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forked from 0ad/0ad

This was SVN commit r4038.

This commit is contained in:
Michael D. Hafer 2006-06-25 19:01:12 +00:00
parent 6d88e8e129
commit f2f4ff5fbe
3 changed files with 32 additions and 21 deletions

View File

@ -4,18 +4,30 @@
<castshadow/>
<group>
<variant name="Helmet-Cav-Plume">
<variant name="Helmet-Boeotian-Plume">
<mesh>props/helmet/hele_helmet_u.pmd</mesh>
</variant>
<variant name="Helmet-Cav-NoPlume">
<mesh>props/helmet/hele_helmet_t.pmd</mesh>
</variant>
</group>
<group>
<variant>
<texture>props/helmet/hele_a1.dds</texture>
</variant>
<variant name="Helmet-Boeotian-NoPlume">
<mesh>props/helmet/hele_helmet_t.pmd</mesh>
<texture>props/helmet/hele_a1.dds</texture>
</variant>
<variant name="Helmet-Attic-Hellenic">
<mesh>props/helmet/hele_helmet_i.pmd</mesh>
<texture>props/helmet/hele_h1.dds</texture>
</variant>
<variant name="Helmet-Attic-Crested">
<mesh>props/helmet/hele_helmet_s.pmd</mesh>
<texture>props/helmet/hele_h1.dds</texture>
</variant>
<variant name="Helmet-Thracian-Early">
<mesh>props/helmet/mace_helmet_g.pmd</mesh>
<texture>props/helmet/mace_c.dds</texture>
</variant>
<variant name="Helmet-Thracian-Early-Crested">
<mesh>props/helmet/mace_helmet_h.pmd</mesh>
<texture>props/helmet/mace_c.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>

View File

@ -4,14 +4,14 @@
<castshadow/>
<group>
<variant name="l">
<mesh>props/helmet/hele_helmet_l.pmd</mesh>
<texture>props/helmet/hele_c1.dds</texture>
</variant>
<variant name="k">
<variant name="Helmet-Illyrian-Early-Crested">
<mesh>props/helmet/hele_helmet_k.pmd</mesh>
<texture>props/helmet/hele_b1.dds</texture>
</variant>
<variant name="Helmet-Illyrian-Later-Crested">
<mesh>props/helmet/hele_helmet_l.pmd</mesh>
<texture>props/helmet/hele_c1.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>

View File

@ -4,15 +4,14 @@
<castshadow/>
<group>
<variant>
<mesh>props/helmet/hele_helmet_s.pmd</mesh>
</variant>
</group>
<group>
<variant>
<variant name="Helmet-Illyrian-Early">
<mesh>props/helmet/hele_helmet_k.pmd</mesh>
<texture>props/helmet/hele_h1.dds</texture>
</variant>
<variant name="Helmet-Thracian-Early">
<mesh>props/helmet/mace_helmet_g.pmd</mesh>
<texture>props/helmet/mace_c.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>