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forked from 0ad/0ad

Siege wagons for the packed versions of the siege weapons

This was SVN commit r3168.
This commit is contained in:
Wijitmaker 2005-11-21 10:40:26 +00:00
parent 9be309d4c7
commit fd7af9481a
10 changed files with 74 additions and 1 deletions

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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/hele_sr_p.pmd</mesh>
<texture>structural/hele_siege.dds</texture>
</variant>
</group>
</actor>

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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/hele_sp_p.pmd</mesh>
<texture>structural/hele_siege.dds</texture>
</variant>
</group>
</actor>

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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>structural/hele_sr_p.pmd</mesh>
<props>
<prop actor="props/units/weapons/hele_siege_rock.xml" attachpoint="siege"/>
</props>
<texture>structural/hele_wagon.dds</texture>
</variant>
</group>
</actor>

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@ -0,0 +1,16 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>structural/hele_sp_p.pmd</mesh>
<props>
<prop actor="props/units/weapons/hele_siege_spear.xml" attachpoint="siege"/>
</props>
<texture>structural/hele_wagon.dds</texture>
</variant>
</group>
</actor>

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binaries/data/mods/official/art/meshes/props/hele_sr_p.pmd (Stored with Git LFS) Normal file

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