************/
static const char* makeVsNetCompatName(const char* name)
{
char* ptr;
if (matches(path_getextension(name), ".resx"))
{
/* The compiled .resources file goes into objdir */
strcpy(buffer, prj_get_objdir());
strcat(buffer, "/");
/* Prepend the default namespace (slashes will get translated below) */
strcat(buffer, path_getbasename(prj_get_target()));
strcat(buffer, ".");
/* ...followed by the path to the file */
if (!matches(path_getdir(name), ""))
{
strcat(buffer, path_getdir(name));
strcat(buffer, ".");
}
/* ...finish up with the file name */
strcat(buffer, path_getbasename(name));
strcat(buffer, ".resources");
/* Convert any slashes in the name to dots */
for (ptr = buffer + strlen(prj_get_objdir()) + 1; *ptr != '\0'; ++ptr)
{
if (*ptr == '/')
*ptr = '.';
}
return buffer;
}
else
{
return name;
}
}
/************************************************************************
* Assign default build actions to files without one
***********************************************************************/
static const char* assignCodeFiles(const char* name)
{
const char* ext = path_getextension(name);
prj_select_file(name);
if (prj_is_buildaction(NULL) && matches(ext, ".cs"))
prj_set_buildaction("Code");
return NULL;
}
static const char* assignEmbeddedFiles(const char* name)
{
const char* ext = path_getextension(name);
prj_select_file(name);
if (prj_is_buildaction(NULL) && matches(ext, ".resx"))
prj_set_buildaction("EmbeddedResource");
return NULL;
}
static const char* assignContentFiles(const char* name)
{
const char* ext = path_getextension(name);
prj_select_file(name);
if (prj_is_buildaction(NULL) && (matches(ext, ".asax") || matches(ext, ".aspx")))
prj_set_buildaction("Content");
return NULL;
}
/************************************************************************
* Checks to see if a given assembly exists on one of the listed link
* paths. If so, returns the relative path to the assembly.
***********************************************************************/
static const char* findLocalAssembly(const char* name)
{
const char** paths;
const char* result = NULL;
/* Lib paths are relative to package directory. Have to make package
* directory current for io_fileexists() to work */
strcpy(buffer, io_getcwd());
io_chdir(prj_get_pkgpath());
paths = prj_get_libpaths();
while (*paths != NULL)
{
const char* path = path_join(*paths, name, "dll");
if (io_fileexists(path))
{
result = path;
break;
}
++paths;
}
io_chdir(buffer);
return result;
}
/************************************************************************
* Returns lists of files for each build action
***********************************************************************/
static const char* listCodeFiles(const char* name)
{
prj_select_file(name);
if (prj_is_buildaction("Code"))
{
/* Csc needs backslashes, which GNU make doesn't like */
const char* src = path_translate(name, NULL);
char* dst = buffer;
while (*src)
{
if (*src == '\\')
{
*(dst++) = '\\';
*(dst++) = '\\';
}
else
{
*(dst++) = *src;
}
src++;
}
*dst ='\0';
return buffer;
}
else
{
return NULL;
}
}
static const char* listEmbeddedFiles(const char* name)
{
prj_select_file(name);
if (prj_is_buildaction("EmbeddedResource"))
return makeVsNetCompatName(name);
else
return NULL;
}
static const char* listLinkedFiles(const char* name)
{
prj_select_file(name);
if (prj_is_buildaction("LinkedResource"))
return makeVsNetCompatName(name);
else
return NULL;
}
static const char* listContentFiles(const char* name)
{
prj_select_file(name);
if (prj_is_buildaction("Content"))
return name;
else
return NULL;
}
static const char* listCopyLocalFiles(const char* name)
{
const char* path = findLocalAssembly(name);
if (path != NULL)
{
sprintf(buffer, "$(BINDIR)/%s.dll", name);
return buffer;
}
return NULL;
}
/************************************************************************
* Checks to see if a reference is to a sibling package. If so,
* returns the binary target name of the package.
***********************************************************************/
static const char* listNonSiblingRefs(const char* name)
{
int i = prj_find_package(name);
if (i < 0)
{
return path_join("", name, "dll");
}
return NULL;
}
static const char* listSiblingRefs(const char* name)
{
int i = prj_find_package(name);
if (i >= 0)
{
if (matches(prj_get_language_for(i), "c#"))
{
return prj_get_target_for(i);
}
}
return NULL;
}
/************************************************************************
* This is called by the code that builds the list of dependencies for
* the link step. It looks for sibling projects, and then returns the
* full path to that target's output. So if an executable package
* depends on a library package, the library filename will be listed
* as a dependency
***********************************************************************/
static const char* listReferenceDeps(const char* name)
{
int i = prj_find_package(name);
if (i >= 0)
{
return prj_get_target_for(i);
}
return NULL;
}
/************************************************************************
* Write out content files as make dependencies
***********************************************************************/
static const char* listContentTargets(const char* name)
{
prj_select_file(name);
if (prj_is_buildaction("LinkedResource") || prj_is_buildaction("Content"))
{
sprintf(buffer, "$(BINDIR)/%s", path_getname(name));
return buffer;
}
else
{
return NULL;
}
}
/************************************************************************
* Write out rules to move files to output directory
***********************************************************************/
static const char* listContentRules(const char* name)
{
prj_select_file(name);
if (prj_is_buildaction("LinkedResource") || prj_is_buildaction("Content"))
{
sprintf(buffer, "$(BINDIR)/%s: %s\n\t-@cp -fR $^ $@\n\n", path_getname(name), name);
return buffer;
}
return NULL;
}
static const char* listCopyLocalRules(const char* name)
{
const char* path = findLocalAssembly(name);
if (path != NULL)
{
sprintf(buffer, "$(BINDIR)/%s.dll: %s\n\t@echo Copying %s.dll\n\t-@cp $^ $@\n\n", name, path, name);
return buffer;
}
return NULL;
}
/************************************************************************
* Write out resource compilation rules
***********************************************************************/
static const char* listResourceBuildSteps(const char* name)
{
if (matches(path_getextension(name), ".resx"))
{
makeVsNetCompatName(name);
strcat(buffer, ": ");
strcat(buffer, name);
strcat(buffer, "\n\t-@if [ ! -d $(OBJDIR) ]; then mkdir -p $(OBJDIR); fi");
strcat(buffer, "\n\t$(RESGEN) $^ $@\n\n");
return buffer;
}
else
{
return NULL;
}
}

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@ -1,40 +0,0 @@
/**********************************************************************
* Premake - gnu_helpers.c
* The GNU makefile target
*
* Copyright (c) 2002-2006 Jason Perkins and the Premake project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License in the file LICENSE.txt for details.
**********************************************************************/
#include "premake.h"
#include <string.h>
int gnu_pkgOwnsPath()
{
int i;
if (path_compare(prj_get_pkgpath(), prj_get_path()))
return 0;
for (i = 0; i < prj_get_numpackages(); ++i)
{
if (prj_get_package() != prj_get_package_for(i))
{
if (path_compare(prj_get_pkgpath(), prj_get_pkgpath_for(i)))
return 0;
}
}
return 1;
}

View File

@ -1,190 +0,0 @@
/**********************************************************************
* Premake - io.c
* File and directory I/O routines.
*
* Copyright (c) 2002-2005 Jason Perkins and the Premake project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License in the file LICENSE.txt for details.
**********************************************************************/
#include <stdio.h>
#include <string.h>
#include <stdarg.h>
#include <sys/stat.h>
#include "io.h"
#include "path.h"
#include "platform.h"
static char buffer[8192];
static FILE* file;
int io_chdir(const char* path)
{
return platform_chdir(path);
}
int io_closefile()
{
fclose(file);
return 1;
}
int io_copyfile(const char* src, const char* dest)
{
return platform_copyfile(src, dest);
}
int io_fileexists(const char* path)
{
struct stat buf;
if (stat(path, &buf) == 0)
{
if (buf.st_mode & S_IFDIR)
return 0;
else
return 1;
}
else
{
return 0;
}
}
const char* io_findlib(const char* name)
{
if (platform_findlib(name, buffer, 8192))
return buffer;
else
return NULL;
}
const char* io_getcwd()
{
platform_getcwd(buffer, 8192);
return buffer;
}
int io_mask_close(MaskHandle data)
{
return platform_mask_close(data);
}
const char* io_mask_getname(MaskHandle data)
{
return platform_mask_getname(data);
}
int io_mask_getnext(MaskHandle data)
{
return platform_mask_getnext(data);
}
int io_mask_isfile(MaskHandle data)
{
return platform_mask_isfile(data);
}
MaskHandle io_mask_open(const char* mask)
{
return platform_mask_open(mask);
}
int io_mkdir(const char* path)
{
/* Remember the current directory */
char cwd[8192];
platform_getcwd(cwd, 8192);
/* Split the path and check each part in turn */
strcpy(buffer, path);
path = buffer;
if (*path == '/')
{
platform_chdir("/");
path++;
}
while (path != NULL)
{
char* ptr = strchr(path, '/');
if (ptr != NULL)
*ptr = '\0';
platform_mkdir(path);
platform_chdir(path);
path = ptr ? ptr+1 : NULL;
}
/* Restore the original working directory */
platform_chdir(cwd);
return 1;
}
int io_openfile(const char* path)
{
/* Make sure that all parts of the path exist */
io_mkdir(path_getdir(path));
/* Now I can open the file */
file = fopen(path, "w");
if (file == NULL)
{
printf("** Unable to open file '%s' for writing\n", path);
return 0;
}
else
{
return 1;
}
}
void io_print(const char* format, ...)
{
va_list args;
va_start(args, format);
vfprintf(file, format, args);
va_end(args);
}
int io_remove(const char* path)
{
return platform_remove(path);
}
int io_rmdir(const char* path, const char* dir)
{
strcpy(buffer, path);
if (strlen(buffer) > 0)
strcat(buffer, "/");
strcat(buffer, dir);
path_translateInPlace(buffer, NULL);
return platform_rmdir(buffer);
}

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@ -1,36 +0,0 @@
/**********************************************************************
* Premake - io.h
* File and directory I/O routines.
*
* Copyright (c) 2002-2005 Jason Perkins and the Premake project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License in the file LICENSE.txt for details.
**********************************************************************/
struct PlatformMaskData;
typedef struct PlatformMaskData* MaskHandle;
int io_chdir(const char* path);
int io_closefile();
int io_copyfile(const char* src, const char* dst);
int io_fileexists(const char* path);
const char* io_findlib(const char* name);
const char* io_getcwd();
int io_mask_close(MaskHandle data);
const char* io_mask_getname(MaskHandle data);
int io_mask_getnext(MaskHandle data);
int io_mask_isfile(MaskHandle data);
MaskHandle io_mask_open(const char* mask);
int io_openfile(const char* path);
void io_print(const char* format, ...);
int io_remove(const char* path);
int io_rmdir(const char* path, const char* dir);

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@ -1,72 +0,0 @@
/**********************************************************************
* Premake - os.c
* Manage the list of supported OSes.
*
* Copyright (c) 2002-2005 Jason Perkins and the Premake project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License in the file LICENSE.txt for details.
**********************************************************************/
#include <string.h>
#include "util.h"
#include "os.h"
static const char* os;
/* Determine the current operating system. I'm not sure how to
* consistently detect the Windows platform, but since that is the
* most common I use it as a default */
void os_detect()
{
#if defined(__linux__)
os = "linux";
#elif defined(__FreeBSD__) || defined(__NetBSD__) || defined(__OpenBSD__)
os = "bsd";
#elif defined(__APPLE__) && defined(__MACH__)
os = "macosx";
#else
os = "windows";
#endif
}
/* Retrieve the identification string */
const char* os_get()
{
return os;
}
/* Does this identifier match the selected OS? */
int os_is(const char* name)
{
return matches(name, os);
}
/* Does this symbol represent a valid OS identifier string? */
int os_set(const char* name)
{
if (matches(name, "bsd") ||
matches(name, "linux") ||
matches(name, "macosx") ||
matches(name, "windows"))
{
os = name;
return 1;
}
else
{
return 0;
}
}

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@ -1,33 +0,0 @@
/**********************************************************************
* Premake - os.h
* Manage the list of supported OSes.
*
* Copyright (c) 2002-2005 Jason Perkins and the Premake project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License in the file LICENSE.txt for details.
**********************************************************************/
/* Determine the current OS. I'm not sure how to reliably detect Windows
* but since it is the most command I use is as the default */
#if defined(__linux__)
#define PLATFORM_POSIX 1
#elif defined(__FreeBSD__) || defined(__NetBSD__) || defined(__OpenBSD__)
#define PLATFORM_POSIX 1
#elif defined(__APPLE__) && defined(__MACH__)
#define PLATFORM_POSIX 1
#else
#define PLATFORM_WINDOWS 1
#endif
void os_detect();
const char* os_get();
int os_is(const char* name);
int os_set(const char* name);

