[Art] Make metal mine sparkles more noticeable.
This was SVN commit r28164.
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@ -4,24 +4,24 @@
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<texture>art/textures/particles/sparkle.png</texture>
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<blend mode="add"/>
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<constant name="emissionrate" value="5.0"/>
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<uniform name="lifetime" min="1.0" max="3.5"/>
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<constant name="emissionrate" value="9.0"/>
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<uniform name="lifetime" min="1.0" max="1.5"/>
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<uniform name="position.x" min="-7.0" max="7.0"/>
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<uniform name="position.z" min="-7.0" max="7.0"/>
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<uniform name="position.y" min="0.5" max="2.0"/>
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<uniform name="position.y" min="1.0" max="5.0"/>
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<uniform name="angle" min="-3.14" max="3.14"/>
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<uniform name="velocity.x" min="-0.5" max="0.5"/>
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<uniform name="velocity.y" min="0.5" max="1.5"/>
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<uniform name="velocity.x" min="-0.25" max="0.5"/>
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<uniform name="velocity.y" min="0.25" max="0.5"/>
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<uniform name="velocity.z" min="-1.5" max="1.0"/>
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<uniform name="velocity.angle" min="-2.0" max="3.0"/>
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<uniform name="velocity.angle" min="-2.0" max="2.0"/>
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<uniform name="size" min="0.5" max="1.5"/>
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<uniform name="color.r" min="0.7" max="0.8"/>
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<uniform name="color.g" min="0.7" max="0.7"/>
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<uniform name="color.r" min="0.7" max="0.9"/>
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<uniform name="color.g" min="0.7" max="0.9"/>
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<uniform name="color.b" min="0.5" max="0.6"/>
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<force y="0.25"/>
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