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forked from 0ad/0ad

Add new steppe biome

Patch by: @wowgetoffyourcellphone
Textures from: https://cc0textures.com/
Thread
https://wildfiregames.com/forum/topic/17326-your-0-ad-screenshots/page/30/

This was SVN commit r25486.
This commit is contained in:
Stan 2021-05-21 09:18:20 +00:00
parent b00f000477
commit b5a1e9ba51
20 changed files with 127 additions and 0 deletions

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<?xml version="1.0" encoding="utf-8"?>
<terrain>
<textures>
<texture name="baseTex" file="types/steppe/grass_01.png"/>
<texture name="normTex" file="types/temperate/grass_dirt_01_norm.png"/>
<texture name="specTex" file="types/temperate/grass_dirt_01_spec.png"/>
</textures>
<props size="70.0"/>
<material>terrain_norm_strong_spec.xml</material>
</terrain>

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<?xml version="1.0" encoding="utf-8"?>
<terrain>
<textures>
<texture name="baseTex" file="types/steppe/grass_02.png"/>
<texture name="normTex" file="types/temperate/grass_02_norm.png"/>
<texture name="specTex" file="types/temperate/grass_02_spec.png"/>
</textures>
<props size="60.0"/>
<material>terrain_norm_strong_spec.xml</material>
</terrain>

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<?xml version="1.0" encoding="utf-8"?>
<terrain>
<textures>
<texture name="baseTex" file="types/steppe/grass_03.png"/>
<texture name="normTex" file="types/temperate/grass_02_norm.png"/>
<texture name="specTex" file="types/temperate/grass_02_spec.png"/>
</textures>
<props size="60.0"/>
<material>terrain_norm_strong_spec.xml</material>
</terrain>

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<?xml version="1.0" encoding="utf-8"?>
<terrain>
<textures>
<texture name="baseTex" file="types/steppe/grass_dirt_01.png"/>
<texture name="normTex" file="types/temperate/grass_mud_01_norm.png"/>
<texture name="specTex" file="types/temperate/grass_mud_01_spec.png"/>
</textures>
<props size="50.0"/>
<material>terrain_norm_spec.xml</material>
</terrain>

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<?xml version="1.0" encoding="utf-8"?>
<terrain>
<textures>
<texture name="baseTex" file="types/steppe/grass_dirt_02.png"/>
<texture name="normTex" file="types/temperate/grass_02_norm.png"/>
<texture name="specTex" file="types/temperate/grass_02_spec.png"/>
</textures>
<props size="60.0"/>
<material>terrain_norm_strong_spec.xml</material>
</terrain>

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<?xml version="1.0" encoding="utf-8"?>
<terrain>
<textures>
<texture name="baseTex" file="types/steppe/grass_dirt_03.png"/>
<texture name="normTex" file="types/temperate/grass_02_norm.png"/>
<texture name="specTex" file="types/temperate/grass_02_spec.png"/>
</textures>
<props size="60.0"/>
<material>terrain_norm_strong_spec.xml</material>
</terrain>

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<?xml version="1.0" encoding="utf-8"?>
<terrain>
<textures>
<texture name="baseTex" file="types/steppe/grass_mud_01.png"/>
<texture name="normTex" file="types/temperate/grass_mud_01_norm.png"/>
<texture name="specTex" file="types/temperate/grass_mud_01_spec.png"/>
</textures>
<props size="50.0"/>
<material>terrain_norm_spec.xml</material>
</terrain>

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<?xml version="1.0" encoding="utf-8"?>
<terrain>
<textures>
<texture name="baseTex" file="types/steppe/grass_rocks_01.png"/>
<texture name="normTex" file="types/steppe/grass_rocks_01_norm.png"/>
<texture name="specTex" file="types/steppe/grass_rocks_01_spec.png"/>
</textures>
<props size="64.0"/>
<material>terrain_norm_spec.xml</material>
</terrain>

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<?xml version="1.0" encoding="utf-8"?>
<terrain>
<textures>
<texture name="baseTex" file="types/temperate/rocks_dirt_01.png"/>
<texture name="normTex" file="types/india/rocks_dirt_01_norm.png"/>
<texture name="specTex" file="types/india/rocks_dirt_01_spec.png"/>
</textures>
<props size="120.0"/>
<material>terrain_norm_spec.xml</material>
</terrain>

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<?xml version="1.0" encoding="utf-8" standalone="no"?>
<!DOCTYPE Terrains SYSTEM "/art/textures/terrain/types/terrains.dtd">
<Terrains>
<Terrain groups="biome_eurasian_steppe" />
</Terrains>

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