View File

@ -1,306 +0,0 @@
/**********************************************************************
* Premake - path.c
* Path handling routines.
*
* Copyright (c) 2002-2005 Jason Perkins and the Premake project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License in the file LICENSE.txt for details.
**********************************************************************/
#include <stdlib.h>
#include <string.h>
#include "premake.h"
#include "os.h"
#include "platform.h"
static char working[8192];
static char forpart[8192];
/************************************************************************
* Return the full path from a relative path. Contains some extra
* logic to handle the case where the directory doesn't exist
***********************************************************************/
const char* path_absolute(const char* path)
{
char relative[8192];
char* ptr;
strcpy(relative, path);
if (strlen(relative) == 0)
strcpy(relative, ".");
path_translateInPlace(relative, "posix");
/* If the directory is already absolute I don't have to do anything */
if (platform_isAbsolutePath(relative))
return path;
/* Figure out where I am currently */
platform_getcwd(working, 8192);
path_translateInPlace(working, "posix");
/* Split the target path and add it in piece by piece */
ptr = relative;
while (ptr != NULL)
{
char* end = strchr(ptr, '/');
if (end != NULL)
*end = '\0';
if (matches(ptr, ".."))
{
char* sep = strrchr(working, '/');
if (sep != NULL)
*sep = '\0';
}
else if (!matches(ptr, "."))
{
strcat(working, "/");
strcat(working, ptr);
}
ptr = (end != NULL) ? end + 1 : NULL;
}
return working;
}
/************************************************************************
* Build a path to get from `from` to `to`
***********************************************************************/
const char* path_build(const char* from, const char* to)
{
char fromFull[8192];
char toFull[8192];
int start, i;
/* Retrieve the full path to both locations */
strcpy(fromFull, path_absolute(from));
strcpy(toFull, path_absolute(to));
/* Append a separator to both */
strcat(fromFull, "/");
strcat(toFull, "/");
/* Trim off the common directories from the front */
start = 0;
i = 0;
while (fromFull[i] != '\0' && toFull[i] != '\0' && fromFull[i] == toFull[i])
{
if (fromFull[i] == '/')
start = i + 1;
i++;
}
if (fromFull[i] == '\0' && toFull[i] == '\0')
return ".";
/* Build the connecting path */
if (strlen(fromFull) - start > 0)
{
strcpy(working, "../");
for (i = start; fromFull[i] != '\0'; ++i)
{
if (fromFull[i] == '/' && fromFull[i + 1] != '\0')
strcat(working, "../");
}
}
else
{
strcpy(working, "");
}
if (strlen(toFull) - start > 0)
{
strcat(working, toFull + start);
}
/* Remove the trailing slash */
working[strlen(working) - 1] = '\0';
/* Make sure I return something */
if (strlen(working) == 0)
strcpy(working, ".");
return working;
}
/************************************************************************
* Merges two paths
***********************************************************************/
const char* path_combine(const char* path0, const char* path1)
{
strcpy(working, "");
if (!matches(path0, ".") && !matches(path0, "./"))
strcat(working, path0);
path_translateInPlace(working, "posix");
if (!matches(path1, "") && !matches(path1, ".") && !matches(path1, "./"))
{
if (strlen(working) > 0 && working[strlen(working) - 1] != '/')
strcat(working, "/");
strcat(working, path1);
}
path_translateInPlace(working, "posix");
return working;
}
/************************************************************************
* Compare two paths for equality, regardless of path structure.
***********************************************************************/
int path_compare(const char* path0, const char* path1)
{
char abs0[8192];
char abs1[8192];
strcpy(abs0, path_absolute(path0));
strcpy(abs1, path_absolute(path1));
return matches(abs0, abs1);
}
/************************************************************************
* Retrieve the portions of a path
***********************************************************************/
char path_getseparator(const char* type)
{
if (type == NULL)
type = os_get();
if (matches(type, "windows"))
return '\\';
else
return '/';
}
const char* path_getbasename(const char* path)
{
const char* name = path_getname(path);
char* ptr = strrchr(name, '.');
if (ptr != NULL)
*ptr = '\0';
return name;
}
const char* path_getextension(const char* path)
{
const char* ptr = strrchr(path, '.');
return ptr;
}
const char* path_getdir(const char* path)
{
char* ptr;
if (path != NULL)
{
/* Convert path to neutral separators */
strcpy(forpart, path);
path_translateInPlace(forpart, "posix");
/* Now split at last separator */
ptr = strrchr(forpart, '/');
if (ptr != NULL)
{
*ptr = '\0';
return forpart;
}
}
return "";
}
const char* path_getname(const char* path)
{
char* ptr;
if (path == NULL)
return NULL;
strcpy(forpart, path);
path_translateInPlace(forpart, "posix");
ptr = strrchr(forpart, '/');
ptr = (ptr != NULL) ? ptr+1 : forpart;
return ptr;
}
/************************************************************************
* Build a path from a directory, a file name, and a file extension
***********************************************************************/
const char* path_join(const char* dir, const char* name, const char* ext)
{
if (dir != NULL)
strcpy(working, dir);
else
strcpy(working, "");
if (strlen(working) > 0)
strcat(working, "/");
strcat(working, name);
if (ext != NULL && strlen(ext) > 0)
{
strcat(working, ".");
strcat(working, ext);
}
return working;
}
/************************************************************************
* Swap one file extension for another
***********************************************************************/
const char* path_swapextension(const char* path, const char* from, const char* to)
{
strcpy(working, path);
working[strlen(path) - strlen(from)] = '\0';
strcat(working, to);
return working;
}
/************************************************************************
* Translate the separators used in a path
***********************************************************************/
const char* path_translate(const char* path, const char* type)
{
strcpy(working, path);
path_translateInPlace(working, type);
return working;
}
void path_translateInPlace(char* buffer, const char* type)
{
char* ptr;
for (ptr = buffer; *ptr != '\0'; ++ptr)
{
if (*ptr == '\\' || *ptr == '/')
*ptr = path_getseparator(type);
}
}

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@ -1,31 +0,0 @@
/**********************************************************************
* Premake - path.h
* Path handling routines.
*
* Copyright (c) 2002-2005 Jason Perkins and the Premake project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License in the file LICENSE.txt for details.
**********************************************************************/
const char* path_absolute(const char* path);
const char* path_build(const char* from, const char* to);
const char* path_combine(const char* path0, const char* path1);
int path_compare(const char* path0, const char* path1);
const char* path_getbasename(const char* path);
const char* path_getextension(const char* path);
const char* path_getdir(const char* path);
const char* path_getname(const char* path);
char path_getseparator(const char* type);
const char* path_join(const char* dir, const char* name, const char* ext);
const char* path_normalize(const char* path);
const char* path_swapextension(const char* path, const char* from, const char* to);
const char* path_translate(const char* path, const char* type);
void path_translateInPlace(char* buffer, const char* type);

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@ -1,31 +0,0 @@
/**********************************************************************
* Premake - platform.h
* Platform-specific functions.
*
* Copyright (c) 2002-2005 Jason Perkins and the Premake project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License in the file LICENSE.txt for details.
**********************************************************************/
int platform_chdir(const char* path);
int platform_copyfile(const char* src, const char* dest);
int platform_findlib(const char* name, char* buffer, int len);
int platform_getcwd(char* buffer, int len);
void platform_getuuid(char* uuid);
int platform_isAbsolutePath(const char* path);
int platform_mask_close(MaskHandle data);
const char* platform_mask_getname(MaskHandle data);
int platform_mask_getnext(MaskHandle data);
int platform_mask_isfile(MaskHandle data);
MaskHandle platform_mask_open(const char* mask);
int platform_mkdir(const char* path);
int platform_remove(const char* path);
int platform_rmdir(const char* path);

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@ -1,218 +0,0 @@
/**********************************************************************
* Premake - platform_posix.h
* Windows-specific functions.
*
* Copyright (c) 2002-2005 Jason Perkins.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License in the file LICENSE.txt for details.
**********************************************************************/
#include "os.h"
#if defined(PLATFORM_POSIX)
#include <stdio.h>
#include <stdlib.h>
#include <dlfcn.h>
#include <dirent.h>
#include <fnmatch.h>
#include <string.h>
#include <unistd.h>
#include <sys/stat.h>
#include "io.h"
#include "path.h"
#include "util.h"
static char buffer[8192];
struct PlatformMaskData
{
DIR* handle;
struct dirent* entry;
char* mask;
};
int platform_chdir(const char* path)
{
return !chdir(path);
}
int platform_copyfile(const char* src, const char* dest)
{
sprintf(buffer, "cp %s %s", src, dest);
return (system(buffer) == 0);
}
static int findLibHelper(const char* lib, const char* path)
{
struct stat sb;
sprintf(buffer, "%s/lib%s.so", path, lib);
if (stat(buffer, &sb) == 0 && !S_ISDIR(sb.st_mode)) return 1;
sprintf(buffer, "%s/%s.so", path, lib);
if (stat(buffer, &sb) == 0 && !S_ISDIR(sb.st_mode)) return 1;
sprintf(buffer, "%s/%s", path, lib);
if (stat(buffer, &sb) == 0 && !S_ISDIR(sb.st_mode)) return 1;
return 0;
}
int platform_findlib(const char* name, char* buffer, int len)
{
FILE* file;
if (findLibHelper(name, "/usr/lib"))
{
strcpy(buffer, "/usr/lib");
return 1;
}
file = fopen("/etc/ld.so.conf", "rt");
if (file == NULL)
return 0;
while (!feof(file))
{
/* Read a line and trim off any trailing whitespace */
char linebuffer[4096];
char* ptr;
fgets(buffer, 4096, file);
ptr = &buffer[strlen(buffer) - 1];
while (isspace(*ptr))
*(ptr--) = '\0';
if (findLibHelper(name, buffer))
{
fclose(file);
return 1;
}
}
fclose(file);
return 0;
}
int platform_getcwd(char* buffer, int len)
{
return (getcwd(buffer, len) == 0);
}
void platform_getuuid(char* uuid)
{
FILE* rnd = fopen("/dev/random", "rb");
fread(uuid, 16, 1, rnd);
fclose(rnd);
}
char platform_getseparator()
{
return '/';
}
int platform_isAbsolutePath(const char* path)
{
return (path[0] == '/');
}
int platform_mask_close(MaskHandle data)
{
if (data->handle != NULL)
closedir(data->handle);
free(data->mask);
free(data);
return 1;
}
const char* platform_mask_getname(MaskHandle data)
{
strcpy(buffer, path_getdir(data->mask));
if (strlen(buffer) > 0)
strcat(buffer, "/");
strcat(buffer, data->entry->d_name);
return buffer;
}
int platform_mask_getnext(MaskHandle data)
{
const char* mask = path_getname(data->mask);
if (data->handle == NULL)
return 0;
data->entry = readdir(data->handle);
while (data->entry != NULL)
{
if (fnmatch(mask, data->entry->d_name, 0) == 0)
return 1;
data->entry = readdir(data->handle);
}
return 0;
}
int platform_mask_isfile(MaskHandle data)
{
struct stat info;
if (stat(platform_mask_getname(data), &info) == 0)
{
return S_ISREG(info.st_mode);
}
return 0;
}
MaskHandle platform_mask_open(const char* mask)
{
const char* path = path_getdir(mask);
if (strlen(path) == 0)
path = ".";
MaskHandle data = ALLOCT(struct PlatformMaskData);
data->handle = opendir(path);
data->mask = (char*)malloc(strlen(mask) + 1);
strcpy(data->mask, mask);
return data;
}
int platform_mkdir(const char* path)
{
return (mkdir(path, 0777) == 0);
}
int platform_remove(const char* path)
{
unlink(path);
return 1;
}
int platform_rmdir(const char* path)
{
strcpy(buffer, "rm -rf ");
strcat(buffer, path);
return (system(buffer) == 0);
}
#endif

