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forked from 0ad/0ad

Fix cape going out of sync when approaching resources.

This was SVN commit r23538.
This commit is contained in:
Stan 2020-03-18 15:29:39 +00:00
parent b9e06fc449
commit c351a48351

View File

@ -58,6 +58,14 @@
<variant file="biped/cape_carry_wood.xml"/> <variant file="biped/cape_carry_wood.xml"/>
<variant file="biped/cape_carry_stone.xml"/> <variant file="biped/cape_carry_stone.xml"/>
<variant file="biped/cape_carry_metal.xml"/> <variant file="biped/cape_carry_metal.xml"/>
<variant file="biped/approach_tree.xml"/>
<variant file="biped/approach_grain.xml"/>
<variant file="biped/approach_fruit.xml"/>
<variant file="biped/approach_meat.xml"/>
<variant file="biped/approach_rock.xml"/>
<variant file="biped/approach_ore.xml"/>
<variant file="biped/approach_ruins.xml"/>
<variant file="biped/approach_praise.xml"/>
</group> </group>
<group> <group>
<variant frequency="1" name="Idle"/> <variant frequency="1" name="Idle"/>