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forked from 0ad/0ad

horse updates in the fauna

This was SVN commit r1684.
This commit is contained in:
Wijitmaker 2005-01-09 06:11:04 +00:00
parent 0657b788b3
commit e2939934d9
3 changed files with 21 additions and 3 deletions

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@ -0,0 +1,18 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Black Horse</Name>
<ModelName>art/meshes/skeletal/horse.pmd</ModelName>
<TextureName>art/textures/skins/skeletal/horse_black_a.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Animations>
<Animation name="Idle" file="art/animation/quadraped/horse_idle_a.psa" speed="50"> </Animation>
<Animation name="Walk" file="art/animation/quadraped/horse_gallop.psa" speed="700"> </Animation>
</Animations>
</Object>

View File

@ -4,7 +4,7 @@
<!-- File automatically generated by ScEd -->
<Object>
<Name>Draft Horse</Name>
<Name>Draft Horse 2</Name>
<ModelName>art/meshes/skeletal/drafthorse.pmd</ModelName>
<TextureName>art/textures/skins/skeletal/horse.dds</TextureName>
<Properties

View File

@ -4,8 +4,8 @@
<!-- File automatically generated by ScEd -->
<Object>
<Name>Horse</Name>
<ModelName>art/meshes/skeletal/horse.pmd</ModelName>
<Name>Draft Horse</Name>
<ModelName>art/meshes/skeletal/draft_horse.pmd</ModelName>
<TextureName>art/textures/skins/skeletal/horse.dds</TextureName>
<Properties
autoflatten="0"