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@ -1,201 +0,0 @@
/**********************************************************************
* Premake - platform_windows.h
* Windows-specific functions.
*
* Copyright (c) 2002-2005 Jason Perkins and the Premake project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License in the file LICENSE.txt for details.
**********************************************************************/
#include "os.h"
#if defined(PLATFORM_WINDOWS)
#include <stdlib.h>
#include "io.h"
#include "path.h"
#include "util.h"
#include "platform.h"
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
static char buffer[8192];
struct PlatformMaskData
{
char* maskPath;
HANDLE handle;
WIN32_FIND_DATA entry;
int isFirst;
};
static int (__stdcall *CoCreateGuid)(char*) = NULL;
static BOOL (__stdcall *GetUserName_)(LPTSTR,LPDWORD) = NULL;
int platform_chdir(const char* path)
{
return SetCurrentDirectory(path);
}
int platform_copyfile(const char* src, const char* dest)
{
return CopyFile(src, dest, FALSE);
}
int platform_findlib(const char* name, char* buffer, int len)
{
HMODULE hDll = LoadLibrary(name);
if (hDll != NULL)
{
GetModuleFileName(hDll, buffer, len);
strcpy(buffer, path_getdir(buffer));
FreeLibrary(hDll);
return 1;
}
else
{
return 0;
}
}
int platform_getcwd(char* buffer, int len)
{
GetCurrentDirectory(len, buffer);
return 1;
}
void platform_getuuid(char* uuid)
{
if (CoCreateGuid == NULL)
{
HMODULE hOleDll = LoadLibrary("OLE32.DLL");
*((void**)&CoCreateGuid) = GetProcAddress(hOleDll, "CoCreateGuid");
}
CoCreateGuid((char*)uuid);
}
int platform_isAbsolutePath(const char* path)
{
return (path[0] == '/' || path[0] == '\\' || (strlen(path) > 1 && path[1] == ':'));
}
int platform_mask_close(MaskHandle data)
{
if (data->handle != INVALID_HANDLE_VALUE)
FindClose(data->handle);
free(data->maskPath);
free(data);
return 1;
}
const char* platform_mask_getname(MaskHandle data)
{
strcpy(buffer, data->maskPath);
if (strlen(buffer) > 0)
strcat(buffer, "/");
strcat(buffer, data->entry.cFileName);
return buffer;
}
int platform_mask_getnext(MaskHandle data)
{
if (data->handle == INVALID_HANDLE_VALUE)
return 0;
if (data->isFirst)
{
data->isFirst = 0;
return 1;
}
else
{
return FindNextFile(data->handle, &data->entry);
}
}
int platform_mask_isfile(MaskHandle data)
{
return (data->entry.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) == 0;
}
MaskHandle platform_mask_open(const char* mask)
{
const char* path = path_getdir(mask);
MaskHandle data = ALLOCT(struct PlatformMaskData);
data->handle = FindFirstFile(mask, &data->entry);
data->maskPath = (char*)malloc(strlen(path) + 1);
strcpy(data->maskPath, path);
data->isFirst = 1;
return data;
}
int platform_mkdir(const char* path)
{
return CreateDirectory(path, NULL);
}
int platform_remove(const char* path)
{
DeleteFile(path);
return 1;
}
int platform_rmdir(const char* path)
{
WIN32_FIND_DATA data;
HANDLE hDir;
char* buffer = (char*)malloc(strlen(path) + 6);
strcpy(buffer, path);
strcat(buffer, "\\*.*");
hDir = FindFirstFile(buffer, &data);
if (hDir == INVALID_HANDLE_VALUE)
return 0;
free(buffer);
do
{
if (strcmp(data.cFileName, ".") == 0) continue;
if (strcmp(data.cFileName, "..") == 0) continue;
buffer = (char*)malloc(strlen(path) + strlen(data.cFileName) + 2);
strcpy(buffer, path);
strcat(buffer, "\\");
strcat(buffer, data.cFileName);
if (data.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
platform_rmdir(buffer);
else
DeleteFile(buffer);
free(buffer);
} while (FindNextFile(hDir, &data));
FindClose(hDir);
RemoveDirectory(path);
return 1;
}
#endif

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@ -1,319 +0,0 @@
/**********************************************************************
* Premake - premake.c
* The program entry point.
*
* Copyright (c) 2002-2005 Jason Perkins and the Premake project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License in the file LICENSE.txt for details.
**********************************************************************/
#include <stdio.h>
#include "premake.h"
#include "arg.h"
#include "os.h"
#include "script.h"
#include "Lua/lua.h"
#include "gnu.h"
#include "sharpdev.h"
#include "vs6.h"
#include "vs2002.h"
#include "vs2005.h"
const char* DEFAULT = "premake.lua";
const char* VERSION = "3.1";
const char* COPYRIGHT = "Copyright (C) 2002-2006 Jason Perkins and the Premake Project";
const char* HELP_MSG = "Type 'premake --help' for help";
const char* g_filename;
const char* g_cc;
const char* g_dotnet;
int g_verbose;
int g_hasScript;
static int preprocess();
static int postprocess();
static void showUsage();
int clean();
/**********************************************************************
* Program entry point
**********************************************************************/
int main(int argc, char** argv)
{
/* If no args are specified... */
if (argc == 1)
{
puts(HELP_MSG);
return 1;
}
/* Set defaults */
os_detect();
g_filename = DEFAULT;
g_cc = NULL;
g_dotnet = NULL;
g_verbose = 0;
/* Process any options that will effect script processing */
arg_set(argc, argv);
if (!preprocess())
return 1;
/* chdir() to the directory containing the project script, so that
* relative paths may be used in the script */
io_chdir(path_getdir(g_filename));
/* Now run the script */
g_hasScript = script_run(g_filename);
if (g_hasScript < 0)
{
puts("** Script failed to run, ending.");
return 1;
}
/* Process any options that depend on the script output */
arg_reset();
if (!postprocess())
return 1;
/* All done */
if (g_hasScript)
script_close();
prj_close();
return 0;
}
/**********************************************************************
* Command-line processing that is done before the script is run
**********************************************************************/
static int preprocess()
{
const char* flag = arg_getflag();
while (flag != NULL)
{
if (matches(flag, "--file"))
{
g_filename = arg_getflagarg();
if (g_filename == NULL)
{
puts("** Usage: --file filename");
puts(HELP_MSG);
return 1;
}
}
else if (matches(flag, "--os"))
{
const char* os = arg_getflagarg();
if (os == NULL || !os_set(os))
{
puts("** Usage: --os osname");
puts(HELP_MSG);
return 1;
}
}
else if (matches(flag, "--version"))
{
printf("premake (Premake Build Script Generator) %s\n", VERSION);
}
flag = arg_getflag();
}
return 1;
}
/**********************************************************************
* Command-line processing that happens after the script has run
**********************************************************************/
static int postprocess()
{
int noScriptWarning = 0;
const char* flag = arg_getflag();
while (flag != NULL)
{
if (g_hasScript && !script_export())
return 0;
if (matches(flag, "--help"))
{
showUsage();
}
else if (matches(flag, "--version"))
{
/* ignore quietly */
}
else if (matches(flag, "--file"))
{
arg_getflagarg();
}
else
{
if (!g_hasScript)
{
if (!noScriptWarning)
{
puts("** No Premake script found!");
noScriptWarning = 1;
}
}
else
{
script_docommand(flag);
}
}
flag = arg_getflag();
}
return 1;
}
/**********************************************************************
* Default command handler
**********************************************************************/
int onCommand(const char* cmd, const char* arg)
{
if (matches(cmd, "target"))
{
if (matches(arg, "gnu"))
{
return gnu_generate();
}
else if (matches(arg, "monodev") || matches(arg, "md"))
{
return sharpdev_generate("monodev");
}
else if (matches(arg, "sharpdev") || matches(arg, "sd"))
{
return sharpdev_generate("sharpdev");
}
else if (matches(arg, "vs6"))
{
return vs6_generate();
}
else if (matches(arg, "vs2002") || matches(arg, "vs7"))
{
return vs2002_generate(2002);
}
else if (matches(arg, "vs2003"))
{
return vs2002_generate(2003);
}
else if (matches(arg, "vs2005"))
{
return vs2005_generate(2005);
}
else if (matches(arg, "vs2008"))
{
return vs2005_generate(2008);
}
else
{
printf("** Unrecognized target '%s'\n", arg);
return 0;
}
}
else if (matches(cmd, "clean"))
{
return clean();
}
else if (matches(cmd, "cc"))
{
g_cc = arg;
}
else if (matches(cmd, "dotnet"))
{
g_dotnet = arg;
}
else if (matches(cmd, "verbose"))
{
g_verbose = 1;
}
return 1;
}
/**********************************************************************
* Help message text
**********************************************************************/
void showUsage()
{
int i;
printf("Premake %s, a build script generator\n", VERSION);
puts(COPYRIGHT);
printf("%s %s\n", LUA_VERSION, LUA_COPYRIGHT);
puts("");
puts(" --file name Process the specified premake script file");
puts("");
puts(" --clean Remove all binaries and build scripts");
puts(" --verbose Generate verbose makefiles (where applicable)");
puts("");
puts(" --cc name Choose a C/C++ compiler, if supported by target; one of:");
puts(" gcc GNU gcc compiler");
puts(" dmc Digital Mars C/C+ compiler (experimental)");
puts(" icc Intel C++ Compiler (highly experimental)");
puts("");
puts(" --dotnet name Choose a .NET compiler set, if supported by target; one of:");
puts(" ms Microsoft (csc)");
puts(" mono Mono (mcs)");
puts(" mono2 Mono .NET 2.0 (gmcs)");
puts(" pnet Portable.NET (cscc)");
puts("");
puts(" --os name Generate files for different operating system; one of:");
puts(" bsd OpenBSD, NetBSD, or FreeBSD");
puts(" linux Linux");
puts(" macosx MacOS X");
puts(" windows Microsoft Windows");
puts("");
puts(" --target name Generate input files for the specified toolset; one of:");
puts(" gnu GNU Makefile for POSIX, MinGW, and Cygwin");
puts(" monodev MonoDevelop");
puts(" sharpdev ICSharpCode SharpDevelop");
puts(" vs6 Microsoft Visual Studio 6");
puts(" vs2002 Microsoft Visual Studio 2002");
puts(" vs2003 Microsoft Visual Studio 2003");
puts(" vs2005 Microsoft Visual Studio 2005 (includes Express editions)");
puts(" vs2008 Microsoft Visual Studio 2008 (includes Express editions)");
puts("");
puts(" --help Display this information");
puts(" --version Display version information");
puts("");
if (project != NULL && prj_get_numoptions() > 0)
{
puts("This premake configuration also supports the following custom options:");
puts("");
for (i = 0; i < prj_get_numoptions(); ++i)
{
prj_select_option(i);
printf(" --%-15s %s\n", prj_get_optname(), prj_get_optdesc());
}
}
puts("");
}

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@ -1,31 +0,0 @@
/**********************************************************************
* Premake - premake.h
* Application globals and functions.
*
* Copyright (c) 2002-2005 Jason Perkins and the Premake project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License in the file LICENSE.txt for details.
**********************************************************************/
#include "io.h"
#include "path.h"
#include "project.h"
#include "util.h"
extern const char* VERSION;
extern const char* COPYRIGHT;
extern const char* HELP_MSG;
extern const char* g_cc;
extern const char* g_dotnet;
extern int g_verbose;
int onCommand(const char* cmd, const char* arg);

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@ -1,42 +0,0 @@
package.name = "Premake"
package.language = "c"
package.kind = "exe"
package.target = "premake"
-- Build Flags
package.buildflags =
{
"no-64bit-checks",
"static-runtime"
}
package.config["Release"].buildflags =
{
"no-symbols",
"optimize-size",
"no-frame-pointers"
}
-- Defined Symbols
package.defines =
{
"_CRT_SECURE_NO_DEPRECATE" -- avoid VS2005 warnings
}
-- Libraries
if (OS == "linux") then
package.links = { "m" }
end
-- Files
package.files =
{
matchrecursive("*.h", "*.c")
}

