Add new steppe biome
Patch by: @wowgetoffyourcellphone Textures from: https://cc0textures.com/ Thread https://wildfiregames.com/forum/topic/17326-your-0-ad-screenshots/page/30/ This was SVN commit r25486.
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b00f000477
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<?xml version="1.0" encoding="utf-8"?>
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<terrain>
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<textures>
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<texture name="baseTex" file="types/steppe/grass_01.png"/>
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<texture name="normTex" file="types/temperate/grass_dirt_01_norm.png"/>
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<texture name="specTex" file="types/temperate/grass_dirt_01_spec.png"/>
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</textures>
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<props size="70.0"/>
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<material>terrain_norm_strong_spec.xml</material>
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</terrain>
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<?xml version="1.0" encoding="utf-8"?>
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<terrain>
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<textures>
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<texture name="baseTex" file="types/steppe/grass_02.png"/>
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<texture name="normTex" file="types/temperate/grass_02_norm.png"/>
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<texture name="specTex" file="types/temperate/grass_02_spec.png"/>
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</textures>
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<props size="60.0"/>
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<material>terrain_norm_strong_spec.xml</material>
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</terrain>
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<?xml version="1.0" encoding="utf-8"?>
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<terrain>
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<textures>
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<texture name="baseTex" file="types/steppe/grass_03.png"/>
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<texture name="normTex" file="types/temperate/grass_02_norm.png"/>
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<texture name="specTex" file="types/temperate/grass_02_spec.png"/>
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</textures>
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<props size="60.0"/>
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<material>terrain_norm_strong_spec.xml</material>
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</terrain>
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<?xml version="1.0" encoding="utf-8"?>
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<terrain>
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<textures>
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<texture name="baseTex" file="types/steppe/grass_dirt_01.png"/>
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<texture name="normTex" file="types/temperate/grass_mud_01_norm.png"/>
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<texture name="specTex" file="types/temperate/grass_mud_01_spec.png"/>
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</textures>
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<props size="50.0"/>
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<material>terrain_norm_spec.xml</material>
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</terrain>
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<?xml version="1.0" encoding="utf-8"?>
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<terrain>
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<textures>
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<texture name="baseTex" file="types/steppe/grass_dirt_02.png"/>
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<texture name="normTex" file="types/temperate/grass_02_norm.png"/>
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<texture name="specTex" file="types/temperate/grass_02_spec.png"/>
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</textures>
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<props size="60.0"/>
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<material>terrain_norm_strong_spec.xml</material>
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</terrain>
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<?xml version="1.0" encoding="utf-8"?>
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<terrain>
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<textures>
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<texture name="baseTex" file="types/steppe/grass_dirt_03.png"/>
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<texture name="normTex" file="types/temperate/grass_02_norm.png"/>
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<texture name="specTex" file="types/temperate/grass_02_spec.png"/>
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</textures>
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<props size="60.0"/>
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<material>terrain_norm_strong_spec.xml</material>
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</terrain>
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<?xml version="1.0" encoding="utf-8"?>
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<terrain>
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<textures>
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<texture name="baseTex" file="types/steppe/grass_mud_01.png"/>
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<texture name="normTex" file="types/temperate/grass_mud_01_norm.png"/>
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<texture name="specTex" file="types/temperate/grass_mud_01_spec.png"/>
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</textures>
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<props size="50.0"/>
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<material>terrain_norm_spec.xml</material>
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</terrain>
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<?xml version="1.0" encoding="utf-8"?>
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<terrain>
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<textures>
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<texture name="baseTex" file="types/steppe/grass_rocks_01.png"/>
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<texture name="normTex" file="types/steppe/grass_rocks_01_norm.png"/>
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<texture name="specTex" file="types/steppe/grass_rocks_01_spec.png"/>
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</textures>
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<props size="64.0"/>
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<material>terrain_norm_spec.xml</material>
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</terrain>
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<?xml version="1.0" encoding="utf-8"?>
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<terrain>
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<textures>
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<texture name="baseTex" file="types/temperate/rocks_dirt_01.png"/>
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<texture name="normTex" file="types/india/rocks_dirt_01_norm.png"/>
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<texture name="specTex" file="types/india/rocks_dirt_01_spec.png"/>
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</textures>
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<props size="120.0"/>
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<material>terrain_norm_spec.xml</material>
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</terrain>
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<?xml version="1.0" encoding="utf-8" standalone="no"?>
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<!DOCTYPE Terrains SYSTEM "/art/textures/terrain/types/terrains.dtd">
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<Terrains>
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<Terrain groups="biome_eurasian_steppe" />
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</Terrains>
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BIN
binaries/data/mods/public/art/textures/terrain/types/steppe/grass_01.png
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/terrain/types/steppe/grass_01.png
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/terrain/types/steppe/grass_02.png
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/terrain/types/steppe/grass_02.png
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/terrain/types/steppe/grass_03.png
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/terrain/types/steppe/grass_03.png
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/terrain/types/steppe/grass_dirt_01.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/terrain/types/steppe/grass_dirt_01.png
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/terrain/types/steppe/grass_dirt_02.png
(Stored with Git LFS)
Normal file
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binaries/data/mods/public/art/textures/terrain/types/steppe/grass_dirt_02.png
(Stored with Git LFS)
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BIN
binaries/data/mods/public/art/textures/terrain/types/steppe/grass_dirt_03.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/terrain/types/steppe/grass_dirt_03.png
(Stored with Git LFS)
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BIN
binaries/data/mods/public/art/textures/terrain/types/steppe/grass_mud_01.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/terrain/types/steppe/grass_mud_01.png
(Stored with Git LFS)
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BIN
binaries/data/mods/public/art/textures/terrain/types/steppe/grass_rocks_01.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/terrain/types/steppe/grass_rocks_01.png
(Stored with Git LFS)
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BIN
binaries/data/mods/public/art/textures/terrain/types/steppe/grass_rocks_01_norm.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/terrain/types/steppe/grass_rocks_01_norm.png
(Stored with Git LFS)
Normal file
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BIN
binaries/data/mods/public/art/textures/terrain/types/steppe/grass_rocks_01_spec.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/terrain/types/steppe/grass_rocks_01_spec.png
(Stored with Git LFS)
Normal file
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