View File

@ -1,794 +0,0 @@
/**********************************************************************
* Premake - project.c
* An interface around the project data.
*
* Copyright (c) 2002-2005 Jason Perkins and the Premake project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License in the file LICENSE.txt for details.
**********************************************************************/
#include <stdlib.h>
#include <string.h>
#include "premake.h"
#include "os.h"
Project* project = NULL;
static Package* my_pkg = NULL;
static PkgConfig* my_cfg = NULL;
static FileConfig* my_fcfg = NULL;
static Option* my_opt = NULL;
static char buffer[8192];
/************************************************************************
* Project lifecycle routines
***********************************************************************/
void prj_open()
{
if (project != NULL)
prj_close();
project = ALLOCT(Project);
}
void prj_close()
{
int i, j;
if (project != NULL)
{
for (i = 0; i < prj_get_numpackages(); ++i)
{
Package* package = project->packages[i];
for (j = 0; j < prj_get_numconfigs(); ++j)
{
PkgConfig* config = package->configs[j];
free((void*)config->buildopts);
free((void*)config->defines);
free((void*)config->files);
free((void*)config->flags);
free((void*)config->incpaths);
free((void*)config->libpaths);
free((void*)config->linkopts);
free((void*)config->links);
free((void*)config->gnu_external);
prj_freelist((void**)config->fileconfigs);
}
prj_freelist((void**)package->configs);
if (package->data != NULL)
free(package->data);
}
prj_freelist((void**)project->options);
prj_freelist((void**)project->configs);
prj_freelist((void**)project->packages);
free(project);
project = NULL;
}
}
/************************************************************************
* Locate a package by name
***********************************************************************/
int prj_find_package(const char* name)
{
int i;
for (i = 0; i < prj_get_numpackages(); ++i)
{
if (matches(name, project->packages[i]->name))
return i;
}
return -1;
}
/************************************************************************
* Retrieve the active configuration for the given package
***********************************************************************/
PkgConfig* prj_get_config_for(int i)
{
int j;
for (j = 0; j < prj_get_numconfigs(); ++j)
{
if (my_pkg->configs[j] == my_cfg)
return project->packages[i]->configs[j];
}
return NULL;
}
/************************************************************************
* Get/set a file build action
***********************************************************************/
const char* prj_get_buildaction()
{
return my_fcfg->buildaction;
}
int prj_is_buildaction(const char* action)
{
return matches(my_fcfg->buildaction, action);
}
void prj_set_buildaction(const char* action)
{
my_fcfg->buildaction = action;
}
/************************************************************************
* Get/set generator-specific data
***********************************************************************/
void* prj_get_data()
{
return prj_get_data_for(my_pkg->index);
}
void* prj_get_data_for(int i)
{
return project->packages[i]->data;
}
void prj_set_data(void* data)
{
my_pkg->data = data;
}
/************************************************************************
* Return the list of defines for the current object
***********************************************************************/
int prj_get_numdefines()
{
return prj_getlistsize((void**)prj_get_defines());
}
const char** prj_get_defines()
{
return my_cfg->defines;
}
/************************************************************************
* Query the object directories
***********************************************************************/
const char* prj_get_bindir()
{
return path_build(my_pkg->path, my_cfg->prjConfig->bindir);
}
const char* prj_get_bindir_for(int i)
{
Package* pkg = prj_get_package(i);
PkgConfig* cfg = prj_get_config_for(i);
strcpy(buffer, path_build(pkg->path, cfg->prjConfig->bindir));
return buffer;
}
const char* prj_get_libdir()
{
return path_build(my_pkg->path, my_cfg->prjConfig->libdir);
}
const char* prj_get_libdir_for(int i)
{
Package* pkg = prj_get_package(i);
PkgConfig* cfg = prj_get_config_for(i);
strcpy(buffer, path_build(pkg->path, cfg->prjConfig->libdir));
return buffer;
}
const char* prj_get_objdir()
{
if (my_cfg->objdir != NULL)
return my_cfg->objdir;
else
return path_combine(my_pkg->objdir, my_cfg->prjConfig->name);
}
const char* prj_get_pkgobjdir()
{
if (my_cfg->objdir == NULL)
return my_pkg->objdir;
else
return NULL;
}
const char* prj_get_outdir()
{
return prj_get_outdir_for(my_pkg->index);
}
const char* prj_get_outdir_for(int i)
{
const char* targetdir;
Package* pkg = prj_get_package_for(i);
PkgConfig* cfg = prj_get_config_for(i);
if (matches(cfg->kind, "lib"))
strcpy(buffer, prj_get_libdir_for(i));
else
strcpy(buffer, prj_get_bindir_for(i));
targetdir = path_getdir(cfg->target);
if (strlen(targetdir) > 0)
{
strcat(buffer, "/");
strcat(buffer, targetdir);
}
return buffer;
}
const char* prj_get_nasmpath()
{
strcpy(buffer, path_build(my_pkg->path, my_cfg->prjConfig->nasmpath));
return buffer;
}
const char* prj_get_nasm_format()
{
return my_cfg->prjConfig->nasm_format;
}
const char* prj_get_cxxtestpath()
{
strcpy(buffer, path_build(my_pkg->path, my_cfg->prjConfig->cxxtest_path));
return buffer;
}
const char* prj_get_cxxtest_rootoptions()
{
return my_cfg->cxxtest_rootoptions;
}
const char* prj_get_cxxtest_options()
{
return my_cfg->cxxtest_options;
}
const char* prj_get_cxxtest_rootfile()
{
return my_cfg->cxxtest_rootfile;
}
const char* prj_get_trimprefix()
{
return my_cfg->trimprefix;
}
/************************************************************************
* Custom target decorations
***********************************************************************/
const char* prj_get_prefix()
{
return my_cfg->prefix;
}
const char* prj_get_extension()
{
return my_cfg->extension;
}
/************************************************************************
* Return the files associated with the active object
***********************************************************************/
const char** prj_get_files()
{
return my_cfg->files;
}
int prj_has_file(const char* name)
{
const char** ptr = my_cfg->files;
while (*ptr != NULL)
{
if (matches(*ptr, name))
return 1;
ptr++;
}
return 0;
}
const char* prj_find_filetype(const char* extension)
{
const char** ptr = my_cfg->files;
while (*ptr != NULL)
{
if (matches(path_getextension(*ptr), extension))
return *ptr;
ptr++;
}
return NULL;
}
/************************************************************************
* Query the build flags
***********************************************************************/
int prj_has_flag(const char* flag)
{
return prj_has_flag_for(my_pkg->index, flag);
}
int prj_has_flag_for(int i, const char* flag)
{
PkgConfig* cfg = prj_get_config_for(i);
const char** ptr = cfg->flags;
while (*ptr != NULL)
{
if (matches(*ptr, flag))
return 1;
ptr++;
}
return 0;
}
int prj_get_numbuildoptions()
{
return prj_getlistsize((void**)prj_get_buildoptions());
}
const char** prj_get_buildoptions()
{
return my_cfg->buildopts;
}
int prj_get_numlinkoptions()
{
return prj_getlistsize((void**)prj_get_linkoptions());
}
const char** prj_get_linkoptions()
{
return my_cfg->linkopts;
}
/************************************************************************
* Query the target kind of the current object
***********************************************************************/
const char* prj_get_kind()
{
return my_cfg->kind;
}
const char* prj_get_kind_for(int i)
{
return project->packages[i]->kind;
}
int prj_is_kind(const char* kind)
{
return matches(my_cfg->kind, kind);
}
/************************************************************************
* Return the list of include paths for the current object
***********************************************************************/
int prj_get_numincpaths()
{
return prj_getlistsize((void**)prj_get_incpaths());
}
const char** prj_get_incpaths()
{
return my_cfg->incpaths;
}
/************************************************************************
* Query the language of the current object
***********************************************************************/
const char* prj_get_language()
{
return my_pkg->lang;
}
const char* prj_get_language_for(int i)
{
return project->packages[i]->lang;
}
int prj_is_lang(const char* lang)
{
return matches(my_pkg->lang, lang);
}
/************************************************************************
* Return the list of linker paths for the current object
***********************************************************************/
const char** prj_get_libpaths()
{
return my_cfg->libpaths;
}
/************************************************************************
* Return the list of links for the current object
***********************************************************************/
int prj_get_numlinks()
{
return prj_getlistsize((void**)prj_get_links());
}
const char** prj_get_links()
{
return my_cfg->links;
}
const char **prj_get_gnu_external()
{
return my_cfg->gnu_external;
}
/************************************************************************
* Return the name of the active object
***********************************************************************/
const char* prj_get_name()
{
return project->name;
}
const char* prj_get_cfgname()
{
return my_cfg->prjConfig->name;
}
const char* prj_get_pkgname()
{
return my_pkg->name;
}
const char* prj_get_pkgname_for(int i)
{
return project->packages[i]->name;
}
/************************************************************************
* Return the total number of configurations in the project
***********************************************************************/
int prj_get_numconfigs()
{
return prj_getlistsize((void**)project->configs);
}
/************************************************************************
* Return the total number of options in the project
***********************************************************************/
int prj_get_numoptions()
{
return prj_getlistsize((void**)project->options);
}
/************************************************************************
* Return the total number of packages in the project
***********************************************************************/
int prj_get_numpackages()
{
return prj_getlistsize((void**)project->packages);
}
/************************************************************************
* Return the name and description of the currently selected option.
***********************************************************************/
const char* prj_get_optdesc()
{
return my_opt->desc;
}
const char* prj_get_optname()
{
return my_opt->flag;
}
/************************************************************************
* Return the active object
***********************************************************************/
Package* prj_get_package()
{
return my_pkg;
}
Package* prj_get_package_for(int i)
{
return project->packages[i];
}
/************************************************************************
* Return the path to the generated object scripts.
***********************************************************************/
const char* prj_get_path()
{
return project->path;
}
const char* prj_get_pkgpath()
{
return my_pkg->path;
}
const char* prj_get_pkgpath_for(int i)
{
return project->packages[i]->path;
}
const char* prj_get_pkgfilename(const char* extension)
{
strcpy(buffer, path_build(project->path, my_pkg->path));
if (strlen(buffer) > 0)
strcat(buffer, "/");
strcat(buffer, my_pkg->name);
if (extension != NULL)
{
strcat(buffer, ".");
strcat(buffer, extension);
}
return buffer;
}
/************************************************************************
* Return precompiled header filenames, or NULL if none specified
***********************************************************************/
const char* prj_get_pch_header()
{
return my_cfg->pchHeader;
}
const char* prj_get_pch_source()
{
return my_cfg->pchSource;
}
/************************************************************************
* Return the script name for an object.
***********************************************************************/
const char* prj_get_script()
{
return project->script;
}
const char* prj_get_pkgscript()
{
return my_pkg->script;
}
/************************************************************************
* Return the target for the active object
***********************************************************************/
const char* prj_get_target()
{
return prj_get_target_for(my_pkg->index);
}
const char* prj_get_target_for(int i)
{
const char* extension = "";
/* Get the active configuration for this target */
Package* pkg = prj_get_package_for(i);
PkgConfig* cfg = prj_get_config_for(i);
const char* filename = path_getbasename(cfg->target);
/* Prepopulate the buffer with the output directory */
prj_get_outdir_for(i);
if (matches(buffer, "."))
strcpy(buffer, "");
if (strlen(buffer) > 0)
strcat(buffer, "/");
if (cfg->prefix != NULL)
strcat(buffer, cfg->prefix);
if (matches(pkg->lang, "c#"))
{
strcat(buffer, filename);
if (matches(cfg->kind, "dll"))
extension = "dll";
else
extension = "exe";
}
else if (os_is("windows"))
{
strcat(buffer, filename);
if (matches(cfg->kind, "lib"))
extension = "lib";
else if (matches(cfg->kind, "dll"))
extension = "dll";
else
extension = "exe";
}
else if (os_is("macosx") && matches(cfg->kind, "dll"))
{
if (prj_has_flag_for(i, "dylib"))
{
strcat(buffer, filename);
extension = "dylib";
}
else
{
if (cfg->prefix == NULL)
strcat(buffer, "lib");
strcat(buffer, filename);
extension = "so";
}
}
else
{
if (matches(cfg->kind, "lib"))
{
if (cfg->prefix == NULL)
strcat(buffer, "lib");
strcat(buffer, filename);
extension = "a";
}
else if (matches(cfg->kind, "dll"))
{
if (cfg->prefix == NULL)
strcat(buffer, "lib");
strcat(buffer, filename);
extension = "so";
}
else
{
strcat(buffer, filename);
}
}
/* Apply the file extension, which can be customized */
if (cfg->extension != NULL)
extension = cfg->extension;
if (strlen(extension) > 0)
strcat(buffer, ".");
strcat(buffer, extension);
return buffer;
}
const char* prj_get_targetname_for(int i)
{
Package* pkg = prj_get_package_for(i);
PkgConfig* cfg = prj_get_config_for(i);
strcpy(buffer, path_getname(cfg->target));
return buffer;
}
/************************************************************************
* Return package URL
***********************************************************************/
const char* prj_get_url()
{
return my_pkg->url;
}
/************************************************************************
* Activate a project object.
***********************************************************************/
void prj_select_config(int i)
{
if (my_pkg == NULL)
prj_select_package(0);
my_cfg = my_pkg->configs[i];
}
void prj_select_file(const char* name)
{
int i;
for (i = 0; i < prj_getlistsize((void**)my_cfg->files); ++i)
{
if (matches(my_cfg->files[i], name))
my_fcfg = my_cfg->fileconfigs[i];
}
}
void prj_select_option(i)
{
my_opt = project->options[i];
}
void prj_select_package(int i)
{
my_pkg = project->packages[i];
}
/************************************************************************
* List management routines
***********************************************************************/
void** prj_newlist(int len)
{
void** list = (void**)malloc(sizeof(void*) * (len + 1));
list[len] = NULL;
return list;
}
void prj_freelist(void** list)
{
int i = 0;
while (list[i] != NULL)
free(list[i++]);
free(list);
}
int prj_getlistsize(void** list)
{
int count = 0;
void** ptr = list;
while (*ptr != NULL)
{
ptr++;
count++;
}
return count;
}

View File

@ -1,174 +0,0 @@
/**********************************************************************
* Premake - project.h
* An interface around the project data.
*
* Copyright (c) 2002-2005 Jason Perkins and the Premake project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License in the file LICENSE.txt for details.
**********************************************************************/
typedef struct tagOption
{
const char* flag;
const char* desc;
} Option;
typedef struct tagPrjConfig
{
const char* name;
const char* bindir;
const char* libdir;
const char* nasmpath;
const char* nasm_format;
const char* cxxtest_path;
} PrjConfig;
typedef struct tagFileConfig
{
const char* buildaction;
} FileConfig;
typedef struct tagPkgConfig
{
PrjConfig* prjConfig;
const char** buildopts;
const char** defines;
const char* extension;
const char** files;
const char** flags;
const char** incpaths;
const char** libpaths;
const char** linkopts;
const char** links;
const char** gnu_external;
const char* objdir;
const char* prefix;
const char* target;
const char* kind;
const char* pchHeader;
const char* pchSource;
const char* trimprefix;
FileConfig** fileconfigs;
const char* cxxtest_options;
const char* cxxtest_rootoptions;
const char* cxxtest_rootfile;
} PkgConfig;
typedef struct tagPackage
{
int index;
const char* name;
const char* path;
const char* script;
const char* lang;
const char* kind;
const char* objdir;
const char* url;
PkgConfig** configs;
void* data;
} Package;
typedef struct tagProject
{
const char* name;
const char* path;
const char* script;
Option** options;
PrjConfig** configs;
Package** packages;
} Project;
extern Project* project;
void prj_open();
void prj_close();
const char* prj_find_filetype(const char* extension);
int prj_find_package(const char* name);
const char* prj_get_bindir();
const char* prj_get_buildaction();
const char** prj_get_buildoptions();
const char* prj_get_cfgname();
PkgConfig* prj_get_config_for(int i);
void* prj_get_data();
void* prj_get_data_for(int i);
const char** prj_get_defines();
const char* prj_get_extension();
const char** prj_get_files();
const char* prj_get_kind();
const char* prj_get_kind_for(int i);
const char** prj_get_incpaths();
const char* prj_get_language();
const char* prj_get_language_for(int i);
const char* prj_get_libdir();
const char* prj_get_libdir_for(int i);
const char** prj_get_libpaths();
const char** prj_get_linkoptions();
const char** prj_get_links();
const char** prj_get_gnu_external();
const char* prj_get_objdir();
const char* prj_get_prefix();
const char* prj_get_name();
const char* prj_get_nasmpath();
const char* prj_get_nasm_format();
const char* prj_get_cxxtestpath();
int prj_get_numbuildoptions();
int prj_get_numconfigs();
int prj_get_numdefines();
int prj_get_numincpaths();
int prj_get_numlinkoptions();
int prj_get_numlinks();
int prj_get_numoptions();
int prj_get_numpackages();
const char* prj_get_optdesc();
const char* prj_get_optname();
const char* prj_get_outdir();
const char* prj_get_outdir_for(int i);
Package* prj_get_package();
Package* prj_get_package_for();
const char* prj_get_path();
const char* prj_get_pch_header();
const char* prj_get_pch_source();
const char* prj_get_cxxtest_options();
const char* prj_get_cxxtest_rootoptions();
const char* prj_get_cxxtest_rootfile();
const char* prj_get_pkgfilename(const char* extension);
const char* prj_get_pkgname();
const char* prj_get_pkgname_for(int i);
const char* prj_get_pkgobjdir();
const char* prj_get_pkgpath();
const char* prj_get_pkgpath_for(int i);
const char* prj_get_pkgscript();
const char* prj_get_script();
const char* prj_get_target();
const char* prj_get_target_for(int i);
const char* prj_get_targetname_for(int i);
const char* prj_get_trimprefix();
const char* prj_get_url();
int prj_has_file(const char* name);
int prj_has_flag(const char* flag);
int prj_has_flag_for(int i, const char* flag);
int prj_is_buildaction(const char* action);
int prj_is_kind(const char* kind);
int prj_is_lang(const char* lang);
void prj_select_config(int i);
void prj_select_file(const char* name);
void prj_select_option(int i);
void prj_select_package(int i);
void prj_set_buildaction(const char* action);
void prj_set_data(void* data);
void** prj_newlist(int len);
void prj_freelist(void** list);
int prj_getlistsize(void** list);

File diff suppressed because it is too large Load Diff

View File

@ -1,21 +0,0 @@
/**********************************************************************
* Premake - script.h
* Interface to the Lua scripting engine.
*
* Copyright (c) 2002-2005 Jason Perkins and the Premake project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License in the file LICENSE.txt for details.
**********************************************************************/
int script_run(const char* filename);
int script_export();
int script_docommand();
int script_close();

View File

@ -1,146 +0,0 @@
/**********************************************************************
* Premake - sharpdev.c
* The SharpDevelop and MonoDevelop targets
*
* Copyright (c) 2002-2005 Jason Perkins and the Premake project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License in the file LICENSE.txt for details.
**********************************************************************/
#include <stdio.h>
#include <string.h>
#include "premake.h"
#include "sharpdev.h"
int sharpdev_target;
int sharpdev_warncontent;
static int writeCombine();
int sharpdev_generate(const char* targetName)
{
int i;
sharpdev_target = matches(targetName, "monodev") ? MONODEV : SHARPDEV;
sharpdev_warncontent = 0;
printf("Generating %sDevelop combine and project files:\n", (sharpdev_target == SHARPDEV) ? "Sharp" : "Mono");
if (!writeCombine())
return 0;
for (i = 0; i < prj_get_numpackages(); ++i)
{
prj_select_package(i);
printf("...%s\n", prj_get_pkgname());
if (prj_is_lang("c#"))
{
if (!sharpdev_cs())
return 0;
}
else if (prj_is_lang("c++") || prj_is_lang("c"))
{
printf("** Error: this generator does not support C/C++ development.\n");
return 0;
}
else
{
printf("** Error: unrecognized language '%s'\n", prj_get_language());
return 0;
}
}
if (sharpdev_warncontent)
{
puts("\n** Warning: this project uses the 'Content' build action. This action is not");
puts(" supported by #develop; some manual configuration may be needed.");
}
return 1;
}
static int writeCombine()
{
const char* path;
int i, j;
if (!io_openfile(path_join(prj_get_path(), prj_get_name(), "cmbx")))
return 0;
io_print("<Combine fileversion=\"1.0\" name=\"%s\" description=\"\">\n", prj_get_name());
/* TODO: select the first executable project */
io_print(" <StartMode startupentry=\"\" single=\"True\">\n");
/* Write out the startup entries */
for (i = 0; i < prj_get_numpackages(); ++i)
{
prj_select_package(i);
io_print(" <Execute entry=\"%s\" type=\"None\" />\n", prj_get_pkgname());
}
io_print(" </StartMode>\n");
io_print(" <Entries>\n");
/* Write out the project entries */
for (i = 0; i < prj_get_numpackages(); ++i)
{
prj_select_package(i);
path = prj_get_pkgfilename("prjx");
io_print(" <Entry filename=\"");
if (path[0] != '.')
io_print("./");
io_print("%s\" />\n", path);
}
io_print(" </Entries>\n");
io_print(" <Configurations active=\"Debug\">\n");
/* Write out the entries for each build configuration */
for (i = 0; i < prj_get_numconfigs(); ++i)
{
prj_select_config(i);
io_print(" <Configuration name=\"%s\">\n", prj_get_cfgname());
/* List all packages under this configuration */
prj_select_config(0);
for(j = 0; j < prj_get_numpackages(); j++)
{
prj_select_package(j);
io_print(" <Entry name=\"%s\" configurationname=\"%s\" build=\"False\" />\n", prj_get_pkgname(), prj_get_cfgname());
}
io_print(" </Configuration>\n");
}
/* Finish */
io_print(" </Configurations>\n");
io_print("</Combine>");
io_closefile();
/* MonoDevelop adds another file */
if (sharpdev_target == MONODEV)
{
if (!io_openfile(path_join(prj_get_path(), prj_get_name(), "mdsx")))
return 0;
prj_select_config(0);
io_print("<MonoDevelopSolution fileversion=\"1.0\">\n");
io_print(" <RelativeOutputPath>%s</RelativeOutputPath>\n", prj_get_bindir());
io_print("</MonoDevelopSolution>\n");
io_closefile();
}
return 1;
}

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@ -1,26 +0,0 @@
/**********************************************************************
* Premake - sharpdev.h
* The SharpDevelop and MonoDevelop targets
*
* Copyright (c) 2002-2005 Jason Perkins and the Premake project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License in the file LICENSE.txt for details.
**********************************************************************/
int sharpdev_generate(const char* target);
int sharpdev_cs();
#define SHARPDEV 0
#define MONODEV 1
extern int sharpdev_target;
extern int sharpdev_warncontent;

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@ -1,304 +0,0 @@
/**********************************************************************
* Premake - sharpdev.c
* The SharpDevelop and MonoDevelop C# target
*
* Copyright (c) 2002-2005 Jason Perkins and the Premake project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License in the file LICENSE.txt for details.
**********************************************************************/
#include <stdio.h>
#include <string.h>
#include "premake.h"
#include "sharpdev.h"
#include "os.h"
static char buffer[8192];
static void listFiles(const char* path, int stage);
static void printFile(const char* file);
static const char* listReferences(const char* name);
int sharpdev_cs()
{
const char* kind;
const char* runtime;
const char* csc;
int i;
/* Figure out what I'm building */
if (prj_is_kind("winexe"))
kind = "WinExe";
else if (prj_is_kind("exe"))
kind = "Exe";
else if (prj_is_kind("dll") || prj_is_kind("aspnet"))
kind = "Library";
else
{
printf("** Error: unknown package kind '%s'\n", prj_get_kind());
return 0;
}
/* Figure out what .NET environment I'm using */
if (g_dotnet == NULL)
g_dotnet = (os_is("windows") || sharpdev_target == MONODEV) ? "ms" : "mono";
if (strcmp(g_dotnet, "ms") == 0)
{
runtime = "MsNet";
csc = "Csc";
}
else if (strcmp(g_dotnet, "mono") == 0)
{
runtime = "Mono";
csc = "Mcs";
}
else if (strcmp(g_dotnet, "pnet") == 0)
{
printf("** Error: SharpDevelop does not yet support Portable.NET\n");
return 0;
}
else
{
printf("** Error: unknown .NET runtime '%s'\n", g_dotnet);
return 0;
}
/* Write the file */
if (!io_openfile(path_join(prj_get_pkgpath(), prj_get_pkgname(), "prjx")))
return 0;
prj_select_config(0);
/* Project Header */
if (sharpdev_target == SHARPDEV)
io_print("<Project name=\"%s\" standardNamespace=\"%s\" description=\"\" newfilesearch=\"None\" enableviewstate=\"True\" version=\"1.1\" projecttype=\"C#\">\n", prj_get_pkgname(), prj_get_pkgname());
else
io_print("<Project name=\"%s\" description=\"\" newfilesearch=\"None\" enableviewstate=\"True\" version=\"1.1\" projecttype=\"C#\">\n", prj_get_pkgname(), prj_get_pkgname());
/* File List */
io_print(" <Contents>\n");
print_source_tree("", listFiles);
io_print(" </Contents>\n");
/* References - all configuration will use the same set */
io_print(" <References>\n");
print_list(prj_get_links(), " <Reference", " />\n", "", listReferences);
io_print(" </References>\n");
io_print(" <DeploymentInformation target=\"\" script=\"\" strategy=\"File\" />\n");
/* Configurations */
io_print(" <Configurations active=\"%s\">\n", prj_get_cfgname());
for (i = 0; i < prj_get_numconfigs(); ++i)
{
int optimized;
prj_select_config(i);
optimized = prj_has_flag("optimize") || prj_has_flag("optimize-size") || prj_has_flag("optimize-speed");
io_print(" <Configuration runwithwarnings=\"%s\" name=\"%s\">\n", prj_has_flag("fatal-warnings") ? "False" : "True", prj_get_cfgname());
io_print(" <CodeGeneration runtime=\"%s\" compiler=\"%s\" compilerversion=\"\" ", runtime, csc);
io_print("warninglevel=\"4\" nowarn=\"\" "); /* C# defaults to highest warning level */
io_print("includedebuginformation=\"%s\" ", prj_has_flag("no-symbols") ? "False" : "True");
io_print("optimize=\"%s\" ", optimized ? "True" : "False");
io_print("unsafecodeallowed=\"%s\" ", prj_has_flag("unsafe") ? "True" : "False");
io_print("generateoverflowchecks=\"%s\" ", optimized ? "False" : "True");
io_print("mainclass=\"\" ");
io_print("target=\"%s\" ", kind);
io_print("definesymbols=\"");
print_list(prj_get_defines(), "", "", ";", NULL);
io_print("\" ");
io_print("generatexmldocumentation=\"False\" ");
io_print("win32Icon=\"\" noconfig=\"False\" nostdlib=\"False\" ");
io_print("/>\n");
io_print(" <Execution commandlineparameters=\"\" consolepause=\"True\" />\n");
io_print(" <Output directory=\"%s\" ", prj_get_outdir());
prj_select_config(0);
io_print("assembly=\"%s\" ", path_getbasename(prj_get_target()));
io_print("executeScript=\"\" ");
io_print("executeBeforeBuild=\"\" ");
io_print("executeAfterBuild=\"\" ");
io_print("executeBeforeBuildArguments=\"\" ");
io_print("executeAfterBuildArguments=\"\" ");
io_print("/>\n");
io_print(" </Configuration>\n");
}
io_print(" </Configurations>\n");
io_print("</Project>\n");
io_closefile();
return 1;
}
/************************************************************************
* Callback for print_source_tree()
***********************************************************************/
static void listFiles(const char* path, int stage)
{
switch (stage)
{
case WST_OPENGROUP:
if (strlen(path) > 0)
{
io_print(" <File name=\"");
if (strncmp(path, "..", 2) != 0)
io_print("./");
io_print("%s\"", path);
io_print(" subtype=\"Directory\" buildaction=\"Compile\" dependson=\"\" data=\"\" />\n");
}
break;
case WST_CLOSEGROUP:
break;
case WST_SOURCEFILE:
printFile(path);
break;
}
}
static void printFile(const char* file)
{
const char* ext;
const char* prefix = "";
const char* subtype = "";
const char* action = "Nothing";
const char* depends = "";
if (file[0] != '.')
prefix = "./";
ext = path_getextension(file);
/* If a build action was specified, use it */
prj_select_file(file);
if (prj_get_buildaction() != NULL)
{
action = prj_get_buildaction();
if (matches(action, "EmbeddedResource"))
action = "EmbedAsResource";
if (matches(action, "None"))
action = "Nothing";
if (matches(action, "Content"))
{
puts("** Warning: SharpDevelop does not support the 'Content' build action");
action = "Nothing";
}
subtype = "Code";
}
else if (matches(ext, ".cs"))
{
subtype = "Code";
action = "Compile";
}
else if (matches(ext, ".resx"))
{
/* If a matching .cs file exists, link it */
strcpy(buffer, file);
strcpy(buffer + strlen(file) - 5, ".cs");
if (prj_has_file(buffer))
{
/* Path is relative to .resx file, I assume both are in same
* directory and cut off path information */
depends = path_getname(buffer);
}
subtype = "Code";
action = "EmbedAsResource";
}
else
{
prj_select_file(file);
subtype = "Code";
action = prj_get_buildaction();
if (action == NULL || matches(action, "Content"))
{
sharpdev_warncontent = 1;
action = "Nothing";
}
}
io_print(" <File name=\"%s%s\" subtype=\"%s\" buildaction=\"%s\" dependson=\"%s\" data=\"\" />\n", prefix, file, subtype, action, depends);
}
/************************************************************************
* Prints entry for each reference listed in the package
***********************************************************************/
static const char* listReferences(const char* name)
{
int i;
int isSibling = 0;
const char* fileName = path_getname(name);
strcpy(buffer," type=\"");
/* A bit of craziness here...#dev wants to know if an assembly is local
* (type == "Assembly") or in the GAC (type == "GAC"). I would prefer
* to not have to specify this in the premake script if I can get away
* with it. So for each reference I check to see if it is a sibling
* project, and if so I consider it local. If not, I check all of the
* reference paths to see if I can find the DLL and if so I consider
* it local. If not, I consider it in the GAC. Seems to work so far */
for (i = 0; i < prj_get_numpackages(); ++i)
{
if (matches(prj_get_pkgname_for(i), name))
{
isSibling = 1;
break;
}
}
if(isSibling)
{
strcat(buffer, "Project\"");
strcat(buffer, " refto=\"");
strcat(buffer, fileName);
strcat(buffer, "\" localcopy=\"True\"");
}
else
{
const char* ext = strchr(name,',') ? "" : ".dll";
/* See if this assembly exists on one of the link paths */
if (io_fileexists(path_join(prj_get_bindir(), name, ext)))
{
strcat(buffer, "Assembly\" refto=\"");
strcat(buffer, path_build(prj_get_pkgpath(), prj_get_bindir()));
strcat(buffer, "/");
strcat(buffer, name);
strcat(buffer, ".dll\" localcopy=\"False\"");
}
else
{
strcat(buffer, "Gac\" refto=\"");
strcat(buffer, name);
strcat(buffer, ext);
strcat(buffer, "\" localcopy=\"False\"");
}
}
return buffer;
}

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@ -1,215 +0,0 @@
/**********************************************************************
* Premake - util.c
* Support functions.
*
* Copyright (c) 2002-2005 Jason Perkins and the Premake project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License in the file LICENSE.txt for details.
**********************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "premake.h"
#include "platform.h"
static char* CPP_EXT[] = { ".cc", ".cpp", ".cxx", ".c", ".s", ".asm", NULL };
/* Buffer for generators */
char g_buffer[8192];
/* Buffer for internal use */
static char buffer[8192];
/************************************************************************
* Checks a pattern against the end of a string
***********************************************************************/
int endsWith(const char* haystack, const char* needle)
{
if (strlen(haystack) < strlen(needle))
return 0;
haystack = haystack + strlen(haystack) - strlen(needle);
return (strcmp(haystack, needle) == 0);
}
/************************************************************************
* Create a pseudo-UUID, good enough for Premake's purposes
***********************************************************************/
static void stringify(char* src, char* dst, int count)
{
char buffer[4];
int i;
for (i = 0; i < count; ++i)
{
unsigned value = (unsigned char)src[i];
sprintf(buffer, "%X", value);
if (value >= 0x10)
{
*(dst++) = buffer[0];
*(dst++) = buffer[1];
}
else
{
*(dst++) = '0';
*(dst++) = buffer[0];
}
}
}
void generateUUID(char* uuid)
{
platform_getuuid(buffer);
stringify(buffer, uuid, 4);
uuid[8] = '-';
stringify(buffer + 4, uuid + 9, 2);
uuid[13] = '-';
stringify(buffer + 6, uuid + 14, 2);
uuid[18] = '-';
stringify(buffer + 8, uuid + 19, 2);
uuid[23] = '-';
stringify(buffer + 10, uuid + 24, 6);
uuid[36] = '\0';
}
/************************************************************************
* Checks a file name against a list of known C/C++ file extensions
***********************************************************************/
int is_cpp(const char* name)
{
int i;
const char* ext = path_getextension(name);
if (ext == NULL)
return 0;
for (i = 0; CPP_EXT[i] != NULL; ++i)
{
if (matches(ext, CPP_EXT[i]))
return 1;
}
return 0;
}
/************************************************************************
* Checks to see if two strings match. Just a more readable version
* of the standard strcmp() function
***********************************************************************/
int matches(const char* str0, const char* str1)
{
if (str0 == NULL || str1 == NULL)
return (str0 == str1);
return (strcmp(str0, str1) == 0);
}
/************************************************************************
* Iterate through an array of string, calling a function for each
***********************************************************************/
void print_list(const char** list, const char* prefix, const char* postfix, const char* infix, const char* (*func)(const char*))
{
int i = 0;
while (*list)
{
const char* value = (func != NULL) ? func(*list) : *list;
if (value != NULL)
{
if (i++ > 0)
io_print(infix);
io_print("%s%s%s", prefix, value, postfix);
}
++list;
}
}
/************************************************************************
* Iterate through the list of files, build a tree structure
***********************************************************************/
void print_source_tree(const char* path, void (*cb)(const char*, int))
{
const char** i;
/* Open an enclosing group */
strcpy(buffer, path);
if (buffer[strlen(buffer) - 1] == '/') /* Trim off trailing path separator */
buffer[strlen(buffer) - 1] = '\0';
cb(buffer, WST_OPENGROUP);
for (i = prj_get_files(); *i != NULL; ++i)
{
const char* source = (*i);
/* For each file in the target directory... */
if (strlen(source) > strlen(path) && strncmp(source, path, strlen(path)) == 0)
{
/* Look for a subdirectory... */
const char* ptr = strchr(source + strlen(path), '/');
if (ptr != NULL)
{
const char** j;
/* Pull out the subdirectory name */
strncpy(buffer, source, ptr - source + 1);
buffer[ptr - source + 1] = '\0';
/* Have I processed this subdirectory already? Check to see if
* I encountered the same subdir name earlier in the list */
for (j = prj_get_files(); *j != NULL; ++j)
{
if (strncmp(buffer, *j, strlen(buffer)) == 0)
break;
}
if (i == j)
{
/* Not processed earlier, process it now. Make a local copy
* because 'buffer' will be reused in the next call */
char* newpath = (char*)malloc(strlen(buffer) + 1);
strcpy(newpath, buffer);
print_source_tree(newpath, cb);
free(newpath);
}
}
}
}
/* Now send all files that live in 'path' */
for (i = prj_get_files(); *i != NULL; ++i)
{
const char* source = (*i);
const char* ptr = strrchr(source, '/');
/* Make sure file is in path and not a subdir under path */
if (strncmp(path, source, strlen(path)) == 0 && ptr <= source + strlen(path))
cb(source, WST_SOURCEFILE);
}
/* Close the enclosing group */
strcpy(buffer, path);
if (buffer[strlen(buffer)-1] == '/') /* Trim off trailing path separator */
buffer[strlen(buffer)-1] = '\0';
cb(buffer, WST_CLOSEGROUP);
}

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@ -1,29 +0,0 @@
/**********************************************************************
* Premake - util.h
* Support functions.
*
* Copyright (c) 2002-2005 Jason Perkins and the Premake project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License in the file LICENSE.txt for details.
**********************************************************************/
#define ALLOCT(T) (T*)malloc(sizeof(T))
enum { WST_OPENGROUP, WST_CLOSEGROUP, WST_SOURCEFILE };
extern char g_buffer[];
int endsWith(const char* haystack, const char* needle);
void generateUUID(char* uuid);
int is_cpp(const char* name);
int matches(const char* str0, const char* str1);
void print_list(const char** list, const char* prefix, const char* postfix, const char* infix, const char* (*func)(const char*));
void print_source_tree(const char* path, void (*cb)(const char*, int));

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@ -1,891 +0,0 @@
/**********************************************************************
* Premake - vs.c
* Common code for Visual Studio 2002-2008 targets.
*
* Copyright (c) 2002-2006 Jason Perkins and the Premake project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License in the file LICENSE.txt for details.
**********************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdarg.h>
#include "premake.h"
#include "vs.h"
static int version;
#define S_TRUE (version < VS2005 ? "TRUE" : "true")
#define S_FALSE (version < VS2005 ? "FALSE" : "false")
enum Blocks
{
BlocksEnd,
VCCLCompilerTool,
VCCustomBuildTool,
VCLinkerTool,
VCMIDLTool,
VCPostBuildEventTool,
VCPreBuildEventTool,
VCPreLinkEventTool,
VCResourceCompilerTool,
VCWebServiceProxyGeneratorTool,
VCXMLDataGeneratorTool,
VCWebDeploymentTool,
VCManagedWrapperGeneratorTool,
VCAuxiliaryManagedWrapperGeneratorTool,
VCManagedResourceCompilerTool,
VCALinkTool,
VCManifestTool,
VCXDCMakeTool,
VCBscMakeTool,
VCFxCopTool,
VCAppVerifierTool
};
static int blocks_2002[] =
{
VCCLCompilerTool,
VCCustomBuildTool,
VCLinkerTool,
VCMIDLTool,
VCPostBuildEventTool,
VCPreBuildEventTool,
VCPreLinkEventTool,
VCResourceCompilerTool,
VCWebServiceProxyGeneratorTool,
VCWebDeploymentTool,
BlocksEnd
};
static int blocks_2003[] =
{
VCCLCompilerTool,
VCCustomBuildTool,
VCLinkerTool,
VCMIDLTool,
VCPostBuildEventTool,
VCPreBuildEventTool,
VCPreLinkEventTool,
VCResourceCompilerTool,
VCWebServiceProxyGeneratorTool,
VCXMLDataGeneratorTool,
VCWebDeploymentTool,
VCManagedWrapperGeneratorTool,
VCAuxiliaryManagedWrapperGeneratorTool,
BlocksEnd
};
static int blocks_2005_2008[] =
{
VCPreBuildEventTool,
VCCustomBuildTool,
VCXMLDataGeneratorTool,
VCWebServiceProxyGeneratorTool,
VCMIDLTool,
VCCLCompilerTool,
VCManagedResourceCompilerTool,
VCResourceCompilerTool,
VCPreLinkEventTool,
VCLinkerTool,
VCALinkTool,
VCManifestTool,
VCXDCMakeTool,
VCBscMakeTool,
VCFxCopTool,
VCAppVerifierTool,
VCWebDeploymentTool,
VCPostBuildEventTool,
BlocksEnd
};
static int* blocks[] =
{
blocks_2002,
blocks_2003,
blocks_2005_2008,
blocks_2005_2008
};
/************************************************************************
* Helpers to hide XML formatting style differences
***********************************************************************/
static int indent = 0;
static int opened = 0;
static int attrib = 0;
static void tag_indent()
{
int i;
for (i = 0; i < indent; ++i)
io_print("\t");
}
static void tag_open(const char* name)
{
if (opened)
{
if (version >= VS2005 && attrib > 0)
{
io_print("\n");
tag_indent();
}
io_print(">\n");
}
tag_indent();
io_print("<");
io_print(name);
indent++;
opened = 1;
attrib = 0;
}
static void tag_attr(const char* attr, ...)
{
va_list args;
va_start(args, attr);
vsprintf(g_buffer, attr, args);
va_end(args);
io_print("\n");
tag_indent();
io_print(g_buffer);
attrib++;
}
static void tag_attr_open(const char* name)
{
io_print("\n");
tag_indent();
io_print(name);
io_print("=\"");
}
static void tag_attr_close()
{
io_print("\"");
attrib++;
}
static void tag_close(const char* name, int form)
{
indent--;
if (form == 1)
{
if (opened)
io_print(">\n");
tag_indent();
io_print("</");
io_print(name);
io_print(">\n");
}
else
{
if (version >= VS2005)
{
io_print("\n");
tag_indent();
}
io_print("/>\n");
}
opened = 0;
}
/************************************************************************
* Store the current version of VS.NET being targeted
***********************************************************************/
void vs_setversion(int ver)
{
version = ver;
}
int vs_getversion()
{
return version;
}
/************************************************************************
* Assign GUIDs to each package by type
***********************************************************************/
void vs_assign_guids()
{
int p;
for (p = 0; p < prj_get_numpackages(); ++p)
{
VsPkgData* data = ALLOCT(VsPkgData);
prj_select_package(p);
prj_set_data(data);
generateUUID(data->projGuid);
prj_select_config(0);
if (version >= VS2005 && prj_is_kind("aspnet"))
{
strcpy(data->toolGuid, "E24C65DC-7377-472B-9ABA-BC803B73C61A");
strcpy(data->projExt, "");
strcpy(data->projType, "");
}
else if (prj_is_lang("c++") || prj_is_lang("c"))
{
strcpy(data->toolGuid, "8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942");
strcpy(data->projExt, "vcproj");
strcpy(data->projType, "Win32");
}
else if (prj_is_lang("c#"))
{
strcpy(data->toolGuid, "FAE04EC0-301F-11D3-BF4B-00C04F79EFBC");
strcpy(data->projExt, "csproj");
if (version < VS2005)
strcpy(data->projType, ".NET");
else
strcpy(data->projType, "Any CPU");
}
data->numDependencies = 0;
}
}
/************************************************************************
* Write out a C++ project file
***********************************************************************/
int vs_write_cpp()
{
const char* str;
int i, b;
VsPkgData* data = (VsPkgData*)prj_get_data();
/* Open the file and write the header */
if (!io_openfile(path_join(prj_get_pkgpath(), prj_get_pkgname(), "vcproj")))
return 0;
prj_select_config(0);
io_print("<?xml version=\"1.0\" encoding=\"Windows-1252\"?>\n");
tag_open("VisualStudioProject");
tag_attr("ProjectType=\"Visual C++\"");
switch (version)
{
case VS2002:
str = "7.00";
break;
case VS2003:
str = "7.10";
break;
case VS2005:
str = "8.00";
break;
case VS2008:
str = "9.00";
break;
}
tag_attr("Version=\"%s\"", str);
tag_attr("Name=\"%s\"", prj_get_pkgname());
tag_attr("ProjectGUID=\"{%s}\"", data->projGuid);
if (version >= VS2005)
tag_attr("RootNamespace=\"%s\"", prj_get_pkgname());
tag_attr("Keyword=\"%s\"", prj_has_flag("managed") ? "ManagedCProj" : "Win32Proj");
tag_open("Platforms");
tag_open("Platform");
tag_attr("Name=\"Win32\"");
tag_close("Platform", 0);
tag_close("Platforms", 1);
if (version >= VS2005)
{
tag_open("ToolFiles");
tag_close("ToolFiles", 1);
}
/* Write configurations */
tag_open("Configurations");
for (i = 0; i < prj_get_numconfigs(); ++i)
{
int optimization, debug, runtime, symbols, configTypeId;
const char* pchHeader = prj_get_pch_header();
prj_select_config(i);
if (prj_is_kind("winexe") || prj_is_kind("exe") || prj_is_kind("cxxtestgen") || prj_is_kind("run"))
{
configTypeId = 1;
}
else if (prj_is_kind("dll"))
{
configTypeId = 2;
}
else if (prj_is_kind("lib"))
{
configTypeId = 4;
}
else if (prj_is_kind("aspnet"))
{
puts("** Error: C++ ASP.NET projects are not supported");
return 0;
}
else
{
printf("** Error: unknown package kind '%s'\n", prj_get_kind());
return 0;
}
if (prj_has_flag("optimize-speed"))
optimization = 2;
else if (prj_has_flag("optimize-size"))
optimization = 1;
else if (prj_has_flag("optimize"))
optimization = 3;
else
optimization = 0;
debug = (optimization ==0);
if (prj_has_flag("static-runtime"))
runtime = (debug) ? 1 : 0;
else
runtime = (debug) ? 3 : 2;
if (prj_has_flag("no-symbols"))
symbols = 0;
else
symbols = (prj_has_flag("managed") || prj_has_flag("no-edit-and-continue")) ? 3 : 4;
tag_open("Configuration");
tag_attr("Name=\"%s|Win32\"", prj_get_cfgname());
tag_attr("OutputDirectory=\"%s\"", prj_get_outdir());
tag_attr("IntermediateDirectory=\"%s\"", prj_get_objdir());
tag_attr("ConfigurationType=\"%d\"", configTypeId);
tag_attr("CharacterSet=\"%d\"", prj_has_flag("unicode") ? 1 : 2);
if (prj_has_flag("managed"))
tag_attr("ManagedExtensions=\"%s\"", S_TRUE);
/* Write out tool blocks */
for (b = 0; blocks[version][b] != BlocksEnd; ++b)
{
tag_open("Tool");
switch (blocks[version][b])
{
case VCPreBuildEventTool:
tag_attr("Name=\"VCPreBuildEventTool\"");
break;
case VCCustomBuildTool:
tag_attr("Name=\"VCCustomBuildTool\"");
if (prj_is_kind("run"))
{
tag_attr("Description=\"Running CxxTest Test Suite\"");
tag_attr_open("CommandLine");
print_list(prj_get_links(), "", "", " ", vs_filter_links);
print_list(prj_get_buildoptions(), " ", "", "", NULL);
tag_attr_close();
// This so that we're always run (and never "up-to-date")
tag_attr("Outputs=\".\\dummy.file.thats.never.created\"");
}
else if (prj_is_kind("cxxtestgen"))
{
char *rootfile = strdup(prj_get_cxxtest_rootfile());
char *ctpath = strdup(path_translate(prj_get_cxxtestpath(), "windows"));
char *options = strdup(prj_get_cxxtest_rootoptions());
tag_attr("Description=\"Generating test_root.cpp\"");
tag_attr("CommandLine=\"%s%s --root %s -o &quot;%s&quot;\"",
endsWith(prj_get_cxxtestpath(), ".pl")?"perl ":"",
ctpath,
options,
rootfile);
tag_attr("Outputs=\"%s\"", rootfile);
free(options);
free(ctpath);
free(rootfile);
}
break;
case VCXMLDataGeneratorTool:
tag_attr("Name=\"VCXMLDataGeneratorTool\"");
break;
case VCManagedWrapperGeneratorTool:
tag_attr("Name=\"VCManagedWrapperGeneratorTool\"");
break;
case VCAuxiliaryManagedWrapperGeneratorTool:
tag_attr("Name=\"VCAuxiliaryManagedWrapperGeneratorTool\"");
break;
case VCWebServiceProxyGeneratorTool:
tag_attr("Name=\"VCWebServiceProxyGeneratorTool\"");
break;
case VCMIDLTool:
tag_attr("Name=\"VCMIDLTool\"");
break;
case VCManagedResourceCompilerTool:
tag_attr("Name=\"VCManagedResourceCompilerTool\"");
break;
case VCResourceCompilerTool:
tag_attr("Name=\"VCResourceCompilerTool\"");
if (prj_get_numincpaths() > 0)
{
tag_attr_open("AdditionalIncludeDirectories");
print_list(prj_get_incpaths(), "", "", ";", NULL);
tag_attr_close();
}
break;
case VCPreLinkEventTool:
tag_attr("Name=\"VCPreLinkEventTool\"");
break;
case VCALinkTool:
tag_attr("Name=\"VCALinkTool\"");
break;
case VCManifestTool:
tag_attr("Name=\"VCManifestTool\"");
break;
case VCXDCMakeTool:
tag_attr("Name=\"VCXDCMakeTool\"");
break;
case VCBscMakeTool:
tag_attr("Name=\"VCBscMakeTool\"");
break;
case VCFxCopTool:
tag_attr("Name=\"VCFxCopTool\"");
break;
case VCAppVerifierTool:
tag_attr("Name=\"VCAppVerifierTool\"");
break;
case VCWebDeploymentTool:
tag_attr("Name=\"VCWebDeploymentTool\"");
break;
case VCPostBuildEventTool:
tag_attr("Name=\"VCPostBuildEventTool\"");
break;
case VCCLCompilerTool:
tag_attr("Name=\"VCCLCompilerTool\"");
if (prj_get_numbuildoptions() > 0)
{
tag_attr_open("AdditionalOptions");
print_list(prj_get_buildoptions(), "", "", " ", NULL);
tag_attr_close();
}
tag_attr("Optimization=\"%d\"", optimization);
if (prj_has_flag("no-frame-pointer"))
tag_attr("OmitFramePointers=\"%s\"", S_TRUE);
if (prj_get_numincpaths() > 0)
{
tag_attr_open("AdditionalIncludeDirectories");
print_list(prj_get_incpaths(), "", "", ";", NULL);
tag_attr_close();
}
if (prj_has_flag("managed"))
tag_attr("AdditionalUsingDirectories=\"%s\"", prj_get_bindir());
if (prj_get_numdefines() > 0)
{
tag_attr_open("PreprocessorDefinitions");
print_list(prj_get_defines(), "", "", ";", NULL);
tag_attr_close();
}
if (debug && !prj_has_flag("managed"))
tag_attr("MinimalRebuild=\"%s\"", S_TRUE);
if (prj_has_flag("no-exceptions"))
tag_attr("ExceptionHandling=\"%s\"", S_FALSE);
if (debug && !prj_has_flag("managed"))
tag_attr("BasicRuntimeChecks=\"3\"");
if (!debug)
tag_attr("StringPooling=\"%s\"", S_TRUE);
tag_attr("RuntimeLibrary=\"%d\"", runtime);
tag_attr("EnableFunctionLevelLinking=\"%s\"", S_TRUE);
if (version < VS2005 && !prj_has_flag("no-rtti"))
tag_attr("RuntimeTypeInfo=\"%s\"", S_TRUE);
if (version >= VS2005 && prj_has_flag("no-rtti"))
tag_attr("RuntimeTypeInfo=\"%s\"", S_FALSE);
if (version < VS2005 && prj_has_flag("native-wchar_t"))
tag_attr("TreatWChar_tAsBuiltInType=\"%s\"", S_TRUE);
if (version >= VS2005 && prj_has_flag("no-native-wchar_t"))
tag_attr("TreatWChar_tAsBuiltInType=\"%s\"", S_FALSE);
if (pchHeader)
{
tag_attr("UsePrecompiledHeader=\"%d\"", version < VS2005 ? 3 : 2);
tag_attr("PrecompiledHeaderThrough=\"%s\"", pchHeader);
}
else
tag_attr("UsePrecompiledHeader=\"%d\"", version < VS2005 ? 2 : 0);
tag_attr("WarningLevel=\"%d\"", prj_has_flag("extra-warnings") ? 4 : 3);
if (prj_has_flag("fatal-warnings"))
tag_attr("WarnAsError=\"%s\"", S_TRUE);
if (version < VS2008 && !prj_has_flag("managed"))
tag_attr("Detect64BitPortabilityProblems=\"%s\"", prj_has_flag("no-64bit-checks") ? S_FALSE : S_TRUE);
tag_attr("DebugInformationFormat=\"%d\"", symbols);
break;
case VCLinkerTool:
if (!prj_is_kind("lib"))
{
tag_attr("Name=\"VCLinkerTool\"");
if (prj_has_flag("no-import-lib"))
tag_attr("IgnoreImportLibrary=\"%s\"", S_TRUE);
if (prj_has_flag("use-library-dep-inputs") && version >= VS2005)
tag_attr("UseLibraryDependencyInputs=\"%s\"", S_TRUE);
if (prj_get_numlinkoptions() > 0)
{
tag_attr_open("AdditionalOptions");
print_list(prj_get_linkoptions(), " ", "", "", NULL);
tag_attr_close();
}
if (prj_get_numlinks() > 0)
{
tag_attr_open("AdditionalDependencies");
print_list(prj_get_links(), "", ".lib", " ", vs_filter_links);
tag_attr_close();
}
tag_attr("OutputFile=\"$(OutDir)/%s\"", path_getname(prj_get_target()));
tag_attr("LinkIncremental=\"%d\"", debug ? 2 : 1);
tag_attr_open("AdditionalLibraryDirectories");
io_print(prj_get_libdir());
print_list(prj_get_libpaths(), ";", "", "", NULL);
tag_attr_close();
/* Look for a .def file for DLLs */
if (prj_find_filetype(".def") != NULL)
tag_attr("ModuleDefinitionFile=\"%s\"", prj_find_filetype(".def"));
if (prj_has_flag("no-manifest"))
tag_attr("GenerateManifest=\"%s\"", S_FALSE);
tag_attr("GenerateDebugInformation=\"%s\"", symbols ? S_TRUE : S_FALSE);
if (symbols)
tag_attr("ProgramDatabaseFile=\"$(OutDir)/%s.pdb\"", path_getbasename(prj_get_target()));
tag_attr("SubSystem=\"%d\"", prj_is_kind("exe") ? 1 : 2);
if (!debug) tag_attr("OptimizeReferences=\"2\"");
if (!debug) tag_attr("EnableCOMDATFolding=\"2\"");
if ((prj_is_kind("exe") || prj_is_kind("winexe")) && !prj_has_flag("no-main"))
{
tag_attr("EntryPointSymbol=\"mainCRTStartup\"");
}
else if (prj_is_kind("dll"))
{
tag_attr_open("ImportLibrary");
if (prj_has_flag("no-import-lib"))
io_print(prj_get_objdir());
else
io_print(prj_get_libdir());
io_print("/%s.lib", path_getbasename(prj_get_target()));
tag_attr_close();
}
tag_attr("TargetMachine=\"1\"");
}
else
{
tag_attr("Name=\"VCLibrarianTool\"");
tag_attr("OutputFile=\"$(OutDir)/%s.lib\"", path_getbasename(prj_get_target()));
}
break;
}
tag_close("", 0);
}
tag_close("Configuration", 1);
}
tag_close("Configurations", 1);
if (version > VS2002)
{
tag_open("References");
tag_close("References", 1);
}
tag_open("Files");
print_source_tree("", vs_list_files);
/*if (prj_is_kind("cxxtestgen"))
{
char *rootfile = strdup(prj_get_cxxtest_rootfile());
char *ctpath = strdup(path_translate(prj_get_cxxtestpath(), "windows"));
int i;
tag_open("File");
tag_attr_open("RelativePath");
if (rootfile[0] != '.')
io_print(".\\");
io_print(rootfile);
tag_attr_close();
for (i = 0; i < prj_get_numconfigs(); ++i)
{
char *options;
prj_select_config(i);
options = strdup(prj_get_cxxtest_rootoptions());
tag_open("FileConfiguration");
tag_attr("Name=\"%s|Win32\"", prj_get_cfgname());
tag_open("Tool");
tag_attr("Name=\"VCCustomBuildTool\"");
tag_attr("Description=\"Generating test_root.cpp\"");
tag_attr("CommandLine=\"%s%s --root %s -o &quot;%s&quot;\"",
endsWith(prj_get_cxxtestpath(), ".pl")?"perl ":"",
ctpath,
options,
rootfile);
tag_attr("Outputs=\"%s\"", rootfile);
tag_close("Tool", 0);
tag_close("FileConfiguration", 1);
free(options);
}
tag_close("File", 1);
free(ctpath);
free(rootfile);
}*/
tag_close("Files", 1);
tag_open("Globals");
tag_close("Globals", 1);
tag_close("VisualStudioProject", 1);
io_closefile();
return 1;
}
/************************************************************************
* Checks each entry in the list of package links. If the entry refers
* to a sibling package, returns the path to that package's output
***********************************************************************/
const char* vs_filter_links(const char* name)
{
int i = prj_find_package(name);
if (i >= 0)
{
const char* lang = prj_get_language_for(i);
const char* kind = prj_get_config_for(i)->kind;
if (matches(kind, "cxxtestgen"))
return NULL;
// note that "run" matches against the /current/ project, not the link
// dependency we've been run for
else if (prj_is_kind("run"))
{
return path_translate(prj_get_target_for(i), "windows");
}
else if (matches(lang, "c") || matches(lang, "c++"))
{
strcpy(g_buffer, prj_get_libdir_for(i));
return path_combine(g_buffer, prj_get_targetname_for(i));
}
else
return NULL;
}
else
{
return name;
}
}
/************************************************************************
* Callback for print_source_tree()
***********************************************************************/
void vs_list_files(const char* path, int stage)
{
int i;
const char* pchHeader = prj_get_pch_header();
const char* pchSource = prj_get_pch_source();
const char* trimPrefix = prj_get_trimprefix();
const char* ptr = path;
while (strncmp(ptr, "../", 3) == 0)
ptr += 3;
ptr = strchr(ptr, '/');
while (ptr != NULL)
ptr = strchr(ptr + 1, '/');
ptr = strrchr(path, '/');
ptr = (ptr == NULL) ? (char*)path : ptr + 1;
switch (stage)
{
case WST_OPENGROUP:
if (strlen(path) > 0 && !matches(ptr, "..") && (!trimPrefix || strncmp(path, trimPrefix, strlen(trimPrefix)) == 0))
{
tag_open("Filter");
tag_attr("Name=\"%s\"", ptr);
tag_attr("Filter=\"\"");
}
break;
case WST_CLOSEGROUP:
if (strlen(path) > 0 && !matches(ptr, "..") && (!trimPrefix || strncmp(path, trimPrefix, strlen(trimPrefix)) == 0))
tag_close("Filter", 1);
break;
case WST_SOURCEFILE:
tag_open("File");
tag_attr_open("RelativePath");
if (path[0] != '.')
io_print(".\\");
io_print(path_translate(path, "windows"));
tag_attr_close();
/* Add FileConfiguration section if this is a special PCH file, or
if it's a custom-built .asm */
if (matches(path_getname(path), pchSource) || endsWith(path, ".asm")
|| (prj_is_kind("cxxtestgen") && endsWith(path, ".h")))
{
for (i = 0; i < prj_get_numconfigs(); ++i)
{
prj_select_config(i);
tag_open("FileConfiguration");
tag_attr("Name=\"%s|Win32\"", prj_get_cfgname());
if (endsWith(path, ".asm"))
{
tag_open("Tool");
tag_attr("Name=\"VCCustomBuildTool\"");
tag_attr("Description=\"Assembling $(InputPath)\"");
{
// note: copy into our strings because path_* use static buffers.
char nasm_path[512]; // PATH_MAX isn't defined
char input_dir[512];
strcpy(nasm_path, path_translate(prj_get_nasmpath(), "windows"));
// note: NASM chokes on -i"path" and says "no input file".
// we therefore use the *relative* input directory, not VC's $(InputDir) -
// this is more likely not to contain a space in directory name.
strcpy(input_dir, path_translate(path_getdir(path) , "windows"));
// required - NASM just concatenates include path and filename.
strcat(input_dir, "\\");
tag_attr("CommandLine=\"%s -i %s -f win32 &quot;$(InputPath)&quot; -o &quot;$(IntDir)\\$(InputName).obj&quot;\"",
nasm_path, input_dir);
}
tag_attr("Outputs=\"$(IntDir)\\$(InputName).obj\"");
tag_close("Tool", 0);
}
else if (prj_is_kind("cxxtestgen") && endsWith(path, ".h"))
{
char *targetname = strdup(path_swapextension(path, ".h", ".cpp"));
char *testoptions = strdup(prj_get_cxxtest_options());
// use relative file path instead of $(InputPath) to bypass cxxtestgen command line argument parsing weirdness
const char *sourcename = path;
tag_open("Tool");
tag_attr("Name=\"VCCustomBuildTool\"");
tag_attr("Description=\"Generating %s\"", targetname);
tag_attr("CommandLine=\"%s%s --part %s -o &quot;%s&quot; &quot;%s&quot;\"",
endsWith(prj_get_cxxtestpath(), ".pl")?"perl ":"",
path_translate(prj_get_cxxtestpath(), "windows"),
testoptions,
targetname,
sourcename
);
tag_attr("Outputs=\"%s\"", targetname);
tag_close("Tool", 0);
free(targetname);
free(testoptions);
}
else /* (.asm doesn't need PCH) */
{
tag_open("Tool");
tag_attr("Name=\"VCCLCompilerTool\"");
tag_attr("UsePrecompiledHeader=\"1\"");
tag_close("Tool", 0);
}
tag_close("FileConfiguration", 1);
}
}
tag_close("File", 1);
break;
}
}
/************************************************************************
* List callback: scans the list of links for a package. If a link is
* found to a sibling package, return a dependency string for the
* solution file.
***********************************************************************/
const char* vs_list_pkgdeps(const char* name)
{
int i;
for (i = 0; i < prj_get_numpackages(); ++i)
{
if (matches(prj_get_pkgname_for(i), name))
{
VsPkgData* data = (VsPkgData*)prj_get_data_for(i);
if (version > VS2002)
{
sprintf(g_buffer, "{%s} = {%s}", data->projGuid, data->projGuid);
}
else
{
VsPkgData* src = (VsPkgData*)prj_get_data();
sprintf(g_buffer, "{%s}.%d = {%s}", src->projGuid, src->numDependencies, data->projGuid);
++(src->numDependencies);
}
return g_buffer;
}
}
return NULL;
}
/************************************************************************
* VS.NET requires that all reference search paths be absolute
***********************************************************************/
const char* vs_list_refpaths(const char* name)
{
char* path = (char*)path_absolute(name);
path_translateInPlace(path, "windows");
return path;
}

View File

@ -1,43 +0,0 @@
/**********************************************************************
* Premake - vs.h
* Common code for Visual Studio 2002-2008 targets.
*
* Copyright (c) 2002-2006 Jason Perkins and the Premake project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License in the file LICENSE.txt for details.
**********************************************************************/
enum VsVer
{
VS2002,
VS2003,
VS2005,
VS2008
};
typedef struct tagVsPkgData
{
char projGuid[38];
char toolGuid[38];
char projExt[8];
char projType[8];
int numDependencies;
} VsPkgData;
void vs_setversion(int version);
int vs_getversion();
void vs_assign_guids();
int vs_write_cpp();
const char* vs_list_refpaths(const char* name);
const char* vs_list_pkgdeps(const char* name);
void vs_list_files(const char* path, int stage);
const char* vs_filter_links(const char* name);

View File

@ -1,163 +0,0 @@
/**********************************************************************
* Premake - vs2002.c
* The Visual Studio 2002 and 2003 target
*
* Copyright (c) 2002-2005 Jason Perkins and the Premake project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License in the file LICENSE.txt for details.
**********************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "premake.h"
#include "vs.h"
#include "vs2002.h"
static int vs2002_write_solution();
int vs2002_generate(int target)
{
int i;
vs_setversion(target == 2002 ? VS2002 : VS2003);
printf("Generating Visual Studio %d solution and project files:\n", target);
/* Assign GUIDs to packages */
vs_assign_guids();
/* Generate the project files */
for (i = 0; i < prj_get_numpackages(); ++i)
{
prj_select_package(i);
printf("...%s\n", prj_get_pkgname());
if (prj_is_lang("c++") || prj_is_lang("c"))
{
if (!vs_write_cpp())
return 0;
}
else if (prj_is_lang("c#"))
{
if (!vs2002_cs())
return 0;
}
else
{
printf("** Warning: %s packages are not supported by this generator\n", prj_get_language());
}
}
return vs2002_write_solution();
}
/************************************************************************
* Write out the solution file
***********************************************************************/
static int vs2002_write_solution()
{
VsPkgData* data;
int i, j;
if (!io_openfile(path_join(prj_get_path(), prj_get_name(), "sln")))
return 0;
/* Format identification string */
io_print("Microsoft Visual Studio Solution File, Format Version ");
if (vs_getversion() == VS2002)
io_print("7.00\n");
else
io_print("8.00\n");
/* List packages */
for (i = 0; i < prj_get_numpackages(); ++i)
{
prj_select_package(i);
data = (VsPkgData*)prj_get_data();
io_print("Project(\"{%s}\") = \"%s\", \"%s\", \"{%s}\"\n", data->toolGuid, prj_get_pkgname(), prj_get_pkgfilename(data->projExt), data->projGuid);
/* Write package dependencies for post-2002 */
if (vs_getversion() > VS2002)
{
prj_select_config(0);
io_print("\tProjectSection(ProjectDependencies) = postProject\n");
print_list(prj_get_links(), "\t\t", "\n", "", vs_list_pkgdeps);
io_print("\tEndProjectSection\n");
}
io_print("EndProject\n");
}
/* List configurations */
io_print("Global\n");
io_print("\tGlobalSection(SolutionConfiguration) = preSolution\n");
prj_select_package(0);
for (i = 0; i < prj_get_numconfigs(); ++i)
{
prj_select_config(i);
if (vs_getversion() == VS2002)
io_print("\t\tConfigName.%d = %s\n", i, prj_get_cfgname());
else
io_print("\t\t%s = %s\n", prj_get_cfgname(), prj_get_cfgname());
}
io_print("\tEndGlobalSection\n");
/* Write package dependencies for 2002 */
if (vs_getversion() == VS2002)
{
io_print("\tGlobalSection(ProjectDependencies) = postSolution\n");
for (i = 0; i < prj_get_numpackages(); ++i)
{
prj_select_package(i);
prj_select_config(0);
print_list(prj_get_links(), "\t\t", "\n", "", vs_list_pkgdeps);
}
io_print("\tEndGlobalSection\n");
}
/* Write configuration for each package */
io_print("\tGlobalSection(ProjectConfiguration) = postSolution\n");
for (i = 0; i < prj_get_numpackages(); ++i)
{
prj_select_package(i);
for (j = 0; j < prj_get_numconfigs(); ++j)
{
prj_select_config(j);
data = (VsPkgData*)prj_get_data();
/* I may actually be writing the wrong thing for VS2002-2003, but has
* seemed to work for this long so I am going to leave it alone */
io_print("\t\t{%s}.%s.ActiveCfg = %s|%s\n", data->projGuid, prj_get_cfgname(), prj_get_cfgname(), data->projType);
io_print("\t\t{%s}.%s.Build.0 = %s|%s\n", data->projGuid, prj_get_cfgname(), prj_get_cfgname(), data->projType);
}
}
io_print("\tEndGlobalSection\n");
/* Finish */
io_print("\tGlobalSection(ExtensibilityGlobals) = postSolution\n");
io_print("\tEndGlobalSection\n");
io_print("\tGlobalSection(ExtensibilityAddIns) = postSolution\n");
io_print("\tEndGlobalSection\n");
io_print("EndGlobal\n");
io_closefile();
return 1;
}

View File

@ -1,19 +0,0 @@
/**********************************************************************
* Premake - vs2002.h
* The Visual Studio 2002 and 2003 target
*
* Copyright (c) 2002-2005 Jason Perkins and the Premake project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License in the file LICENSE.txt for details.
**********************************************************************/
int vs2002_generate();
int vs2002_cs();

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